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My conclusion about the direction the game is heading.

First post
Author
Herzog Wolfhammer
Sigma Special Tactics Group
#41 - 2013-09-23 22:53:02 UTC
The OP is correct. I have seen this myself over the years.

Still, it's rather hard to get noobs to do anything. They got their noses deep into the tutorials, which is OK I guess, seeing that anybody who asks anything is going to be told "do the tutorial!".

I've considered dropping back into noob NPC corp to see if I can help. Last time I was in NPC corp, two corpies were close to a ragequit for being ganked in Parts. I convinced them to fleet up with me and attack the people who ganked them. We were up against heavy hitters and lost, but they had a good time and didn't ragequit. One even went to a nullsec alliance later on.


It can be tedious. Perhaps it's up to the bittervets to decide that they have enough ISK and promote the game in the manner that the OP suggests?


Bring back DEEEEP Space!

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#42 - 2013-09-23 22:54:30 UTC
Domanique Altares wrote:
PotatoOverdose wrote:

Try facwar, cheap to get into. ... Make money while shooting other people.


LOL

Honestly, many facwar corps have programs that offer free t1 fit frigs/destroyers to their newer members. Fleets are always available, so join one and get a share of the plex rewards. Or run plex's solo, they're not exactly hard. And fac war plexing pays out way more than mining.

If your fac war experience was ****, maybe the people you flew with were ****? idk.
Solstice Project's Alt
Doomheim
#43 - 2013-09-23 22:54:54 UTC
Herzog Wolfhammer wrote:
The OP is correct. I have seen this myself over the years.

Still, it's rather hard to get noobs to do anything. They got their noses deep into the tutorials, which is OK I guess, seeing that anybody who asks anything is going to be told "do the tutorial!".

I've considered dropping back into noob NPC corp to see if I can help. Last time I was in NPC corp, two corpies were close to a ragequit for being ganked in Parts. I convinced them to fleet up with me and attack the people who ganked them. We were up against heavy hitters and lost, but they had a good time and didn't ragequit. One even went to a nullsec alliance later on.


It can be tedious. Perhaps it's up to the bittervets to decide that they have enough ISK and promote the game in the manner that the OP suggests?


Aaaahhhh, what a wonderful post !
Thank you ! :D


(please note that throwing money at noobs isn't helping them and i doubt that's what you actually meant)
(by saying "have enough ISK and promote the game")

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Domanique Altares
Rifterlings
#44 - 2013-09-23 22:54:58 UTC
Solstice Project's Alt wrote:

You just lack a friend. Or friends. The biggest issue for new players seem to be that they lack the proper friends.
I'm sure we can correct this mistake to give you an actual good start into this game.


The social aspect of this game is what keeps me here, personally. If I hadn't made the jump into PvP and joined a player corp, I would have been gone inside three months. And I'm sure it's what keeps the carebears here, too. Sadly, I have to be in agreement that some of the direction this game is headed is indeed a direct result of the poison that is poured into the new player's ear.

A couple of folks have mentioned the new player experience, and how CCP should do something with it. This game has a completely adequate one; it uses the mission system to teach you the mission system, gives you your first tastes of NPC combat, shows you the possibility of mining and industry, etc. That is all that you can ever ask from a new player experience on behalf of CCP. CCP can't hard code your ability to find friends/fellow players. They cannot patch out all the bad advice and utter bullshit that's passed around by the risk averse.

I'm in total agreement that it's not up to CCP to make sure the game goes the way it's wanted to go; it's up to us to make sure that the new players who remain to be old players understand what is here, who is here, and what they can do with it.
Solstice Project's Alt
Doomheim
#45 - 2013-09-23 22:56:25 UTC
Herzog Wolfhammer wrote:
The OP is correct. I have seen this myself over the years.

Still, it's rather hard to get noobs to do anything. They got their noses deep into the tutorials, which is OK I guess, seeing that anybody who asks anything is going to be told "do the tutorial!".

I've considered dropping back into noob NPC corp to see if I can help. Last time I was in NPC corp, two corpies were close to a ragequit for being ganked in Parts. I convinced them to fleet up with me and attack the people who ganked them. We were up against heavy hitters and lost, but they had a good time and didn't ragequit. One even went to a nullsec alliance later on.


It can be tedious. Perhaps it's up to the bittervets to decide that they have enough ISK and promote the game in the manner that the OP suggests?


I have to add something.

I actually don't think it needs a lot of money to help them.
It actually needs much more time than money.

Money can be made with them, but the time one has to invest himself.

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Domanique Altares
Rifterlings
#46 - 2013-09-23 22:58:07 UTC
PotatoOverdose wrote:
Domanique Altares wrote:
PotatoOverdose wrote:

Try facwar, cheap to get into. ... Make money while shooting other people.


LOL

Honestly, many facwar corps have programs that offer free t1 fit frigs/destroyers to their newer members. Fleets are always available, so join one and get a share of the plex rewards. Or run plex's solo, they're not exactly hard. And fac war plexing pays out way more than mining.

If your fac war experience was ****, maybe the people you flew with were ****? idk.


FW is far less than cheap to get into; you can do it with a day one alt and a unfit frigate. FW doesn't pay you to shoot at people, and you as much as admit it with what you jsut said. It pays you to avoid being shot at while spinning buttons and blitzing missions. It's by far the most obscene and broken isk-transfer mechanism in the game.

It holds mediocre value for new players by giving them a clear-cut intro to PvP, but it tends overall to fail at that, as well. The majority population of FW is alt-farmers.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#47 - 2013-09-23 23:07:25 UTC  |  Edited by: CCP Phantom
Domanique Altares wrote:
PotatoOverdose wrote:
Domanique Altares wrote:
PotatoOverdose wrote:

Try facwar, cheap to get into. ... Make money while shooting other people.


LOL

Honestly, many facwar corps have programs that offer free t1 fit frigs/destroyers to their newer members. Fleets are always available, so join one and get a share of the plex rewards. Or run plex's solo, they're not exactly hard. And fac war plexing pays out way more than mining.

If your fac war experience was ****, maybe the people you flew with were ****? idk.


FW is far less than cheap to get into; you can do it with a day one alt and a unfit frigate. FW doesn't pay you to shoot at people, and you as much as admit it with what you jsut said. It pays you to avoid being shot at while spinning buttons and blitzing missions. It's by far the most obscene and broken isk-transfer mechanism in the game.

It holds mediocre value for new players by giving them a clear-cut intro to PvP, but it tends overall to fail at that, as well. The majority population of FW is alt-farmers.


.......none of what you said contradicts anything that I said. There are alt farmers in npc 0.0 and Sov as well. While FW doesn't pay you much to shoot people per se (you actually do get a payout for kills though), you will shoot people and get shot at, and there will be plenty of pvp available at any given time for those who want it.

As for not being a pvp area, earlier this year fac war Black Rise beat out all of the other regions in eve as the most active region in terms of kills. Here's a source for that, 27,271 kills in a single month alone.

[Edit: Personal attack removed, CCP Phantom]
Solstice Project's Alt
Doomheim
#48 - 2013-09-23 23:07:56 UTC
Domanique Altares wrote:
The social aspect of this game is what keeps me here, personally. If I hadn't made the jump into PvP and joined a player corp, I would have been gone inside three months. And I'm sure it's what keeps the carebears here, too. Sadly, I have to be in agreement that some of the direction this game is headed is indeed a direct result of the poison that is poured into the new player's ear.

A couple of folks have mentioned the new player experience, and how CCP should do something with it. This game has a completely adequate one; it uses the mission system to teach you the mission system, gives you your first tastes of NPC combat, shows you the possibility of mining and industry, etc. That is all that you can ever ask from a new player experience on behalf of CCP. CCP can't hard code your ability to find friends/fellow players. They cannot patch out all the bad advice and utter bullshit that's passed around by the risk averse.

I'm in total agreement that it's not up to CCP to make sure the game goes the way it's wanted to go; it's up to us to make sure that the new players who remain to be old players understand what is here, who is here, and what they can do with it.

It's weird that new players lack social interaction so much,
although it's one of the best aspects of the whole game.

EVE ONLINE isn't the biggest chatclient ever for no reason.

I guess it's no surprise that they miss out,
considering they are mining or running missions ?

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Herzog Wolfhammer
Sigma Special Tactics Group
#49 - 2013-09-23 23:10:25 UTC
Solstice Project's Alt wrote:
Herzog Wolfhammer wrote:
The OP is correct. I have seen this myself over the years.

Still, it's rather hard to get noobs to do anything. They got their noses deep into the tutorials, which is OK I guess, seeing that anybody who asks anything is going to be told "do the tutorial!".

I've considered dropping back into noob NPC corp to see if I can help. Last time I was in NPC corp, two corpies were close to a ragequit for being ganked in Parts. I convinced them to fleet up with me and attack the people who ganked them. We were up against heavy hitters and lost, but they had a good time and didn't ragequit. One even went to a nullsec alliance later on.


It can be tedious. Perhaps it's up to the bittervets to decide that they have enough ISK and promote the game in the manner that the OP suggests?


Aaaahhhh, what a wonderful post !
Thank you ! :D


(please note that throwing money at noobs isn't helping them and i doubt that's what you actually meant)
(by saying "have enough ISK and promote the game")



Stuff given away for free has a value of 0, meaning that giving noobs stuff does not help them.

What I meant is that veterans should consider that their grinding in markets/belts/missions has already brought in enough ISK and should consider doing something else.

A lot of players are self-centered. I think this has more to do with time than any negative conclusion to be drawn from that. If all a player has is one hour, and it's going to take double that to get a fleet together, then the player is probably just going to run a mission or move a ship while checking contracts and other such matters. Some people can scan well enough to hit a site in one hour too. It's all they have time for.

But even without noobs in the mix, anything other than making some quick ISK faces an almost exponential time increase. If it take say 30 minutes to hit a highsec level 4 mission for an experienced player, but forming a fleet, even with other experienced players, is going to take a factor of that, like 3 hours from form up to roam/mission/gank to logout, the amount of time the player has may well be exceeded. This is particularly the case for many fellows who can't get to their computer till around 10 PM and it seems like the wife and/or kids sense the computer switched on and magically materialize 1 meter away from the right or left shoulder. So we're looking at people who have to be up at say 6AM and *should* already be sleeping at 10PM but are trying at least to make sure the Skill que is not dead and they still know how to undock (hence the calamity caused by moving the undock button).

This is why many of those who want PVP tend to end up hitting a CODX server for some spank and gank instead of logging into Eve.

Bring back DEEEEP Space!

Septium Stern Unun
Tribal Liberation Force
Minmatar Republic
#50 - 2013-09-23 23:12:32 UTC
Solstice Project's Al wrote:


You just lack a friend. Or friends. The biggest issue for new players seem to be that they lack the proper friends.
I'm sure we can correct this mistake to give you an actual good start into this game.


All of my friends (four) quit a month or two in, and, being about four months old now, I'm really at a loss for what to do.

I tried exploration, but couldn't find any ISK in it, even after a month of it.

I'm going to try FW now since I kind of want to get involved in PvP, but barely have enough capital to fit ships I can afford to lose. I just find myself running out of ISK fairly quickly, but can't seem to recover it at any substantial rate to keep my wallet stable.
Solstice Project's Alt
Doomheim
#51 - 2013-09-23 23:17:09 UTC
Septium Stern Unun wrote:
Solstice Project's Al wrote:


You just lack a friend. Or friends. The biggest issue for new players seem to be that they lack the proper friends.
I'm sure we can correct this mistake to give you an actual good start into this game.


All of my friends (four) quit a month or two in, and, being about four months old now, I'm really at a loss for what to do.

I tried exploration, but couldn't find any ISK in it, even after a month of it.

I'm going to try FW now since I kind of want to get involved in PvP, but barely have enough capital to fit ships I can afford to lose. I just find myself running out of ISK fairly quickly, but can't seem to recover it at any substantial rate to keep my wallet stable.

I fail to see your actual issue.
I only see that you are describing a symptom,
but not the underlying reason for your lack of ISK
and i doubt it has to do with what the game offers.

Don't you have any friends ingame ?

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Septium Stern Unun
Tribal Liberation Force
Minmatar Republic
#52 - 2013-09-23 23:27:05 UTC
Solstice Project's Alt wrote:

I fail to see your actual issue.
I only see that you are describing a symptom,
but not the underlying reason for your lack of ISK
and i doubt it has to do with what the game offers.

Don't you have any friends ingame ?


No I do not. Been playing pretty much solo for the past few months. I'm looking for a good corp to make some friends in though, currently have a thread in the new player section because I'm looking to get some help, the player community usually does a good job with helping players who ask for help.
Herzog Wolfhammer
Sigma Special Tactics Group
#53 - 2013-09-23 23:30:22 UTC
In the long run I would hope that some means of getting into more emergent play is provided. Indeed they get into missions because they get tutorials on that.


Perhaps it's time for actual PVP missions? Certainly the mechanics of this I would not know how to implement.

But imagine that in order to get past all of the tutorials one must have "The PVP Mission" done?

And, while it might seem particularly cruel, maybe the game would benefit from a gank mission?

My impression is that the game is wide open for PVP and ganking, but there is no direct promotion of it beyond the "Be the Villain" ad campaign. "Be the Villain" so people sign up and..... here's a tutorial for missions. Here's a tutorial for mining.

Look at it this way and what the OP is writing about becomes clear.

I think if CCP added a PVP mission or even a "gank mission" it would make headlines. And why not? It might even encourage new players to avoid doing the one thing that is almost certain to make them averse to PVP.

(That one thing is to take getting blown up too personally)

Bring back DEEEEP Space!

Solstice Project's Alt
Doomheim
#54 - 2013-09-23 23:33:40 UTC
Septium Stern Unun wrote:
Solstice Project's Alt wrote:

I fail to see your actual issue.
I only see that you are describing a symptom,
but not the underlying reason for your lack of ISK
and i doubt it has to do with what the game offers.

Don't you have any friends ingame ?


No I do not. Been playing pretty much solo for the past few months. I'm looking for a good corp to make some friends in though, currently have a thread in the new player section because I'm looking to get some help, the player community usually does a good job with helping players who ask for help.
There's your issue.
A few of them, actually.


First of all:

You don't *need* a corp, but *player interaction*.
Not saying that a corp is a bad thing, but most people don't actually realise
that there's a local chat waiting to be used.

The local chat is the biggest social tool in the game and the number one way
to get known and finding friends. Most people just don't use it, for whatever reasons.

If you don't believe me ... Try Osmon, Hek, Dodixie (well ...), Otela ...
These systems come to my mind as active systems with active residents.

Ah yes, the residents. I guess that's it. If you stop trying to play a game,
and start seeing a world with living people in it, then it might help your problem.

Create your own content. :)

(sent you a mail)

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Solstice Project's Alt
Doomheim
#55 - 2013-09-23 23:36:36 UTC
Herzog Wolfhammer wrote:
In the long run I would hope that some means of getting into more emergent play is provided. Indeed they get into missions because they get tutorials on that.


Perhaps it's time for actual PVP missions? Certainly the mechanics of this I would not know how to implement.

But imagine that in order to get past all of the tutorials one must have "The PVP Mission" done?

And, while it might seem particularly cruel, maybe the game would benefit from a gank mission?

My impression is that the game is wide open for PVP and ganking, but there is no direct promotion of it beyond the "Be the Villain" ad campaign. "Be the Villain" so people sign up and..... here's a tutorial for missions. Here's a tutorial for mining.

Look at it this way and what the OP is writing about becomes clear.

I think if CCP added a PVP mission or even a "gank mission" it would make headlines. And why not? It might even encourage new players to avoid doing the one thing that is almost certain to make them averse to PVP.

(That one thing is to take getting blown up too personally)
Why would you want CCP to interfere in a purely player-driven issue ?

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Herzog Wolfhammer
Sigma Special Tactics Group
#56 - 2013-09-24 00:40:36 UTC
Solstice Project's Alt wrote:
Herzog Wolfhammer wrote:
In the long run I would hope that some means of getting into more emergent play is provided. Indeed they get into missions because they get tutorials on that.


Perhaps it's time for actual PVP missions? Certainly the mechanics of this I would not know how to implement.

But imagine that in order to get past all of the tutorials one must have "The PVP Mission" done?

And, while it might seem particularly cruel, maybe the game would benefit from a gank mission?

My impression is that the game is wide open for PVP and ganking, but there is no direct promotion of it beyond the "Be the Villain" ad campaign. "Be the Villain" so people sign up and..... here's a tutorial for missions. Here's a tutorial for mining.

Look at it this way and what the OP is writing about becomes clear.

I think if CCP added a PVP mission or even a "gank mission" it would make headlines. And why not? It might even encourage new players to avoid doing the one thing that is almost certain to make them averse to PVP.

(That one thing is to take getting blown up too personally)
Why would you want CCP to interfere in a purely player-driven issue ?



I'd think of it as more like kicking the baby bird out of the nest.

Then it's fly or splat.

Presently it seems like the birds don't get the memo about leaving the nest.

Bring back DEEEEP Space!

Solstice Project's Alt
Doomheim
#57 - 2013-09-24 00:47:57 UTC
Herzog Wolfhammer wrote:
I'd think of it as more like kicking the baby bird out of the nest.

Then it's fly or splat.

Presently it seems like the birds don't get the memo about leaving the nest.
There's nothing CCP can do,
as long as players have the last say in matters.

And with new players, they actually do.

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

Dr0000 Maulerant
Union Nanide and Tooling
#58 - 2013-09-24 00:57:25 UTC
A little surprised the killboard/wardec system hasn't been flamed in this thread yet. Has it? I dosed off a little in q3 of the original post...

But frankly I'm inclined to agree, when I first started I was having crazy fun just getting blown up in hilarious ways. Eventually I got into a corp where the CEO shamed the balls off of people who lost ships, had to be in a gang, had to fit EXACTLY this, NEVER fit these modules. It isn't fun, the odds are astronomically against you, and the longer I play the less I think industrial is a viable playstyle.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Solstice Project's Alt
Doomheim
#59 - 2013-09-24 01:04:54 UTC
Dr0000 Maulerant wrote:
A little surprised the killboard/wardec system hasn't been flamed in this thread yet. Has it? I dosed off a little in q3 of the original post...

But frankly I'm inclined to agree, when I first started I was having crazy fun just getting blown up in hilarious ways. Eventually I got into a corp where the CEO shamed the balls off of people who lost ships, had to be in a gang, had to fit EXACTLY this, NEVER fit these modules. It isn't fun, the odds are astronomically against you, and the longer I play the less I think industrial is a viable playstyle.
What are you looking for ?

Buy Solstice Project for PLEX4GOOD ! https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=301266 (this alt-character will get deleted once the sale is done, on 6th of december)

45thtiger 0109
Angry Miners Alliance.
#60 - 2013-09-24 01:25:02 UTC
KuroVolt wrote:
People gonna do what people wanna do, yo.


Sorry to give such a simplified answer to such a monster post, but Im le tired.


What a boring post YAWN.

This is a sandbox game get over it.

People play the game as intended.

BTW this is my 7th years in EvE and I am not complaining.

Welcome to EvE Cool

BTW I am not Flaming Lol

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**