These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

How to get your stuff to [xxx]

Author
Hilde IX
Brave Newbies Inc.
Brave Collective
#1 - 2013-03-14 22:23:26 UTC
Hello,

im fairly new to the game and I was asking me how do you move your ships, ammo, etc. to specific locations. I was planning to stay for a few weeks in a quiet low/0.0 space to test out exploration and ratting. I heard about cynosural fields, and until a few minutes ago I thought I could transport any ship to a cyno field. But apparently only capitals and some exceptions can jump with a cyno. So, how should I get my stuff to locations which are 30+ jumps deep into null?

I tried the black frog calculater, but 150m for 320m³? Hum...
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2013-03-14 22:38:47 UTC
Hilde IX wrote:
Hello,

im fairly new to the game and I was asking me how do you move your ships, ammo, etc. to specific locations. I was planning to stay for a few weeks in a quiet low/0.0 space to test out exploration and ratting. I heard about cynosural fields, and until a few minutes ago I thought I could transport any ship to a cyno field. But apparently only capitals and some exceptions can jump with a cyno. So, how should I get my stuff to locations which are 30+ jumps deep into null?

I tried the black frog calculater, but 150m for 320m³? Hum...



Only 2 options to get stuff from A to B:


1.) You move it yourself.

2.) You let someone else move it for you and pay for it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Andres Talas
The Industrial Supremacy
The Rejected.
#3 - 2013-03-14 23:33:36 UTC
Hilde IX wrote:
Hello,

im fairly new to the game and I was asking me how do you move your ships, ammo, etc. to specific locations. I was planning to stay for a few weeks in a quiet low/0.0 space to test out exploration and ratting. I heard about cynosural fields, and until a few minutes ago I thought I could transport any ship to a cyno field. But apparently only capitals and some exceptions can jump with a cyno. So, how should I get my stuff to locations which are 30+ jumps deep into null?

I tried the black frog calculater, but 150m for 320m³? Hum...


Black Frog need to jump a ~6bn jump freighter into *by definition* dangerous space, and it uses a full load of fuel whether its moving 150 m3 or 80 000 m3.

If you can use a cloak, I'd be equipping a frigate with a cloak and a MWD and scouting out the route, and then thinking about running a cloak-equipped cargo frigate through.

Note that most entry systems to 0.0 are regularly camped, with warp disruption bubbles that warp core stabilisers dont help with.
Kahega Amielden
Rifterlings
#4 - 2013-03-14 23:40:47 UTC  |  Edited by: Kahega Amielden
Hilde IX wrote:
Hello,

im fairly new to the game and I was asking me how do you move your ships, ammo, etc. to specific locations. I was planning to stay for a few weeks in a quiet low/0.0 space to test out exploration and ratting. I heard about cynosural fields, and until a few minutes ago I thought I could transport any ship to a cyno field. But apparently only capitals and some exceptions can jump with a cyno. So, how should I get my stuff to locations which are 30+ jumps deep into null?

I tried the black frog calculater, but 150m for 320m³? Hum...



Jumping tons of **** into the ass end of the universe full of people who would love a 12b ISK killmail is, in fact, not cheap.

Find a quiet lowsec system a few jumps from nearby hisec. If you need to move stuff around hisec, use Red Frog which will only cost you a few mil.
Lost Greybeard
Drunken Yordles
#5 - 2013-03-14 23:55:03 UTC
While actually doing things in 0.0 is basically My Little Jump Clone: Friendship is Magic, getting there in the first place without an alliance membership might be kinda rough on a new player. The REASON it's ultra-safe easy-mode is that it's really simple for entrenched territorial interests to nuke interlopers into oblivion.
Orlacc
#6 - 2013-03-15 01:43:54 UTC
Sell what you don't need to take.

"Measure Twice, Cut Once."

Friggz
Caldari Provisions
Caldari State
#7 - 2013-03-15 05:19:23 UTC  |  Edited by: Friggz
Hilde IX wrote:
Hello,

im fairly new to the game and I was asking me how do you move your ships, ammo, etc. to specific locations. I was planning to stay for a few weeks in a quiet low/0.0 space to test out exploration and ratting. I heard about cynosural fields, and until a few minutes ago I thought I could transport any ship to a cyno field. But apparently only capitals and some exceptions can jump with a cyno. So, how should I get my stuff to locations which are 30+ jumps deep into null?

I tried the black frog calculater, but 150m for 320m³? Hum...


Black Frog is really only for extremely large volumes, it's not really going to cover what you want to do.

Is this a rhetoical question, like you are just curious about null logistics or are you dead set on going 30 jumps out? If it's the former, Null logistics are done mostly via jump freighters, which can just cyno fields and have massive cargoholds. Those are not cheap however and a lone pilot is not likely to have one.

Now if you want to know for your own use, I'm really hesitant to say this because the fact that you want to get out of high-sec is good. Very good. That said...

If you don't know how you are going to get your stuff 30 jumps out into null, then my advice is -don't- move your stuff 30 jumps out into null. Going into 0.0 with no support or backup is not a fun time. Most everyone in 0.0 is part of a corporation that provides support for getting their stuff out and back, defending space, and providing intel.

I think going deep into 0.0 is a bit more than you want to chew off right now. I'm not even sure how many NPC stations are that far out. My advice is move your stuff for a system near the border of a chain of dead end low sec systems and do some low sec exploration there first. Wormhole exploration is also an option, the C1 and C2s aren't much harder than the stuff you'll find in null and the advantage is you still base out of high-sec so if you decide it's not for you, you aren't trapped 30 jumps deep.

If you really must, though... you have 3 options really.


1. Don't live in null, just raid it. If you are exploring, an all in one explorer fit like this might be something to work toward. If you are ratting, a Stealth Bomber is a fairly easy ship to get into and can rat fairly effectively while also have the advantage of being fairly cheap and hard to catch. If you are going to be coming in and out of low-sec a lot you want something fast and sneaky. Of course I'm bias because bombers are my favorite ship, but still.

You can also use wormholes to find back doors in and out of null. This tends to be safer than traveling manually but it takes longer unless you are lucky.

2. Don't go 30 jumps out, live in NPC null instead. The local alliance in Providence is NRDS which means they won't kill you on sight. Unfortunately, everyone else will and its a hot spot for pvp. Fly cheap stuff you can afford to lose and be prepared to die a lot. The plus side is you'll learn a lot about life in null. Once you know how not to die then you can start planning explorations into deeper space. It won't be easy but if you survive you'll be hardened enough to take anything EvE can throw at you.

3. Join a corp with 0.0 access. Deep space in a large alliances backyard is fairly safe as far as null goes. Not only do you get help moving your stuff out, but as a newbie you have support of veterans to show you the ropes. Just be sure, and I can't stress this enough, that you do your research into what corp you want to join. If you are going to trust over your assets to stranger you better look into the history of the corp to make sure it's legit. For example, if a Goonswarm recruiter offers to let you join for a fee, you might want to pass on that one.
Katran Luftschreck
Royal Ammatar Engineering Corps
#8 - 2013-03-15 06:32:52 UTC
Best advice? Leave it behind. Put it all in a shipping crate or something and anchor it near a jump clone in hisec. Buy new crap once you get to null.

Why? Because someday you'll get your butt shot off (it's null, it happens) and you'll need to take a break to recuperate your wallet. And hey, looky there, you just happen to have everything you need to do so already sitting in a nice safe hisec lockbox next to a jump clone!

Just a micro scale version of what every nullbear alliance does on the macro scale anyway, so don't feel bad about it. Blink

http://youtu.be/t0q2F8NsYQ0

J'Poll
School of Applied Knowledge
Caldari State
#9 - 2013-03-15 08:52:55 UTC
Where dobyou plan to live in nullsec.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Malcanis
Vanishing Point.
The Initiative.
#10 - 2013-03-15 09:18:15 UTC
Katran Luftschreck wrote:
Best advice? Leave it behind. Put it all in a shipping crate or something and anchor it near a jump clone in hisec. Buy new crap once you get to null.

Why? Because someday you'll get your butt shot off (it's null, it happens) and you'll need to take a break to recuperate your wallet. And hey, looky there, you just happen to have everything you need to do so already sitting in a nice safe hisec lockbox next to a jump clone!

Just a micro scale version of what every nullbear alliance does on the macro scale anyway, so don't feel bad about it. Blink


This is good advice.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tialano Utrigas
Running with Dogs
OnlyFleets.
#11 - 2013-03-15 09:54:12 UTC
Just a couple of quick points.

Make sure you check and double check where it is you're going. If you're target area is alliance owned sov space then you will not be able to dock or anything and probably get killed rather quickly.

NPC nullsec has usually a lot of dockable stations and the markets there are usually quite well seeded, although at a higher price. NPC nullsec can be quite a busy place during peak times so stay on your toes. Everyone there will be doing their best to scan you down and kill you. As well as the locals who are often rather seasoned players you will have to be alert for roaming gangs. With the big blue donut around sov space, NPC null is often the place the coalitions take their minions to feed.

I would second the above advice. Take nothing and start afresh. You dont want to lose all your belonging in one swoop.

I would also recommend starting in low sec to ease you into it but that advice still stands.
Chal0ner
Hideaway Hunters
The Hideaway.
#12 - 2013-03-15 12:09:04 UTC
Just mentioning what no one else did.
Apart from jump freitghters, most alliances and coalitions have jump bridges at strategically suitable spots from empire space to their home space. So what looks like 30 odd jumps into deadly territory is in fact "only" 15 or so. Some are lucky to have a base system next to high sec (like HED-GP) but such systems are usually "perma camped" someone.

If you are dead set on getting into null there are a few "quiet" entry points around usually from deep low sec instead. Convo me in-game and I'll provide you with one that usually empty-ish (it's been most times I've gone through there).
Aelia Alfirin
Imperial Shipment
Amarr Empire
#13 - 2013-03-15 12:22:28 UTC
It's doable if you moving ships around.

What do I do, when I want a station container and they are sold a few stations away? How do I transport a 20k m3 'parcel'?
Is there a ship capable of moving such a cargo in one piece?
Elena Thiesant
The Scope
Gallente Federation
#14 - 2013-03-15 12:49:24 UTC  |  Edited by: Elena Thiesant
Most of the higher-tier T1 industrials are able to move 20k m3 when rigged and fitted for cargo. Eg the Bestower (Amarr) with T2 cargo expanders and T1 cargo rigs reaches 21k m3 cargo with a char with Amarr Industrial at 3.

Orcas and freighters have much larger cargo spaces.

You can always buy it, put it into a public courier contract and hope someone's bored, or buy a BPC and make it yourself whereever you want it.

Personally I've stopped using station containers except at my 'permanent' base. Freight containers are smaller when packaged and easier to move around.
Takseen
Federal Defense Union
Gallente Federation
#15 - 2013-03-15 20:11:58 UTC
Only 320m3?

Stick it in a frigate and fly it out there yourself.
Hilde IX
Brave Newbies Inc.
Brave Collective
#16 - 2013-03-16 20:29:41 UTC  |  Edited by: Hilde IX
Thanks for all your help so far.

Friggz wrote:




You can also use wormholes to find back doors in and out of null. This tends to be safer than traveling manually but it takes longer unless you are lucky.

2. Don't go 30 jumps out, live in NPC null instead. The local alliance in Providence is NRDS which means they won't kill you on sight. Unfortunately, everyone else will and its a hot spot for pvp. Fly cheap stuff you can afford to lose and be prepared to die a lot. The plus side is you'll learn a lot about life in null. Once you know how not to die then you can start planning explorations into deeper space. It won't be easy but if you survive you'll be hardened enough to take anything EvE can throw at you.


I was looking for a rather quiet null NPC system, and I ended up in Stain near a station. Stain is NPC null as far as I know? And thats like 30+ jumps away. What other NPC regions you can suggest to get started?

If I go in sneaky and fast.... what about resupply? I dont want to get into null to kill 30 rats and have to go back to empire to resupply f.e. ammo.

About wormholes.... I dont know anything about wormholes. Since someone suggested to live in WH space.... no stations right? I dont think that will make stuff easier for me.
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2013-03-16 21:30:46 UTC
Hilde IX wrote:
Thanks for all your help so far.

Friggz wrote:




You can also use wormholes to find back doors in and out of null. This tends to be safer than traveling manually but it takes longer unless you are lucky.

2. Don't go 30 jumps out, live in NPC null instead. The local alliance in Providence is NRDS which means they won't kill you on sight. Unfortunately, everyone else will and its a hot spot for pvp. Fly cheap stuff you can afford to lose and be prepared to die a lot. The plus side is you'll learn a lot about life in null. Once you know how not to die then you can start planning explorations into deeper space. It won't be easy but if you survive you'll be hardened enough to take anything EvE can throw at you.


I was looking for a rather quiet null NPC system, and I ended up in Stain near a station. Stain is NPC null as far as I know? And thats like 30+ jumps away. What other NPC regions you can suggest to get started?

If I go in sneaky and fast.... what about resupply? I dont want to get into null to kill 30 rats and have to go back to empire to resupply f.e. ammo.

About wormholes.... I dont know anything about wormholes. Since someone suggested to live in WH space.... no stations right? I dont think that will make stuff easier for me.


Wait...stain quiet?

Resupply, get to know the locals...or ask Black Frog for movement.

Living in null comes with prices (risk vs reward wall of text left out).
One of the risks: You have to deal a market that is usually not as good as in Empire.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Friggz
Caldari Provisions
Caldari State
#18 - 2013-03-19 06:25:18 UTC  |  Edited by: Friggz
Quote:
If I go in sneaky and fast.... what about resupply? I dont want to get into null to kill 30 rats and have to go back to empire to resupply f.e. ammo.


You want to get a can nest set up. t1 industrials are less than a million isk, and giant secure containers will run you about 250k. Yes, you may die and get ganked but you lose almost nothing and all you need is 1 successful trip and you have 3900m3 storage. That'll hold a lot of ammo. Wait until the way is quiet ferry in a bunch of ammo and you should be fine. If you go the wormhole route this is even simpler.

This is a bit of work though, and probably not needed if you are just going a few jumps into 0.0 each time. It's really only if you want to stay an extended period in deep null or a wormhole.

Another option is to give with a ship that doesn't use ammo. Drones can be blown up but never need ammo, so with some micromanagement they work well. Laser ships never need ammo, so they are nice too. Yet another option if you are in NPC space is to just buy ammo locally.

Whatever you fly make sure it's cheap, you will lose it eventually, the trick is just to make it pay for itself many times over before it happens.
Hilde IX
Brave Newbies Inc.
Brave Collective
#19 - 2013-03-19 21:55:51 UTC  |  Edited by: Hilde IX
So I am in a rather quiet low sec (0.1-0.3) area the last 2 days, and within those last two days I found 3 Radar sites. The rest of the stuff I scanned down were Gravimetric, Ladar, tons of Wormholes, and some DED stuff which would kill me, or the usual complexes you find with the onboard scanner which arent worth it apparently.

I wonder if this low rate of sites is normal, 3 Radars in a timespan of 2 days isnt that much eh? Should I look out for another region? How do I know which Systems suck at complexes and which not?
J'Poll
School of Applied Knowledge
Caldari State
#20 - 2013-03-19 22:25:49 UTC
Hilde IX wrote:
So I am in a rather quiet low sec (0.1-0.3) area the last 2 days, and within those last two days I found 3 Radar sites. The rest of the stuff I scanned down were Gravimetric, Ladar, tons of Wormholes, and some DED stuff which would kill me, or the usual complexes you find with the onboard scanner which arent worth it apparently.

I wonder if this low rate of sites is normal, 3 Radars in a timespan of 2 days isnt that much eh? Should I look out for another region? How do I know which Systems suck at complexes and which not?


Exploration sites are distributed randomly....so there is no good or bad system, it's a dice roll, you are either lucky and roll 6 or unlucky and roll 1.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

12Next page