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Faction Warfare farming has to end - we want war instead of the Cloak & Stabs -game

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Author
Xuixien
Solar Winds Security Solutions
#261 - 2013-12-11 17:50:46 UTC
Tzenick wrote:
FW mechanic to just another ISK faucet free for the taking


LP is an ISK sink.

Epic Space Cat, Horsegirl, Philanthropist

Starbuck05
Abiding Ormolus
#262 - 2013-12-11 17:55:43 UTC  |  Edited by: Starbuck05
Just to tell a little story myself relative to the matter, earlier today i opened up a medium plex in nenna,me beeing cal mil it was offensive plexing. For all the right reasons of fw i was hoping to get a good fight but if none came i was happy to get the lp. In the course of 15 out of the 20 minutes i was visited frequently by 3 other cal mil guys from the npc miltia corp in t1 frigs. Around 3 mins left on the plex they suddenly left , i was not looking at d-scan, only to see seconds later a gal mil punisher and fed navy comet came in(i was in a comet aswell) and because i wasnt watching d-scan i got tackled,somehow i managed to pull a win by fending of the comet and close orbit kiling the punisher after. And quickly after that my 3 " buddies" came back right before plex was done... Yey for pro cal mil ( leachers )...

Conclusion, because the curent plex mechanics is so bad it has given birth to these types of players ( whom i can easly assume they had stabs ). God knows if the standing hit was not affecting my corp from beeing booted and looking bad id be shooting npc miltia blues all day long because that is what they deserve!

You wanna join fw to make isk?,fine by me but go run missions damnit.
You wanna join fw to make isk BUT also care to defend your plex or help take systems? Great! Lemme throw out the red carpet you ar more then welcomed to share my plex!

We need a change!

Just because i am blond does not make me stoopid !

Shadow Adanza
Gold Crest Salvage
#263 - 2013-12-11 18:07:03 UTC  |  Edited by: Shadow Adanza
Some people just want to watch the world burn.

Timer rollbacks: Yes, please.

One bright spot of our stabbed farmers is I've been getting kills with a dual-scram Crucifier, which I didn't get a chance to use before this stabbed/cloaky/kick-you-out-of-your-home-without-risking-anything-myself bs, and it is a very sexy ship. The neatly designed gold plates on the arm shimmer nicely off the accel gate as I warp in to sit inside the plex with my cloaked adversary. From there, I question why the middle has these rigid lines on the square-shaped intrusion... or why it even has the intrusion at all as it looks rather silly and hurts an otherwise beautiful ship while running the farmer's timer down.

Also, my fellow QCats make excellent points and people who actually care about FW are, indeed, burning out. As an alliance, we're highly active in defending our home systems and we see the problem first hand all day, every day and it says a lot about our dedication that Nisuwa and Notoras STAY stable all day, every day.

Are you suggesting coconuts migrate?

Veskrashen
Deep Core Mining Inc.
Caldari State
#264 - 2013-12-11 18:35:15 UTC
GalMIl pilot here, sitting in Eha where we don't have to deal with solo stabbed cloaked farming alts much. 40 man CalMil plexing fleets are more the order of the day.

I am of the opinion that if you want to claim space, especially in FW, you have to work for it. If you want to keep a system at a low contested percentage, that means you do the scut work of sitting in a plex for a godawful amount of time for minimal reward. The LP / implied isk payout for offensive plexing is deliberately much higher than for defensive plexing, and for good reason - without that skew there'd be little reason to offensive plex. The increased reward and inconvenience wouldn't be worth it.

So yes - you want to keep your home, work for it. Spend the time chasing out the farmers, patrol the plexes, run the timers down. There's no room (IMO) for nullbear AFK "we've planted our flag and don't wanna work for it" types of control in FW. I *LIKE* the fact that the systems you control in FW are a fairly direct reflection of how much effort you're willing to put in patrolling and defending them.

I do agree that the time burden of having to undo all their work skews things way out of whack, especially when combined with the relative rewards. Having to spend 29 minutes to undo 14 minutes of work (or 39 for 19) is just brutal. You're forced to spend up to twice the time for 1/2 or less of the rewards - or an even larger disparity depending on comparative Tiers.

I don't care about stabbed and cloaked alts - I've learned they make no difference to the control of any system that's actively patrolled by either side. They don't impact our offensives when we decide to take a system, and they don't impact the control of a system that's actively defended. They are a non-issue in those cases.

Where they do impact control is in pushing backwater systems, which pushes tier / warzone control, which brings the bandwagon brigades out. Which, as another commenter has noted, has far more to do with relative numbers than anything else. And again, even those hordes can't take defended systems - not without thousands and thousands of ships sacrificed to the Wreck Gods.

So... if there's any change, I think that independent timers should be it. That allows a pilot to push out a farmer - or take it from a dedicated defender, either way - and not have to put in extra time just to undo the time the other guy put in. In that case, I'd also propose and support increasing the time required to cap a plex - or make the defensive timer shorter than the offensive one.

In any case, dual timers or timer rollbacks will significantly increase the difficulty of taking defended systems. Something to keep in mind.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Shakira Khalessi
Brutor Tribe
Minmatar Republic
#265 - 2013-12-11 19:02:53 UTC
I think the developers have a good handle on this thing.

There is way too much personal bias and you play the game the way I want you too type stuff in this proposal to be taken seriously by the devs. It is not like this exact kind of thread has not been brought up by the same small group of people before.

This is pure nonsense.
Burtakus
Lone W0lf Society
#266 - 2013-12-11 19:05:49 UTC
Shakira Khalessi wrote:
I think the developers have a good handle on this thing.

There is way too much personal bias and you play the game the way I want you too type stuff in this proposal to be taken seriously by the devs. It is not like this exact kind of thread has not been brought up by the same small group of people before.

This is pure nonsense.


If the status quo continues FW will disapear and be relegated to generating isk and producing faction ships/mods
Xuixien
Solar Winds Security Solutions
#267 - 2013-12-11 19:08:28 UTC
Burtakus wrote:
FW is dying.


FW was nothing before.

Now it's relevant enough that entire alliances are joining it.

INB4 "they just join for ISK" - if you think that Nulli, Agony, and TEST didn't/aren't bringing the fights, then you need to stop obsessing over WCS and actually get out into the WZ.

Epic Space Cat, Horsegirl, Philanthropist

Burtakus
Lone W0lf Society
#268 - 2013-12-11 19:12:56 UTC
Xuixien wrote:
Burtakus wrote:
FW is dying.


FW was nothing before.

Now it's relevant enough that entire alliances are joining it.

INB4 "they just join for ISK" - if you think that Nulli, Agony, and TEST didn't/aren't bringing the fights, then you need to stop obsessing over WCS and actually get out into the WZ.


Hard to get into the "Warzone" when I have to defend my home against farmers with almost all of my Eve time. Therein lies the issue. Can't fight the war because we are fighting the farmers who don't care about FW beyond transferring isk to another character.

And yes, I agree that TEST does bring fights. I do appreciate that when I can engage.
Xuixien
Solar Winds Security Solutions
#269 - 2013-12-11 19:14:22 UTC  |  Edited by: Xuixien
Burtakus wrote:
Xuixien wrote:
Burtakus wrote:
FW is dying.


FW was nothing before.

Now it's relevant enough that entire alliances are joining it.

INB4 "they just join for ISK" - if you think that Nulli, Agony, and TEST didn't/aren't bringing the fights, then you need to stop obsessing over WCS and actually get out into the WZ.


Hard to get into the "Warzone" when I have to defend my home against farmers with almost all of my Eve time. Therein lies the issue. Can't fight the war because we are fighting the farmers who don't care about FW beyond transferring isk to another character.

And yes, I agree that TEST does bring fights. I do appreciate that when I can engage.


EDIT: Because what I posted was admittedly unfair.

Okay so what you're saying is you want defending your home to be quicker (ie, timer rollbacks)?

That's basically the whole premise behind the rollback suggestion, right?

Epic Space Cat, Horsegirl, Philanthropist

Davir Sometaww
Spooks On Pings
SE7EN-SINS
#270 - 2013-12-11 19:17:00 UTC
Xuixien wrote:
Burtakus wrote:
Xuixien wrote:
Burtakus wrote:
FW is dying.


FW was nothing before.

Now it's relevant enough that entire alliances are joining it.

INB4 "they just join for ISK" - if you think that Nulli, Agony, and TEST didn't/aren't bringing the fights, then you need to stop obsessing over WCS and actually get out into the WZ.


Hard to get into the "Warzone" when I have to defend my home against farmers with almost all of my Eve time. Therein lies the issue. Can't fight the war because we are fighting the farmers who don't care about FW beyond transferring isk to another character.

And yes, I agree that TEST does bring fights. I do appreciate that when I can engage.


EDIT: Because what I posted was admittedly unfair.

Okay so what you're saying is you want defending your home to be quicker (ie, timer rollbacks)?

That's basically the whole premise behind the rollback suggestion, right?


Not when you are spending hours deplexing/constant chasing of AFK/bot/cloaky/stabbed farmers. They have literally zero risk and full time rewards.
Roime
Mea Culpa.
Shadow Cartel
#271 - 2013-12-11 19:22:54 UTC  |  Edited by: ISD Ezwal
Shakira Khalessi wrote:
I think the developers have a good handle on this thing.

There is way too much personal bias and you play the game the way I want you too type stuff in this proposal to be taken seriously by the devs. It is not like this exact kind of thread has not been brought up by the same small group of people before.

This is pure nonsense.


We're not even trying to hide the personal bias, we have openly told how we feel about this. We, as EVE players who are enrolled in FW on their mains. The point of this thread is that chasing plex farmers instead of having goodfights with our beloved enemies feels like absolute bullshit.

Factional warfare was introduced and further developed as a PVP feature by CCP. PVP is the reason why we have joined and it has indeed succeeded in revitalizing small-gang PVP in small ships in lowsec, and generates an incredible amount of combat in the hottest areas.

However, the PVP mechanism of FW sovereignty is easily exploitable for extremely high ISK benefits by low-SP, disposable alts nearly completely risk free and with the lowest equipment investment in game. We hope that his is addressed one way or another in order to keep the focus of FW on PVP, like it was always meant to be.

*Snip* Please refrain from personal attacks. ISD Ezwal

.

Burtakus
Lone W0lf Society
#272 - 2013-12-11 19:23:08 UTC
Xuixien wrote:
Burtakus wrote:
Xuixien wrote:
Burtakus wrote:
FW is dying.


FW was nothing before.

Now it's relevant enough that entire alliances are joining it.

INB4 "they just join for ISK" - if you think that Nulli, Agony, and TEST didn't/aren't bringing the fights, then you need to stop obsessing over WCS and actually get out into the WZ.


Hard to get into the "Warzone" when I have to defend my home against farmers with almost all of my Eve time. Therein lies the issue. Can't fight the war because we are fighting the farmers who don't care about FW beyond transferring isk to another character.

And yes, I agree that TEST does bring fights. I do appreciate that when I can engage.


EDIT: Because what I posted was admittedly unfair.

Okay so what you're saying is you want defending your home to be quicker (ie, timer rollbacks)?

That's basically the whole premise behind the rollback suggestion, right?


I care about engaging in PvP and WZ control. A couple hours of PvP followed by endless hours of undoing the work of farmers without PvP is not very entertaining.

People play games for various reason, entertainment being one of the biggest. If it is not fun long enough for enough people that aspect of the game dies. That is all we are saying in this thread. We want to see FW survive and thrive as a place of combat and war as it was intended and as many of us joined it and to a certain degree started playing Eve for.

For that to happen is has to be enjoyable entertainment. The current mechanics do not make for enjoyable entertainment when they are being abused by such a large number of Eve players for purposes other than generating warfare content.
Thanatos Marathon
Moira.
#273 - 2013-12-11 19:25:31 UTC
Should a 500k SP alt in a throw away frigate be able to do 95% of the tasks required to take sov anywhere in the game? Should they be able to do so with ease while making 40 mil isk/hour or more?

If you answered no to either of these questions then you should be in support of a slight alteration to FW plexing mechanics.
Xuixien
Solar Winds Security Solutions
#274 - 2013-12-11 19:28:09 UTC  |  Edited by: ISD Ezwal
Burtakus wrote:
I care about engaging in PvP and WZ control. A couple hours of PvP followed by endless hours of undoing the work of farmers without PvP is not very entertaining.


Yeah that sucks. When I started PvPing, I used to mine for endless hours in order to PvP for only a couple. That wasn't very entertaining, either. But then I joined FW and, luckily, there is a mechanic in place where I can PvE for 1 hour and PvP for 4.

Burtakus wrote:
People play games for various reason, entertainment being one of the biggest.


Well like the people in BU always tell me "If something in EVE bores you, even EVE itself, don't do it. EVE is only a job if you make it so."

Speaking of which: It sounds like FW is only a chore because you've made it on - IE, basing in LowSec. I know that's the "cool, hardcore militia" thing to do - but if WZ control is putting a cramp on your style, there are many HiSec systems resting on the periphery of the WZ that you could base out of.
*Snip* Please refrain from personal attacks. ISD Ezwal

Epic Space Cat, Horsegirl, Philanthropist

samualvimes
Brothers At Arms
#275 - 2013-12-11 20:08:59 UTC
So the main ideas in this thread have been what? (summing up)

1) module restrictions (no WCS/ cloaks)

-Not a fan of this as it's very "unsandboxy"

2) Ship restrictions (minimum ship sizes for the larger plexes)

- I like this as it brings a little more risk. frigs can still get the lower end but if you want more LP you've got to put more on the line.

3) Timer rollbacks

a) complete roll back to 0 if there is noone in PLEX

-feels kind of heavy handed and a bit too extreme maybe?too much chance of just forcing people out in turn.

b) accelerated roll back when defender is deplexing down to the null point only. 1s/s after that to capture a defensive plex.

-I feel this is one of the better ones aas it allows you to undo the damage of an invader if you manage to hold the plex but you it's not instant win

c) 1s/s rollback when noone is in the plex back to the null point only. After that it behaves like a fresh plex.

-another one that I think would be good as it doesn't destroy the entire attackers efforts so if they rally can manage to force the defenders out quickly they don't lose everything

d) split timers so each faction has it's own timer. Caldari does 14:59 ona novice Gal still only have to take down 15 min as opposed to 29:59

- could work as the attackers/defenders can make a last ditch push to get the plex clear and capture the last little bit etc


any others I've missed? Great ideas all round!

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Mara Rinn
Cosmic Goo Convertor
#276 - 2013-12-11 20:43:29 UTC  |  Edited by: Mara Rinn
Roime wrote:

  • timer rollbacks
  • buffing the NPCs
  • rebalancing warp core stabs
  • cloak prevention mechanism



Preventing cloak activation in a complex means that you can't ambush button-spinners by camping out in the complex with a cloaked Astero. What a mean-spirited suggestion!

Rebalancing WCS is just pandering to gate campers who can't catch anything because all their prey has learned tactics for avoiding gate camps. You'll note that the blog post linked in the OP puts scare quotes around "legitimate" when discussing use of WCS, clearly exposing this lame request to buff gate camps for what it is.

Of these ideas, the one that makes the most sense to me is the ability to defend a complex by rolling back the timer when friendlies are on field, with a very slow rollback natively when the complex is uninhabited.

Buffing NPCs isn't a bad idea, but isn't FW supposed to be about PvP? Put the tools in place to provide the defenders with a decent counter to cowardly multi-stabbed button spinners. Give the defenders a reason to defend their complexes.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#277 - 2013-12-11 20:55:10 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

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Starbuck05
Abiding Ormolus
#278 - 2013-12-11 21:01:13 UTC
Im just curious..because it seems to me that,at this point there are alot of people that continue to ram heads in opposition of our request..so its pretty clear that either we trully are wrong and exagerating over this,or we are right but the people fight us in order to preserve this little isk faucet like crazed madmen..

Either way, im just curious if someone from ccp will ever bother to just come up and tell us, fw dudes we have no plan to fix the plexes at all so you are stuck with it,HTFU !!...... Atleast then we'd know and would stop fighting ..for possibly nothing.

Just because i am blond does not make me stoopid !

motie one
Secret Passage
#279 - 2013-12-11 21:01:46 UTC  |  Edited by: motie one
Couple of points on the cloaky stabbed noobs question.
Firstly this allows new players who are dipping their feet into losec to gain some experience in evasion tecniques, the use of dscan, the limitations of the cloak and stabs regarding locking time range and sensors.
They soon realise that fiting this way give them no ability to fight or survive without purely defensive tactics, which hopefully will encourage them to refit as their skills rise to the point where they can effectively fit for combat.

Of course it is a game of cat and mouse at this level.

Nailing the mouses foot to the floor and making it blow a trumpet, may make for easy kills,but is not really the point is it?

Dplexing is exactly what it is, cat and mouse, be a better mouse or a better cat.
Starbuck05
Abiding Ormolus
#280 - 2013-12-11 21:07:06 UTC
motie one wrote:
Couple of points on the cloaky stabbed noobs question.
Firstly this allows new players who are dipping their feet into losec to gain some experience in evasion tecniques, the use of dscan, the limitations of the cloak and stabs regarding locking time range and sensors.
They soon realise that fiting this way give them no ability to fight or survive without purely defensive tactics, which hopefully will encourage them to refit as their skills rise to the point where they can effectively fit for combat.

Of course it is a game of cat and mouse at this level.

Nailing the mouses foot to the floor and making it blow a trumpet, may make for easy kills,but is not really the point is it?

Dplexing is exactly what it is, cat and mouse, be a better mouse or a better cat.


im sorry but ..maybe 1% of fw dudes use cloack and stabs for the reason you listed...i can assure you that most of them who use cloack and stabs are well aware of the mechanics and therefor are abusing them to make isk

Just because i am blond does not make me stoopid !