These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Retribution 1.0 Feedback

First post
Author
I Love Boobies
All Hail Boobies
#1501 - 2012-12-12 13:59:47 UTC
I Love Boobies wrote:
I will give any Dev 1 million isk if they respond in this thread!



Yay, CCP Explorer gets 1 million ISK! Kidding aside, thank you for addressing the full room aggro on missions. Really appreciate it. Big smile
Robertina Bering
Doomheim
#1502 - 2012-12-12 14:01:45 UTC  |  Edited by: Robertina Bering
CCP Explorer wrote:
I'm 41 years old. I've been involved with computers and software since...


Oh, that's nice! :)
CCP Explorer warped into level 4 forum thread and SUDDENLY got full thread aggro :)
What an irony :)

I bet he does like it, just because it "works as intended" :)
Rommiee
Mercury Inc.
#1503 - 2012-12-12 14:02:01 UTC  |  Edited by: Rommiee
Warde Guildencrantz wrote:
Hakaru Ishiwara wrote:
Rommiee wrote:
*snip*
CCP have not changed as promised in their previous apology, they still barrel on ahead with ill-thought out changes that are fundamentally flawed. Usually, these changes do not address the parts of the game that are genuinely broken, they seem to be the brainchild of some bright spark at CCP who comes up with an idea that seems cool, and it is going to be introduced whatever happens.

So CCP should not be surprised when people like myself really cannot be bothered spending time testing this stuff, only for their feedback to be totally ignored, if it doesn’t fall in line with this new cool idea.
I completely understand your point.

I let a couple of my accounts go dormant for a quarter while CCP sorted out the inventory mess and have only re-activated one of those accounts since.

I love the potential of EVE and I love the people with whom I play. CCP's quality of service and design leaves much to be desired, though.


"inventory mess" is your inability to understand the current setup, not the inferiority of the setup in comparison to the last one

(you can even make the current setup just like the old setup if you really want to.)


LOL, priceless !

I cannot be bothered to list all the various scenarios where the new system has reduced functionality over the old, to someone who clearly has no clue.

If you really want to learn something, check out the test server feedback thread, its a long one so you will have to sit up and concentrate.
Sven Viko VIkolander
In space we are briefly free
#1504 - 2012-12-12 14:03:24 UTC
I agree with many of the previous posts: the new targeting UI is simply harder to read than the old one, for all the simple reasons posted above. The ideal solution would be to have a way to customize it, or even just a toggle in the options for square or round--would either of these options be a coding nightmare? The more you let players customize the less devs have to remodel every few years.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#1505 - 2012-12-12 14:05:06 UTC
About tracking camera in PVP...

No need to zoom in. Just turn the camera towards target. Player can manually adjust the zoom to any direction if they please.

Also would be nice to have key which is not toggle. Like key which u press down and hold there while clicking target from overview/brackets. Tracking would continue as long the key is down and stop when u release the key. It could also work to preselected target exactly same way to please those who use shortcut keys with that method.

Current tracking camera toggling is more of an pve "option" and not really suitable for fast paced pvp where you mainly use tracking camera to turn your view towards some target/celestial or to briefly follow some target. You need a way to activate tracking fast and precisely and not something what leaves you wondering is it on or off.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Wigster Atild
Enderas's Holdings Corporation
#1506 - 2012-12-12 14:05:16 UTC
Robertina Bering wrote:
CCP Explorer wrote:
I'm 41 years old. I've been involved with computers and software since...


Oh, that's nice! :)
CCP Explorer warped into level 4 forum thread and SUDDENLY got full thread aggro :)
What an irony :)

I bet he does like it, just because it "works as intended" :)


LMFAO... +1
AvidSensei
Amok.
Goonswarm Federation
#1507 - 2012-12-12 14:11:55 UTC
Amarrendra Niminen wrote:
AvidSensei wrote:
So salvage drones don't salvage unless the wrecks are yours. The way I read it is they are supposed to salvage everything that is white or blue to you just not yellows.
Any chance this will be fixed?


the info on the drone said that the drone's respect Wreck ownership
so should you and i would ask ccp to give us kill rights on salvage ninja's
as the drone description say's it not your's to take Oops



There should be an option to auto salvage corp or fleet wrecks and blue wrecks. I often rat with my main and use a noctis with my alt. This means that my Alt's salvage drones are now just a crappy form of an additional savager. They make the salvaging operation more complex instead of easier.
Crosi Wesdo
War and Order
#1508 - 2012-12-12 14:27:51 UTC
Sooooo, ive been using mouse button 4 to key up on teamspeak for years. Now you have made that button into a navigation button for the inventory?

Well, that makes talking and dicking around in hangers a pita!

Thank god i can expect an option to turn off this 'awesome' feature, OH WAIT YOU NEVER GIVE ANY OPTIONS FOR ANYTHING JUST SHOE HORN EVERYTHING IN REGARDLESS OF THE THOUSANDS OF PEOPLE THAT WERE QUITE HAPPY BEFORE lol.

Please make mouse button navigation optional. Eve is becoming more and more like a bad version of file explorer each patch.
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1509 - 2012-12-12 14:39:23 UTC  |  Edited by: Karsa Egivand
Jules Deathbringer wrote:
CCP Explorer wrote:
Hardwick Johnson wrote:
CCP Punkturis wrote:
you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times)
You have been replying, and been replying far more than any other GM/Dev has seen fit to.

To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised.

Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise.

As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move.
Wow... Sad "Threats"? I simply explained why the jukebox had been removed and linked a relevant devblog. I then expanded on that reply, mentioned a few tools and asked "(...) is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?" to try and understand what the benefit of those tools compared to other things is. No threats, just questions. Chill, my space bro. Smile



con·de·scend·ing

/ˌkändəˈsendiNG/

Adjective

1.Acting in a way that betrays a feeling of patronizing superiority.
2.(of an action) Demonstrating such an attitude.



"chill my space bro" wtf is this, are you like 17 years old and freshly dropped out of high school? or maybe your married to the boss's daughter and feel you have certain privledges?

so no one works during the weekend in iceland?? i guess that means the rest of the world better just chill until you can be bothered to show up on monday?

a prime example of why ccp fails.



Sorry, but you are the childish douchebag here.

Notice the smiliey after the "bro"? It obviously wasn't a serious comment. Also he is right, he never threatened anybody. The rest of your comments... are even more strange and out of place.

And yes, most places you don't work on weekends unless there are some special reasons to do so. You know, familiy and life and all.
Sister Lumi
Doomheim
#1510 - 2012-12-12 14:41:07 UTC
Wigster Atild wrote:

Maybe if you start reading from post #753 instead of just a few pages back you will see i have in fact give a legitemate feedback/argument ... and until either my pet is give a real answer or CCP public explain how the bounty office could possibly be used for anything but exploiting non PVP players and legitimise disruptive behaviour...I'm sure any number of my corp will gladly 'clear the bounty' when the issue is finally given its due attention lol


I read your bad posts and you still don't give any arguments why placing a bounty on someone is in any way "exploiting players" or "legitimizing disruptive behaviour".

Wigster Atild
Enderas's Holdings Corporation
#1511 - 2012-12-12 14:46:54 UTC  |  Edited by: Wigster Atild
Sister Lumi wrote:
Wigster Atild wrote:

Maybe if you start reading from post #753 instead of just a few pages back you will see i have in fact give a legitemate feedback/argument ... and until either my pet is give a real answer or CCP public explain how the bounty office could possibly be used for anything but exploiting non PVP players and legitimise disruptive behaviour...I'm sure any number of my corp will gladly 'clear the bounty' when the issue is finally given its due attention lol


I read your bad posts and you still don't give any arguments why placing a bounty on someone is in any way "exploiting players" or "legitimizing disruptive behaviour".



Good job the posts are aimed towards CCP not trollers... attacking my 'bad posts' is hardly constructive.

What constructive posts have you written? or your only reply's based on criticizing someone else's point of view?
Korinne
The Partisan Brigade
#1512 - 2012-12-12 15:38:17 UTC
Rommiee wrote:
Korinne wrote:


I've tested it with 3 races now. With the exception of the Onieros (maybe, that's being generous), there is no justification to use the T2 logis. Sure they rep a bit more, about 30% give or take, but they also require an extra lvl 5 skill, an extra 100mil+ isk, have about the same tank, and about 5km extra range. Sorry, but that's just not worth the difference.


Well, for small fleets using cheap ships your are probably right, they are not worth the extra isk.

However, a 30% increase across 30-40 logi’s provides a lot of extra rep, which could certainly save a Battleship fleet in a large engagement. Most of the Logi pilots that fly them regularly already have the required level 5 skills, and the price of the ship is at least partly met by most of the large Alliances.

So, in certain circumstances the T1 logis are fine, but to say that there is no justification for ever using T2 is just not right.


If you're in a fleet with 40 logi's, I doubt isk is even a factor for you.
Korinne
The Partisan Brigade
#1513 - 2012-12-12 15:44:00 UTC
CCP Explorer wrote:
Iq Cadaen wrote:
CCP Explorer wrote:
Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools.

As a developer you should feel bad for even suggesting this.
One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made.


How hard is it to really pay attention to the wants of players and subscribers who have been with you since the beginning? Would it helped if you started implimenting hitboxes and ingame feedback or would that be just as equally ignored?
Korinne
The Partisan Brigade
#1514 - 2012-12-12 15:46:19 UTC
CCP Explorer wrote:
Cygnet Lythanea wrote:
Well, let me pose this reply to your question: as most players do not use eve's audio at all (seriously, there have been a staggering number of 'eve has audio?' jokes at this point, you guys should take a hint) why are you punishing those of us that do by taking away our control of it?
82% of EVE players play with sound on and has increased from 80% since the release of Retribution.


I'm going to guess that 80% of your 80% consists of random macro/market/rp/spy/scout alts.
CCP Explorer
C C P
C C P Alliance
#1515 - 2012-12-12 16:04:12 UTC
Robertina Bering wrote:
CCP Explorer wrote:
I'm 41 years old. I've been involved with computers and software since...


Oh, that's nice! :)
CCP Explorer warped into level 4 forum thread and SUDDENLY got full thread aggro :)
What an irony :)

I bet he does like it, just because it "works as intended" :)
Not to worry, I have a very solid buffer tank.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#1516 - 2012-12-12 16:08:42 UTC
Korinne wrote:
CCP Explorer wrote:
Iq Cadaen wrote:
CCP Explorer wrote:
Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools.

As a developer you should feel bad for even suggesting this.
One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made.


How hard is it to really pay attention to the wants of players and subscribers who have been with you since the beginning? Would it helped if you started implimenting hitboxes and ingame feedback or would that be just as equally ignored?
Interesting that you should ask. We spend a lot of our time here on the forums and on Twitter talking with players, and in addition it so happens that the CSM is here in Reykjavík today for 3 days of back-to-back meeting discussing what you, the players, want. Want to know what's happening in those meetings? Watch #csmsummit on Twitter.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Rose Hips
Zero Dot Zero
#1517 - 2012-12-12 16:13:04 UTC
To: CCP Explorer


As a SW Dev myself I understand depreciating code. However, the notepad with its ability to autolink resources in EVE is invaluable for industrialists, weapons manufacturers, and pos operations.

It's more than a notepad, it is a HUD in some respects.

This is a feature that needs to remain, however the code can be revamped.

This EVE, has PVP that is not just about pew pew, but also in market orders and industrial fronts. Please bear this in mind regarding the notepad.

Forum signature removed by Empress Jamyl as instructed by the Jove

Bow down before the one you serve; you're going to get what you deserve

Max Singularity is the way, the light, the Harbinger of Faith and true hope for New Eden!

Sister Lumi
Doomheim
#1518 - 2012-12-12 16:19:02 UTC
Notepad and calculator are hardly industrial/trader only tools, I use them in pvp-related activities as well (scanning, wh collapsing, loot sharing, intel etc etc)

Would be a huge loss in usability to not have them.

CCP Explorer
C C P
C C P Alliance
#1519 - 2012-12-12 16:21:28 UTC
Sister Lumi wrote:
Notepad and calculator are hardly industrial/trader only tools, I use them in pvp-related activities as well (scanning, wh collapsing, loot sharing, intel etc etc)

Would be a huge loss in usability to not have them.
Rose Hips wrote:
To: CCP Explorer

As a SW Dev myself I understand depreciating code. However, the notepad with its ability to autolink resources in EVE is invaluable for industrialists, weapons manufacturers, and pos operations.

It's more than a notepad, it is a HUD in some respects.

This is a feature that needs to remain, however the code can be revamped.

This EVE, has PVP that is not just about pew pew, but also in market orders and industrial fronts. Please bear this in mind regarding the notepad.
And I never said we were going to remove them, I only asked how you would prioritize work on those features compared to what other things we could be doing.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Little Dragon Khamez
Guardians of the Underworld
#1520 - 2012-12-12 16:23:22 UTC
Alexander Renoir wrote:
I have a problem with the pathetic try to explain this new Bounty-crap-mechanic. Have a look at the features page for Retribution. New Profession.. BOUNTY HUNTER! What a sh!it!
Following CCP's logic means that every ganker is now a bounty hunter if he kills someone with a lol-bounty on his head. He is no ganker anymore.. he is a real respective Bounty Hunter. Roll
Furthermore I never did wrong things in EVE which causes CONCORD. As long as the bounty pool is run by CONCORD (in other words - the police) I demand to be excluded from beeing able to have a bounty!
Reintroduce the restriction with secstate -1 to be able to have a bounty. But I think such a restriction will cause many other problems with the new bounty system and CCP is not able to solve them.
Oh.. I nearly forgot.. my missions are no fun anymore. Trash the new NPC-Mission-AI which was developed for Sleeper and group tactics!
New sounds are ludicrous.


Good point on the bounty system, so is there anything stopping me putting a bounty on the head of a miner in high sec and then ganking him to avoid concord etc. Just wondering.

Dumbing down of Eve Online will result in it's destruction...