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[Odyssey 1.1] Heavy Assault Cruisers - round two
If you don't follow the rules, neither will I.
T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats
Nerf web strength, Make the blaster Eagle worth using
Enter grid and you're already dead, destined to be reborn and fight another day.
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BYDI recruitment closed-ish