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[Odyssey 1.1] Heavy Assault Cruisers - round two

First post First post First post
Author
I'm Down
Macabre Votum
Northern Coalition.
#761 - 2013-07-30 17:55:01 UTC  |  Edited by: I'm Down
Thorvik wrote:
CCP Rise wrote:


For those of you concerned with Vaga I have to say your expectations are a bit over the top, except the complaint that the Cynabal is too good relative to Vaga, which I already said I agree with.

...


The Vaga, as you have it now, is ****. It's not a kiter and it's a poor brawler. Used to be an awesome solo ship and now..... :(

Since you insist on having an XLASB on there we will be alpha'd off the field if we come across a gang with a Tornado and any other ship. Yes we don't have to fit one to not fit one would force us into anemic DPS with smaller guns.

It's not that the Cynabal is too good relative to the Vaga. It's better performance for the cost. Vagas are just too expensive for what you are proposing. It's original role was as a kiting solo ship.

Cynabal, SFI and even the stabber is better performance for the ISK. It really saddens me but, like I said before, I'll put my Vaga away for another day.



Even the AB 425 auto shield fleet setup is going to take a big hit because of the further nerf to Tracking enhancers. Vaga fleet was one of the few fun things left for hacs ahead of this patch, and it was in no way OP. Who knew a hac that could go 1200 m/s with AB on, but relatvely smal tank (75k ehp) and strong resist would actually be fun.... nope guys, turn your eyes away, no role idea there. Lets nuke it's range thereby eliminating it from contention.
sten mattson
Red Sky Morning
The Amarr Militia.
#762 - 2013-07-30 18:02:34 UTC
there are still tracking computers instead of TEs you know

IMMA FIRING MA LAZAR!!!

Diesel47
Deep Core Mining Inc.
Caldari State
#763 - 2013-07-30 18:02:39 UTC  |  Edited by: Diesel47
Change the vaga so arties are good on them.

I feel like there are not enough ships that use medium arties to an extent worth using..

The Cane got nerfed, Never even see munnins, rupture and stabber don't do it too well. Only the cynabal is worth using medium arties on ATM.

The vaga can't even fit 425mms properly, why do you hate arties so much CCP?

The vaga should be the arty boat and the cynabal should be autocannons. We know the change is coming so might aswell steer them in the right direction.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#764 - 2013-07-30 18:05:52 UTC
Diesel47 wrote:
Change the vaga so arties are good on them.

I feel like there are not enough ships that use medium arties to an extent worth using..

The Cane got nerfed, Never even see munnins, rupture and stabber don't do it too well. Only the cynabal is worth using medium arties on ATM.

The vaga can't even fit 425mms properly, why do you hate arties so much CCP?

The vaga should be the arty boat and the cynabal should be autocannons. We know the change is coming so might aswell steer them in the right direction.

If you are going to push one of the minmatar HACs further towards arties surely it makes sense for it to be the Munnin rather than the Vaga?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#765 - 2013-07-30 18:06:46 UTC
Thorvik wrote:
CCP Rise wrote:


For those of you concerned with Vaga I have to say your expectations are a bit over the top, except the complaint that the Cynabal is too good relative to Vaga, which I already said I agree with.

...


The Vaga, as you have it now, is ****. It's not a kiter and it's a poor brawler. Used to be an awesome solo ship and now..... :(

Since you insist on having an XLASB on there we will be alpha'd off the field if we come across a gang with a Tornado and any other ship. Yes we don't have to fit one but to not fit one would force us into anemic DPS with smaller guns. Put a point on and become an expensive wet paper bag in space. Get rid of point and you lose your prey.

It's not that the Cynabal is too good relative to the Vaga. It's better performance for the cost. Vagas are just too expensive for what you are proposing. It's original role was as a kiting solo ship.

Cynabal, SFI and even the stabber is better performance for the ISK. It really saddens me but, like I said before, I'll put my Vaga away for another day.


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?

BYDI recruitment closed-ish

Diesel47
Deep Core Mining Inc.
Caldari State
#766 - 2013-07-30 18:08:47 UTC  |  Edited by: Diesel47
Vaga Idea:

Role Bonus: 65% reduction in MicroWarpdrive signature radius penalty (either make it useful or take it off and put something better, what are you trying to dodge? Dreadnoughts? Lol )

Minmatar Cruiser Bonuses:
5% bonus to Medium Projectile Turret damage
7.5% bonus to Medium Projectile Turret tracking speed

Heavy Assault Cruiser Bonuses:
10% bonus to Medium Projectile Turret optimal range
5% bonus to Medium Projectile Turret rate of fire

Slot layout: 6H, 4M, 5L; 5 turrets

Everything else is good, add more Power Grid so it can fit the damn things without mods.
M1k3y Koontz
House of Musashi
Stay Feral
#767 - 2013-07-30 18:09:13 UTC  |  Edited by: M1k3y Koontz
Garviel Tarrant wrote:
Thorvik wrote:
CCP Rise wrote:


For those of you concerned with Vaga I have to say your expectations are a bit over the top, except the complaint that the Cynabal is too good relative to Vaga, which I already said I agree with.

...


The Vaga, as you have it now, is ****. It's not a kiter and it's a poor brawler. Used to be an awesome solo ship and now..... :(

Since you insist on having an XLASB on there we will be alpha'd off the field if we come across a gang with a Tornado and any other ship. Yes we don't have to fit one but to not fit one would force us into anemic DPS with smaller guns. Put a point on and become an expensive wet paper bag in space. Get rid of point and you lose your prey.

It's not that the Cynabal is too good relative to the Vaga. It's better performance for the cost. Vagas are just too expensive for what you are proposing. It's original role was as a kiting solo ship.

Cynabal, SFI and even the stabber is better performance for the ISK. It really saddens me but, like I said before, I'll put my Vaga away for another day.


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Obviously... LASBs are bad m'kay?
What're the stats on that.

More imporantly, how about CCP makes the MUNINN viable.

How much herp could a herp derp derp if a herp derp could herp derp.

sten mattson
Red Sky Morning
The Amarr Militia.
#768 - 2013-07-30 18:10:50 UTC
omg i cant reach 40k with my short range gun with only 2 low slot range mods??? what is this blasphemy???

also for those that say the vaga dont have enough pg , there is a magic rig that boosts powergrid that almost every amarrian ships has to use to fit its biggest guns , so now its maybe time for the minnies to try it out for a change?

IMMA FIRING MA LAZAR!!!

Diesel47
Deep Core Mining Inc.
Caldari State
#769 - 2013-07-30 18:11:07 UTC
Bad Bobby wrote:
Diesel47 wrote:
Change the vaga so arties are good on them.

I feel like there are not enough ships that use medium arties to an extent worth using..

The Cane got nerfed, Never even see munnins, rupture and stabber don't do it too well. Only the cynabal is worth using medium arties on ATM.

The vaga can't even fit 425mms properly, why do you hate arties so much CCP?

The vaga should be the arty boat and the cynabal should be autocannons. We know the change is coming so might aswell steer them in the right direction.

If you are going to push one of the minmatar HACs further towards arties surely it makes sense for it to be the Munnin rather than the Vaga?


Trying to mix things up, the ships are suppose to be new and refreshing... I don't really consider any of the changes either. The munnin in its current state should be changed to something else aswell.

Maybe a missile boat or more autocannon focused.

The main idea was to have a clear difference between the cynabal and the vagabond. So they don't just make one **** and the other good then call it "balance" .
Mei Khlolov
Republic Military School
Minmatar Republic
#770 - 2013-07-30 18:12:05 UTC
Happy with almost everything, save for maybe the Muninn, would be nice to have that 4th mid.

Rise, please don't change the Deimos any more, its perfect! (For those saying the ENI does the same thing cheaper, compare the capacitor of both ships.)
Thorvik
Sebiestor Tribe
Minmatar Republic
#771 - 2013-07-30 18:14:18 UTC
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.
Diesel47
Deep Core Mining Inc.
Caldari State
#772 - 2013-07-30 18:14:37 UTC
sten mattson wrote:
omg i cant reach 40k with my short range gun with only 2 low slot range mods??? what is this blasphemy???

also for those that say the vaga dont have enough pg , there is a magic rig that boosts powergrid that almost every amarrian ships has to use to fit its biggest guns , so now its maybe time for the minnies to try it out for a change?


No.

If CCP is boasting about how "specialized" these ships are, it shouldn't have to fit mods just so it can do regular fits.

Unless the pilot is trying to do something ridiculous, T2 ships shouldn't be operate that way.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#773 - 2013-07-30 18:14:48 UTC
Garviel Tarrant wrote:
[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?

I see a ship like that and I think "lets roam!" rather than "too the forums!", so I think she's ready for action.

There are however some red-headed stepchildren left in the HAC lineup even after the various buffs proposed. I think all our energies are best used in arguing the case of the poorest HACs, or even better advocating an actual unique roll for ALL the HACs as a class, than banging on for more buffs to what is already a class leading vessel.
Blue Absinthe
Wardec U
#774 - 2013-07-30 18:15:10 UTC
I'd like to thank Rise for listening to the feedback and coming up with a new iteration that addressed many of the concerns people raised. I made some points on the Ishtar in the first round and I really feel like this pass addressed the issues I had.

Thanks very much!!
Diesel47
Deep Core Mining Inc.
Caldari State
#775 - 2013-07-30 18:16:26 UTC
Thorvik wrote:
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.


Small neut because of such bad fitting specs it can barely fit 220mms.

How does that even make sense for a ship that costs so much and is suppose to be good.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#776 - 2013-07-30 18:21:13 UTC  |  Edited by: Garviel Tarrant
Thorvik wrote:
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.


So its bad because people who you don't have point on can warp away?

Or because if you are fighting another cruiser in it and a nado shows up at range you're ******? Are you addled in the head? Not to mention the fact that even a perfect shot from a Nado at half shields wouldn't alpha this (And a arty nado will have serious issues tracking this in general..)

As to the small neut comment, clearly you have never been tackled by an AF...

Stop being so bad...


As to whoever asked for stats.

23k ehp + 558 dps tanked (40k ehp once the lasb runs out)
469 dps with barrage, 568 with emp.

Whoever thinks the proposed vagabond is bad is a moron.

Edit: And a medium neut fits with genos if you ditch the dps rig for another shield rig. I just like deeps

BYDI recruitment closed-ish

Marcel Devereux
Aideron Robotics
Aideron Robotics.
#777 - 2013-07-30 18:22:03 UTC
FT Diomedes wrote:
Marcel Devereux wrote:
150 sig radius on the Deimos is still too high. It needs to be around 135 or 140.

Can we please move one of the med slots on the Ishtar to a low slot? Also what is your worry about the Ishtar?


Please leave the mid slots on the Ishtar alone. That ship is in a good place.


For a shield tanking sentry sniper, yes. For a armor brawler to make use of the bonus to Heavies, no.
Diesel47
Deep Core Mining Inc.
Caldari State
#778 - 2013-07-30 18:23:24 UTC
Garviel Tarrant wrote:
Thorvik wrote:
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.


So its bad because people who you don't have point on can warp away?

Or because if you are fighting another cruiser in it and a nado shows up at range you're ******? Are you addled in the head? Not to mention the fact that even a perfect shot from a Nado at half shields wouldn't alpha this (And a arty nado will have serious issues tracking this in general..)

As to the small neut comment, clearly you have never been tackled by an AF...

Stop being so bad...


As to whoever asked for stats.

23k ehp + 558 dps tanked (40k ehp once the lasb runs out)
469 dps with barrage, 568 with emp.

Whoever thinks the proposed vagabond is bad is a moron.

Edit: And a medium neut fits with genos if you ditch the dps rig for another shield rig. I just like deeps



I still think it needs a fitting buff so it can fit arties.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#779 - 2013-07-30 18:25:46 UTC
Diesel47 wrote:
Garviel Tarrant wrote:
Thorvik wrote:
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.


So its bad because people who you don't have point on can warp away?

Or because if you are fighting another cruiser in it and a nado shows up at range you're ******? Are you addled in the head? Not to mention the fact that even a perfect shot from a Nado at half shields wouldn't alpha this (And a arty nado will have serious issues tracking this in general..)

As to the small neut comment, clearly you have never been tackled by an AF...

Stop being so bad...


As to whoever asked for stats.

23k ehp + 558 dps tanked (40k ehp once the lasb runs out)
469 dps with barrage, 568 with emp.

Whoever thinks the proposed vagabond is bad is a moron.

Edit: And a medium neut fits with genos if you ditch the dps rig for another shield rig. I just like deeps



I still think it needs a fitting buff so it can fit arties.


Then it could fit the entire world when you put AC's on it.

More like arties themselves need a fitting buff.

BYDI recruitment closed-ish

Diesel47
Deep Core Mining Inc.
Caldari State
#780 - 2013-07-30 18:27:57 UTC
Garviel Tarrant wrote:
Diesel47 wrote:
Garviel Tarrant wrote:
Thorvik wrote:
Garviel Tarrant wrote:


[Vagabond, New Setup 1]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Ancillary Shield Booster, Cap Booster 150
Experimental 10MN Microwarpdrive I
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Small Energy Neutralizer II

Medium Anti-Kinetic Screen Reinforcer II
Medium Projectile Burst Aerator II


Warrior II x5

Because this is clearly underpowered right?


Not bad....

Now what happens when the other ships just warps off? All the DPS in the world won't do much for you then

Let's sick an armor cruiser on this ship and have a Tornado near by. Cruiser tackles and you engage. Tornado warps to buddy who now has you down about half shields. Head shot from Tornado and you are toast.

Small energy neut on a medium ship? It's useless against anything but a few Frigates. May as well put on a salvager...

Nice try though.


So its bad because people who you don't have point on can warp away?

Or because if you are fighting another cruiser in it and a nado shows up at range you're ******? Are you addled in the head? Not to mention the fact that even a perfect shot from a Nado at half shields wouldn't alpha this (And a arty nado will have serious issues tracking this in general..)

As to the small neut comment, clearly you have never been tackled by an AF...

Stop being so bad...


As to whoever asked for stats.

23k ehp + 558 dps tanked (40k ehp once the lasb runs out)
469 dps with barrage, 568 with emp.

Whoever thinks the proposed vagabond is bad is a moron.

Edit: And a medium neut fits with genos if you ditch the dps rig for another shield rig. I just like deeps



I still think it needs a fitting buff so it can fit arties.


Then it could fit the entire world when you put AC's on it.

More like arties themselves need a fitting buff.


Yeah, but whatever the solution, I'm tired of having medium arties trained and not being able to use them.