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Dev Blog: Giving Drones an Assist

First post First post
Author
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#41 - 2014-04-01 18:08:48 UTC
i understand why you give drones such high tracking, because they orbit so fast that their own speed would make them do no damage to even their intended targets without it. that makes sense.

so compensate somehow, perhaps by giving heavies the same signature resolution as battleship guns instead of cruiser, so that they don't perfectly track interceptors. you're making them faster, which would be fine if they didn't pose such a huge threat to frigates

as for sentries, they don't have the same problem with their own speed wrecking their tracking, so they don't need the massive tracking advantages they have over other similar weapon systems. compare garde ii tracking vs rails or range vs blasters and you can instantly see something is wrong. "but you can just destroy the drones" stopped being an argument when you introduced mobile "as many drones as you can carry" depots

i mean the blog is cool and all and amarr drones did need a buff but i'm seriously disappointed that the tracking issues around drones plaguing eve atm isn't being even mentioned
Weaselior
GoonWaffe
Goonswarm Federation
#42 - 2014-04-01 18:09:30 UTC
Gizznitt Malikite wrote:

Supercarriers are getting a nerf. They need to use 2 lows for DDA2's to maintain their current damage level. That means Aeons and Nyx's either have significantly reduced damage (-40%) or must sacrifice a HUGE amount of tank (-2 Hardeners) to maintain their current damage output.

That's one hell of a ******* nerf!

on the other hand, it's no longer trivial to defang them

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Destoya
Habitual Euthanasia
Pandemic Legion
#43 - 2014-04-01 18:11:37 UTC
It's happening *_*
Phacops Alabel
The Scope
Gallente Federation
#44 - 2014-04-01 18:12:09 UTC
This all looks good. Is there any chance of you guys looking at the drone UI. Some buttons on the HUD that would launch, recall, engage etc drones would be awesome.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#45 - 2014-04-01 18:12:59 UTC
Weaselior wrote:
Gizznitt Malikite wrote:

Supercarriers are getting a nerf. They need to use 2 lows for DDA2's to maintain their current damage level. That means Aeons and Nyx's either have significantly reduced damage (-40%) or must sacrifice a HUGE amount of tank (-2 Hardeners) to maintain their current damage output.

That's one hell of a ******* nerf!

on the other hand, it's no longer trivial to defang them


Don't take my post wrong... I fully support this change, as I think all ships should have to make fitting choices. This puts real fitting choices on the super pilot:
Heavy tank vs Heavy Damage (for armor supers at least).
PinkKnife
The Cuddlefish
Ethereal Dawn
#46 - 2014-04-01 18:14:18 UTC
Is there any plan to address the racial balance of the fighters as well? Or give the fighters a MWD bump like the heavies got?
Weaselior
GoonWaffe
Goonswarm Federation
#47 - 2014-04-01 18:14:55 UTC
Gizznitt Malikite wrote:
Weaselior wrote:
Gizznitt Malikite wrote:

Supercarriers are getting a nerf. They need to use 2 lows for DDA2's to maintain their current damage level. That means Aeons and Nyx's either have significantly reduced damage (-40%) or must sacrifice a HUGE amount of tank (-2 Hardeners) to maintain their current damage output.

That's one hell of a ******* nerf!

on the other hand, it's no longer trivial to defang them


Don't take my post wrong... I fully support this change, as I think all ships should have to make fitting choices. This puts real fitting choices on the super pilot:
Heavy tank vs Heavy Damage (for armor supers at least).

I more disagree they're getting a nerf. I think in practice the two changes combine to buff supercarriers. Sure, nyx/aeon paper dps goes down if they're fitting full tank, but in practice they'd just get their fbs bombed away anytime they were in a fight they'd fit for tank. So the net benefit is they get more real DPS in a slugfight, and more dps in a gank.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Hachi Ironfist
Aliastra
Gallente Federation
#48 - 2014-04-01 18:14:55 UTC
So Gallente is hit hard by the nerf bat...
Haiyooo
Republic Military School
Minmatar Republic
#49 - 2014-04-01 18:16:14 UTC
This better be a joke
Invisusira
Escalated.
OnlyFleets.
#50 - 2014-04-01 18:16:38 UTC
buff drones huehuehue

But no seriously, was really hoping to see a more significant boost to regular Fighters. Their current state is pretty ridiculous - as is they're expensive, take up waaaaaaaaaaaaay too much room, and can't hit stuff. (But you already knew that.) Do you have graphs on Fighter use vs other drone types (Sentries for example)? Those would be interesting to see.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#51 - 2014-04-01 18:17:19 UTC
PinkKnife wrote:
Is there any plan to address the racial balance of the fighters as well? Or give the fighters a MWD bump like the heavies got?


fighters shouldn't even exist
Dersen Lowery
The Scope
#52 - 2014-04-01 18:17:22 UTC  |  Edited by: Dersen Lowery
Good changes overall. Does the newly rechristened "Advanced Drone Avionics" still require Electronic Warfare IV?

If not, whither EWAR drones? (Stop laughing.) Actually, if they got their own skill (see also: Logistics drones), you could tactically hand out EWAR drone bonuses to ships that are starved for mid slots--after you fix EWAR drones, anyway.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Altrue
Exploration Frontier inc
Tactical-Retreat
#53 - 2014-04-01 18:17:58 UTC  |  Edited by: Altrue
So the Ishtar will remain the only heavy assault cruiser with a 400m sig radius weapon. The other races too want a T2 cruiser with large guns ! Even better, you're actually BUFFING them. Seriously? :(

Oh, without mentionning that sentries have an indecent tracking and alpha relatively to their dps and compared to other medium guns.

Dissapointed to see no change for that.

---

Otherwise these are very good changes indeed :)

But they won't be as significant as this slight buff to sentry drones imo. And they were already overpowered :(

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Jeinvay Kunsu
Br0wn Coat5
The Gorram Shiney Alliance
#54 - 2014-04-01 18:18:03 UTC
Right then, i read the blog, and was nodding in approval.....until i reached the bottom. I've been training for SCs for a while now, and was really looking forward to crapping fighters all over the place one day. Now it looks like that training is teeny bit of a waste.


WHY would you reduce the super-carrier drone amounts from 20 to 10, when the carriers, which are a hull class BELOW supers, can field 15? I wouldn't be so baffled by the supercarrier drone deployment nerf if this made any sense. The word 'SUPER' in super carrier implies that it is superior to its predecessor.


I could just be overreacting, but it would make more sense to me if the carriers could field less fighters than the supercarriers could by default.
penifSMASH
ElitistOps
Deepwater Hooligans
#55 - 2014-04-01 18:19:01 UTC
What racial drone spec skill will affect Shadow bombers?
Aineko Macx
#56 - 2014-04-01 18:19:44 UTC
So will Omnis also affect Fighters and FiBos now?
Lykouleon
Noble Sentiments
Second Empire.
#57 - 2014-04-01 18:19:56 UTC
Hopefully this is also a step down the road of making the drone AI better as well. I'm getting really tired of having to rename my new drones "Fido" every time one of the other ones "accidentally mistakes Fido for the red-cross menace and/or a blue."

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Weaselior
GoonWaffe
Goonswarm Federation
#58 - 2014-04-01 18:20:41 UTC
Jeinvay Kunsu wrote:
WHY would you reduce the super-carrier drone amounts from 20 to 10, when the carriers, which are a hull class BELOW supers, can field 15? I wouldn't be so baffled by the supercarrier drone

because any supercarrier pilot prefers one fb with double the hp and damage to two fbs with normal hp and damage

the reason why is that bombers love bombing fighter-bombers and with the double hp fb it is much harder to bomb away all your dps

basically use your noggin instead of your feels when it comes to numbers

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

iskflakes
#59 - 2014-04-01 18:21:03 UTC
penifSMASH wrote:
What racial drone spec skill will affect Shadow bombers?


I think those specs only affect T2 drones.

-

Reizak StormFury
Perkone
Caldari State
#60 - 2014-04-01 18:21:13 UTC