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Define "casual player"

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#41 - 2013-01-05 09:42:52 UTC
Nicolo da'Vicenza wrote:
the "casual player", for the purpose of these sort of talks is someone who:

- not really interested in game community
- not really interested in overall health of the game
- not really interested in anything involving deferred gratification
- not really interested in understanding the nuances and finer knowledge of the game


- I play 1 hour a week.
- I am interested in overall health of the game, focusing on its markets
- Gratification: I have bought on Nov the stuff making me money on May 2013 and on July 2013 I'll buy the stuff making me money on Nov 2013.
- I am quite interested in understanding the nuances and finer knowledge of the game.

What's that?
Alice Klein
#42 - 2013-01-05 09:50:25 UTC
it's pretty simple, when it comes to Steam and other websites, the term "casual" tends to cater to the style of Facebook gaming or Xbox Live Arcade gaming... games that take 5-15 minutes of play time. Other sites like pogo.com and king.com etc

When it comes to World of Warcraft, the casual gamer would log on for 30 minutes doing 1 dungeon or 1 battleground and go back to his regular life. A hardcore gamer would be part of a raiding guild.

There is no casual gaming in eve unless you log in 30 min to chat or do 1-2 missions. Other than that I can't really think of anything else.

Doddy
Excidium.
#43 - 2013-01-05 10:05:15 UTC
Nicolo da'Vicenza wrote:
the "casual player", for the purpose of these sort of talks is someone who:

- not really interested in game community
- not really interested in overall health of the game
- not really interested in anything involving deferred gratification
- not really interested in understanding the nuances and finer knowledge of the game


This is in fact rubbish. Especially the deferred gratification part which is fully in opposite land, a casual player will take far longer to reach their goals in eve than a hardcore player.
Your Royal Highness
Doomheim
#44 - 2013-01-05 14:42:37 UTC
Some Rando wrote:
I keep seeing that definition thrown around:

"EVE should cater to casual players"
"I'm more of a casual player"
"EVE doesn't appeal to casual players"

Is this some code-phrase for carebear? I consider myself a casual player, maybe getting two or three hours of play in roughly three days a week and, while I do my share of bearing, I also enjoy some small gang and solo PvP.

I'd hate to think that actual casual players of EVE get lumped into the same category as 23.5/7 AFK ice mining carebears who don't PvP.


If you were a casual player, you wouldn't even bother asking this question... Blink

It's not what you do in-game, it is a mindset. Maybe I'll log in today, maybe I won't. If I do, I'll potter around doing something that may or may not hold my interest for a while. Maybe mine for a bit, or reboot PI, or run a mission for a change.

Casual players don't worry if their skill queue runs out. If it misses a few days, who cares? It is still there when you next log in.

Many vets become casual players who are over-familiar with the game but haven't bothered to cancel their subs yet.

We are not amused...

Dave Stark
#45 - 2013-01-05 15:07:07 UTC  |  Edited by: Dave Stark
Doddy wrote:
a casual player will take far longer to reach their goals in eve than a hardcore player.


that's pretty much why they need instant gratification. if it takes them too long to feel any kind of gratification do you really think they'll stick around?

it is, on the other hand, a reason why the real time skill queue is so nice. if they don't get much time to play they hear the "skill completed thing" on a higher proportion of their log ins than a "hardcore" player.
Inxentas Ultramar
Ultramar Independent Contracting
#46 - 2013-01-05 16:48:06 UTC
I'd define myself as casual in a sense thet there are probably a crapton of people more hardcore then me. I'd define myself as hardcore for, well... playing a hardcore MMORPG among hundreds of casual ones. I'll keep it at that before I confuse myself again over playing a hardcore game pretty casually, but I don't consider a casual player to be the same as a carebear. Carebearing can get extreme if you ask me. I'd say carebearing is more of an abstract attitude towards the sandbox, wheres casual play is more of a time and sanity restraint.
Inxentas Ultramar
Ultramar Independent Contracting
#47 - 2013-01-05 16:52:12 UTC
Doddy wrote:
Nicolo da'Vicenza wrote:
the "casual player", for the purpose of these sort of talks is someone who:

- not really interested in game community
- not really interested in overall health of the game
- not really interested in anything involving deferred gratification
- not really interested in understanding the nuances and finer knowledge of the game


This is in fact rubbish. Especially the deferred gratification part which is fully in opposite land, a casual player will take far longer to reach their goals in eve than a hardcore player.


I think this is actually quite spot on. I consider myself casual in the sense that I don't give a damn if we achieve X now, tomorrow, next week or next month. I leave freaking out over efficiency to the hardcore spreadsheet maker or KM collector Big smile. So yeah, casual doesn't need to mean not really interested but rather slower to develop these points, or taking a more relaxed stance on things.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#48 - 2013-01-05 17:01:49 UTC  |  Edited by: Solstice Project
IT
DOESN'T
MATTER
how we define them
AS LONG AS
WE KILL THEM
AND GET RID OF THEM !
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#49 - 2013-01-05 17:10:48 UTC
Portia Venetia wrote:
In the context of EVE, I think "casual" is best defined by two factors: First, the number of characters/accounts a player puts online at once, and second; the amount of contiguous time they can play.

I consider myself very casual, probably bordering on something most people would call super-casual. Just one account to work with, and on weekdays I login perhaps 10-30 minutes a day (usually to engage in market activity). On weekends, I can manage a bit more contiguous time (2 to 3 hours on one day), so I can do other things, but even that is constrained by time. Activities in EVE consume time like few other games, and the level of planning required means I can plan and execute one activity and then it's done.

High-sec mining is the fastest activity to execute, IMO; I can walk into or out of that in minutes. PvP is usually the slowest; putting a ship together, getting into the empty JC, then tripping over to low-sec and looking for fights. I could walk face-first into a gate camp and speed things up, but that still wouldn't save the time of putting a ship together (the same applies to high-sec ganking). The next slowest would be missions (again, in high-sec). They seem to drag on forever.

No matter what I select though, it's usually just one thing for the session and then I'm out of time.

I'd actually love to know the opposite answer to this question; how much time do the "hardcore" players pour into this game. I can't imagine being online for something like 8 hours straight, but I'm sure there's people that do.






How much isk can you do in your session? -then compare it to guys talking about 100M/h and figure some are really insane.
At some point the game doesn't fit that much for casuals and it becomes worst at each income form nerf, only hope it's not nerf at the point if you want to play you'll have to buy plexon, which hardcore players are asking and seems CCP is on the same track these two last expansions.

removed inappropriate ASCII art signature - CCP Eterne

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#50 - 2013-01-05 17:15:36 UTC
Solstice Project wrote:
IT
DOESN'T
MATTER
how we define them
AS LONG AS
WE KILL THEM
AND GET RID OF THEM !



I'm sure you'd be happy shooting your alts or someone else alts like little boys playing with plumb soldiers.
As casual I'm interested to know if CCP wants my money or not, if they don't it's not a problem, someone else will.

removed inappropriate ASCII art signature - CCP Eterne

Cannibal Kane
Viziam
Amarr Empire
#51 - 2013-01-05 17:32:38 UTC  |  Edited by: Cannibal Kane
Sergeant Acht Scultz wrote:
Portia Venetia wrote:
In the context of EVE, I think "casual" is best defined by two factors: First, the number of characters/accounts a player puts online at once, and second; the amount of contiguous time they can play.

I consider myself very casual, probably bordering on something most people would call super-casual. Just one account to work with, and on weekdays I login perhaps 10-30 minutes a day (usually to engage in market activity). On weekends, I can manage a bit more contiguous time (2 to 3 hours on one day), so I can do other things, but even that is constrained by time. Activities in EVE consume time like few other games, and the level of planning required means I can plan and execute one activity and then it's done.

High-sec mining is the fastest activity to execute, IMO; I can walk into or out of that in minutes. PvP is usually the slowest; putting a ship together, getting into the empty JC, then tripping over to low-sec and looking for fights. I could walk face-first into a gate camp and speed things up, but that still wouldn't save the time of putting a ship together (the same applies to high-sec ganking). The next slowest would be missions (again, in high-sec). They seem to drag on forever.

No matter what I select though, it's usually just one thing for the session and then I'm out of time.

I'd actually love to know the opposite answer to this question; how much time do the "hardcore" players pour into this game. I can't imagine being online for something like 8 hours straight, but I'm sure there's people that do.






How much isk can you do in your session? -then compare it to guys talking about 100M/h and figure some are really insane.
At some point the game doesn't fit that much for casuals and it becomes worst at each income form nerf, only hope it's not nerf at the point if you want to play you'll have to buy plexon, which hardcore players are asking and seems CCP is on the same track these two last expansions.


I am a casual player... If you go on time spend on EVE.

I do maybe a few hours a week but to my targets I appear online 24/7 since I keep my client running.

I made 1.6 billion isk this week. And that took me 30 minutes of talking to 3 people.

People need to stop this crap info they pull out of their arses. Casual/harcore does not really apply so much to EVE.

"Kane is the End Boss of Highsec." -Psychotic Monk

CCP Eterne
C C P
C C P Alliance
#52 - 2013-01-05 20:39:36 UTC
I have removed some personal attacks from this thread.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

TharOkha
0asis Group
#53 - 2013-01-05 20:55:36 UTC  |  Edited by: TharOkha
Some Rando wrote:

Carebear is an excellent word that adequately describes the "leave me alone to play my game" mentality of certain players who can't reconcile the fact that they're playing in a PvP environment.

Maybe you should reconcile the fact that PvP doesnt mean low/null "pew-pew" only.
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