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Player Features and Ideas Discussion

 
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Make all carriers and dreads prone to normal warp disruptors in lowsec.

First post
Author
waferzankko
Deep Core Mining Inc.
Caldari State
#81 - 2013-07-17 17:16:49 UTC
hi guys!!!
Kat Ayclism
Republic Military School
Minmatar Republic
#82 - 2013-07-17 17:17:57 UTC
Hush now, baby, baby, don't you cry. Mama's gonna make all of your nightmares come true. Mama's gonna put all of her fears into you. Mama's gonna keep you right here under her wing. She won't let you fly but she might let you sing!
Violet Winters
I HAVE THE POWER OF GOD AND ANIME ON MY SIDE
Blue Eyes and Exodia Toon Duelist Kingdom Duelers
#83 - 2013-07-17 17:18:02 UTC
hello!

CEO - Anglic Eclipse.

Hy Jack
Ebolaids Anonymous
#84 - 2013-07-17 17:26:36 UTC
Is there a "Tears and Butthurt" forum this could be moved to instead?
Teckos Pech
Hogyoku
Goonswarm Federation
#85 - 2013-07-17 18:23:22 UTC
Alaxen wrote:
I don't think you get EVE.


I think this is a reasonable conclusion....which is odd given the age of the poster.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Makalu Zarya
Rage and Terror
Against ALL Authorities
#86 - 2013-07-17 18:27:24 UTC
wow this thread is pure gold
Istyn
Freight Club
#87 - 2013-07-17 18:31:50 UTC
Grace Ishukone wrote:
I think the current game design is absolutely atrocious. What is worse is that I am not alone in that, and the attrition rate of players out of EVE is appallingly high. That is why EVE Online continues to badly under perform as a commercial product, always being close to greatness, but never quite making it.



Eve has gained subscribers pretty much year on year for 10 years, something nearly every MMO developer is extremely jealous of - considering most are now having to turn to F2P models.

I'm afraid no matter how much you wish it to be the case, the game isn't actually failing because it allows people to kick sand in your face. It's thriving because of it.
Grath Telkin
Amok.
Goonswarm Federation
#88 - 2013-07-17 18:52:42 UTC
This can't be a real thread

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

SweetAshley
State War Academy
Caldari State
#89 - 2013-07-17 19:01:53 UTC
I vote Trolling Thread
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#90 - 2013-07-17 19:09:34 UTC  |  Edited by: Sergeant Acht Scultz
Grace Ishukone wrote:
Title says it all.

Sick of Pandemic Leigon and other nullsec mega-rich alliances cynoing into lowsec, killing every tower on every moon vaguely worth anything, and having 0 effective risk at all. Even with 16 hardneres is takes less than 10 minutes for a PL fleet to kill a large tower from reinforced, meaning that even if someone else wants to jump in to pvp them, the cap fleet has arrived, killed the tower, and left before anyone can actually pvp them.

This is meant to be a game. There is no fun in "no way to kill them" fights.

So one or more of the changes below are needed - which are useful / not?

1. Only 6 capitals, maximum, in space in any lowsec system.
2. Lowsec POS get 500% bonus defence to attacks by capitals.
3. Carriers and Dreads in LOWSEC can be warp jammed by anything.
4. POS guns get upgraded radically so they can actually HURT capitals.
5. Only two ships able to jump to one cyno each minute.
6. Ships jumping into lowsec cannot jump out until their combat timers have ended.


The idea of the above is to actually have well, pvp. Currently the game is whoever has the most isk (i.e. credit card ability) just wins. That's rubbish. Need actual pvp over static objects, not capital blat fleets that have no effective risk.

PvP is meant to be risk vs reward, fun from succeeding and achieving objectives and surviving the risks. It's not happening - much of pvp in EVE is horribly boring, and rightly slammed by players who like more than spreadsheets for their gameplay.





Actually the real issue is POS guns doing lol dmg. A single non siege Dread can easily tank a large pos full of guns/missile batteries with no much trouble, drop a couple dreads and carriers and it's cake party.

The real solution is to make those batteries hit really really hard as they should but give them capital guns tracking and explosion radius, eventually add a siege upgrade so small/medium guns have a huge dps increase but can't hit anything smaller than a 500m sign radius.

Killing the pos shouldn't be the hard work to do, right now it's like every single structure in this game, a matter of numbers and afk shooting until you're told to stop while watching some film.
The real hard work to do should be killing the POS guns and by hard I mean that if you want to take a POS down you should be really motivated and have a strategies to kill pos guns, bring more capitals or even supers to the field, put them at risk and bring more capital/super fights, force them to fight and put those assets at risk.

Right now all you need to be afk safe shooting a pos is as easy as warp your BS fleet at 150 from POS and snipe all modules with 0 risk or Drop a couple Dreads on top of the POS which is stupid, boring and brings nothing constructive or amazing as game play.

removed inappropriate ASCII art signature - CCP Eterne

Doddy
Excidium.
#91 - 2013-07-17 19:45:43 UTC
Dude, dreads and carriers can already be warp jammed by anything ......

There is nothing wrong with how it works currently, other than all the blobbing up. And that is just a sad fact of human nature, can't win on your own, bring friends.

A large pos can easily kill a seiged dread, assuming you have gunners. If you don't its your problem. Its no use against a super blob of course, and i think pos being able to tackle supers would be an extremely good move on ccps part.

It should be something like this:

Want to attack a deathstar (with gunners)? You will lose some dreads unless you have a big enough fleet to incap the guns within a couple of minutes.

Dont wnat to lose some dreads? Bring some supercarriers but the pos can tackle them so there is a risk involved.

To that end the only buffs to pos i would say make sense are -

Warp scrambling batteries can tackle supers.

CPU using pos mods do not offline on reinforcing (so no easy disengagement without incapping the scrams, and a tower coming out of reinforce already has its hardeners on).

The rest of it is just you crying about blobs and has nothing to so with pos.
Whitehound
#92 - 2013-07-17 19:45:48 UTC
Unexpected, but OP has struck gold.

Instead of having created a mediocre discussion on game mechanics did he summon an unexpected high amount of PL trolls out from under their bridges. It is not the kind of success one expects to find in a discussion forum, but nevertheless it is a success.

It can well count as a sign of weaknesses in game mechanics when PL is not getting any good challenges out of the game, but starts trolling the forums, and thereby are making a case for the OP rather than one against him.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Perseus Kallistratos
The Maverick Navy
#93 - 2013-07-17 19:57:18 UTC
Whitehound wrote:
Unexpected, but OP has struck gold.

Instead of having created a mediocre discussion on game mechanics did he summon an unexpected high amount of PL trolls out from under their bridges. It is not the kind of success one expects to find in a discussion forum, but nevertheless it is a success.

It can well count as a sign of weaknesses in game mechanics when PL is not getting any good challenges out of the game, but starts trolling the forums, and thereby are making a case for the OP rather than one against him.


Yeah you got it. When one moves to the forums its because they have moved to a higher plane of existence within EVE itself.
Whitehound
#94 - 2013-07-17 20:09:51 UTC
Perseus Kallistratos wrote:
Yeah you got it. When one moves to the forums its because they have moved to a higher plane of existence within EVE itself.

Your comment itself reads disconnected. Who do you mean by "one" and who are "they"?

And why are so many PL members not simply ignoring the topic when they are not interested to discuss it, but are trying to kill it by trolling? I thought the thread was not much alive to begin with, but you guys certainly have given it a new life.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Istyn
Freight Club
#95 - 2013-07-17 20:11:12 UTC
Sergeant Acht Scultz wrote:
[


Actually the real issue is POS guns doing lol dmg. A single non siege Dread can easily tank a large pos full of guns/missile batteries with no much trouble, drop a couple dreads and carriers and it's cake party.


That's why neut batteries exist.
suid0
Pandemic Horde Inc.
Pandemic Horde
#96 - 2013-07-17 20:22:18 UTC
Grace Ishukone wrote:
suid0 wrote:
Grace Ishukone wrote:

Darkfall : Unholy Wars is more of a hardcore PvP game than EVE Online is now.


Posting to confirm I got trolled.... I watched the Darkfall trailer and saw loads of fairies and stuff, plus a distinct lack of spaceships.

It looks ****... enjoy your fairies


Don't watch old Darkfall 1.0 videos and mistake them for Darkfall : Unholy Wars (they remade the game entirely).


apologies, the video was titled 'Darkfall Unholy Wars Trailer' on a site with a banner saying 'DarkFall -Unholy Wars-'

I guess my googlefu failed me and I clearly looked at a trailer for some other crappy game with the same name.

the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones  - Commander Ted

Grath Telkin
Amok.
Goonswarm Federation
#97 - 2013-07-17 20:28:03 UTC
Whitehound wrote:

And why are so many PL members not simply ignoring the topic when they are not interested to discuss it, but are trying to kill it by trolling? .


We're not trying to kill it by trolling, we're laughing because the OP is an idiot, theres a much longer chat log with this guy that we have internally, he's mad somebody shot his tower so he made a thread, truely this is ground breaking news and somebody should have started t thread about this long ago.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Widowscar
Caldari Provisions
Caldari State
#98 - 2013-07-17 20:33:00 UTC
posting to check monthly kills.

Oh wait.
Dracvlad
Taishi Combine
Astral Alliance
#99 - 2013-07-17 21:00:31 UTC
Whitehound, I saw what you did there... Big smile

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Violet Winters
I HAVE THE POWER OF GOD AND ANIME ON MY SIDE
Blue Eyes and Exodia Toon Duelist Kingdom Duelers
#100 - 2013-07-17 21:03:18 UTC
Doddy wrote:
Warp scrambling batteries can tackle supers.


This guy..... I like this guy.

CEO - Anglic Eclipse.