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Why can my 100k SP character fit more to frigates than my 800k SP character?

First post
Author
Jane Mueller
Federal Navy Academy
Gallente Federation
#1 - 2013-09-24 04:06:23 UTC
So I've got 2 pilots. One is shy of 200k SP, the other is just shy of 900k SP. The pilot with less than 200k SP can fit an entire fitting of modules, including afterburner, etc. My 900k SP pilot can fit hardly anything. Can't fit even a single after burner. The pilot with less than 200k SP is Caldari and the other is Minmatar. I'm not sure if that matters. Is there any explanation for this? I can't think of any.
Donbe Scurred
University of Caille
Gallente Federation
#2 - 2013-09-24 04:08:00 UTC
I am dumbfounded
Icarus Able
Refuse.Resist
#3 - 2013-09-24 04:25:31 UTC
Why cant my Frigate Pilot fly cruisers... I DONT UNDERSTAND,
Donbe Scurred
University of Caille
Gallente Federation
#4 - 2013-09-24 04:34:13 UTC
Wait, wait, wait, you sacrificed the panda right? Cause it is only like this until you sacrifice the panda.Roll
Lexar Mundi
Imperial Shipment
Amarr Empire
#5 - 2013-09-24 04:40:30 UTC
Jane Mueller wrote:
So I've got 2 pilots. One is shy of 200k SP, the other is just shy of 900k SP. The pilot with less than 200k SP can fit an entire fitting of modules, including afterburner, etc. My 900k SP pilot can fit hardly anything. Can't fit even a single after burner. The pilot with less than 200k SP is Caldari and the other is Minmatar. I'm not sure if that matters. Is there any explanation for this? I can't think of any.

check your fitting skills
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#6 - 2013-09-24 04:49:43 UTC
My freighter pilot can't fit frigates very well either. Sad

Who put the goat in there?

ShahFluffers
Ice Fire Warriors
#7 - 2013-09-24 05:07:09 UTC  |  Edited by: ShahFluffers
Jane Mueller wrote:
So I've got 2 pilots. One is shy of 200k SP, the other is just shy of 900k SP. The pilot with less than 200k SP can fit an entire fitting of modules, including afterburner, etc. My 900k SP pilot can fit hardly anything. Can't fit even a single after burner. The pilot with less than 200k SP is Caldari and the other is Minmatar. I'm not sure if that matters. Is there any explanation for this? I can't think of any.

I'll bite.

There are a number of factors... but unless I know more details I can only guess (here is a way to easily display your characters' skills... http://eveboard.com/). What I can tell you right now is that total skillpoints do not necessarily mean a character is better.

So here are some possibilities;

- you have more skillpoints on one character in various skills that make fitting ships easier ("core skills" that reside in your Engineering skill tab like "CPU Management" and "Powergrid Management").
- different ships have more or less CPU and Powergrid than others... and some have more generous amounts of both over others.
- are you sure you are trying to fit the right mods to the right ship? There is a difference between a 10MN Afterburner (Cruiser/Battlecruiser sized) and a 1MN Afterburner (Frigate/Destroyer sized).
- by the same token, certain ships designed for certain weapons systems may not have the resources necessary to comfortably fit weapons they are not designed for (Minmatar ships are designed for Projectile Weapons... Caldari are designed for Hybrid weapons).
- some weapons consume more ship resources than others (rule of thumb; long range weapon systems require more ship resources than short range).
Diomedes Calypso
Aetolian Armada
#8 - 2013-09-24 05:43:22 UTC
I think this is a trick question....



wait...


"to get to the other side ! "

Right?

.

Rich Uncle PennyBags
EVE Online Monopoly
#9 - 2013-09-24 07:06:30 UTC
It's probably got something to do with your inability to focus your training.

Then again, you could have trained half of it into industry.

In which case, you've turned this into: I put all of my skillpoints into mining, why can't I fit the biggest guns?
Bagrat Skalski
Koinuun Kotei
#10 - 2013-09-24 07:15:13 UTC
200 or 900k SP is nothing. Work on your core skills (you know about core management certifcate right?). And watch for the good implants and right size of modules for the ship.
Signal11th
#11 - 2013-09-24 10:59:09 UTC  |  Edited by: Signal11th
Strangely enough I have a similar issue. I have two characters with this issue, this one and obviously another that both fly identical carriers with identical fits for moving stuff around.

Signal11th has pretty much lvl 5 skills for all the cap/support/cap repair etc and the other has most of this on level 3/4

Yet Signal isn't cap stable and the other less skilled one is.

I've been through all of the skills and the second account doesn't have any skill of Signals higher.

Both alts have the same implants as well.

Now the only difference I've managed to find is the one cap had the "old" Large Cap rigs fitted whereas the new one (signals) has the new capital rigs fiited. now both of these are valid and give the same 15% bouns.

I'm stumpted!!!

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Tippia
Sunshine and Lollipops
#12 - 2013-09-24 11:01:53 UTC
Because total SP is meaningless except for the purpose of making your clone cost more.

What matters is what skills you have at what levels.
Signal11th
#13 - 2013-09-24 11:07:26 UTC
Tippia wrote:
Because total SP is meaningless except for the purpose of making your clone cost more.

What matters is what skills you have at what levels.



Actually Tippia you know a shed load more than me ,look at my above post please and have a guess because I'm actually stumped.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Tippia
Sunshine and Lollipops
#14 - 2013-09-24 11:15:00 UTC
Signal11th wrote:
Actually Tippia you know a shed load more than me ,look at my above post please and have a guess because I'm actually stumped.

Your higher-levelled character runs its reppers/boosters at quicker cycles, which eats a hellalot more cap than your higher cap skills can compensate for?
Signal11th
#15 - 2013-09-24 11:16:34 UTC
Tippia wrote:
Signal11th wrote:
Actually Tippia you know a shed load more than me ,look at my above post please and have a guess because I'm actually stumped.

Your higher-levelled character runs its reppers/boosters at quicker cycles, which eats a hellalot more cap than your higher cap skills can compensate for?



lol fecking obvious when someone gives you the answer. Thx Tips!

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

F1nNsCh3r
Deep Space 69
#16 - 2013-09-24 11:30:44 UTC
wts Brain.
War Kitten
Panda McLegion
#17 - 2013-09-24 12:23:59 UTC
Jane Mueller wrote:
So I've got 2 pilots. One is shy of 200k SP, the other is just shy of 900k SP. The pilot with less than 200k SP can fit an entire fitting of modules, including afterburner, etc. My 900k SP pilot can fit hardly anything. Can't fit even a single after burner. The pilot with less than 200k SP is Caldari and the other is Minmatar. I'm not sure if that matters. Is there any explanation for this? I can't think of any.


It's because Minmatar used to be slaves and often less educated than the Caldari. Even when allowed to learn things by their Amarr slave masters, it was usually things like floor-polishing and bucket-carrying rather than useful piloting or ship-fitting skills.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Jove Death
Garoun Investment Bank
Gallente Federation
#18 - 2013-09-24 12:38:10 UTC
War Kitten wrote:
Jane Mueller wrote:
So I've got 2 pilots. One is shy of 200k SP, the other is just shy of 900k SP. The pilot with less than 200k SP can fit an entire fitting of modules, including afterburner, etc. My 900k SP pilot can fit hardly anything. Can't fit even a single after burner. The pilot with less than 200k SP is Caldari and the other is Minmatar. I'm not sure if that matters. Is there any explanation for this? I can't think of any.


It's because Minmatar used to be slaves and often less educated than the Caldari. Even when allowed to learn things by their Amarr slave masters, it was usually things like floor-polishing and bucket-carrying rather than useful piloting or ship-fitting skills.



Thats utter crap...... They were first trained in Duct tape repair lvl 3 and compound glue lvl 4. Lol

Quoting "you will die" in EvE is fail Chars dont die in EvE. Unless you have a heart attack eek.

RomeStar
Caldari Provisions
Caldari State
#19 - 2013-09-24 12:53:58 UTC
Op has been reported for impersonating an EVE player and this is a violation per the TOS.

Signatured removed, CCP Phantom

Eram Fidard
Doomheim
#20 - 2013-09-24 12:55:54 UTC  |  Edited by: Eram Fidard
Back in my day characters started with 900k SP, and unless you picked carefully you were stuck with all sorts of useless skills. On the other hand you could also make an amarr pilot that could t2 fit a bestower straight out of creation. Oh, and we also warped uphill to Jita Yulai, both ways, in a decade-long plasma storm.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

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