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[Odyssey 1.1] Heavy Assault Cruisers - round two

First post First post First post
Author
Orakkus
ImperiaI Federation
Goonswarm Federation
#221 - 2013-07-29 16:20:10 UTC
Kagura Nikon wrote:

what?


All T2 resists are RACIAL based. Not based on being armor or shield. Minamtar have rsist improved against Amarr, Amarr have resist improved agaisnt minmatar. Gallente and Caldari hate each other the same way.

It has no correlation to how the ship should tank!


They are both actually. You don't see Amarr Tech 2 ships with improved shield resists do you? Gallente? How about Tech 2 armor resists for Caldari? No, my concern is that the Muninn has, up until this time, Tech 2 shield resists, which wasn't that great for a 3 midslot sniper HAC. So, with the higher armor rate and significantly more low-slots, it is reasonably for me to ask if the Tech 2 bonuses that were normally applied to shields, were instead going to be applied to the armor on the Muninn.

He's not just famous, he's "IN" famous. - Ned Nederlander

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#222 - 2013-07-29 16:21:28 UTC
Why does the ishtar's speed bonus not apply to medium or light drones, and if you're limiting it to heavy drones, why not increase it so they actually can go fast?
Why is there no armour ship with a rep bonus? Ishtar or deimos pls, I want my honour brawler with AAR.
How will you stop people from fitting battleship ASBs to the vagabond, and are there further nerfs planned for ASBs? XLASBs and MASBs are horribly OP.
Why are caldari and khanid ships getting bonuses to all missiles, instead of the original plan for short and long range kinetic on caldari, short range all damages on khanid?
CCP Rise
C C P
C C P Alliance
#223 - 2013-07-29 16:23:29 UTC  |  Edited by: CCP Rise
Quote:
Soon or Soon (TM)? Smile


As always with Fozzie and I there is only Soon no Soon tm

If you feel cheated because of the Ishtar "only having three bonuses" you may want to consider that actually it has 7

Sentry drone optimal
Sentry drone tracking
Heavy drone mwd speed
Heavy drone tracking
Drone damage
Drone hitpoints
Drone control range

Counting bonuses is usually not an effective way to evaluate a ship, many of our bonuses are actually combinations of bonuses so it rarely makes sense. As the Dominix has proven, Drone tracking and range bonuses are extremely powerful and the combination of this with the rest of the improvements for HACs makes the Ishtar look very scary.

@ccp_rise

W0lf Crendraven
The Tuskers
The Tuskers Co.
#224 - 2013-07-29 16:25:09 UTC
Maximus Andendare wrote:
Gizznitt Malikite wrote:

Why is the diemos' HP/EHP taking such a huge hit?

While the "extra" shields certainly help shield versions, the TWEED version (dual prop AHAC essentially) really focuses on close range brawling. Losing 20% of it's hull (-536 of 2536), and 15% of its armor HP (-290 of 2040) seems like pretty hefty hits for an extra 190 shields.

What is your reasoning for such a brutal reduction?
Obviously because Deimos is vastly overpowered on TQ.


Have you every flown in a proper hac gang on tq.

Atm its sac>>>>>>>>>>deimos>zealot>ishtar>armour vaga>>rest. So yes compared to other hacs the deimos is op.
Marlona Sky
State War Academy
Caldari State
#225 - 2013-07-29 16:25:22 UTC  |  Edited by: Il Feytid
CCP Rise wrote:
Sacrilege

We wanted to get rid of the cap recharge bonus, as it is both kind of dated and strange


Glad you saw the wisdom in not wasting a bonus slot on a useless bonus.

CCP Rise wrote:
Deimos

We did look closely at the MWD cap use bonus and in the end decided that there wasn't any replacement compelling enough to warrant a change.


You have got to be shitting me. X
Anariasis
The Tuskers
The Tuskers Co.
#226 - 2013-07-29 16:26:12 UTC
CCP Rise wrote:
Quote:
Soon or Soon (TM)? Smile



Counting bonuses is usually not an effective way to evaluate a ship, many of our bonuses are actually combinations of bonuses so it rarely makes sense. As the Dominix has proven, Drone tracking and range bonuses are extremely powerful and the combination of this with the rest of the improvement HACs are getting has the Ishtar looking very scary.



Yes! Please fix the Domi! 85km optimal Garde II with tracking that can hit most frigs is TOO POWERFUL!
Kumduh
Sebiestor Tribe
Minmatar Republic
#227 - 2013-07-29 16:28:58 UTC  |  Edited by: Kumduh
I love my Domi's increased optimal range and tracking, and I think it's cool that the Ishtar is getting a similar treatment, but does it really NEED the extra optimal? Why not give it a speed and tracking bonus to ALL drones and just ditch the optimal buff altogether? It is a cruiser with a MWD role bonus, does it really need to be able to track and snipe anything within 85k simply with Guard IIs? It's nice that you're trying to give Heavies a place, but that is a very niche bonus, so why not let lights and mediums share in the fun?

Gallente Cruiser Bonuses:
7.5% bonus to Drone velocity per level
10% bonus to Drone hitpoints and damage per level

Heavy Assault Cruiser Bonuses:
5 km bonus to Drone operation range per level
7.5% bonus to drone tracking speed per level

I would think that +speed and +tracking would help the mobile drones apply damage just as well as +optimal and would also cut back on the power creep that is an optimal range buff to sentries. I'll fully admit, though, that I don't know diddly about the math involved behind how light/medium/heavy drones keep up with and track their target, so maybe making them go really fast would actually hurt them in some way.

Anyways, I appreciate all the work that goes into this.
Phox Jorkarzul
Deep Void Merc Syndicate
#228 - 2013-07-29 16:29:22 UTC
I am sure that someone else said this, but for the Deimos what about losing a 5% Damage for a Rate of Fire boost, Dropping the MWD bonus for a tracking bonus. Would that Overpower it or make it weaker than it is now.

Blasters for life

https://neverpheedthetroll.blogspot.com

Urkhan Law
Black Rebel Rifter Club
The Devil's Tattoo
#229 - 2013-07-29 16:29:32 UTC
I will not fly any of this ships anytime soon, but the Munnin sounds so... meeh.
For what I understood in this thread it is used in a very small niche, I really hope it is bloody AWESOME in that so small niche, otherwise it is just a waste.


Maximus Andendare
Stimulus
Rote Kapelle
#230 - 2013-07-29 16:29:39 UTC
W0lf Crendraven wrote:
Maximus Andendare wrote:
Gizznitt Malikite wrote:

Why is the diemos' HP/EHP taking such a huge hit?

While the "extra" shields certainly help shield versions, the TWEED version (dual prop AHAC essentially) really focuses on close range brawling. Losing 20% of it's hull (-536 of 2536), and 15% of its armor HP (-290 of 2040) seems like pretty hefty hits for an extra 190 shields.

What is your reasoning for such a brutal reduction?
Obviously because Deimos is vastly overpowered on TQ.


Have you every flown in a proper hac gang on tq.

Atm its sac>>>>>>>>>>deimos>zealot>ishtar>armour vaga>>rest. So yes compared to other hacs the deimos is op.
You should train Internet Sarcasm to V, since obviously you missed the ball on that one big time. Also, Zealot is going to be *the* HAC, not the Sac.

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Morwen Lagann
Tyrathlion Interstellar
#231 - 2013-07-29 16:29:47 UTC
I'm pretty happy with the changes in general as listed. I like the 50% MWD bloom reduction bonus, and I also like the other changes that were rolled in for sensor strength, lock range and cap recharge.

As for specific ships:

Sacrilege: Sad to see the Sac lose its cap regen bonus (because it was always hilarious with active-rep Sacs, and even more so with the AARs added to the game), but the range bonus is a good trade imo, especially with the addition of HMLs to the missile damage bonus it has.
Zealot: This ship was already in pretty good shape balance-wise, so I'm cool with the lack of (significant) change here.

Cerberus: I like the addition of another launcher slot, though that utility high that's being used to replace it is pretty useful (we don't talk about Tristans and Cerbs, k). I'm not entirely sold on keeping the kinetic damage bonus, though.
Eagle: I've never actually flown an Eagle, but increased fitting, plus the changes to medium railguns, make this sound like it might be fun to try out sometime.

Deimos: I can't really express how glad I am to see the Deimos keeping its MWD cap penalty reduction bonus (the Thorax losing it as part of the first round of Tiericide made me very sad), though I will miss that utility highslot a bunch. On the other hand, the added midslot will mean that you can have dualprop and both a scram and a web on it if you go blasters, and this makes me very happy, because it was one of the annoying limitations of going dualprop with the Deimos.
Ishtar: Very happy with the changes here. The changed bonuses solidly put it into the droneboat category it belongs in as a Creodron ship, and make it an appetizing alternative to the Navy Vexor. Rolling the drone bay bonus into the base stats was also a very good idea; it was one bonus that always annoyed me with both the Ishkur and Ishtar. And of course, the increase to fitting, especially the CPU, has been needed since the dark ages of EVE. Just go look on omgrawr for further details. Blink

Vagabond: I think the new shield boost bonus makes the Vagabond a much more attractive ship for soloing/small-gang warfare while also not reducing the effectiveness of the current standard Vagabond fit in fleet use. Pretty happy with the changes here.
Muninn: I've never flown a Muninn, so I can't really say much here to these changes.

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

W0lf Crendraven
The Tuskers
The Tuskers Co.
#232 - 2013-07-29 16:31:24 UTC
Maximus Andendare wrote:
W0lf Crendraven wrote:
Maximus Andendare wrote:
Gizznitt Malikite wrote:

Why is the diemos' HP/EHP taking such a huge hit?

While the "extra" shields certainly help shield versions, the TWEED version (dual prop AHAC essentially) really focuses on close range brawling. Losing 20% of it's hull (-536 of 2536), and 15% of its armor HP (-290 of 2040) seems like pretty hefty hits for an extra 190 shields.

What is your reasoning for such a brutal reduction?
Obviously because Deimos is vastly overpowered on TQ.


Have you every flown in a proper hac gang on tq.

Atm its sac>>>>>>>>>>deimos>zealot>ishtar>armour vaga>>rest. So yes compared to other hacs the deimos is op.
You should train Internet Sarcasm to V, since obviously you missed the ball on that one big time. Also, Zealot is going to be *the* HAC, not the Sac.


You completly miss the point, it really is pretty much the second best hac and where hacs are concerned sort of op.
Kesi Raae
Viziam
Amarr Empire
#233 - 2013-07-29 16:31:26 UTC  |  Edited by: Kesi Raae
CCP Rise wrote:

Counting bonuses is usually not an effective way to evaluate a ship, many of our bonuses are actually combinations of bonuses so it rarely makes sense. As the Dominix has proven, Drone tracking and range bonuses are extremely powerful and the combination of this with the rest of the improvements for HACs makes the Ishtar look very scary.


Are the slightly reduced drone bonuses of the Ishtar hinting at a change to the Dominix's bonuses? They seem immensely powerful on TQ, 10% Optimal bonus seems fine for a BS, but the tracking bonus is a bit much and I would like to see it toned down or removed/replaced.

Berserkers from a Dominix with two TC's have the effective tracking (yes, taking in to account signature radius) of a 200mm small Autocannon!
Phox Jorkarzul
Deep Void Merc Syndicate
#234 - 2013-07-29 16:31:29 UTC
Marlona Sky wrote:
CCP Rise wrote:
Deimos

We did look closely at the MWD cap use bonus and in the end decided that there wasn't any replacement compelling enough to warrant a change.


You have got to be shitting me. X


Lol that is what I thought too.

I mean Rate of Fire, tracking, more Dps lots better things.

Blasters for life

https://neverpheedthetroll.blogspot.com

ImaGrapeYou Aldent
Vanille LLC
#235 - 2013-07-29 16:33:03 UTC
How come you made changes to specific drones on the Ishtar? I think you should have a drone MWD bonus instead of the split, and then still have the tracking/optimal range. The Ishtar was better with the last bonus if you ask me, the fitting is a nice change though.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#236 - 2013-07-29 16:34:20 UTC
CCP Rise wrote:
Quote:
Soon or Soon (TM)? Smile


As always with Fozzie and I there is only Soon no Soon tm

If you feel cheated because of the Ishtar "only having three bonuses" you may want to consider that actually it has 7

Sentry drone optimal
Sentry drone tracking
Heavy drone mwd speed
Heavy drone tracking
Drone damage
Drone hitpoints
Drone control range

Counting bonuses is usually not an effective way to evaluate a ship, many of our bonuses are actually combinations of bonuses so it rarely makes sense. As the Dominix has proven, Drone tracking and range bonuses are extremely powerful and the combination of this with the rest of the improvements for HACs makes the Ishtar look very scary.


Yeah for sentry blobbing. Making it better with combat drones will mean it's still good when you guys get around to nerfing drone assignment and omnis, and for when you don't want to commit to dropping stationary drones that you have no hope of recovering.
Viribus
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#237 - 2013-07-29 16:35:04 UTC  |  Edited by: Viribus
Much better changes but I still think the deimos should keep its utility high, if it did it would be an excellent small gang brawler, as the changes are now it's just an inferior zealot with a drone bay. The utility high is also one of the things that differentiated it from the blaster proteus

I particularly love the sensor strength buffs, deth2all falcones
Alsyth
#238 - 2013-07-29 16:36:05 UTC
Overall:

+ capacitor, scanrange very welcome addition


- You just killed Falcon & Rook for med gang warfareEvil, any long range HAC will just **** them in every situation. Recon ECM range is so low they have absolutely no chance. Should they be only used as lame alt of so-called solo pvpers?

- Still much too slow... You boosted ALL faction cruiser to very good speed. These HAC are nowhere near "mobile". They will get caught and scrammed easily, making their MWD bonus irrelevant.

- +1 slot would have been much better imo along with much better fitting for all of them. Assault ship give +2 slots over T1 (+20%, 10->12), while HAC only give +1 slot (14->15, +7%). You could then put ECCM, Sebo, or cap booster/battery depending on what you need.

- still totally unconvinced by this MWD sig bonus except for Vaga. Even though I understand the tracking formula really well. Will help against HML/HAM (poor thing...), Cruise/Torp (OK, this I understand) and BS guns with low tracking only

- HML need a boost, your example showing how HML are as badly affected by sig reduction as BATTLESHIP weapons, when medium guns are virtually not affected should make you realize it.






Sacrilege:
+ overall very nice, and different from Legion.
- give it rapid light missile bonuses, no reason not to. Splitting bonuses like you are doing (Ishtar) is really, really annoying for everyone. Why not giving Deimos only a blaster bonus? Makes no sense....

Zealot:
+ very nice, if a bit OP as anti-support/Recon.

Deimos:
+ welcome slot change
~ Need to test with new rails
- still underwhelming with blasters compared to Proteus who does everything better

Ishtar:
+ finally a real fitting! cap & lockrange welcome, once again
- optimal+tracking on sentries OP

Cerberus:
+ all bonus applying to all missiles, even rapid light launchers? Then it's awesome. If not it's bad.
- still nowhere near fast

Eagle:
+ welcome slot change
~ will depend on new rails, looking further to testing it. Will probably be terribad when compared to Tengu for same role though.

Vagabond:
+ shield bonus interesting
~ prob a bit OP with all the buffs it gets
- stealth speed nerf... petty Rise!

Muninn:
+ lockrange will help a lot
- still really underwhelming, especially knowing that arty dps will stay bad after the change


Tuxedo Catfish
Aliastra
Gallente Federation
#239 - 2013-07-29 16:36:38 UTC
Morwen Lagann wrote:

Deimos: I can't really express how glad I am to see the Deimos keeping its MWD cap penalty reduction bonus (the Thorax losing it as part of the first round of Tiericide made me very sad), though I will miss that utility highslot a bunch.


Would you still be sad if it were simply rolled into the hull?
Viribus
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#240 - 2013-07-29 16:38:12 UTC
Alsyth wrote:
- You just killed Falcon & Rook for med gang warfare


You say this like it's a bad thing