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CCP, you ever plan on fixing links?

Author
Phaade
Know-Nothings
Snuffed Out
#1 - 2014-01-26 00:41:49 UTC  |  Edited by: Phaade
I cannot fathom how you continue to support links the way they are today, though slightly less ridiculous than they were in the past. Do you really believe it's reasonable for people to run around with such a massive combat advantage over anyone who chooses not to pay 30$ a month? It hurts those of us who like to PvP solo the most. Not a great move, considering solo PvP is the most fun you can have in Eve (in my humble opinion). ie. 1700m/s AB incursus that tanks 400 dps What?

I cannot have links unless I pay for a second account, I personally fly a Command Ship / T3 on grid, or I have a friend sit off grid and not participate in combat. Since both latter options are not reasonable, the only logical explanation is that you wish to promote an individual having multiple accounts, and thus, make more money each month.

You choose to increase subscriptions in the short term while ignoring a blatant balance issue, thus long term subscription numbers. Not a great way to look at balancing your game, but I suppose it is your game. Luckily you have no competition in this niche (yet), or you may have to pay more attention to problems like this.

And "get friends who sit off grid and don't participate" or "train a link alt yourself" are not reasonable solutions.

Links have been ridiculous for years. The excuse that you are unable to program links to only function on grid is laughable.

Please fix links!
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2014-01-26 01:04:17 UTC
Do you have a suggestion for a change to links, or are you just ranting?
James Nikolas Tesla
Tesla Holdings
#3 - 2014-01-26 04:30:24 UTC
You might want to propose a fix so you will be taken more seriously. (Hopefully)

CODE is just a bunch of pirates; smart, organized pirates. It doesn't help to rage at them because that is exactly what they want. Dust yourself off and get back on your feet, you don't even have to talk to them.

Dilium
Screaming Hayabusa
#4 - 2014-01-26 08:24:00 UTC
James Nikolas Tesla wrote:
You might want to propose a fix so you will be taken more seriously. (Hopefully)


Quote:
Do you have a suggestion for a change to links, or are you just ranting?


Put them on grid, and/or put them into battlereport.
Nevyn Auscent
Broke Sauce
#5 - 2014-01-26 09:04:29 UTC
On Grid is waiting on CCP to work out how to do it without killing the hamsters. n^2 issue atm which would lead to melt down in larger fights.
We already have issues with drones, now imagine links compounding that.
Phaade
Know-Nothings
Snuffed Out
#6 - 2014-01-26 21:19:52 UTC
Make links work on grid ONLY.

I'm sorry that went over your heads.
Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2014-01-26 21:20:45 UTC
Phaade wrote:
Make links work on grid ONLY.

I'm sorry that went over your heads.


Which is something CCP have said breaks everything.
Scatim Helicon
State War Academy
Caldari State
#8 - 2014-01-26 21:48:27 UTC
Fozzie has explicitly said that links and bonuses are something he wants and intends to rework sooner rather than later, but there are technical issues that need to be resolved first. Chill.

Every time you post a WiS thread, Hilmar strangles a kitten.

Phaade
Know-Nothings
Snuffed Out
#9 - 2014-01-27 00:11:16 UTC  |  Edited by: Phaade
Danika Princip wrote:
Phaade wrote:
Make links work on grid ONLY.

I'm sorry that went over your heads.


Which is something CCP have said breaks everything.


Yet another death purely because of links; 75% of them are. This time, it was a 7 km/s Malediction with a 36km point and a 14km Scram Straight with friends landing 2 minutes later....cuz hey, there is no escaping something like that (outside neut range, untrackable, uncatchable, can't slingshot, etc).

I find it incredibly hard to believe CCP is incapable of programming links to function properly (on grid). It sounds far more like an excuse. If they truly can't, maybe they should consider new programmers.

There are plenty of AoE effects in this game. Don't tell me you can't give links a 200km (or whatever) radius.
Milton Middleson
Rifterlings
#10 - 2014-01-27 01:04:54 UTC
The magnitude of warfare links needs to be reduced substantially, independent of the on-grid/off-grid distinction. Balance is very hard when the difference between linked and unlinked is so massive. Anything manageable without links will be grotesquely overpowered with links; anything manageable with links will be pathetically weak without.
Unsuccessful At Everything
The Troll Bridge
#11 - 2014-01-27 01:08:12 UTC
Even if links worked ONLY while booster is on grid, youd probably complain next that they were located 10000km away on a manipulated grid and Grid-fu needs to be fixed. Then what after that? That the booster was 349km away just barely on a standard grid and now grid sizes need to be reduced? And if links were only 200km diameter, would you still complain that the CS was out of point range because they sat right on the limit?



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Kenrailae
Center for Advanced Studies
Gallente Federation
#12 - 2014-01-27 03:12:48 UTC
Links are really NOT that hard to train into or do..... So.... I'd suggest training links. 'Fixing' them is a far larger, more challenging issue.

The Law is a point of View

The NPE IS a big deal

Phaade
Know-Nothings
Snuffed Out
#13 - 2014-01-27 05:23:23 UTC
Unsuccessful At Everything wrote:
Even if links worked ONLY while booster is on grid, youd probably complain next that they were located 10000km away on a manipulated grid and Grid-fu needs to be fixed. Then what after that? That the booster was 349km away just barely on a standard grid and now grid sizes need to be reduced? And if links were only 200km diameter, would you still complain that the CS was out of point range because they sat right on the limit?






Everything you said is completely unfounded and, well, senseless. And you clearly use links.

I would not complain if a T3 landed on grid and my target gained links. Because I could have most likely killed / evaded / otherwise neutralized my target. More importantly, there would be some level of risk involved in the booster, rather than the present zero.

Are you going to continue to make unfounded, ridiculous statements, void of all reason?
Phaade
Know-Nothings
Snuffed Out
#14 - 2014-01-27 05:25:19 UTC  |  Edited by: Phaade
Kenrailae wrote:
Links are really NOT that hard to train into or do..... So.... I'd suggest training links. 'Fixing' them is a far larger, more challenging issue.


So you're saying I should pay 30 bucks a month?

Or should I sit in a safe 40 AU away and boost my friend who is pvping?

Or should I ask my friend to sit 40 AU away and boost me so I can pvp on a level playing field?

All three options are unreasonable. And you clearly use links.

Is it not better to address the problem than the symptom?
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#15 - 2014-01-27 05:43:54 UTC  |  Edited by: Asuka Solo
Phaade wrote:
I cannot fathom how you continue to support links the way they are today, though slightly less ridiculous than they were in the past. Do you really believe it's reasonable for people to run around with such a massive combat advantage over anyone who chooses not to pay 30$ a month? It hurts those of us who like to PvP solo the most. Not a great move, considering solo PvP is the most fun you can have in Eve (in my humble opinion). ie. 1700m/s AB incursus that tanks 400 dps What?

I cannot have links unless I pay for a second account, I personally fly a Command Ship / T3 on grid, or I have a friend sit off grid and not participate in combat. Since both latter options are not reasonable, the only logical explanation is that you wish to promote an individual having multiple accounts, and thus, make more money each month.

You choose to increase subscriptions in the short term while ignoring a blatant balance issue, thus long term subscription numbers. Not a great way to look at balancing your game, but I suppose it is your game. Luckily you have no competition in this niche (yet), or you may have to pay more attention to problems like this.

And "get friends who sit off grid and don't participate" or "train a link alt yourself" are not reasonable solutions.

Links have been ridiculous for years. The excuse that you are unable to program links to only function on grid is laughable.

Please fix links!


I'm compelled to point out that the OP is using a crap excuse to talk about links.

Eve is a MULTIPLAYER GAME.

Multi....as in more than one, plural, as in not singular.

If you find yourself in a solo fight... you've done it wrong and you deserve to die. Sure, its awesome to get a solo kill using whatever... but that is what makes it so challenging and rightly so. Links have bugger all to do with it unless your dumb enough to duel a guy in a local with more than the 2 of you and the other dude is hiding on the otherside of the system while his buddy pew pews you.

I have no objections to nerfing links so they only work on grid (i.e. they are visible) and that neutral boosting make people suspect (or get an LE timer to the people doing the shooting) to allow others to "reach out and touch them".

But complaining about links when your dumb enough to get ganked using them, in the absence of any alts or the flat out refusal to get them, without bringing any friends to help you is just plain useless.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Kenrailae
Center for Advanced Studies
Gallente Federation
#16 - 2014-01-27 07:14:01 UTC
Phaade wrote:
Kenrailae wrote:
Links are really NOT that hard to train into or do..... So.... I'd suggest training links. 'Fixing' them is a far larger, more challenging issue.


So you're saying I should pay 30 bucks a month?

Or should I sit in a safe 40 AU away and boost my friend who is pvping?

Or should I ask my friend to sit 40 AU away and boost me so I can pvp on a level playing field?

All three options are unreasonable. And you clearly use links.

Is it not better to address the problem than the symptom?




I'm saying that fixing Links is a very challenging issue, in no way shape or form clear cut, easy, or likely to be fixable in the short term.


Yep, I'm a links pilot. Check my KB. Spend most my time in a Damnation or Guardian. I'm also aware of what it's like to use and not use links. Thanks for the obvious.


But as pointed out, Eve IS a multiplayer game. If you choose to solo, you choose to give up the advantages of those who don't.


Further, if you're arguing for the 'you can't fit links in small plexes' argument, then get behind the destroyer class booster ship movement.

You could always ask for 1v1's in local... Until then, you're gonna have to expect to run into links. Or griffins, or maulus, or other types of annoyances, all of which are far easier to balance and fix than links.

The Law is a point of View

The NPE IS a big deal

Colt Blackhawk
Doomheim
#17 - 2014-01-27 10:08:23 UTC  |  Edited by: Colt Blackhawk
Well burn links in a fire Twisted

Why CCP won´t do a ****?
Why? Let us take a look:

-CCP has completely *** up gameplay for newbies. The missions are completely outdated and even carebear stuff like incursions need a high skilled toon and a lot of isk.

-PVP with only one account is only doable when joining big blob fleets. With links ofc^^
Otherwise you will get killed by players using link alts, neutral cloaky logi alts, falcon alts, multiboxers with 10 accounts in a sniper corm etc...

-So after CCP completely killed the game for new players they have only one choice: Force the old players to get more and more accounts. You had a loki booster? HAHAHA. You lost because the other guy had Loki AND Legion links^^

Actually when I see 30k people online I know that there are prolly 10k people and the rest are alts.

So yes CCP said they will do something with links, but wanna bet they won´t? Or let us be honest then everyone will be flying probably only with cloaky neutral logi alt instead of the booster^^
Damn this game is broken like hell but yes CCP we need more mobile structures^^

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Kagura Nikon
Native Freshfood
Minmatar Republic
#18 - 2014-01-27 10:33:32 UTC
Phaade wrote:
Make links work on grid ONLY.

I'm sorry that went over your heads.



They already stated they want that a LOT. But makign so is not without side effects and possibly the people tha can fix it are busy with thing slike massive lag in fleet fights.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Zan Shiro
Doomheim
#19 - 2014-01-27 11:16:29 UTC  |  Edited by: Zan Shiro
Phaade wrote:
I cannot fathom how you continue to support links the way they are today, though slightly less ridiculous than they were in the past. Do you really believe it's reasonable for people to run around with such a massive combat advantage over anyone who chooses not to pay 30$ a month? It hurts those of us who like to PvP solo the most.



Just playing devils advocate, how does link on grid help you as a soloist? I mean the alt is still there and at up to 249 km's......you gonna burn off to kill them while getting beat down by his friends.


Not to say I am not against the idea of no ogb but not at the cost of breaking links. CCP has them outside of pos....baby steps here really. Want to be the killer of linkers, pack some probes and find them first to kill or get them stuck in a pos where they don't work anymore.
Julius Rigel
#20 - 2014-01-27 11:48:02 UTC
Zan Shiro wrote:
Just playing devils advocate, how does link on grid help you as a soloist? I mean the alt is still there and at up to 249 km's......you gonna burn off to kill them while getting beat down by his friends.
I think that the idea of restricting them to on-grid is the one part of the whole debate that makes clear, logical sense: With almost all other offensive mechanisms (except fleet bonuses? Do those also work system-wide?), you have the anchoring principle that you can see what is attacking you. I think it makes sense that you should be able to warp onto a grid and at least have that natural feedback of "this is contributing to the fight", even if that has no other effect than simply providing the clear, concise Boolean state of "this guy is the only other, non-cloaked ship on the grid, so until someone warps or jumps onto the grid, this is exclusively the guy I have to deal with". That part makes sense to me.

Other things I don't agree with. For instance:

Phaade wrote:
Do you really believe it's reasonable for people to run around with such a massive combat advantage over anyone who chooses not to pay 30$ a month?
Yes, that seems entirely reasonable. It is a multiplayer game, so you can solve this problem by bringing multiple players.

Phaade wrote:
You choose to increase subscriptions in the short term while ignoring a blatant balance issue, thus long term subscription numbers.
This doesn't seem true at all. What data is this based on? From what I can tell (looking at server activity numbers, available at eve-offline and such), subscriptions have steadily gone up in the long term, not down.

Phaade wrote:
And "get friends who sit off grid and don't participate" or "train a link alt yourself" are not reasonable solutions.
Perhaps not, but "get friends to fit links and participate in the fight" IS entirely reasonable.

Phaade wrote:
The excuse that you are unable to program links to only function on grid is laughable.
So write a proper feature change proposal that explains in meticulous detail the problem, your proposed solution, the possible problems your proposed solution could cause, and how to implement it. "This needs to be fixed" is not a solution, and "this needs to be fixed by making your programmers fix it" is not an adequate idea for a solution in my opinion.
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