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Announcement regarding rewards and prizes to fansites and third-party contributors

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Rammix
TheMurk
#1101 - 2013-10-19 23:08:52 UTC  |  Edited by: Rammix
Vaerah Vahrokha wrote:
Rammix wrote:

Then the banks in eve were never really alive. "Real" banks would be able to hire people, to provide all spectre of services and still make enough money to pay good salaries plus high profits for the owners.


EvE banks were alive and popular. This back when putting together the money for a carrier / dread was a sensible effort.

ISK faucets made them redundant and obsolete as the vast majority of the bank business were in the order of hundreds of millions.
The whole net assets value of the largest bank was like 1.5T.
Consider how thanks to ISK abundancy, 1.5T is what these days a single veteran player owns all by himself.

Proving my point: Which banks survived? BMBE and large investment vehicles like Grendell or me. Because we can efficiently deal with very few (read: easy tellering) but large transactions. "Large" is the keyword of the post 2010, money inflated EvE.

The main purpose of banking system for its owners is ability to gain political and social power with crediting system. In eve if you try to force your will through crediting system.. you just won't be able to get your money back, it means you don't have real power over money flows. That is why I say banks in eve are just poor imitation and not "alive".


Vaerah Vahrokha wrote:

EvE is a kindergarden for 25+ olds, because:

- those who want to play "simple and basic" (pew pew, mission etc.) get their content.
- those who after 10 years want to "go beyond" don't. EvE is clamped down to its basic level, wannabe advanced players can't push the sandbox into new directions, the sandbox walls really appear as the kindergarden doors.

And again you try to bend the meaning. Kindergarden is a place for little children, and 25+ y.o. "capsuleers" in a "dark universe" are obviously not little children. The essence of a sandbox-style game is ability to build and to break. Some people build things, other people break those things, and for the first group of people the "breakers" are scum and evil.
If somebody wants to just sit like a kid and draw his doodles, without anybody to throw sand in his eyes.. okay. He chose the wrong game.
Don't get me wrong, I'm not one of those "breakers" but I would find EVE boring without them.

Vaerah Vahrokha wrote:

Rammix wrote:

Also, really working banks would provide so much power to the owners that they could manipulate nullsec politics, and such power always draws attention of people.


I'd rather prefer working banks with political influence (like in RL, it's nothing incredible there) than RMT alliances having political influence, SOV and affect null sec politics.
If anything else, the former are legit sandbox byproducts, the latter I don't want to see them back again.

Oh no, RL-ish banks in eve would be much worse. Against RMTing alliances you can fight, you can disrupt their botting, you can "win with skill" or at the very least be a serious threat. But against an organization which can - without limits - make corporations bankroupts, bribe people, hire any mercenaries, freely manipulate prices on the market -- you cannot win, you just obey or forget about any political strength.
Of course banks can't gain such power in a moment, but in eve after 1-2 years they will control the market (given they have RL-ish mechanics ingame). And I don't want to see in Eve's economy a situation similar to that in real life.

p.s. Seems this discussion's got pointless. Switching to read-only mode.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Gul Amarr
Orange County Cruisers
#1102 - 2013-10-19 23:55:02 UTC
Rammix wrote:


p.s. Seems this discussion's got pointless. Switching to read-only mode.


I'm mostly in read-only mode, but the only way to make me willing to even discuss the issue would be to ban Somer and all associated parties as well as firing Navigator.

Anything else is inacceptable.
Nobani
Pator Tech School
Minmatar Republic
#1103 - 2013-10-20 03:14:13 UTC  |  Edited by: Nobani
Rammix wrote:
Vaerah Vahrokha wrote:

A city quarter is not a meme. And using Google is not beyond EvE general player's capability.

Why should I know anything about a city district (it's in New York, right?)? Or you think all the world should know about it?


"Rumble in the Bronx"


And the whole RMT aspect is just a cherry on top of the whole episode. Any kind of giveaway program which is not completely transparent is unacceptable, and I hope CCP doesn't just respond to that aspect, ignore the whole secret giveaway part, and then silently discontinue the program (a-la NeX store).

Gul Amarr wrote:

I'm mostly in read-only mode, but the only way to make me willing to even discuss the issue would be to ban Somer and all associated parties as well as firing Navigator.

Anything else is inacceptable.


CCP didn't fire T20 or (as far as I know) destroy the spawned BPOs when what he was doing was secret. They're not going to fire CCP Navigator (nor, in my opinion, should they) when he was acting with full knowledge of the decision makers at CCP.
Frying Doom
#1104 - 2013-10-20 04:34:38 UTC  |  Edited by: Frying Doom
I think with the Gold Magnates, Scorpions worth hundreds of Billions and the fact CCP is turning a blind eye to RMT because it makes them money.

It is best to paraphrase the Great Douglas Adams....

The Hitchhiker's Guide to the Galaxy wrote:
The Hitchhiker's Guide to the Galaxy defines the marketing division of Crowd Control Productions as "a bunch of mindless jerks who'll be the first against the wall when the revolution comes," with a footnote to the effect that the editors would welcome applications from anyone interested in taking over the post of robotics correspondent.

Curiously enough, an edition of the Encyclopaedia Galactica that had the good fortune to fall through a time warp from a thousand years in the future defined the marketing division of Crowd Control Productions as "a bunch of mindless jerks who were the first against the wall when the revolution came."


He also goes on to say

The Hitchhiker's Guide to the Galaxy wrote:
“Share and Enjoy' is the company motto of the hugely successful Crowd Control Productions Complaints Division, which now covers the major land masses of three medium-sized planets and is the only part of the Corporation to have shown a consistent profit in recent years.
The motto stands-- or rather stood-- in three mile high illuminated letters near the Complaints Department spaceport on Eadrax. Unfortunately its weight was such that shortly after it was erected, the ground beneath the letters caved in and they dropped for nearly half their length through the offices of many talented young Complaints executives-- now deceased.
The protruding upper halves of the letters now appear, in the local language, to read "Go stick your head in a pig," and are no longer illuminated, except at times of special celebration.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Vaerah Vahrokha
Vahrokh Consulting
#1105 - 2013-10-20 07:32:20 UTC
Rammix wrote:

You completely ignore the essential parts you can't counter. Like positive sides of plex which are not "insignificant".


I don't ignore them. They are not "evil" per se but have been mismanaged through a series of manouvres to greatly spread their usage while still saving their intrinsic value. In an healthy environment PLEXes provide for:

1) a first line of defense against RMT
2) a way to reward with "free" game time those who are good at amassing ISK
3) advanced end game for traders.

but they have bad sides and corresponding counter points:

1) the first line of defense against RMT is done by competing with RMTers with CCP created RMT. This is ethically muddy at best.. These days threads show how bad it gets when CCP enters the RMT domain and consort with it.

2) not only they reward who's good at amassing ISK, but they GREATLY reward botters, multiboxers, RMTers (both as laundering and wealth transfer medium) and also - and here's what I HATE - those who want to tilt the sandbox in their favor by using vast RL wallets to buy their way to EvE success.

This is the definition of "golden ammo" if there's one.

And all seem BLIND and don't (want to) see it.

In a ultra-competitive sandbox game featuring some of the brightest minds in the MMO landscape, undeserving individuals and groups purchase their way to success.

3) PLEXes have multiplied the destabilizing effects of ISK overabundance, the latter having gone out of control for entire years in a game where economy is all.


Rammix wrote:

Why should I know anything about a city district (it's in New York, right?)? Or you think all the world should know about it? And why would I google some local thing? If Bronx were a world-wide significant cultural or historical thing probably it would deserve being known and it's memes being known, otherwise it's just a place.


It's a symbolic location where big battles have been fought. I won't claim it's as famous as New York, Rome or Venice but it had a role in our collective history and probably worth a Google. At least to not show ignorant on general culture.


Rammix wrote:

Eve is created as a "dark and cruel universe". Presence of "bad people" just fits in it.


No, "bad people" would be evil geniuses a la Bad Bobby or many a brilliant corp thieves, alliance saboteurs, even Goons (even if much of their "evilness" is role played, many are cool guys.

A*holes on the other hand, are just that: no added value a*holes and background fastidious noise.


Rammix wrote:

If you're suggesting to remove or strongly restrict access to the capitals I cannot agree with you. Supercapitals - maybe should become more difficult to build/get, but not capitals.
If ccp wins against botting it will solve most of the "too many capitals" problem. And if ccp completely (or almost completely) ends all illegal rmt, it will also help.
"Afford a titan without wasting time"? Lol, its cost is rather significant even in RL money. If you lose that titan bought for real money in the next battle, you also lose (in a moment) precious time spent on your job in real world.
Illegal RMT and botting are interlaced, as you know: people use bots to grind isk to sell this isk for RL money, and people invest RL money to help their bots be more effective. Sort of a black market business. Remove bots and illegal rmt, and plex market won't be such a big "problem". Yes, it has its bad sides, but it also has significant good sides (I've mentioned already, more pvp activity and less grinding).


I don't suggest removing supercaps inflation but just to remove the factors that let it happen.
If those factors disappeared, supercaps due to natural "destruction cycle" would return down to an healthy value.

Sadly, botting is not going to go away just because you hope so. 10 years and it's still there.

Also, you don't know how many can't care the less to lose $1000 in a ship explosion. I live in a place full of rich Russians and Germans (but also English people and others) who give $200 to $500 tips to resturant waiters and where shops sell $50k wrist watches and $1000 perfumes.

I don't want to outsmart them and be insanely rich in EvE... and then just see one of them come in and create tens of billions with a credi card.

It's the SAME IDENTICAL TOPIC of this thread: people who play the sandbox that see others getting favoritism.
Stoogie
Cadre Assault Force
#1106 - 2013-10-20 20:04:26 UTC
I have a question about this survey, I've cancelled my accounts over this (various other things have contributed but this pushed me over the edge) I would like to come back to the game at some point but I won't get a say in the survey because I'm not an active customer because I'm doing what I think is right.

Do I and the others who have cancelled accounts get a say or are we just going to be ignored due to the fact our voices on the forums have been ignored so far?
Mike Azariah
The Scope
Gallente Federation
#1107 - 2013-10-20 20:37:35 UTC
Stoogie wrote:
I have a question about this survey, I've cancelled my accounts over this (various other things have contributed but this pushed me over the edge) I would like to come back to the game at some point but I won't get a say in the survey because I'm not an active customer because I'm doing what I think is right.

Do I and the others who have cancelled accounts get a say or are we just going to be ignored due to the fact our voices on the forums have been ignored so far?


/me blinks, at first blush this seems likje a reasonable idea but then I thought about it.

People who have left Eve having a say in how the game should be or become. Think about all the folks who came looking far a themepark, their hands held, all wanting to make Eve into something it is not.

No, if you want a say then somebody has ta pay. Hopefully on your exit poll you made clear why you were leaving . . . THAT was your chance.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Kate stark
#1108 - 2013-10-20 20:56:24 UTC  |  Edited by: Kate stark
Mike Azariah wrote:
Stoogie wrote:
I have a question about this survey, I've cancelled my accounts over this (various other things have contributed but this pushed me over the edge) I would like to come back to the game at some point but I won't get a say in the survey because I'm not an active customer because I'm doing what I think is right.

Do I and the others who have cancelled accounts get a say or are we just going to be ignored due to the fact our voices on the forums have been ignored so far?


/me blinks, at first blush this seems likje a reasonable idea but then I thought about it.

People who have left Eve having a say in how the game should be or become. Think about all the folks who came looking far a themepark, their hands held, all wanting to make Eve into something it is not.

No, if you want a say then somebody has ta pay. Hopefully on your exit poll you made clear why you were leaving . . . THAT was your chance.

m


but then we just get skewed results saying "oh, players are cool with it" because most of the people who were disgusted by the issue have quit.

then again i'm not really sure what you're expecting to get from the survey that you can't get by simply reading this thread, and the other threads that were initially created before this one.

edit because i'm tired.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Stoogie
Cadre Assault Force
#1109 - 2013-10-20 21:05:44 UTC
Mike Azariah wrote:
Stoogie wrote:
I have a question about this survey, I've cancelled my accounts over this (various other things have contributed but this pushed me over the edge) I would like to come back to the game at some point but I won't get a say in the survey because I'm not an active customer because I'm doing what I think is right.

Do I and the others who have cancelled accounts get a say or are we just going to be ignored due to the fact our voices on the forums have been ignored so far?


/me blinks, at first blush this seems likje a reasonable idea but then I thought about it.

People who have left Eve having a say in how the game should be or become. Think about all the folks who came looking far a themepark, their hands held, all wanting to make Eve into something it is not.

No, if you want a say then somebody has ta pay. Hopefully on your exit poll you made clear why you were leaving . . . THAT was your chance.

m


I did do that on my Exit poll on one of my accounts and although I shut down 5 that's still ok cos that's my voice. While I see where your coming from this is a different situation to the one you mention due to me being a long term player who enjoyed what eve was. I tend to agree with kate more but you have the right to think like that.
Rammix
TheMurk
#1110 - 2013-10-20 21:19:23 UTC
Vaerah Vahrokha wrote:

A*holes on the other hand, are just that: no added value a*holes and background fastidious noise.

I think there is no way to do something to the "useless" a**holes without affecting the "useful" ones.

Vaerah Vahrokha wrote:
I don't want to outsmart them and be insanely rich in EvE... and then just see one of them come in and create tens of billions with a credi card.

Emmm, they don't "create" isk, you know.
*removed a wall of text* Cool
tl;dr: Obviously plex is not an evil in itself; its misuse is the evil and if there's a way to make plex market healthy without cutting off its positive sides - nice, ccp should get to know about it. Though I don't think there can be a trivial solution.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Mike Azariah
The Scope
Gallente Federation
#1111 - 2013-10-20 21:31:22 UTC
Kate, I agree that the results will be slightly skewed no matter how you slice it. That is why we are poolling in multiple methods, here in the forums and via the larger shotgun spread of the CCP mail version.

Here in the forums is an sub community. The people who metagame who do more than just PLAY the game. (Or play a larger part of it) WE care, enough to spend time writing and discussing the issues of the game.

But do you think we represent the majority of the players?

Do they deserve a voice and a say if they cannot be bothered to come onto the forums and educate themselves?
If they do deserve that voice how do we give it to them?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Rammix
TheMurk
#1112 - 2013-10-20 21:31:48 UTC
Kate stark wrote:

but then we just get skewed results saying "oh, players are cool with it" because most of the people who were disgusted by the issue have quit.

Why are their opinions so important if they couldn't even find fun (or keep finding fun) in eve and keeped focused on a problem? We should just say "can-i-have-your-stuff" and wave goodbye to them.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Kate stark
#1113 - 2013-10-20 21:50:32 UTC  |  Edited by: Kate stark
Mike Azariah wrote:
Kate, I agree that the results will be slightly skewed no matter how you slice it. That is why we are poolling in multiple methods, here in the forums and via the larger shotgun spread of the CCP mail version.

Here in the forums is an sub community. The people who metagame who do more than just PLAY the game. (Or play a larger part of it) WE care, enough to spend time writing and discussing the issues of the game.

But do you think we represent the majority of the players?

Do they deserve a voice and a say if they cannot be bothered to come onto the forums and educate themselves?
If they do deserve that voice how do we give it to them?

m


as a sample; yes i think the people on the forum provide a fair representation of the playerbase. we have miners on the forums, we have mission runners, we have people who love null sec and all it's shenannigans. the forums are probably one of the few places you will find a group of players so diverse. granted, that doesn't mean the forums are the only place you should pull opinions from though.

that's a bit of an unfair question; if they don't come and educate themselves why should they be allowed to have a say? half of the reason the original topic got locked is because i decided to (rather foolishly) point out some one had genuinely missed the point at which they decided to derail the thread instead of educating themselves (and i subsequently couldn't let it go and kept pressing as to why he thought his real life was of any importance to the discussion what so ever thus eventually forcing the thread to be locked, which hilariously demonstrated that CCP ALSO missed the point by directing us to two unrelated threads).
regardless of where they go, if they don't understand the issue then no they shouldn't have a voice. then again how you demonstrate understanding of an issue that has become this messy and polluted in order to answer a few questions that might make ccp do or not do something is an exercise in futility.

all in all i'm still slightly perplexed as to how CCP thought this issue wasn't going to eventually blow up in their face to begin with...

Rammix wrote:
Kate stark wrote:

but then we just get skewed results saying "oh, players are cool with it" because most of the people who were disgusted by the issue have quit.

Why are their opinions so important if they couldn't even find fun (or keep finding fun) in eve and keeped focused on a problem? We should just say "can-i-have-your-stuff" and wave goodbye to them.


people who have canceled their accounts have done so because they feel strongly about the issue. why should their account be valued any less?

perhaps the compromise is to survey all current players, and all players who's accounts have gone inactive less than x time ago. and by the time the survey goes out it'll probably be at least 2 months since the whole situation became common knowledge.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Josef Djugashvilis
#1114 - 2013-10-20 21:53:33 UTC  |  Edited by: Josef Djugashvilis
Mike Azariah wrote:
Kate, I agree that the results will be slightly skewed no matter how you slice it. That is why we are poolling in multiple methods, here in the forums and via the larger shotgun spread of the CCP mail version.

Here in the forums is an sub community. The people who metagame who do more than just PLAY the game. (Or play a larger part of it) WE care, enough to spend time writing and discussing the issues of the game.

But do you think we represent the majority of the players?

Do they deserve a voice and a say if they cannot be bothered to come onto the forums and educate themselves?
If they do deserve that voice how do we give it to them?

m


Those who voted for the CSM are a sub community.

Do you think those who voted in the CSM election represented the majority of players?

Should multiple forms/methods have been used to select the CSM?

Do you think those who could not be bothered and educate themselves about the CSM enough to vote deserve a voice and how should we give it to them?

Funny how a tiny number of votes (of the entire player base) can get folk elected to the CSM, but more representative methods are needed to decide if CCP favouring some player corps is acceptable.

CCP giving any player corp an in-game advantage is wrong.

Non tradable Barbie stuff is fine.

This is not a signature.

Kate stark
#1115 - 2013-10-20 21:57:20 UTC
Josef Djugashvilis wrote:
CCP giving any player corp an in-game advantage is wrong.

Non tradable Barbie stuff is fine.


CCP giving any in-game entity anything in-game is wrong.

CCP have demonstrated time and time again they have plenty of awesome out of game things they can give to people as "rewards" and "thank yous" and such like.
**** me, look at the models they gave away at eve vegas. they are pretty awesome, give those to people who do cool stuff.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Josef Djugashvilis
#1116 - 2013-10-20 22:00:56 UTC
Kate stark wrote:
Josef Djugashvilis wrote:
CCP giving any player corp an in-game advantage is wrong.

Non tradable Barbie stuff is fine.


CCP giving any in-game entity anything in-game is wrong.

CCP have demonstrated time and time again they have plenty of awesome out of game things they can give to people as "rewards" and "thank yous" and such like.
**** me, look at the models they gave away at eve vegas. they are pretty awesome, give those to people who do cool stuff.


^^^

You got my vote dearySmile

This is not a signature.

Mike Azariah
The Scope
Gallente Federation
#1117 - 2013-10-20 22:09:21 UTC  |  Edited by: Mike Azariah
Josef Djugashvilis wrote:


Those who voted for the CSM are a sub community.

Do you think those who voted in the CSM election represented the majority of players?

Should multiple forms/methods have been used to select the CSM?

Do you think those who could not be bothered and educate themselves about the CSM enough to vote deserve a voice and how should we give it to them?

Funny how a tiny number of votes (of the entire player base) can get folk elected to the CSM, but more representative methods are needed to decide if CCP favouring some player corps is acceptable.

CCP giving any player corp an in-game advantage is wrong.

Non tradable Barbie stuff is fine.



Do I think the CSM represents everybody? hell no, wish it did, though.

They changed the election method with the our most current run, now I think they need to change the outreach and campaign styles. If the mountain won't come to Mohamed . . .

and because I don't think we 14 are the 'true representatives' is why I support trying to talk to the greater public via polls as well as here in forums and in channels when I get the chance.

CCP rewarding effort by communities and individuals is not wrong, but I am sure that is not what you meant. What you are saying is that all rewards need to be out of game as opposed to ingame advantages. But if it is non trade and just 'Barbie stuff will it be appreciated/valued? Best I have heard so far is planetary naming which they talked about doing for a Dust Tourney recently. I mean, How many planets are there?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#1118 - 2013-10-20 22:27:40 UTC
Kate stark wrote:
Josef Djugashvilis wrote:
CCP giving any player corp an in-game advantage is wrong.

Non tradable Barbie stuff is fine.


CCP giving any in-game entity anything in-game is wrong.

CCP have demonstrated time and time again they have plenty of awesome out of game things they can give to people as "rewards" and "thank yous" and such like.
**** me, look at the models they gave away at eve vegas. they are pretty awesome, give those to people who do cool stuff.



What do you think about non-tangible in game stuff? Or non-tradable in game stuff?

A named moon, station, planet, star system, agent, meta version of a module (i.e. a new meta 4 version which drops as normal)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Rammix
TheMurk
#1119 - 2013-10-20 22:53:31 UTC
Kate stark wrote:

people who have canceled their accounts have done so because they feel strongly about the issue. why should their account be valued any less?

Because they're not capsuleers anymore. Leaving eve they waive the right to affect it.
An example to clarify this: If you leave some country and stop being its citizen you won't have vote there.
It's just logical and fair.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Nobani
Pator Tech School
Minmatar Republic
#1120 - 2013-10-21 00:52:15 UTC
Rammix wrote:
Kate stark wrote:

people who have canceled their accounts have done so because they feel strongly about the issue. why should their account be valued any less?

Because they're not capsuleers anymore. Leaving eve they waive the right to affect it.
An example to clarify this: If you leave some country and stop being its citizen you won't have vote there.
It's just logical and fair.


No one (other than the CCP owners) has a "right" to affect EVE. However, if CCP wants EVE to be successful and grow, they should be listening to both current and potential players.