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Dev Blog: Player Owned Customs offices in Hi-Sec

First post First post
Author
Falin Whalen
Federal Navy Academy
Gallente Federation
#221 - 2013-10-01 23:13:28 UTC
Elana Maggal wrote:

There should be enough sand in the box for everyone, not just bullies who can monopolize more and more resources.

CCP didn't promise to dump a bucket of sand in your lap to start. Either get/take some sand to play in, or stop whining about people who have sand.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Varius Xeral
Doomheim
#222 - 2013-10-01 23:22:34 UTC
Wahhh, me and my 5 alts can't take a poco from goonswarm. We should each have our own poco so it's fair.

Official Representative of The Nullsec Zealot Cabal

John B'dlam
Forkhaul Logistics Ltd.
#223 - 2013-10-01 23:33:08 UTC
Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets.

This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can't just bridge a fleet in. People all over the map would be nipping at their heels and it's impossible to defend everywhere. In highsec, local groups have a strong advantage over distant landlords.

High wardec price? Pool resources with your neighbours. In EVE, organizing has always brought perks, this is no different.

Melissophobia is a terrible thing.
Varius Xeral
Doomheim
#224 - 2013-10-01 23:40:17 UTC
What this does is incentivize the creation of large hisec pocolord alliances based on wresting control from absentee nullsec pocolords. Then medium sized generalist hisec alliances to nip out their heels and eat around their edges, and then even small guys can grab a slice from the medium holders or in neglected corners of the map. I wouldn't be surprised if in a year's time, there isn't a nullsec poco presence worth mentioning.

Even people who have no intention of owning pocos will benefit from the tax rates that will be at least slightly lower than they are under NPC control. It's wins all around.

Official Representative of The Nullsec Zealot Cabal

Varius Xeral
Doomheim
#225 - 2013-10-01 23:48:55 UTC  |  Edited by: Varius Xeral
Holy crap. I'm actually getting flashes of inspiration for the economic model of a large hisec alliance based on wresting control of key pocos from absentee or occupied nullsec first-movers. I'm considering how we could apply the organizational lessons developed in nullsec warfare to hisec denizens who are generally newer and more casual gamers.

It's almost as if new forms of GAMEPLAY are organically EMERGING from the existence of a new structure of cooperation and competition! WEIRD!

Official Representative of The Nullsec Zealot Cabal

Elana Maggal
Chandra Labs
#226 - 2013-10-01 23:53:53 UTC  |  Edited by: Elana Maggal
John B'dlam wrote:
Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets.

This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can't just bridge a fleet in. People all over the map would be nipping at their heels and it's impossible to defend everywhere. In highsec, local groups have a strong advantage over distant landlords.

High wardec price? Pool resources with your neighbours. In EVE, organizing has always brought perks, this is no different.

Melissophobia is a terrible thing.


Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances.

I guess virtuous John wants me to believe the Rocky Road ice cream he's feeding me isn't dog turd.

Pool your resources. Yeah all solo players are anti-social. We should all be or create our own giant GOON alliance - I mean that's what an open - well balanced sand box is all about right? As long as we act just like the GOONS and play by the rules that John B'dlam and his turd GOON CSM/CPP crew devise - then we should all be alright. It all works out - no problem here!

To heck with solo game players in hi-sec (that's not how a sandbox game is supposed to be played!!) I mean, who does that anyway in an MMO? Solo players - are you nuts? INCONCEIVABLE. PI for new players - as an entry level income. Are you crazy??

Nah- the big alliances, they won't get involved. Plenty enough planets for everyone. No droids here. Move along ...
Dusk velve
Half-sun Dusk Co.
#227 - 2013-10-02 00:16:27 UTC
If i understand this new feature well, the new POCOs will allow the owning corporation to lock out anyone not with them. So if a very powerfull alliance gets alot of planet, they could lock out eveyone not them and crash the planetary market.

Moreover, the players part of a small friendly non-allianced corp like me (2 players) who will never be abble to hold a planet in high sec will be locked out of the planetary interaction by the more powerfull corp/alliance.

Basically, can i get a refund for my planetary settup if i get locked out of my planet?

And,

Usually i'm not the kind of person who hammers a nail on someone, but why do you devs always favor the big alliances and crush the small corps and new players.

So in short, Rubicon is all about giving control of another dimension of the game to some overly powerfull corps and alliance and, once again nerf power away from the smaller corps?

If so, i would not wonder why so many new players leave and the number of players on EvE is dwindling. From my point of view (and i've been around since before empirean age), this is the worst addon to be had so far.
Varius Xeral
Doomheim
#228 - 2013-10-02 00:23:57 UTC
Except that won't happen, so you're chickenlittleing over nothing.

Official Representative of The Nullsec Zealot Cabal

Weaselior
GoonWaffe
Goonswarm Federation
#229 - 2013-10-02 00:24:28 UTC
Elana Maggal wrote:

Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances..

why wouldn't they be, why should they remain in the hands of the weak and worthless

the weak and worthless get the scraps not the choice cuts of meat

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Talonica Draenae
Center for Advanced Studies
Gallente Federation
#230 - 2013-10-02 00:34:10 UTC
Honestly if a corp/alliance is going to set this up in empire, either they should have to maintain 8+ faction rep with the given empore (checked every 24 hours, else the poco's go free for all and returned to interbus) and also require charters to be active in empire, like PoS's, or be required to join that faction militia, so then they can be openly shot at by the empire's enemies.
Elana Maggal
Chandra Labs
#231 - 2013-10-02 01:09:04 UTC  |  Edited by: Elana Maggal
,,
Elana Maggal
Chandra Labs
#232 - 2013-10-02 01:15:30 UTC  |  Edited by: Elana Maggal
Weaselior wrote:
Elana Maggal wrote:

Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances..

why wouldn't they be, why should they remain in the hands of the weak and worthless

the weak and worthless get the scraps not the choice cuts of meat


Yeah - why balance anything in the game right? Why should ships be balanced? Anyone who has a trillion bucks should be able to push an I win button and that will make it fun for all new subscribers and all the rest of the players in the sand box.

Thank you Einstein - let me ring you up when I'm thinking about building a new fun and varied MMO.
Fix Lag
The Scope
Gallente Federation
#233 - 2013-10-02 01:51:04 UTC
Elana have you ever shot at another player?

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

Andski
Science and Trade Institute
Caldari State
#234 - 2013-10-02 01:52:19 UTC
people would still be able to do PI, why would we want to lock anyone out of using our pocos in highsec? more people to collect taxes from

do keep raging in this thread with all caps though, it's hilarious

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Elana Maggal
Chandra Labs
#235 - 2013-10-02 01:55:32 UTC  |  Edited by: Elana Maggal
Gizznitt Malikite wrote:
[quote=Elana Maggal]

And I understand why you are complaining. You obviously have some profitable PI scheme setup in a trade hub and you don't want your cash cow inconvenienced by this new mechanic. Plan to adapt already! Hell, use red frog to move the goods to an isolated area and run your PI there. Your being pretty insane tbh, but now you know how all those tech-moon holders felt when moongoo was changed!


It's the one thing you got right among all your other dribble. I have gone to some considerable trouble in both training and time investment wise to set up a PI scheme setup, trade circuit.

And now it will be plundered and given away to either the GOON turds or some other hi-sec alliance becuz - suddenly Player Ownership is SO bloody important in hi-sec - that any previous play by so-called lazy "carebears" should be deemed worthless.

But you know what the funny part about all this is Gizz? PI has got to be the one of the suckiest game play mechanics in all of Eve. CCP hasn't done diddley squat with it (for the most part) since it's release. The UI sucks, the gameplay is inane and painful - the weekly milk runs to collect your PI is painful. The whole PI mechanic - I feel like I'd have a funner time if I bought a drill and drilled a hole in each of my teeth one at a time.

So yeah - I'm like perhaps making what? 20mil - 25mil a week off of PI and it is the only reason I'm doing it. I'm not doing it because it's fun. So yeah - I lose maybe 100mil income a month as a hi-sec "carebear" that wants to play in a sandbox that doesn't involved kissing the ass of some nul-sec sociopathic leader.

So - the end result? I stop doing PI (along with probably quite a few other hi-sec players.) The goon turds and other hi-sec alliances obviously will takeover the most profitable planets and will make a nice passive income for themselves.

Perhaps not having to do weekly PI is a blessing in disguise. Can I afford a 100 mil loss in income a month? Yeah - I can afford it ... Probably exactly the kind of sink CCP is looking for with Industrialists - since they've been hammering us now for the last year or two while serving up cake to the nul-sec alliances like nobody's business. Maybe the new deployable hangar might even things out. We'll see. I only got so much time for GOON turd shenanigans and a group of players and designers that want the sand in the sand box to be only one color.
Elana Maggal
Chandra Labs
#236 - 2013-10-02 01:56:29 UTC
Andski wrote:
people would still be able to do PI, why would we want to lock anyone out of using our pocos in highsec? more people to collect taxes from

do keep raging in this thread with all caps though, it's hilarious


Yeah - nobody griefs in Eve. And there has never been any attempts by power players to corner markets.

I believe in Peter Pan ... I do, I do!
Elana Maggal
Chandra Labs
#237 - 2013-10-02 01:57:21 UTC
Fix Lag wrote:
Elana have you ever shot at another player?


I've lost 2 billion worth of ships in over 3 years. Fix Lag, have you ever done PI?
Fix Lag
The Scope
Gallente Federation
#238 - 2013-10-02 01:58:30 UTC  |  Edited by: Fix Lag
Elana Maggal wrote:
I've lost 2 billion worth of ships in over 3 years. Fix Lag, have you ever done PI?


whoosh

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

GetSirrus
Imperial Academy
Amarr Empire
#239 - 2013-10-02 02:37:32 UTC
CCP:

1. If I mount a logi defence of an Interbus CO, will Concord have my back? Maybe I want to paid NOT to rep them. To coin the phrase - I will sell my "service" as a permit. (works for some)

2. Will Launching from the planet be influenced by the rate set by a player owned POCO?

3. What happens to the POCO if the owning corp is closed?

4. Is there global setting for all poco or does the tax get manually per unit?

5. If a Interbus CO is destroyed, but not player replaced - what happens next?
Mr Beardsley
Royal Amarr Institute
Amarr Empire
#240 - 2013-10-02 02:57:29 UTC
Really loving this latest assault on high-sec industrialists - makes quitting that much easier. I'm really looking forward to a huge player base in Star Citizen, and clearly so is CCP!