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Better solution than TIDI

First post First post
Author
Vembuvend
State War Academy
Caldari State
#1 - 2013-11-24 05:14:38 UTC
James Amril-Kesh wrote:
CCP Explorer wrote:
baltec1 wrote:
Did anyone even bother to inform CCP the fight was going to happen?
Yes, the node was reinforced.

Haha oh man. If that's what the node looked like when it was reinforced, then your **** is even more screwed up than I thought.

This is getting to be intolerable. If you don't address it, people will start to get pissed off and leave, if they haven't already.

This man has the solution.

Best solution for fighting the lag is not to do anything and let the people doing those large scale fights realise server isn't able to handle it. Let them get frustrated and let them leave.

#yolo #420 #goons
Batelle
Federal Navy Academy
#2 - 2013-11-24 05:30:55 UTC
this is not a new or original idea.

Letting lag itself limit the fleet fights was an idea long before anyone had even thought up TIDI.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Xurr
Wasted Potential.
#3 - 2013-11-24 05:35:22 UTC
I'm not certain you know what a solution is.
James Amril-Kesh
Viziam
Amarr Empire
#4 - 2013-11-24 06:04:04 UTC
I'm glad you saw fit to quote me in a completely separate thread.

Enjoying the rain today? ;)

masternerdguy
Doomheim
#5 - 2013-11-24 06:43:45 UTC
Back in my day the enemy fleet would just desync when they jumped into you.

Things are only impossible until they are not.

I Love Boobies
All Hail Boobies
#6 - 2013-11-24 07:21:46 UTC
Looks like CCP is liking mini-games, with the new exploration and all. How about make fleet fights a mini-game, like Risk. Then you take turns, and whomever turn it is, they can shoot someone and so on. Lol
masternerdguy
Doomheim
#7 - 2013-11-24 07:34:58 UTC
I Love Boobies wrote:
Looks like CCP is liking mini-games, with the new exploration and all. How about make fleet fights a mini-game, like Risk. Then you take turns, and whomever turn it is, they can shoot someone and so on. Lol


Just give preferential treatment (ie more CPU time) to the fleet spamming local more.

Things are only impossible until they are not.

Chinwe Rhei
Syn Interstellar
#8 - 2013-11-24 07:35:40 UTC
Temp ban everyone who is involved in a node crash for a DDOS attack on the server.
Anomaly One
Doomheim
#9 - 2013-11-24 07:38:14 UTC
masternerdguy wrote:
I Love Boobies wrote:
Looks like CCP is liking mini-games, with the new exploration and all. How about make fleet fights a mini-game, like Risk. Then you take turns, and whomever turn it is, they can shoot someone and so on. Lol


Just give preferential treatment (ie more CPU time) to the fleet spamming local more.


aha!

>get rid of local
>get rid of lag!

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Abrazzar
Vardaugas Family
#10 - 2013-11-24 08:28:04 UTC
Just remove capitals and up, change them into tactical resources and make every sov fight a turn based strategy game.
Miilla
Hulkageddon Orphanage
#11 - 2013-11-24 08:56:19 UTC
Delay local. Problem solved.
Jessica Danikov
Network Danikov
#12 - 2013-11-24 14:07:53 UTC
CCP has an advert for lead programmer on their jobs section if you think you can solve all their latency problems so easily.

No? I didn't think so.
Xavier Higdon
Science and Trade Institute
Caldari State
#13 - 2013-11-24 14:45:17 UTC
Jessica Danikov wrote:
CCP has an advert for lead programmer on their jobs section if you think you can solve all their latency problems so easily.

No? I didn't think so.


Please remember that these people believe that programming is like you see in the movies. 30 screens, 5 keyboards, lots of swirling lines of code, fast paced action and excitement. Swordfish was a fun movie, but that is not how computer code works.
To Be Me
Doomheim
#14 - 2013-11-24 15:03:37 UTC
Solution is limit one system to a number of pilots

Then as they die and get podded or leave the system on their own, more people can jump through..


Done, solved.

thumbs up if you like :))))

Yummy Chocolate
Brutor Tribe
Minmatar Republic
#15 - 2013-11-24 15:05:20 UTC
Vembuvend wrote:
#yolo #420 #goons


#9000

Frostys Virpio > CCP: Continously Crying Playerbase

Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....

Miilla
Hulkageddon Orphanage
#16 - 2013-11-24 15:05:46 UTC
To Be Me wrote:
Solution is limit one system to a number of pilots

Then as they die and get podded or leave the system on their own, more people can jump through..


Done, solved.


If you want that, fight in Jita.
Xavier Higdon
Science and Trade Institute
Caldari State
#17 - 2013-11-24 15:20:42 UTC
To Be Me wrote:
Solution is limit one system to a number of pilots

Then as they die and get podded or leave the system on their own, more people can jump through..


Done, solved.


You can't possibly be so ignorant as to believe this is a solution. Take your instanced arena gameplay ideas back to WoW.
Praetor Meles
Black Mount Industrial
Breakpoint.
#18 - 2013-11-24 15:26:57 UTC
I'm reliably informed that nerfing hisec will solve most of life's problems.

[insert random rubbish that irritates you personally] is further evidence that Eve is dying/thriving*

  • delete as required to make your point
Ursula Thrace
Dreamland Augmented Consortium
#19 - 2013-11-24 15:31:03 UTC
Jessica Danikov wrote:
CCP has an advert for lead programmer on their jobs section if you think you can solve all their latency problems so easily.

No? I didn't think so.


^ what she said. if you think you have skills and great ideas, apply for the job and help solve problems.
Malcanis
Vanishing Point.
The Initiative.
#20 - 2013-11-24 17:14:03 UTC
To Be Me wrote:
Solution is limit one system to a number of pilots

Then as they die and get podded or leave the system on their own, more people can jump through..


Done, solved.


What if an FC is an incredible strategic genius like me and thinks of the cunning scheme of packing out the system to the limit with friendly pilots?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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