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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
Saulea
Doomheim
#61 - 2013-04-08 15:58:51 UTC
OMFG, the dominix changes + armageddon changes kills the domi.. ****!
It's pushed into a ****** sniper role when it already has a good shield ganker role.. or bait or rail pve etc.. now it's ****.. I can't imagine people realy useing sentry snipers in favor of guns.. the sentry dmg application is delayed by 4 seconds after you "engage" them.. and it's not like the domi can tank like a carrier or rattlesnake.. guns are instant the domi can't compete in that market..
If they wanted a sniper role for gallente they should have put hyperion in that role as it sucks at the moment anyway..
But no.. they somehow managed to not change the bonuses of the shittiest ship gallente has and at the same time ruin the most versetile one they have... WTF!? shittiest change i've seen so far.

goodbye domi :(
HyperZerg
Aliastra
Gallente Federation
#62 - 2013-04-08 15:58:54 UTC
Explain me the Megatron-changes.

If I would shoot 1 per second. With a 50% RoF Bonus I do 1.5 per sec or 2.0 per sec?
What would a 100% RoF Bonus I would do 2 per sec or INFINITED per sec ?

Btw, why nerfed to Dominix to oblivion ?
Sinigr Shadowsong
Aliastra
Gallente Federation
#63 - 2013-04-08 16:00:45 UTC
Hyperion will be used even rarer that it's now.
Active armor repair bonus is just outdated and kind of "lazy" design. "Amarr passive, Gallente Active and that's it". Most players dislike this approach yet you continue to push it.

I doubt anyone would ever prefer active tank bonus to armor resistance bonus. It won't fit for solo PvP, it won't fit for fleet battles, it won't be used for PvE. Also Hyperion is too tight on fitting compared to other combat BS.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#64 - 2013-04-08 16:01:13 UTC
The Dominix could seriously use that drone MWD bonus we've seen on the Algos, to be honest.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Prometheus Exenthal
Aliastra
Gallente Federation
#65 - 2013-04-08 16:01:42 UTC  |  Edited by: Prometheus Exenthal
clarity:
https://forums.eveonline.com/default.aspx?g=posts&m=2857869#post2857869

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Amantus
Drexciyan Sea Unit
SPACE DETROIT
#66 - 2013-04-08 16:02:03 UTC
in this thread: a bunch of nerds who hate and fear change
Dez Affinity
Caldari Provisions
Caldari State
#67 - 2013-04-08 16:05:40 UTC
Amantus wrote:
in this thread: a bunch of nerds who hate and fear change


because all change is good
CCP Rise
C C P
C C P Alliance
#68 - 2013-04-08 16:06:04 UTC
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.

@ccp_rise

Michael Turate
Federal Navy Academy
Gallente Federation
#69 - 2013-04-08 16:06:44 UTC
Not that keen. Mega should be left alone and taking a low slot off it is ill judged. I quite like the Domi as a sentry boat but you've killed the best bit about the domi, the fact that it was the swiss army knife of battleships, you never knew WHICH Domi you'd be facing and that was probably it's biggest strength. Put it in and box and it will be countered and obsoleted.
luredivino
Infinite Point
Pandemic Horde
#70 - 2013-04-08 16:09:32 UTC
Amantus wrote:
in this thread: a bunch of nerds who hate and fear change


No. I use a shield tank dominix to run missions, and this change is a significant nerf. The change nerfs the dps of the ship by 25% and gives a bonus that doesn't make up for it.
Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#71 - 2013-04-08 16:10:47 UTC
ummm, dual, rep tank on hybe does not work w/o 2x cap injectors... Unless you reduce the cap consumption of large armor reppers these changes are a significant nerf... What should have been done is the loss of a turret and high slot and the addition of a low slot. The damage bonus should then be changed to a ROF bonus and the graphical orientation of the turrets on the hype should be moved to different spots on the hull so 7 Turrets looks "symmetrical"...


The changes to the mega are reasonable... However I did not really see anything wrong with the ship in the first place. The lack of it's use in fleets has far more to do with the inability of BS to mitigate damage on the large scale (large sig, t1 resistances) and far less to do with it being immobile. The mega has been a staple of small scale close range pvp for years... Again I see no reason to change this.


Dominix? WTF are you thinking kill2. You have simply gutted the ship... The removal of the Hybrid bonus has pigeonholed the ship heavily... Before these changes it could gank with the best of them, or be used as a RR/Nuet Cheese Ball. These changes essentially remove the ability for this ship to gank at the potential it use it. In conclusion, Deleted these stupid changes to the ship and leave it alone, it's been working fine for years.


In conclusion? Step away from the Gallente BS, and move to a Balance project that ACTUALLY needs some attention. Oh you know, like Command Ships and t3s or something? ******* Christ....
CCP Rise
C C P
C C P Alliance
#72 - 2013-04-08 16:11:07 UTC  |  Edited by: CCP Rise
I think its interesting how a lot of people feel the hyperion NEEDS 5 mids to be able to run an active tank - and at the same time a lot of people seem to think the megathron NEEDS its 7 lows back. And along with this, why do you need 5 mids to fit 2 cap injectors? I can see some solo pilots having a more difficult time staying cap stable while running enough tackle, but this is a common problem for battleships and it seems weird that the Hyperion would be exempt.

As far as the dominix and its old unpredictability, I expect that to be completely preserved. It won't be capable of the highest damage numbers of any battleship now, but it can still fit blasters across the top and run mag stabs along with drone damage amps and heavy drones.

@ccp_rise

Omnathious Deninard
University of Caille
Gallente Federation
#73 - 2013-04-08 16:11:57 UTC
CCP Rise wrote:
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.

The Dominix needs a role bonus of +100% increase to Drone Control Range, it seriously lacks control range for most sentries even without the use of Omnidirectional Tacking Units.

If you don't follow the rules, neither will I.

MisterNick
The Sagan Clan
#74 - 2013-04-08 16:12:17 UTC
How could you be so cruel to the potatoboat? Sad

Taking away a huge chunk of possible DPS from a ship that was great already. Not impressed.

The Hyp and Mega changes seem fine though.

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

Burseg Sardaukar
Free State Project
#75 - 2013-04-08 16:13:03 UTC
CCP Rise wrote:

Exciting roles for every ship and every race -
One of our main goals during this balance pass is to see that each battleship has a lot to offer, and that each race has access to all of Eve's environments. Formerly, the battleship line had strange overlaps and gaps which left certain races excluded from certain styles of play and other races with more than one option for a certain role. This new distribution should hopefully provide new options and excitement for players of all races.


To continue hating on the Dominix changes, I selected this quote in particular.

You are directly removing the Dominix's current role as a blaster boat. (which it was still second-tier to the Megathron)
You are indirectly removing the Dominix's current role as a neut boat. (which it was still second-tier to the Bhaalgorn, and other non-bonused hulls with more hi's, Rokh, Phoon, etc.)
You are giving a different ship (Armageddon) the same exact drone damage bonus, the intended role it is supposed to primarily fill, so it's not even particularly special anymore.

I get that you want it to be a "combat" ship with more tank, less speed, and less damage projection, and I'm fine with the mass increase, and the HP is always nice, but you are basically killing this ship for anyone that isn't looking for a mini-slowcat fleet.

Can't wait to dual box my Dust toon and EVE toon on the same machine!

Roime
Mea Culpa.
Shadow Cartel
#76 - 2013-04-08 16:14:33 UTC
These suggested changes would destroy all Gallente battleships.

Hype - it requires two cap boosters and a tracking comp, if the armor reppers are left in their dire state. Alternatively you could just buff the rep bonus to 10%, so triple repping wouldn't be the only option.

Mega - why would anyone shield tank an armor battleship? Speed is irrelevant when you fly battleships (that are not Machs). Currently Mega can fit a proper armor tank and even a damage mod.

Domi - there is absolutely no need to change the bonuses. Simple EHP and fitting buff is all the ship needs. Please focus instead on fixing the drone interface, mechanics and AI as stated in "Back to the balancing future" devblog.

.

Pertuabo Enkidgan
Center for Advanced Studies
Gallente Federation
#77 - 2013-04-08 16:16:13 UTC
But, how will I triple repair with a Hyperion now? I don't think it's very feasible on 1 Capacitor booster....Sad
fukier
Gallente Federation
#78 - 2013-04-08 16:16:41 UTC
CCP Rise wrote:
I think its interesting how a lot of people feel the hyperion NEEDS 5 mids to be able to run an active tank - and at the same time a lot of people seem to think the megathron NEEDS its 7 lows back. And along with this, why do you need 5 mids to fit 2 cap injectors? I can see some solo pilots having a more difficult time staying cap stable while running enough tackle, but this is a common problem for battleships and it seems weird that the Hyperion would be exempt.

As far as the dominix and its old unpredictability, I expect that to be completely preserved. It won't be capable of the highest damage numbers of any battleship now, but it can still fit blasters across the top and run mag stabs along with drone damage amps and heavy drones.


why fit blasters when auto's are better?


At the end of the game both the pawn and the Queen go in the same box.
fukier
Gallente Federation
#79 - 2013-04-08 16:17:54 UTC
Pertuabo Enkidgan wrote:
But, how will I triple repair with a Hyperion now? I don't think it's very feasible on 1 Capacitor booster....Sad



fingers crossed the rep bonus will include a reduction in cap consumption...

so it would be 7.5% increase in rep amount and reduction in cap consumption per level...
At the end of the game both the pawn and the Queen go in the same box.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#80 - 2013-04-08 16:18:46 UTC  |  Edited by: Wacktopia
DOMINIX

CCP Rise wrote:
With the Dominix we've abandoned the split weapon bonus (hybrids and drones) and moved it to a fully dedicated drone ship by adding a drone optimal and tracking bonus. We hope that this new bonus will provide a very strong Gallente fleet option in the Dominix, via sentry drones.


Interesting direction, however, this bonus is designed mainly for sentries. Meaning that the benefit to non-sentry Dominix users has effectively been reduced.

Also...

What do snipe ships generally do? Fight aligned.
What can sentry ships not do? Move without losing drones.

Gotta solve that problem before the Domi can really be called a "fleet sentry ship".

Quote:
I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones – no timeframe on them as of yet, but its something we have in mind.


If these mentioned sentry changes are to make sentries stationary until you recall them and then they can move to get back to the ship then; Yes! :)

MEGATHRON
Appart from Baltec, who's probably doing backflips over this change, the Mega changes are going to leave the ship less of an armor doctrine fleet option than ever.

Not saying I hate this change, just that now the Hype will probably take the place of the Mega in fleets but with a wasted bonus. Sad

HYPERION
Yeah sounds great, people been asking this for years. Loss of a mid is sad but adding a low without hitting the mids would make it lol-powerful.

The only downside I can see from this is that now the hype will replace the Mega but with a wasted bonus for armor fleets and the Mega will now be the shield-gank-boat for Gallente instead of the Hype.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com