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Hi Resolution Texture Pack - Show Your Support!!!

First post First post
Author
Wide Smiles
The Scope
Gallente Federation
#2221 - 2013-10-09 08:49:08 UTC
Yes oh my god please i want this so much.
NiftyWolfie Aishai
The Musky Tears
Origins.
#2222 - 2013-10-09 10:05:26 UTC
Still waiting to get the proper textures ...... can we hurry it up please
Durbon Groth
Pator Tech School
Minmatar Republic
#2223 - 2013-10-09 13:34:06 UTC  |  Edited by: Durbon Groth
I, For one, support our new high-resolution overlords.

Probably not the first to say that but to hell with looking through 112 pages of replies just to make sure.
Marne Deville
School of Applied Knowledge
Caldari State
#2224 - 2013-10-09 17:59:20 UTC
Durbon Groth wrote:
I, For one, support our new high-resolution overlords.

Probably not the first to say that but to hell with looking through 112 pages of replies just to make sure.


Believe me, there will much rejoicing on the last page(s) of this thread if and when CCP actually announces anything :)

http://dogfacedesign.com: EVE-Related Art House

ctx2007
Republic Military School
Minmatar Republic
#2225 - 2013-10-09 18:24:40 UTC
http://community.eveonline.com/news/dev-blogs/directx-11-in-eve/ Big smile small announcement.

This is IT

This is IT

This is IT!!

Hmm where have I heard that before?

You only realise you life has been a waste of time, when you wake up dead.

Marne Deville
School of Applied Knowledge
Caldari State
#2226 - 2013-10-09 18:37:34 UTC
ctx2007 wrote:
http://community.eveonline.com/news/dev-blogs/directx-11-in-eve/ Big smile small announcement.

This is IT

This is IT

This is IT!!

Hmm where have I heard that before?


Thanks for sharing!

This is definitely a good sign - not sure it means a baby step towards having high-res 4K textures for ships and other in-game models, but it is definitely a sign that CCP is looking to the future in terms of graphics/rendering.

Keeping my fingers crossed! :D

http://dogfacedesign.com: EVE-Related Art House

CCP Seagull
C C P
C C P Alliance
#2227 - 2013-10-09 19:14:11 UTC
Hey all - thanks for all the input in this thread!

I just want to clarify that while we have higher resolution textures for our ships, delivering them to you is not as trivial as putting the files on the interwebs and be done. We are looking into how to best do this, and we are not holding back because we think no-one wants this! It is just not trivial to do, and we need to both investigate and weigh various options for how to deliver it, that require involvement from multiple aspects of how we develop EVE - such as the rendering engine, game settings, launcher and server operations.

We have heard you loud and clear though that this is something players would appreciate - and we are investigating if we can do it and when. You’ll see a devblog about it if we decide to go ahead.

/CCP Seagull

Senior Producer, EVE Online Development CCP Games Reykjavik

Bubanni
Corus Aerospace
#2228 - 2013-10-09 19:27:10 UTC
:D Seagull, not "if" but "when". Can I suggest a way to toggle between hi res and normal, for those who want it, but also want to be able to do big fleet fights and not melt their computer heh.

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Batelle
Federal Navy Academy
#2229 - 2013-10-09 19:31:17 UTC
I would unquestionably download it. If it turns out its rough on my computer or something, I'd stop using it. But I don't expect that to be a problem.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Marne Deville
School of Applied Knowledge
Caldari State
#2230 - 2013-10-09 19:55:24 UTC
CCP Seagull wrote:
Hey all - thanks for all the input in this thread!

I just want to clarify that while we have higher resolution textures for our ships, delivering them to you is not as trivial as putting the files on the interwebs and be done. We are looking into how to best do this, and we are not holding back because we think no-one wants this! It is just not trivial to do, and we need to both investigate and weigh various options for how to deliver it, that require involvement from multiple aspects of how we develop EVE - such as the rendering engine, game settings, launcher and server operations.

We have heard you loud and clear though that this is something players would appreciate - and we are investigating if we can do it and when. You’ll see a devblog about it if we decide to go ahead.

/CCP Seagull


Seagull - thanks for chiming in! Glad to hear that CCP is looking seriously at this.

As I mentioned in a previous post in this thread, releasing the textures outside of the game, in a stand-alone bundle, for creators of fan-art/content would be a great baby step, and would require far less effort... just sayin' :)

Cheers.

http://dogfacedesign.com: EVE-Related Art House

Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#2231 - 2013-10-09 20:36:01 UTC
No doubt:

Hell yes!
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#2232 - 2013-10-09 23:25:06 UTC
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#2233 - 2013-10-10 12:42:22 UTC
Hi CCP Seagull. A strategy to limit bandwidth would be to selectively download high-res textures; perhaps trigger the download for a particular hull when I board that ship; and when I show info and click the preview icon for a ship.

I'm sure you have concerns other than bandwidth for rolling this out, but I for one would be satisfied with being able to zoom into my own ship and see it in high resolution. Other players' ships would fall back to standard textures if the appropriate high res texture was not downloaded.
marVLs
#2234 - 2013-10-10 12:49:06 UTC
THX CCP SeagullAttentionBig smile

At least some answer, hope we wont be wainting for it year or longer... maybe this 6 December gift? Big smile
CMD Ishikawa
New Eden Public Security Section 9
#2235 - 2013-10-10 13:12:56 UTC
+1 for hi res textures...!!!


CCP Seagull wrote:
Hey all - thanks for all the input in this thread!

I just want to clarify that while we have higher resolution textures for our ships, delivering them to you is not as trivial as putting the files on the interwebs and be done. We are looking into how to best do this, and we are not holding back because we think no-one wants this! It is just not trivial to do, and we need to both investigate and weigh various options for how to deliver it, that require involvement from multiple aspects of how we develop EVE - such as the rendering engine, game settings, launcher and server operations.

We have heard you loud and clear though that this is something players would appreciate - and we are investigating if we can do it and when. You’ll see a devblog about it if we decide to go ahead.

/CCP Seagull



Awesome Seagull, thx for listening...
CMD Ishikawa
New Eden Public Security Section 9
#2236 - 2013-10-10 13:14:11 UTC
marVLs wrote:
THX CCP SeagullAttentionBig smile

At least some answer, hope we wont be wainting for it year or longer... maybe this 6 December gift? Big smile


I'd say a little more than that, according to seagull's answer...
MeBiatch
GRR GOONS
#2237 - 2013-10-10 13:49:02 UTC
Bubanni wrote:
:D Seagull, not "if" but "when". Can I suggest a way to toggle between hi res and normal, for those who want it, but also want to be able to do big fleet fights and not melt their computer heh.


bring back eve classic vrs eve premium?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Mashie Saldana
V0LTA
WE FORM V0LTA
#2238 - 2013-10-10 15:49:23 UTC
MeBiatch wrote:
Bubanni wrote:
:D Seagull, not "if" but "when". Can I suggest a way to toggle between hi res and normal, for those who want it, but also want to be able to do big fleet fights and not melt their computer heh.


bring back eve classic vrs eve premium?

That is already happening with the DX9 vs DX11 client going forward.
Velicitia
XS Tech
#2239 - 2013-10-10 16:07:32 UTC  |  Edited by: Velicitia
Mashie Saldana wrote:
MeBiatch wrote:
Bubanni wrote:
:D Seagull, not "if" but "when". Can I suggest a way to toggle between hi res and normal, for those who want it, but also want to be able to do big fleet fights and not melt their computer heh.


bring back eve classic vrs eve premium?

That is already happening with the DX9 vs DX11 client going forward.




crap, looks like I'll be relegated to the "Classic" client this time around... least until after tax rebates next year.

Curse you, laptop with questionable gfx card.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Addemar
Science and Trade Institute
Caldari State
#2240 - 2013-10-10 19:15:26 UTC
+1 **** yes