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EVE Online: Retribution 1.0 Feedback

First post
Author
Untouchable Heart
Science and Trade Institute
Caldari State
#1461 - 2012-12-12 09:07:23 UTC
Cygnet Lythanea wrote:
Ribikoka wrote:

First you need to fly and realize the real things there.


I might say the same, but with better grammar.



Maybe better grammar, but you claim no real knowledge of Eve.
Sister Lumi
Doomheim
#1462 - 2012-12-12 10:04:50 UTC
Silath Slyver Silverpine wrote:

  • Log in to update skill queue, see patch 1.0.4 has been released.
  • Look at patch notes. No mention of full room mission argo bug fixes.
  • Double check by warping into mission to make sure. Still broken.
  • "Meh."
  • Update skill queue, log out.




How boring your EVE career must have been so far:

  • Log in
  • Accept mission
  • Warp to mission. Still boring.
  • "Meh."
  • Update skill queue, log out.

  • raskonalkov
    Tie Fighters Inc
    #1463 - 2012-12-12 10:29:38 UTC
    ^
    You forgot crack joke with mission agent.

    Flee ninja salvager on appearance.
    Iq Cadaen
    Ministry of War
    Amarr Empire
    #1464 - 2012-12-12 10:32:22 UTC
    CCP Explorer wrote:
    Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.

    We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools.
    As a developer you should feel bad for even suggesting this.
    Narzis
    Sons of Bendeguz
    Phoenix Cartel.
    #1465 - 2012-12-12 10:40:24 UTC  |  Edited by: Narzis
    Retribution 1.0.5

    "NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon."

    Great. Already I have lost a Paladin because of that glitch. Writing a petition is a waste of time or would be worth to try?

    How I look like when I win a fight? https://dl.dropbox.com/u/32571986/out-2.gif

    Stormchyld
    Trinity's Passing
    #1466 - 2012-12-12 11:13:07 UTC
    Cygnet Lythanea wrote:
    Hardwick Johnson wrote:

    5) All the "get a buddy" comments. Sometimes we come to a game for the solitude and "tranquility" it provides, a means to get away from forced personal interaction while still doing something fun. (Another space game forced this on it's players about 2 years ago. it was a HUGE disaster that destroyed the player base and killed the game. Be careful forcing everyone to into the social mold.) I don't like getting on TS at 3am after a 10hr shift.... Please don't tell me I have to if I want to play this game, because that's ********.



    The really funny part is it barely matters. If you and your buddy are in the wrong boats, you're still just as ******. A pal of mine in a missile tengu and me in my Ishtar struggled to complete a lvl 4 with fittings that were nothing but deadspace and T2.

    This is despite our godly sp and long time experiance from being 2004 characters.


    I think it's time to start gathering people up and go blast the statue in Jita.

    Seriously, I could have designed a better expansion than this. The new destroyers are very nice, and the mining frig is useful, but everything else is horrible.



    +1 This ^^
    Aphelion Thunderclap
    Caldari Provisions
    Caldari State
    #1467 - 2012-12-12 11:20:16 UTC
    PLEASE FIX its driving me Crazy ......Released on Tuesday, December 11, 2012



    Fixes

    Crimewatch & Kill rights

    In some cases it was possible that missile/defence batteries could cause extremely long NPC crimewatch timers; this is not longer possible........Does this Sentence make sense to you?.....its supposed to say ...this is no longer possible...
    I Love Boobies
    All Hail Boobies
    #1468 - 2012-12-12 11:36:24 UTC
    Narzis wrote:
    Retribution 1.0.5

    "NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon."

    Great. Already I have lost a Paladin because of that glitch. Writing a petition is a waste of time or would be worth to try?



    Hopefully it is actually fixed. That was my main issue with Retribution. Was almost impossible to do missions with full room aggro, even in a passive Rattlesnake. Never really minded the NPC AI going after my drones because it usually happened a lot anyway pre-retribution.
    Jules Deathbringer
    Redemption or Retribution
    #1469 - 2012-12-12 11:42:38 UTC
    CCP Explorer wrote:
    Korinne wrote:
    CCP Explorer wrote:
    It's time and effort spent that might be better spent on something else.
    Like what, and who gets to decide that? Obviously enough people think it's a good use of time or you wouldn't have had to say anything regarding it in the first place. So I would assert that it WOULDN'T be best spent elsewhere. Where else are you going to spend it exactly? At the end of the day, it doesn't matter how much stuff you add or make look different if earlier stuff is still broken. I don't car how pretty the paintjob on your motorcycle is if the damned thing doesn't run.

    Edited for grammar.
    At the end of the day it's the Senior Producer who decides on the development roadmap. There is of course a lot of input from various sources.


    yet again another lame assed excuse from the dev team

    your paid to do the work, but you dont do the work because its too much/hard?

    props for the new ships really is about time new stuff was added instead of old stuff nerfed.

    but at the end of the day new patch and 100 more bugs in the game coding
    -items not appearing in inventory until you re log
    -skill ques broken if u jump clone into a heavily populated system
    - ships undocking with damage shown when they arnt damages which is persistant until u redock or re log
    -etc etc

    so tired of hearing ccp passing the buck saying its too much work or someone else is to blame for this crappy problem...

    i rem hearing a few months ago ccp released they have over 500,000 subscribers... maybe they feel they can alienate a bunch of us with continued excuses? but of the 500k subscribers how may are actualy paying thier subscriptions?

    i have quit eve a few times already... keep coming back when new patches/content is introduced only to become frustrated at the same old situation.. "it's too much work" "we hurried the release" "we know the unified inventory isnt popular but were doing it anyway"

    stop fixing crap that aint broke and spend more time actaully looking at what is broke.
    Wigster Atild
    Enderas's Holdings Corporation
    #1470 - 2012-12-12 11:45:43 UTC  |  Edited by: Wigster Atild
    Alexander Renoir wrote:
    I have a problem with the pathetic try to explain this new Bounty-crap-mechanic. Have a look at the features page for Retribution. New Profession.. BOUNTY HUNTER! What a sh!it!
    Following CCP's logic means that every ganker is now a bounty hunter if he kills someone with a lol-bounty on his head. He is no ganker anymore.. he is a real respective Bounty Hunter. Roll
    Furthermore I never did wrong things in EVE which causes CONCORD. As long as the bounty pool is run by CONCORD (in other words - the police) I demand to be excluded from beeing able to have a bounty!
    Reintroduce the restriction with secstate -1 to be able to have a bounty. But I think such a restriction will cause many other problems with the new bounty system and CCP is not able to solve them.
    Oh.. I nearly forgot.. my missions are no fun anymore. Trash the new NPC-Mission-AI which was developed for Sleeper and group tactics!
    New sounds are ludicrous.


    Its easier to just legitimise disruptive behaviour than it is to actually protect paying customers from disruptive players... Its clear the actions of some players - gankers, trollers and flamers - are prohibited by the games Terms and CCP would need to double its staff to actually enforce those Terms... the bounty office is now covered with in-game rules which legitimise ganking, flaming and trolling and therefore no longer breach Terms because the actions are covered by 'role-playing in game rules' which circumvent the Terms..

    Unfortunately most of the player base (who are vocal in forums) are in favour of this move and with this whole retribution patch being geared towards nurfing isk production.
    This is IMHO aimed directly at players who just want to play in peace and have little or no interest in constant PVP.

    Be careful what you say now in chat and on the forum as Dev alts are throwing up bounties on players who trash talk their - lack of equality - patch... im upto 86 mill at last look... probably find its grown over night though...

    Not one productive CCP post since friday...
    The last dev post was Monday morning to zing players moaning over the weekend that they have had no reply's in days..
    REMEMBER.. For most of those posting at the weekend, did so because it was the first time logging in and seeing the way eve has been butchered.. huge update full of (known)bugs.... clearly there was no need to put on an 'out of office hours' team to assist its paying customers during the the busiest part of the week..
    Its now lunchtime Wednesday still no reply's.... what's the excuse this time? downed tools for Christmas break???


    Edit:
    Hahah Make that 176 million isk bounty now... am i hitting nerves?? some players have more isk than brains...
    Cygnet Lythanea
    World Welfare Works Association
    #1471 - 2012-12-12 12:23:49 UTC  |  Edited by: Cygnet Lythanea
    Untouchable Heart wrote:

    Maybe better grammar, but you claim no real knowledge of Eve.


    No, I claimed it. I simply did not prove it to your satisfaction, apparently. But if you doubt my statements, you can always go watch lvl 4's being done in assault frigates on youtube.
    Sister Lumi
    Doomheim
    #1472 - 2012-12-12 12:24:50 UTC
    Wigster,

    if you stopped your inane whining for a while and tried to express your concerns in a concise and constructive manner and actually explain what is broken about the bounty system, maybe you could get an answer.

    Oh and easy on the tinfoil there, mate.

    For all you PVE-lovers:

    Patch notes 12th December wrote:
    NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
    Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.
    Ribikoka
    Royal Amarr Institute
    Amarr Empire
    #1473 - 2012-12-12 12:27:23 UTC  |  Edited by: Ribikoka
    Cygnet Lythanea wrote:
    Untouchable Heart wrote:

    Maybe better grammar, but you claim no real knowledge of Eve.


    No, I claimed it. I simply did not prove it o your satisfaction, apparently. But if you doubt my statements, you can always go watch lvl 4's being done in assault frigates on youtube.



    Where is your video when you did a lvl4 blood blockade with an AF ?
    Prove it or HTFU.
    And the main theme still is, why overpowered the Drake tank abilities and why have over 240hp/sec passive recharge which is much better than 3x large armor repairer (not BC but BS size reps) repair amount without any capacitor ?
    Wigster Atild
    Enderas's Holdings Corporation
    #1474 - 2012-12-12 12:34:22 UTC
    Sister Lumi wrote:
    Wigster,

    if you stopped your inane whining for a while and tried to express your concerns in a concise and constructive manner and actually explain what is broken about the bounty system, maybe you could get an answer.

    Oh and easy on the tinfoil there, mate.

    For all you PVE-lovers:

    Patch notes 12th December wrote:
    NPCs will now respect their authored threat ranges so the full room will not aggro a player on entering the dungeon.
    Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.


    Maybe if you start reading from post #753 instead of just a few pages back you will see i have in fact give a legitemate feedback/argument ... and until either my pet is give a real answer or CCP public explain how the bounty office could possibly be used for anything but exploiting non PVP players and legitimise disruptive behaviour...I'm sure any number of my corp will gladly 'clear the bounty' when the issue is finally given its due attention lol
    Cygnet Lythanea
    World Welfare Works Association
    #1475 - 2012-12-12 12:35:54 UTC
    Ribikoka wrote:

    Where is your video when you did a lvl4 blood blockade with an AF ?
    Prove it or HTFU.


    And next you'll want When Worlds Collide and then so and so forth. (Which is, btw, the first time you named which Blood mission you were talking about, since there's more than one with cap drain)

    I'm not interested in going around and around with you on this, as it's getting OT. Anyone who can work google can find a dozen odd vids of the supposedly 'impossible' feat of doing lvl 4s in BCs other than drake and assault frigs posted around the internet.
    Ribikoka
    Royal Amarr Institute
    Amarr Empire
    #1476 - 2012-12-12 12:38:45 UTC
    Cygnet Lythanea wrote:
    Ribikoka wrote:

    Where is your video when you did a lvl4 blood blockade with an AF ?
    Prove it or HTFU.


    And next you'll want When Worlds Collide and then so and so forth. (Which is, btw, the first time you named which Blood mission you were talking about, since there's more than one with cap drain)

    I'm not interested in going around and around with you on this, as it's getting OT. Anyone who can work google can find a dozen odd vids of the supposedly 'impossible' feat of doing lvl 4s in BCs other than drake and assault frigs posted around the internet.


    Blablabla. The cap drain + TDs and the webification tower is too much for your AF ?
    Prove it or HTFU.
    CCP Explorer
    C C P
    C C P Alliance
    #1477 - 2012-12-12 12:39:56 UTC
    Hardwick Johnson wrote:
    CCP Punkturis wrote:
    you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times)
    You have been replying, and been replying far more than any other GM/Dev has seen fit to.

    To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised.

    Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise.

    As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move.
    Wow... Sad "Threats"? I simply explained why the jukebox had been removed and linked a relevant devblog. I then expanded on that reply, mentioned a few tools and asked "(...) is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?" to try and understand what the benefit of those tools compared to other things is. No threats, just questions. Chill, my space bro. Smile

    Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

    CCP Explorer
    C C P
    C C P Alliance
    #1478 - 2012-12-12 12:42:14 UTC
    Iq Cadaen wrote:
    CCP Explorer wrote:
    Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
    We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools.

    As a developer you should feel bad for even suggesting this.
    One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made.

    Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

    Cygnet Lythanea
    World Welfare Works Association
    #1479 - 2012-12-12 12:46:29 UTC
    CCP Explorer wrote:
    One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made.


    The problem is that it's in favor of a feature that most people will never know exists, and the majority of us that would notice, don't want.
    Jules Deathbringer
    Redemption or Retribution
    #1480 - 2012-12-12 12:48:01 UTC
    CCP Explorer wrote:
    Hardwick Johnson wrote:
    CCP Punkturis wrote:
    you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times)
    You have been replying, and been replying far more than any other GM/Dev has seen fit to.

    To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised.

    Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise.

    As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move.
    Wow... Sad "Threats"? I simply explained why the jukebox had been removed and linked a relevant devblog. I then expanded on that reply, mentioned a few tools and asked "(...) is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?" to try and understand what the benefit of those tools compared to other things is. No threats, just questions. Chill, my space bro. Smile



    con·de·scend·ing

    /ˌkändəˈsendiNG/

    Adjective

    1.Acting in a way that betrays a feeling of patronizing superiority.
    2.(of an action) Demonstrating such an attitude.



    "chill my space bro" wtf is this, are you like 17 years old and freshly dropped out of high school? or maybe your married to the boss's daughter and feel you have certain privledges?

    so no one works during the weekend in iceland?? i guess that means the rest of the world better just chill until you can be bothered to show up on monday?

    a prime example of why ccp fails.