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EVE Online: Retribution 1.0 Feedback

First post
Author
Faraboot
Kingsparrow Wormhole Division
Birds of Prey.
#1261 - 2012-12-10 15:23:03 UTC  |  Edited by: Faraboot
When transfering material(s) from planet to custom office, materials dissapear from custom office. Need to restart the client to be able to see them. Happened first time today after the last patch update (1.0.3)
Not sure if this has been reported, if it has I'm sorry.

wrong topic, sorry
Seay Prime
Roll the Hole
#1262 - 2012-12-10 15:34:12 UTC
GallowsCalibrator wrote:
DerArt1st wrote:
Hi,

i'm not pleased with the latest patch to be honest. Its more like a patch that has broken like 500 things. A small summary:

Overview lagging behind like 3 seconds sometimes.
Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.
You are getting suspect if you are touching anything in wrecks without any need to get it out actually. Touching is enough and you will find yourself suddenly spanked.

Before this patch we had small consentual engagements between players in highsec. Often these were 1vs1 or small fights between corps. It was a nice playground for newer players and these that dont like 0.0 or nullsec. This feature got removed completely without any replacement.

How can i try my fitting / ship with a friend? Should i go to lowsec so i get minus standing for engaging against concordrules or to 0.0 where 15 people can jump on us while we are trying?

Why does taking something out of a can give everybody in the whole system rights to kill you + kill your pod? Its a bit like in medival times. This should lead to a limited engagement between players and not to that suspect **** where u get punished very heavily for a minor crime.

But with that eve would be like prepatch so the question is: why do we have that feature in the first place. Who asked for it?

Is there any reason why i should make myself a suspect at all? Any benefit? The whole crimewatch feature is laughable in my oppinion and should get removed or completely reworked. Why aren't u getting killrights for kills in lowsec but If i shot someone accidently in highsec i get concorded but i also get hunted by players afterwards? Even if nobody died on my accident? Thats well thought out.

CCP: Thats just what i found in 2 days of playing and i really wonder why i should pay you for that stuff.


PS: If you want your 1vs1 honor duels, make a safespot, do your thing there, then sit out the timer.
Or find a quiet hisec system.
Or a quiet losec system.
Or anything, really, just quit your whining.

Crimewatch and bounty hunting are both good, well needed changes.

Edit - Removed troll. ISD Suvetar



What a poor comment from you...

What if we scanned by people while doing our pvp or while at sitting waiting for the time to expire?
What if we keep doing tryouts on a regular basis? do we have to go over the same procedure again?
and how the hell on earth is the bounty system any good? do you think that a guy with a 10b bounty on his head roams around in a carrier? what will you get after popig his cruiser or a BC? a few million out of the bounty pool... and where does justice come in when random people place bounties on random people just for the fun of it... the "wanted" script below portraits just becomes a regularity for everyone... nothing special, nothing effective, just ruins everyones portrait.
Horcrux Yassavi
Stokkie's tax haven
#1263 - 2012-12-10 15:41:07 UTC
I've had 2 Blood elite frigates (and only those) tracking disrupt my Harbinger's Heavy Pulses (with Microwave) from 20km down to ~3km range. This was on 1.0.2, but I assume it hasn't changed by reading patch notes. I didn't notice NPC TDing having such a huge effect before. Did anything change on this front or are they bugged?
Silath Slyver Silverpine
Aliastra
Gallente Federation
#1264 - 2012-12-10 15:54:59 UTC  |  Edited by: Silath Slyver Silverpine
When I started up EVE today and saw there was a patch, I though "Oh hey, they must have fixed the whole room mission agro problem!"
Then I read the patch notes. No mention of it, or drone agro. Ok . . . so I get on my character and warp to 'Vengeance' Serpentis lvl 4, just to double check and make sure I wouldn't be sticking my foot in my mouth.

MFW the entire room begins to target me.

I guess I could go mine, but this is really depressing. There wasn't even mention in the patch notes of 'Please be patient, we're continuing to work on the problem, it's being difficult."
Now, I try to be understanding and patient. I know things don't always go as planned, and that often the cause of a problem is very difficult to pin down.

But your near-silence on the issue, constant deletion/closing of posts/threads regarding the issue for 'trolling', the fact that you release the third patch in less than a week since the expansion and there's not even a mention of this issue?
I know it's been said about a thousand times before, but even a tiny bit of acknowledgement or communication goes a very long ways.

If you (CCP) have no intention of fixing this issue in the near future, or at all, or even don't consider it an issue, then at least be honest and tell us. Then I won't have to keep my hopes up, and I won't have to worry about making enough ISK to buy a PLEX after my current subscription runs out.

I know this all sound very dramatic, but silence breeds paranoia. I'd really like to believe there's some reason there's been no word on the missioning problems, aside from the theories that "CCP intended it this way and is not going to fix it." Please prove us wrong.
Hardwick Johnson
Ouroboric Absolution
The Commonwealth.
#1265 - 2012-12-10 16:11:28 UTC
CCP Punkturis wrote:

you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times)


You have been replying, and been replying far more than any other GM/Dev has seen fit to.
To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised.
Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise.


As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move.

You might notice that a number of people took that posting the same way (as a shot at the player community and showing a total lack of respect for the player base). Combine that with a lack of meaningful response from the other DEV's and you can see why the comments from posters became much less respectful and more hostile in tone. Action/reaction.

It's almost like on Thursday, CCP decided that the concerns being listed in here were somehow beneath them, not worthy of addressing and simply decided to ignore all future postings here. If that is the case, then simply close the thread. Don't insult the players by telling us how much you value our feedback and want our input, then belittle the concerns raised and ignore the thread created for that very input and feedback. It's incredibly insulting and gives the strong impression that CCP could really give a damn about the players or the game in general.

I'm honestly rather impressed that CCP has continued to create expansions. I really do love that they try to keep the game fresh and exciting. These are things to be commended and continued.

However, none of us are perfect and what seems like a good idea while discussing around a table may turn out to be not such a good idea in practice. It happens. There's nothing wrong with saying "Whoops, we goofed on that! Let us put it back the way it was and try something else down the road". That would be a much more honest and respectable (if not the easiest) way of addressing things.

As for the test server. I dare say that less that 10% of the player community ever logs onto that. Probably far less. It is fine for what it is: A server to test game mechanics, bug-hunting and integration. It is complete folly, however, to assume that the players who are on the test server represent the broad player base of Tranquility.

Player input from the test server is valuable, to be sure. It is not, however, the EVE community as a whole. It is but a small slice of the community and not a very representative one.
Proddy Scun
Doomheim
#1266 - 2012-12-10 16:19:34 UTC
Asset Search Window -- please put back some form of the drop down or search panel specific help button

its asking too much to have players simply memorize such command line stuff when they might not quite use every clause every day.

lots of subcommands like metalevel:3 that can be used to search


but I doubt few people have them all memorized outside the dev group.


yes I would suppose the info is somewhere in the forums
but not necessarily only one page or in one thread
nor easily located by forum search if you haven't memorized the one keyword sequence to that thread and no distracting thread
nor is notice necessarily easily found about superceding changes

if you can't afford a separate effort -- at least link in abstract info in commentary form from your change control library when gifting us with such powerful but complex tools
Sexy Cakes
Have A Seat
#1267 - 2012-12-10 16:20:31 UTC
Silath Slyver Silverpine wrote:
When I started up EVE today and saw there was a patch, I though "Oh hey, they must have fixed the whole room mission agro problem!"
Then I read the patch notes. No mention of it, or drone agro. Ok . . . so I get on my character and warp to 'Vengeance' Serpentis lvl 4, just to double check and make sure I wouldn't be sticking my foot in my mouth.

MFW the entire room begins to target me.

I guess I could go mine, but this is really depressing. There wasn't even mention in the patch notes of 'Please be patient, we're continuing to work on the problem, it's being difficult."
Now, I try to be understanding and patient. I know things don't always go as planned, and that often the cause of a problem is very difficult to pin down.

But your near-silence on the issue, constant deletion/closing of posts/threads regarding the issue for 'trolling', the fact that you release the third patch in less than a week since the expansion and there's not even a mention of this issue?
I know it's been said about a thousand times before, but even a tiny bit of acknowledgement or communication goes a very long ways.

If you (CCP) have no intention of fixing this issue in the near future, or at all, or even don't consider it an issue, then at least be honest and tell us. Then I won't have to keep my hopes up, and I won't have to worry about making enough ISK to buy a PLEX after my current subscription runs out.

I know this all sound very dramatic, but silence breeds paranoia. I'd really like to believe there's some reason there's been no word on the missioning problems, aside from the theories that "CCP intended it this way and is not going to fix it." Please prove us wrong.


I am also searching for recent information on the bugs created by the new mission & complex A.I.

Not today spaghetti.

Hardwick Johnson
Ouroboric Absolution
The Commonwealth.
#1268 - 2012-12-10 16:26:38 UTC  |  Edited by: ISD Suvetar
Edit: Discussion of moderation removed - please raise a petition if you wish to discussion actions taken by the moderation team. - ISD Suvetar
Dograzor
The Scope
Gallente Federation
#1269 - 2012-12-10 16:27:13 UTC
Dear CCP,

Due to me having to switch off safety every single time when I log in I have already missed a few kills. Please let the client or server save my safety settings.

The only safety I use when shooting stuff is my trigger finger, and I have been happy with that for years. Now I'm disappointed. Pirate
KIller Wabbit
MEME Thoughts
#1270 - 2012-12-10 16:27:34 UTC
Hardwick Johnson wrote:


As for the test server. I dare say that less that 10% of the player community ever logs onto that. Probably far less.


How about 1%?
And if you don't have a second account or a friend who also wants to waste 11GB of disk space you will have problems getting a fit tested anyways.
Eidric
Private Shelter for Mad People
#1271 - 2012-12-10 16:49:48 UTC
Please decrease the amount of gradation on locked target shields/armour/hull

Due to numerous black stripes between, overall meter appear much more dim and less visible especially over dark background.

I don't think anyone needs such precision from them anymore, since the tooltip provides precise values now.
Syri Taneka
NOVA-CAINE
#1272 - 2012-12-10 17:00:38 UTC
Seay Prime wrote:
Conclusion: THE WORST PATCH EVER TO BE RELEASED IN EVE.


You weren't here for Red Moon Rising, so kindly shut up.
DuckDodgers en Chasteaux
Aliastra
Gallente Federation
#1273 - 2012-12-10 17:10:01 UTC
No real big complaints accept the fact that the ne bounty system seems to have created a firestorm of bounty creating.. even me . somebody of which i had no previous contact gave me a bounty .. and as i wander the Heora system and surrounding regions . its one wanted individual after another . from my perspective . the new system seems to have rendered the bounty system .. meaningless . simply existing in the eve universe can earn you a bounty . personally i think bounties should be conditional or at the very least have expirations of which the bounty issuer only gets a portion back .... or at the very very least , get rid of the large WANTED banner on the photo , since being wanted is going to be the new norm in eve existence , theres no real reason to capitalize it. . just my two cents.. other than that .. having a blast.

Used to be a time you saw somebody with a bounty you thought ... "Wow he must have pissed somebody off ." now you see somebody with a bounty and you think " yep... they appeared in help channel ."

Amarrendra Niminen
Amarrian Resource Manegement Group
#1274 - 2012-12-10 17:19:05 UTC
Hi there

There is an isue with the bounty system i read a post in help chat yesterday about placing bounty's on rookie's
fair enough but would you ccp guys post this on the start up screen as we are not all forum panda's
so we know these thing's before geting the ban boot

and or make somthing along the lines of rookie's placing and reciveing bounty's for maybe 1 month or so


Ps

this is not a atempt to reopen the discusion

Yonis Kador
KADORCORP
#1275 - 2012-12-10 17:36:44 UTC  |  Edited by: Yonis Kador
I'm wondering why the TD/EW overkill hasn't yet been addressed. I just tried to run the same Amarr Epic Arc mission and once the Sansha NPCs start TD'ing your ship, it's over. You quickly become irrelevant. I was TD'ed down to about 5km and even if you let a frig get that close, (something you normally would never do) you still can't hit it anyway. Sucks, tbh.

I get that this is a pvp expansion. It is titled "Retribution" after all. Most of the changes are obviously pro-pvp. A dessie with 7 missile launchers really can be nothing but a predator. The bounty system was designed to increase pgc. So I get that CCP is probably in no hurry to even address the npc issue. They're probably drinking coffee right now screaming at their monitors "HTFU."

But I just don't understand why these pvp enhancements were made in conjunction with the AI "upgrade." Was the intent to force mission runners/wh explorers into a cooperative experience? Well that's thoughtful but even if you did change your playstyle, that solution also decreases your income by half. Thanks? Or was the intent to drive mission runners into pvp? If so, that's a faulty premise. I have repeatedly written here that no amount of stick will force risk-averse players to become risk-takers. You can't starve people into changing their gaming style. As someone who works a lot of hours per week, I don't have much time to play EvE these days. I pay my subscription in dollars just for the privilege of EvE being here when I do have time. On the one or two days per week I can log in for an hour or two, it's nice to be able to run missions solo or to scan down anomolies and do a little exploration. I've built my own little empire and I enjoy maintaining it. I don't have time for much else. Even solo, it's a big, beautiful universe I enjoy being a part of. Atm, those options aren't even options and not once have I thought, well I guess I'll just go to low sec and engage in some pvp. I've considered trading, mining, researching my bpos, flying from corp office to corp office, and ship spinning, but not having my primary source of income hasn't yet made me more of a risk-taker. It's just decreased the quality of my particular gaming experience. And yes, I'm aware EvE a social game. It's just not a current option. I've been here a long time and I've been plenty social. But EvE has never before been unplayable by those who aren't.

Incentivizing pvp is one thing, but imo, the cost shouldn't be exclusion of all solo activities in New Eden.

Anyway, for my part, I am still experiencing the TD "bug" (which more and more I am thinking is a feature) making solo missions impossible and I still cannot switch ammo types by right clicking on the stacked hud icon. The option to choose alternate crystals is no longer present.

And before I go, I would like to at least commend CCP on the whole V3 overhaul. For the most part, these new ship textures are beautiful and all aspects in-game are improved as a result. Visually, EvE has changed so much over the past few years. One suggestion I'd make is, following the ship beautification process, someone should maybe look at developing station scenery as an extension of improving the immersive experience. (Of course gameplay should always be the priority.) But there are some stations I actually "enjoy" visiting simply because on undock, the view is stellar. (Nayheen VI comes to mind, when you rotate the planet behind your ship. Just gorgeous. There are others.) So many stations are in the middle of nowhere particular, just dark and alone, and there's considerable room to spruce up these vistas imo. Or at the very least, the hubs should be a sight to behold beyond the number of ships hovering at the entrance bountying each other. Jita IV CNAP would maybe look great at the forefront of a massive aqua nebula. Maybe a giant golden star would enhance Amarr's EFB. Anyway, its just an idea. Someone probably gets paid to look at these things.

And its off to work I again go. Thanks for reading.

Yonis Kador
AvidSensei
Amok.
Goonswarm Federation
#1276 - 2012-12-10 17:53:53 UTC
So salvage drones don't salvage unless the wrecks are yours. The way I read it is they are supposed to salvage everything that is white or blue to you just not yellows.
Any chance this will be fixed?
Amarrendra Niminen
Amarrian Resource Manegement Group
#1277 - 2012-12-10 18:04:01 UTC
AvidSensei wrote:
So salvage drones don't salvage unless the wrecks are yours. The way I read it is they are supposed to salvage everything that is white or blue to you just not yellows.
Any chance this will be fixed?


the info on the drone said that the drone's respect Wreck ownership
so should you and i would ask ccp to give us kill rights on salvage ninja's
as the drone description say's it not your's to take Oops
Galmas
United System's Commonwealth
#1278 - 2012-12-10 18:10:25 UTC  |  Edited by: Galmas
Syri Taneka wrote:
Seay Prime wrote:
Conclusion: THE WORST PATCH EVER TO BE RELEASED IN EVE.


You weren't here for Red Moon Rising, so kindly shut up.



Was that the one where they deleted my boot.ini file of the hard drive? Cool
Galmas
United System's Commonwealth
#1279 - 2012-12-10 18:15:16 UTC
Dograzor wrote:
Dear CCP,

Due to me having to switch off safety every single time when I log in I have already missed a few kills. Please let the client or server save my safety settings.

The only safety I use when shooting stuff is my trigger finger, and I have been happy with that for years. Now I'm disappointed. Pirate



Seems to be quite a task to code that, otherwise i would have expected CCP to have it fixed by now.

Certainly massively annoying... considering one might have more than one char Cool
disasteur
disasterous industries
#1280 - 2012-12-10 19:08:51 UTC
Faraboot wrote:
When transfering material(s) from planet to custom office, materials dissapear from custom office. Need to restart the client to be able to see them. Happened first time today after the last patch update (1.0.3)
Not sure if this has been reported, if it has I'm sorry.

wrong topic, sorry



i have the same issue, is it really so hard to NOT screw things up all the time??? some of us play this game and NEED the PI


so here are a few dots ccp can fill up as they please ........ and also .......