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Crime & Punishment

 
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Something need to be done to stop the massacre of missioning ships and minning barges in hisec

Author
Leto Thule
Caldari Provisions
Caldari State
#101 - 2014-01-14 12:46:33 UTC
Yeah guys, I gotcha. Like I said to each their own... And obviously the circumstances are a bit different depending on your location...

All I can say for myself is that military service made me a better person. I got so much more out than I put in. Like I said I was a punk before I went in.

Also.. I agree discipline should come from parents.. But here.. The parents are the problem. They either don't do it at all or seem to want to teach their kids stuff like "last place is just the last winner" type garbage.

Moral here? I guess were all ****** :(

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Kagura Nikon
Native Freshfood
Minmatar Republic
#102 - 2014-01-14 13:35:49 UTC
Somethign is wrong.. a Thread in crime an punishment were people are not attacking each others and calling names.

Damm I think we are too disciplined :/

"If brute force does not solve your problem....  then you are  surely not using enough!"

Omar Alharazaad
New Eden Tech Support
#103 - 2014-01-14 14:49:12 UTC
Intelligent discourse without juvenile escalation? If you're not careful you may very well ruin the Carebear Collective's impression that the dwellers of C&P are primarily basement-dwelling sociopaths who's sole existence is driven by the need to drive new players away from the game!

Come hell or high water, this sick world will know I was here.

Kagura Nikon
Native Freshfood
Minmatar Republic
#104 - 2014-01-14 14:51:21 UTC
Omar Alharazaad wrote:
Intelligent discourse without juvenile escalation? If you're not careful you may very well ruin the Carebear Collective's impression that the dwellers of C&P are primarily basement-dwelling sociopaths who's sole existence is driven by the need to drive new players away from the game!



And how you, respectful and stemmed peer, suggests that we solve this dreadful issue?

"If brute force does not solve your problem....  then you are  surely not using enough!"

Leto Thule
Caldari Provisions
Caldari State
#105 - 2014-01-14 14:52:15 UTC
Kagura Nikon wrote:
Somethign is wrong.. a Thread in crime an punishment were people are not attacking each others and calling names.

Damm I think we are too disciplined :/



Lol, it wont last. ISD Lackofhumor will be along shortly to erase any "off topic" posts.

Forum CONCORD incoming!

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Plastic Psycho
Necro-Economics
#106 - 2014-01-14 15:50:44 UTC
Sabriz Adoudel wrote:
In EVE, spaceships are consumables. Hell, I "lost" four gank Vexors in an hour and a quarter last night.

Learn that lesson, and you will stop being upset when you are ganked.

Truth.
Blapped a barge last night, cost me about ~11 M ISK, cost my victim about ~32 M ISK. Minor loss, for either of us.
Plastic Psycho
Necro-Economics
#107 - 2014-01-14 15:54:20 UTC
Kagura Nikon wrote:
Malcolm Shinhwa wrote:
Mag's wrote:
Leto Thule wrote:
Kagura Nikon wrote:


I just hope she does not follow the military career.


Military service should be mandatory after highschool.
This tbh. For many reasons.


At least if you want to be a citizen and be able to hold political office or vote.

I tried to teach her how to do the full gank. But she just wasn't fast enough to work all the controls before facpo would come along and kill my ganker. So can this thread turn into a "nerf facpo" thread now instead of whatever uselss crap it was before? Its for the children.



Funny.. I would do the opposite.. forbid people that server the military from voting. Here in south america we learned alot how BAD they are as administrators and udnerstanding what a good adminstrator is.

Depends on *what* it is you teach your military, and what your military traditions are. In the USA, the tradition is that Civilians rule, and that the military studies logistics and management; Logistics and management win wars, even if it's not very 'martial.' Oh, make no mistakes - we build world-class warriors, too, but they rarely reach the top ranks. Even in the lower ranks, you need to know how to *manage* before you advance.
Jamwara DelCalicoe Ashley
New Eden Tech Support
#108 - 2014-01-14 16:10:33 UTC
Mojo Joo wrote:
A gang of only 12 destroyers did 1500 billions damage in few weeks:

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44

Look on this and notice that something looks very wrong there... also notice how much money they make from the loot they get...

This guys effectively do a genocide between people who do missions, and if CCP not change something, i bet that at this rate of killings they will gone lose a lot of subscribers.

Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too.

They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons...
So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...


High Sec is actually more dangerous than low or null - in my opinion, it is easier for a more experienced player to use murky/unknown game mechanics to lure unsuspecting players into an engagement. You can get ganked anywhere you go... htfu?
Jamwara DelCalicoe Ashley
New Eden Tech Support
#109 - 2014-01-14 16:20:00 UTC
Cybercrusher wrote:
I think this is unbalanced with mining ships. Orca and other mining ships do not have good defenses. I had all my drones from all 3 mining ships and 2 ships took all 3 of my ships, this is not very balanced. I do think that mining ships should be immune from Webifiers and Warp Disruption. I say this because they are slow and can not get away from the bubble of the field before they are taken out. This make it very easy for anyone to take you out. Bottom line there needs to be something out there that would help miners out. Please look into this or if there is something out there, then I have not found it and would like to have someone help me with that. Thanks.


The answer to your needs... warp stabs, pre-align to a station, pay attention and realize that a fight avoided is a fight won when flying an industrial ship.
Plastic Psycho
Necro-Economics
#110 - 2014-01-14 16:22:25 UTC
Jamwara DelCalicoe Ashley wrote:
Mojo Joo wrote:
A gang of only 12 destroyers did 1500 billions damage in few weeks:

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44

Look on this and notice that something looks very wrong there... also notice how much money they make from the loot they get...

This guys effectively do a genocide between people who do missions, and if CCP not change something, i bet that at this rate of killings they will gone lose a lot of subscribers.

Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too.

They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons...
So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...


High Sec is actually more dangerous than low or null - in my opinion, it is easier for a more experienced player to use murky/unknown game mechanics to lure unsuspecting players into an engagement. You can get ganked anywhere you go... htfu?

I think there's a perception problem - you're much more likely to be blpped in Lo or Nul on a per population basis, but the population of Hi is *so* much greater than either Lo or Nul that the absolute numbers of ganks are much higher there.

I find that I don't flinch much in Hi, because the average 'heat' is lower, even though the 'thermal mass' is higher.
Leto Thule
Caldari Provisions
Caldari State
#111 - 2014-01-14 16:26:12 UTC
"Starship troopers" had the right idea.

"Service guarantees citizenship!"

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Plastic Psycho
Necro-Economics
#112 - 2014-01-14 16:31:51 UTC
Jamwara DelCalicoe Ashley wrote:
Cybercrusher wrote:
I think this is unbalanced with mining ships. Orca and other mining ships do not have good defenses. I had all my drones from all 3 mining ships and 2 ships took all 3 of my ships, this is not very balanced. I do think that mining ships should be immune from Webifiers and Warp Disruption. I say this because they are slow and can not get away from the bubble of the field before they are taken out. This make it very easy for anyone to take you out. Bottom line there needs to be something out there that would help miners out. Please look into this or if there is something out there, then I have not found it and would like to have someone help me with that. Thanks.


The answer to your needs... warp stabs, pre-align to a station, pay attention and realize that a fight avoided is a fight won when flying an industrial ship.

^^^
This.
Seriously.

Winning is thwarting your foe - If your foe's intent is to blap your barge, then by surviving, you have won an unequivocal victory. Now, if your opponent is after something else, like maybe interdicting a particular kind of mineral, or to clear a belt for the exclusive use of their own fleet, then you have to decide if you want to 'win' that fight, or if it's OK to merely move and meet your own needs elsewhere.


Now, recently, I've seen a resurgence of some particularly nasty forms of self-entitled whinging by the worst of carebears, and that annoys me mightily. Unto the point of deciding that I was going to return to actively hunting barges - It's a form of tough love, you see. I blap, then educate. Having blown their barge to plasma, I find I generally have their attention. MUCH better than listening to the whining. But, when I go hunting, explicitly looking for idiots to edumacate, I find that there are some targets I can't nail - they have already learned their lessons, from whatever source. And some targets I *could* nail, but are aware, and using their situational-awareness tank, vacate the premisis before I can smoke their hulls.

Both those above categories of miner constitute 'winners.' On the other hand, the bonehead who sits motionless whilst I motor on up, lock, and then annihilate? Losers. Theydeserve their loss. If they'll listen to me afterwards, they may become winners. But most won't listen. So they wind up being prey.
Jamwara DelCalicoe Ashley
New Eden Tech Support
#113 - 2014-01-14 16:32:18 UTC
Plastic Psycho wrote:
Jamwara DelCalicoe Ashley wrote:
Mojo Joo wrote:
A gang of only 12 destroyers did 1500 billions damage in few weeks:

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44

Look on this and notice that something looks very wrong there... also notice how much money they make from the loot they get...

This guys effectively do a genocide between people who do missions, and if CCP not change something, i bet that at this rate of killings they will gone lose a lot of subscribers.

Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too.

They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons...
So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...


High Sec is actually more dangerous than low or null - in my opinion, it is easier for a more experienced player to use murky/unknown game mechanics to lure unsuspecting players into an engagement. You can get ganked anywhere you go... htfu?

I think there's a perception problem - you're much more likely to be blpped in Lo or Nul on a per population basis, but the population of Hi is *so* much greater than either Lo or Nul that the absolute numbers of ganks are much higher there.

I find that I don't flinch much in Hi, because the average 'heat' is lower, even though the 'thermal mass' is higher.


Agreed. Expectation Management V is crucial...
Plastic Psycho
Necro-Economics
#114 - 2014-01-14 16:46:38 UTC
Jamwara DelCalicoe Ashley wrote:

Agreed. Expectation Management V is crucial...

I haven't looked at a heatmap of ships and pods lost recently, but IIRC, last time I did, it was fairly uniform across central New Eden, with a few hotspots in the Faction Warfare hubs.
Jonah Gravenstein
Machiavellian Space Bastards
#115 - 2014-01-14 16:46:45 UTC  |  Edited by: Jonah Gravenstein
Plastic Psycho wrote:
Jamwara DelCalicoe Ashley wrote:
Cybercrusher wrote:
I think this is unbalanced with mining ships. Orca and other mining ships do not have good defenses. I had all my drones from all 3 mining ships and 2 ships took all 3 of my ships, this is not very balanced. I do think that mining ships should be immune from Webifiers and Warp Disruption. I say this because they are slow and can not get away from the bubble of the field before they are taken out. This make it very easy for anyone to take you out. Bottom line there needs to be something out there that would help miners out. Please look into this or if there is something out there, then I have not found it and would like to have someone help me with that. Thanks.


The answer to your needs... warp stabs, pre-align to a station, pay attention and realize that a fight avoided is a fight won when flying an industrial ship.

^^^
This.
Seriously.

Winning is thwarting your foe - If your foe's intent is to blap your barge, then by surviving, you have won an unequivocal victory. Now, if your opponent is after something else, like maybe interdicting a particular kind of mineral, or to clear a belt for the exclusive use of their own fleet, then you have to decide if you want to 'win' that fight, or if it's OK to merely move and meet your own needs elsewhere.


Now, recently, I've seen a resurgence of some particularly nasty forms of self-entitled whinging by the worst of carebears, and that annoys me mightily. Unto the point of deciding that I was going to return to actively hunting barges - It's a form of tough love, you see. I blap, then educate. Having blown their barge to plasma, I find I generally have their attention. MUCH better than listening to the whining. But, when I go hunting, explicitly looking for idiots to edumacate, I find that there are some targets I can't nail - they have already learned their lessons, from whatever source. And some targets I *could* nail, but are aware, and using their situational-awareness tank, vacate the premisis before I can smoke their hulls.

Both those above categories of miner constitute 'winners.' On the other hand, the bonehead who sits motionless whilst I motor on up, lock, and then annihilate? Losers. Theydeserve their loss. If they'll listen to me afterwards, they may become winners. But most won't listen. So they wind up being prey.


I've spoken to Cybercrusher via Evemail, although a little pissed at the loss of his ships he's actually willing to learn from the experience and won't be flying lolfit Orcas anymore.

If that holds true then I think we can count him as a win.

In the beginning there was nothing, which exploded.

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Feyd's Survival Pack

Leto Thule
Caldari Provisions
Caldari State
#116 - 2014-01-14 16:47:53 UTC  |  Edited by: Leto Thule
The joke, to me... is the very first post where the OP states that the barges are too weak and ergo unbalanced.

Its an INDUSTRIAL SHIP! Damn right its not going to match the combat capabilities of a destroyer! Or, if you want the buffed out version? Use a SKIFF? The damn things have battleship-like EHP. Even a procurer is tough to take down. (My alt has killed would-be gankers with his procurer w/o concord assistance)

I feel your point Psycho. The whining is getting worse.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Ria Nieyli
Nieyli Enterprises
SL33PERS
#117 - 2014-01-14 16:50:11 UTC
Plastic Psycho wrote:
Kagura Nikon wrote:
Malcolm Shinhwa wrote:
Mag's wrote:
Leto Thule wrote:

Military service should be mandatory after highschool.
This tbh. For many reasons.


At least if you want to be a citizen and be able to hold political office or vote.

I tried to teach her how to do the full gank. But she just wasn't fast enough to work all the controls before facpo would come along and kill my ganker. So can this thread turn into a "nerf facpo" thread now instead of whatever uselss crap it was before? Its for the children.



Funny.. I would do the opposite.. forbid people that server the military from voting. Here in south america we learned alot how BAD they are as administrators and udnerstanding what a good adminstrator is.

Depends on *what* it is you teach your military, and what your military traditions are. In the USA, the tradition is that Civilians rule, and that the military studies logistics and management; Logistics and management win wars, even if it's not very 'martial.' Oh, make no mistakes - we build world-class warriors, too, but they rarely reach the top ranks. Even in the lower ranks, you need to know how to *manage* before you advance.


Yeah, but the thing is that if somebody joins voluntarily, he's going to be motivated to do well in his chosen field. If somebody gets forcefully conscripted, he might not feel the same way.

Back when I got drafted our military was a Soviet-era relic. Since we never actually got deployed to combat anywhere, it had turned into an institution that mostly revolved around griefing its newest members. Be in it long enough and you get to grief people newer than you too! Frankly, I'm amazed that we only had 1 death during 9 months. I know I've thought about gunning down commanding officers on live ammo excersises.

Oh yeah, it doesn't help that if you complain about anything, or if you haven't been in the military "you're not a real man". You gotta suck it up. Be a man. Blah blah. You get the idea.
Plastic Psycho
Necro-Economics
#118 - 2014-01-14 16:50:29 UTC
Jonah Gravenstein wrote:
[
I've spoken to Cybercrusher via Evemail, although a little pissed at the loss of his ships he's actually willing to learn from the experience and won't be flying lolfit Orcas anymore.

If that holds true then I think we can count him as a win.

Excellent. Carry on the good fight!
Kagura Nikon
Native Freshfood
Minmatar Republic
#119 - 2014-01-14 16:51:56 UTC
Leto Thule wrote:
"Starship troopers" had the right idea.

"Service guarantees citizenship!"



The problem is.. that is agaisnt democracy and universal suffrage. That means ifyou are a pacifist you are not entitled to your opinion?

If the service woudl be expanded to service to the country, including civil service than ok. But On my eyes, I woudl restrict as in WORK, if you have worked and payed taxes for 4 years, you have a word on how the government should use those taxes.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Plastic Psycho
Necro-Economics
#120 - 2014-01-14 16:59:02 UTC
Ria Nieyli wrote:

Yeah, but the thing is that if somebody joins voluntarily, he's going to be motivated to do well in his chosen field. If somebody gets forcefully conscripted, he might not feel the same way.

Back when I got drafted our military was a Soviet-era relic. Since we never actually got deployed to combat anywhere, it had turned into an institution that mostly revolved around griefing its newest members. Be in it long enough and you get to grief people newer than you too! Frankly, I'm amazed that we only had 1 death during 9 months. I know I've thought about gunning down commanding officers on live ammo excersises.

Oh yeah, it doesn't help that if you complain about anything, or if you haven't been in the military "you're not a real man". You gotta suck it up. Be a man. Blah blah. You get the idea.

Sadly, I know exactly of what you speak. Indeed, that's one of my main reasons for opposing conscription. Imposing and *maintaining* discipline and leadership in a conscription force is HARD. Doing so with a force that's largely in peace-time conditions is even harder.

The Soviet system works well with illiterate peasants and campesinos who can be bullied about and aren't expected to know or do much. If you need a technologically-advanced force, it becomes VERY HARD to manage. And bloody expensive, too - Send the conscripts to school, then just about the time they become useful, their time is done, and they leave. To be replaced by another uneducated kid which needs to be sent through the schools pipeline.

Too many folks see military service as a means of correcting everything that parents and primary education screwed-up. Can't work - *doesn't* work. At best, you might take a few rough edges off, but in place you build up resentment against society, and produce a force that really *is* composed of largely of misfits and rejects. Not a recipe for success in the modern age.