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The Tuskers -- Why? Lowsec Piracy - Most Active Corporation Ingame! [RECRUITMENT - CLOSED]

Suleiman Shouaa
The Tuskers
The Tuskers Co.
#1 - 2011-09-06 15:45:20 UTC  |  Edited by: Suleiman Shouaa
Some useful links:


Detailed information:

The Tuskers, a lowsec pirate corporation, are currently recruiting. Check out our recruitment post on our forums for detailed information. Peruse our killboard to see what kind of action we get. Then join THE TUSKERS PUBLIC CHANNEL to get an idea how active we are during your playtimes.

But all of this begs the questions, “Why join the Tuskers over some other lowsec pirate corp? What makes the Tuskers different? What sets them apart?” Now don’t get me wrong; there are other fine pirate corporations in New Eden, and to be honest many of you will be happier with one of those other corps.

Finding a “keeper” corp in EVE-Online means finding a corp that matches your requirements as broadly as possible. Some of the factors that make the Tuskers Tuskers are just what some of you are trying to avoid, while many of the factors are shared with other corps; but I believe this list as a whole uniquely describes the Tuskers:

  • Our focus is and always will be lowsec piracy. Pilots join our corp to be lowsec pirates; they won’t wake up one morning to find the leadership has gotten bored with that and is steering the corp in some new direction. Tuskers, including directors, who lose interest in lowsec piracy leave the corp rather than reshaping it. (Focusing on lowsec piracy does not mean we do lowsec piracy exclusively; we enjoy periodic forays into wormhole space, highsec suicide ganking, nullsec roams, etc.)

  • It is highly unlikely that the Tuskers will ever be an elite corp of uber pilots; we’ve too few skillpoints, we’re too focused on piracy, and too willing to swallow bait. Nevertheless, we can do the best with who we are, and that we strive for—learning from our mistakes, sharing knowledge with one another, and paying attention. We may never be the best—but we aim for a reputation of excellence.

  • Tusker pilots are competent on a level we consider minimal but which accomplished combat pilots in better-known corporations don’t always measure up to: Just to get into our corp, a pilot must have at least five solo kills under his belt, including at least two where the ship he killed was supposedly superior to his own. Some lowbie pilots go out and meet this requirement in their first week, while some nullsec warriors with thousands of fleet kills have turned away when confronted with this requirement.

  • Tuskers like small gang roaming best. Some Tusker pilots prefer to solo, occasionally we’ll camp gates, and we’re not above the odd blob—but the action we most enjoy is small gang PVP where our tactics and wits most come into play.

  • We don’t see ourselves as griefers. While we have no scruples when it comes to blasting ships, popping capsules, and extracting ransoms, we try not to be mean about it. We’ll offer up a polite “gf” no matter how lame your fit or no matter how large your blob. Tuskers don’t scam and don’t talk smack.

  • Tuskers keep their word. If you pay us the ransom as agreed, we’ll let you go as agreed. If we say we’ll fight you 1v1 (which is against our policy), you can be sure our backup won’t jump in to gank you. And though in our efforts to kill you we may try to deceive you through our actions or through misleading statements, we won’t actually lie. If we say you’ll be safe from us ganging up with us, you will be.

  • In spite of our no-griefing, no-scamming, no-smacking, no-lying policies, we make no claims for “honor.” We’re not really sure what that means in the context of New Eden. We do what we do and are what we are; some consider us honorable, others consider us lowlife scum. So be it.

  • In addition to the ad hoc Tusker gangs that go roaming every day, we have prescheduled corp ops. This allows Tuskers to plan some of their game play for times when there is sure to be some action, and to prepare for those sessions in terms of ships, modules, and location.

  • Beyond the recognition Tuskers may already gain through killboards, employment histories, and blogs (i.e. combat stats and skillpoints), the Tuskers awards decorations for actions that truly benefit the corporation: meaningful participation in campaigns, fleet command, providing logistical support, etc.

  • Because we love combat so much, we have a “no blues” policy. We will not enter any alliance, though we do provide “protection services” and will set corps blue for a fee. If you want to be our friend and fly with us regularly, then for crying out loud join our corp.

  • We all have working microphones and speakers or headsets and we all agree to use them and Mumble (other comms depending)

  • Tuskers post all their kills and all their losses, even killmails resulting purely from NPC action if another pilot nevertheless shows up on the killmail.

  • Only active pilots may be in the corporation. Tuskers who haven’t logged in for a while come back to the game to find they’re members of an NPC corp. Our membership is not inflated. However, since real life comes first, Tuskers who explain a temporary absence are afforded some grace.

  • [*]Tuskers must be self-sufficient, whether this means buying GTC’s for conversion into ISK, industrial alts, or sticking to cheaper ships. We don’t want our mates hitting us up for handouts. This is one reason we like ransoms so much.
    Suleiman Shouaa
    The Tuskers
    The Tuskers Co.
    #2 - 2011-09-06 15:50:07 UTC  |  Edited by: Suleiman Shouaa
    • A big reason for joining any corp is for the enhanced enjoyment of the game that comes with the camaraderie of like-minded fellows. During the background check that’s part of our recruitment process, we do what we can to screen out pilots that won’t stick around to grow these kinds of relationships or who show evidence of undermining the foundation of such a family. Examples include buying ISK with real money, lying to us, and having a history of corp thievery.

    • This is a corp for “mains,” so “alts” are not accepted unless the “main” is also a member. Tuskers should be Tuskers at heart, without higher loyalties to some other body in New Eden.

    • So-called “real life” comes before internet spaceships. Attendance is not mandatory at our ops. We want Tuskers to join our ops and fly together in gangs because it’s fun and profitable, not as an onerous duty or second job.

    • The Tuskers is a mature, family-friendly corporation. More than a few of us are middle-aged. Many of us have spouses and children. Even those of us who are not personally offended by vulgar talk don’t want the conversation coming through our speakers or popping up in chat to offend any families who may be within view or within earshot.

    • Interestingly, The Tuskers seems to have attracted more than our fair share of bloggers (for what that's worth).

    A few quotes from ex-Tuskers and people we've ran across:

    Shiodome wrote:
    Just adding a bit in my own words...

    1. Lots of people say 'no blues' but Tuskers is one of the few places i've been where this is legit. Hauling alts are blue, that's it. We go and fly with other pirates occasionaly, when shared intel on a juicy target makes co-operation worthwhile, but 90% of the time even the guys we team up with are red and an hour later we'll be back to shooting each other.

    2. It's a 'family friendly' place, this seems to put some people off. It basically means Tuskers is a place not plagued by teen retards yelling '******' at each other all day. We still troll the **** out of each other, take the **** and generally arse about, just without the 4chan vibe.

    3. We're active as hell, and live in a crazily busy area of low sec. I still can't get over the constant stream of varied targets in every direction within 10 jumps of home. Whoever says low-sec is dead is probably living in Aridia or some other desolate last saloon turd trough.

    regards, Me.

    whispous wrote:
    The Tuskers are the absolute pro-est small ship roaming pirate corp

    BuRniZZ wrote:
    Every time I run into the tuskers they both act and fly very professionaly. Good fights whenever I go near their turf.

    spm1138 wrote:
    Tuskers are a class act (the exact opposite of lazy and lame) and I would surely rejoin if it wasn't for all the manlove I got for my current corp.

    If you're considering going pie you should seriously consider them.

    Lady Spank wrote:
    I ? Tuskers. Chill people to chat to, or to pew pew. I like visiting Hevrice and the surrounding area for this reason.

    I'd bet flying with them would be awesome fun too.

    Waylan Yutani wrote:
    I have had tons of fun with these guys, they never dissapoint and some of the very best solopilots comes from this corp!

    fly dangerously, gl tskrs

    Sgt Hunny wrote:
    Tuskers are cool.

    BOOLER wrote:
    Although not my cup of tea PvP wise have recommended these guys in the past to people less suitable to ourselves, and they're more than capable at what they do. GL guys

    A few fights we've had:

    8 Tuskers fighting 32 Dark-Rising, backed up by multiple Carriers on their home station with shield Battlecruisers under sentries -

    10 Tuskers, 50 Militia. We jumped into them but they didn't go for us so we started separating them at multiple celestials. -

    8 Tuskers (+1 Ex-Tusker) against a 37 man neutral gang with 5 Blackbirds and a Kitsune. We fought over two systems so the Battle Report is kinda iffy. -
    Cpt Fina
    Caldari State
    #3 - 2011-09-06 19:19:29 UTC
    New to the corp. Love every living soul in it. (Suileiman is dead inside tho)
    Etuura Zellis
    Scarlet Corsairs
    #4 - 2011-09-06 19:54:02 UTC
    Hey look, theres no dust on these forums yet.Big smile

    Oh ya, apply today, and take on the role of the dreaded No Heart smashing the hopes and dreams of Carebears everywhere.
    Man Barthelme
    The Red Rovers
    #5 - 2011-09-07 14:53:46 UTC
    #6 - 2011-09-07 20:34:23 UTC


    NZAU Alliance
    #7 - 2011-09-07 21:53:15 UTC
    I approve this message/ service

    Go the mighty Tuskers and you frig flying awesomeness!!!!
    Grog Drinker
    Republic University
    Minmatar Republic
    #8 - 2011-09-08 01:53:58 UTC
    Join The Tuskers and start ransoming freighters today!
    Cpt Fina
    Caldari State
    #9 - 2011-09-08 03:17:07 UTC
    I like pie
    Cable Udan
    Mea Culpa.
    Shadow Cartel
    #10 - 2011-09-08 11:42:33 UTC
    Belt PvP; Best PvP!

    Join the Tuskers today for more pie than you can handle!
    Cpt Fina
    Caldari State
    #11 - 2011-09-08 23:10:03 UTC
    Don't forget about the stationgames m8...

    edit: Shocked
    Jude Lloyd
    Native Freshfood
    Minmatar Republic
    #12 - 2011-09-08 23:47:00 UTC
    +1. Good corp, good frigate pilots.

    Hope you guys make a showing at the next Frigfry Friday o/

    I'm back!

    Sebiestor Tribe
    Minmatar Republic
    #13 - 2011-09-10 13:17:26 UTC
    Tuskers cause sec status loss, euphoria, high blood pressure, fast pulse and anti-carebear behaviour.

    Negative effects: none.
    Cpt Fina
    Caldari State
    #14 - 2011-09-10 19:26:46 UTC
    Tuskers gave me a rash on my private parts Ugh
    Man Barthelme
    The Red Rovers
    #15 - 2011-09-11 12:31:08 UTC
    waiting for?
    Robert Mason
    Templis CALSF
    #16 - 2011-09-12 14:45:23 UTC  |  Edited by: Robert Mason
    While flying through the space lanes today my gravitational capacitor i was probing a Juicy mission runner at the time this was quite unfortunate.

    However i felt it was just another BUMP in the Tusker road..

    Come Walk The Road With Us
    Cable Udan
    Mea Culpa.
    Shadow Cartel
    #17 - 2011-09-12 16:23:35 UTC
    Blue flash in space
    A captured egg
    Cpt Fina
    Caldari State
    #18 - 2011-09-13 19:03:09 UTC
    Federal Navy Academy
    Gallente Federation
    #19 - 2011-09-15 02:20:33 UTC
    Friendly bump for some chill fellow pirates Cool
    Michael Harari
    Genos Occidere
    #20 - 2011-09-15 02:29:19 UTC
    Ive flown with Suleiman several times in molden heath, and every time we destroyed much larger fleets.

    The first time I flew with him, the Hatchery just had two carriers dropped on our bc gang. As we got up a fleet to kill them, support for the carriers came trickling in. A maelstrom appeared, Suleiman showd up (apparently he had been hunting our fleet), burned at it, then the maelstrom was dead.
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