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EVE Online: Retribution 1.0 Feedback

First post
Author
Smohq Anmirorz
State War Academy
Caldari State
#1201 - 2012-12-10 02:01:24 UTC
If the rats are so smart, why do they keep attacking when it hardly dents my shield and I don't fire back? Shouldn't they give up and leave?
Rich Uncle PennyBags
EVE Online Monopoly
#1202 - 2012-12-10 03:24:23 UTC
Krixtal Icefluxor
INLAND EMPIRE Galactic
#1203 - 2012-12-10 06:07:12 UTC
Rich Uncle PennyBags wrote:



Jerk Response indeed.

The Blog even says they want feedback as to whether this was good or not.

OP is just trying to get a 'feel' for how players 'feel'.

sigh Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Raigir
The Scope
Gallente Federation
#1204 - 2012-12-10 06:14:02 UTC
There is also no way to turn off eve's music now without turning everything off. Why can't I listen to the power of my guns be music enough?!
Brenten007
The Scope
Gallente Federation
#1205 - 2012-12-10 06:17:44 UTC  |  Edited by: CCP Eterne
Bounties can now be placed from anywhere in the game, not just the Bounty Office in stations. Bounties on the same character go into a joint pool, same as now. The minimum ISK amount for placing a bounty is increased from 5k to 100k. Also, bounties can now be placed on anyone, we’re removing the -1 security standing requirement currently in the bounty system.

First off, placing a bounty is fine but placing a bounty for no rhyme or reason can be consider and exploit. If you have never met the person nor have never encounter this person and yet they place a bounty on you for laughs can be an exploit. I got a 100k bounty on me from Winter Unicorn and I have never met him. What an ass hole! I place one back but like he cares. Probably going to have his friend blow him up in expensive ship with no mods and collect all the bounty for himself and split it with his friend and laugh it all the way to the bank or use another account. I don't think there is any the bounty system will ever work in this game. Plus if the ship is insured, they are going to recover the money from destruction. So, he won't lose much on the ship because of the insurance and if he mined and manufactured it himself will drop to actual cost. The rest of the bonus will come from bounties and his buddy will split the profits with. Talk about fraud.



Bounty pools are eliminated and a portion returned to those that contributed to the pool if the target has been inactive (unsubscribed) for a long time.

Well here is my solution, I will quit eve until you fix this, wait until the my current time runs out, and go back to wow. No subscription money for you ccp.

Look, there should be some restrictions on placing bounties, if not, we will have an epidemic of bounties giving to every player in this game for no good reason. I think placing the -1 security sec, had your stuff stolen by player, killed in high sec, or been attack by player can be some good reasons for the restrictions. Also if your going through low sec, then anyone can put a bounty on you than that would be fine too.

*Removed RL attacks* - CCP Eterne
Krixtal Icefluxor
INLAND EMPIRE Galactic
#1206 - 2012-12-10 06:18:07 UTC
Raigir wrote:
There is also no way to turn off eve's music now without turning everything off. Why can't I listen to the power of my guns be music enough?!



From the 'other' thread:

The slider for "Music" does indeed work independently. If not, clear cache and restart.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

TharOkha
0asis Group
#1207 - 2012-12-10 06:47:46 UTC
Some Rando wrote:
Use an actual media player, problem solved.



"they stopped assembling driving-wheels in cars... use your own wheel instead"Roll
Sister Lumi
Doomheim
#1208 - 2012-12-10 08:09:48 UTC
CCP, thanks a lot for this expansion <3

1. All these lovely new ships, so much to try and work on new fits!
2. EVE looks even better than before, and combat usability is once again better
3. Hybrids finally sound GOOD
4. I'm spacerich :)

Sister Lumi
Doomheim
#1209 - 2012-12-10 08:19:01 UTC
Brenten,

we are all very happy to see you go, both us players and CCP- nobody wants to have anything to do with a person who wishes someone to die RL over a bounty in a game.

Good riddance.

Brenten007 wrote:
Bounties can now be placed from anywhere in the game, not just the Bounty Office in stations. Bounties on the same character go into a joint pool, same as now. The minimum ISK amount for placing a bounty is increased from 5k to 100k. Also, bounties can now be placed on anyone, we’re removing the -1 security standing requirement currently in the bounty system.

First off, placing a bounty is fine but placing a bounty for no rhyme or reason can be consider and exploit. If you have never met the person nor have never encounter this person and yet they place a bounty on you for laughs can be an exploit. I got a 100k bounty on me from Winter Unicorn and I have never met him. What an ass hole! I place one back but like he cares. Probably going to have his friend blow him up in expensive ship with no mods and collect all the bounty for himself and split it with his friend and laugh it all the way to the bank or use another account. I don't think there is any the bounty system will ever work in this game. Plus if the ship is insured, they are going to recover the money from destruction. So, he won't lose much on the ship because of the insurance and if he mined and manufactured it himself will drop to actual cost. The rest of the bonus will come from bounties and his buddy will split the profits with. Talk about fraud.



Bounty pools are eliminated and a portion returned to those that contributed to the pool if the target has been inactive (unsubscribed) for a long time.

Well here is my solution, I will quit eve until you fix this, wait until the my current time runs out, and go back to wow. No subscription money for you ccp.

Look, there should be some restrictions on placing bounties, if not, we will have an epidemic of bounties giving to every player in this game for no good reason. I think placing the -1 security sec, had your stuff stolen by player, killed in high sec, or been attack by player can be some good reasons for the restrictions. Also if your going through low sec, then anyone can put a bounty on you than that would be fine too.

I pray Winter Unicorn gets kill in a head on accident in RL. ******* Jerk!

Scaramanga Erquilenne
#1210 - 2012-12-10 08:29:29 UTC
There must be about 5 threads floating around in which a number of people have voiced their frustration with the removal of the jukebox.I dont know how these things work in eve forums but is there any official thread are sticky were people can be directed to if they want to petition for the return of the jukebox ?

They completely removed a major feature from the game that a number of people enjoyed and i have yet to see one developer give a Good and valid reason for it. They seem to be avoiding the subject in hope that we will just fade away.We pay a lot of money to play this game i for one expected better customer service than this
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist 
Little Dragon Khamez
Guardians of the Underworld
#1211 - 2012-12-10 08:33:37 UTC
Brenten007 wrote:

I pray Winter Unicorn gets kill in a head on accident in RL. ******* Jerk!


Seriously that's way uncool man. Whatever hope you had of making a decent argument that was going to be respected and listened to went out of the window with that last quip. It makes you sound like a total ****...

Dumbing down of Eve Online will result in it's destruction...

Destination SkillQueue
Doomheim
#1212 - 2012-12-10 08:51:32 UTC  |  Edited by: Destination SkillQueue
Scaramanga Erquilenne wrote:
There must be about 5 threads floating around in which a number of people have voiced their frustration with the removal of the jukebox.I dont know how these things work in eve forums but is there any official thread are sticky were people can be directed to if they want to petition for the return of the jukebox ?

They completely removed a major feature from the game that a number of people enjoyed and i have yet to see one developer give a Good and valid reason for it. They seem to be avoiding the subject in hope that we will just fade away.We pay a lot of money to play this game i for one expected better customer service than this


There is an official thread and it's the feedback thread where they announced the planned removal. How this works in EVE, is that they announce their plans in advance and players can give feedback in advance. Said feedback will be taken in to consideration, but your needs and wants aren't guaranteed and can be ignored by overriding reasons. Having forum tantrums about it after the fact tends to be useless especially if you don't have solid argument behind you, unless you can muster a huge amount of players behind it.

The reasons for it's removal were stated in the devblog. Basicly it was seen as somewhat redundant with the current abundance of media players and streaming options available and an obstacle to developing the new music system. EVE is a grand old project. Features come and are removed from time to time to keep things manageable in scope. Every feature requires constant maintenance work. This means, that from time to time the less popular or unnecessary ones are culled and the freed up time directed to new features. It's not done to anger the players who liked those features, but to direct the available resources in a way, that brings the most benefit to the game.
DerArt1st
Doomheim
#1213 - 2012-12-10 08:55:15 UTC  |  Edited by: ISD Suvetar
Edit: Merged with the feedback thread. ISD Suvetar

Hi,

i'm not pleased with the latest patch to be honest. Its more like a patch that has broken like 500 things. A small summary:

Overview lagging behind like 3 seconds sometimes.
Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.
You are getting suspect if you are touching anything in wrecks without any need to get it out actually. Touching is enough and you will find yourself suddenly spanked.

Before this patch we had small consentual engagements between players in highsec. Often these were 1vs1 or small fights between corps. It was a nice playground for newer players and these that dont like 0.0 or nullsec. This feature got removed completely without any replacement.

How can i try my fitting / ship with a friend? Should i go to lowsec so i get minus standing for engaging against concordrules or to 0.0 where 15 people can jump on us while we are trying?

Why does "touching" something out of a can give everybody in the whole system rights to kill you + kill your pod? Its a bit like in medival times. This should lead to a limited engagement between players and not to that suspect **** where u get punished very heavily for a minor crime.

But with that, eve would be like prepatch so the question is: why do we have that feature in the first place. Who asked for it and why did ccp not use the time to address core problems?

Is there any reason why i should make myself a suspect at all? Any benefit? The whole crimewatch feature is laughable in my oppinion and should get removed or completely reworked. Why aren't u getting killrights for kills in lowsec but If i shot someone accidently in highsec i get concorded but i also get hunted by players afterwards? Even if nobody died on my accident? Thats well thought out.

CCP: Thats just what i found in 2 days of playing and i really wonder why i should pay you for that stuff.
GallowsCalibrator
Imperial Academy
Amarr Empire
#1214 - 2012-12-10 09:02:50 UTC  |  Edited by: ISD Suvetar
DerArt1st wrote:
Hi,

i'm not pleased with the latest patch to be honest. Its more like a patch that has broken like 500 things. A small summary:

Overview lagging behind like 3 seconds sometimes.
Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.
You are getting suspect if you are touching anything in wrecks without any need to get it out actually. Touching is enough and you will find yourself suddenly spanked.

Before this patch we had small consentual engagements between players in highsec. Often these were 1vs1 or small fights between corps. It was a nice playground for newer players and these that dont like 0.0 or nullsec. This feature got removed completely without any replacement.

How can i try my fitting / ship with a friend? Should i go to lowsec so i get minus standing for engaging against concordrules or to 0.0 where 15 people can jump on us while we are trying?

Why does taking something out of a can give everybody in the whole system rights to kill you + kill your pod? Its a bit like in medival times. This should lead to a limited engagement between players and not to that suspect **** where u get punished very heavily for a minor crime.

But with that eve would be like prepatch so the question is: why do we have that feature in the first place. Who asked for it?

Is there any reason why i should make myself a suspect at all? Any benefit? The whole crimewatch feature is laughable in my oppinion and should get removed or completely reworked. Why aren't u getting killrights for kills in lowsec but If i shot someone accidently in highsec i get concorded but i also get hunted by players afterwards? Even if nobody died on my accident? Thats well thought out.

CCP: Thats just what i found in 2 days of playing and i really wonder why i should pay you for that stuff.


PS: If you want your 1vs1 honor duels, make a safespot, do your thing there, then sit out the timer.
Or find a quiet hisec system.
Or a quiet losec system.
Or anything, really, just quit your whining.

Crimewatch and bounty hunting are both good, well needed changes.

Edit - Removed troll. ISD Suvetar
DerArt1st
Doomheim
#1215 - 2012-12-10 09:08:56 UTC  |  Edited by: ISD Suvetar
GallowsCalibrator wrote:
DerArt1st wrote:
Hi,

i'm not pleased with the latest patch to be honest. Its more like a patch that has broken like 500 things. A small summary:

Overview lagging behind like 3 seconds sometimes.
Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.
You are getting suspect if you are touching anything in wrecks without any need to get it out actually. Touching is enough and you will find yourself suddenly spanked.

Before this patch we had small consentual engagements between players in highsec. Often these were 1vs1 or small fights between corps. It was a nice playground for newer players and these that dont like 0.0 or nullsec. This feature got removed completely without any replacement.

How can i try my fitting / ship with a friend? Should i go to lowsec so i get minus standing for engaging against concordrules or to 0.0 where 15 people can jump on us while we are trying?

Why does taking something out of a can give everybody in the whole system rights to kill you + kill your pod? Its a bit like in medival times. This should lead to a limited engagement between players and not to that suspect **** where u get punished very heavily for a minor crime.

But with that eve would be like prepatch so the question is: why do we have that feature in the first place. Who asked for it?

Is there any reason why i should make myself a suspect at all? Any benefit? The whole crimewatch feature is laughable in my oppinion and should get removed or completely reworked. Why aren't u getting killrights for kills in lowsec but If i shot someone accidently in highsec i get concorded but i also get hunted by players afterwards? Even if nobody died on my accident? Thats well thought out.

CCP: Thats just what i found in 2 days of playing and i really wonder why i should pay you for that stuff.


PS: If you want your 1vs1 honor duels, make a safespot, do your thing there, then sit out the timer.
Or find a quiet hisec system.
Or a quiet losec system.
Or anything, really, just quit your whining.

Crimewatch and bounty hunting are both good, well needed changes.


I know to survive but thanks. That was not the question: Why did ccp remove that content? Bountyhunting was a good idea -> dont get me wrong... but what we got is laughable and bugged to hell.
Abu Tarynnia
Kings-Guard
Sigma Grindset
#1216 - 2012-12-10 09:10:48 UTC
DerArt1st wrote:

How can i try my fitting / ship with a friend? Should i go to lowsec so i get minus standing for engaging against concordrules or to 0.0 where 15 people can jump on us while we are trying?


Make Fleet fight. No KR no Flag no something ... afaik.

DerArt1st wrote:
CCP: Thats just what i found in 2 days of playing and i really wonder why i should pay you for that stuff.


He he ;) Welcome to the club.

YOU CANNOT HAVE MY STUFF!!!!

Arduemont
Rotten Legion
#1217 - 2012-12-10 09:11:05 UTC  |  Edited by: Arduemont
DerArt1st wrote:

Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.


I agree with this much of your post. And the rest is complete rubbish. As for why do we need these changes? The new crimewatch has fixed many many issues with the way PvP used to work. Things people have been complaining about for years.

Yea can still 1 vs 1, technically. Get a suspect flag outside a busy station, and then dock up. Wait for the suspect timer to run very close to 0 and then undock. Whoever managed to engage you before the timer runs out will have a limited engagement with you. Now, dock back up and get a suitable ship to kill the 1 or 2 people who managed to lock you with no interference from anyone else.

Edit: Anyone who tries to aid the people now in a limited engagement with you will get a suspect flag, and will be killed by everyone else around the station. 1 vs 1s, now working as intended.

Enjoy.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

XRezion
Borderland Of Grasshoproducitions
#1218 - 2012-12-10 09:22:21 UTC
People is making all miners buy permits for hi-sec mining.
here is my proof

I lost my Mackinaw because i didn't know. and no warring.

http://www.minerbumping.com/p/the-code.html
http://www.minerbumping.com/

there using the bounty system to in-force there rules.
If you don't pay them 10mil isk for a mining permit they will keep killing until you quit mining or quit eve.
what about the new player that start mining they can't pay 10mil isk they will quit becuase they can do nothing they need isk to buy ship to run mission the price if 1 ship go for 50k to 5bil. they can't afford buying ship to run mission. the best way for a new player is to mine for a start to make some isk.

so please put an end to people doing this to players NEW and OLD.
DerArt1st
Doomheim
#1219 - 2012-12-10 09:24:17 UTC  |  Edited by: DerArt1st
Arduemont wrote:
DerArt1st wrote:

Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.


I agree with this much of your post. And the rest is complete rubbish. As for why do we need these changes? The new crimewatch has fixed many many issues with the way PvP used to work. Things people have been complaining about for years.

Yea can still 1 vs 1, technically. Get a suspect flag outside a busy station, and then dock up. Wait for the suspect timer to run very close to 0 and then undock. Whoever managed to engage you before the timer runs out will have a limited engagement with you. Now, dock back up and get a suitable ship to kill the 1 or 2 people who managed to lock you with no interference from anyone else.

Edit: Anyone who tries to aid the people now in a limited engagement with you will get a suspect flag, and will be killed by everyone else around the station. 1 vs 1s, now working as intended.

Enjoy.


I allready know this but thanks anyway. Does this not look complicated to you? Think about what ccp tried to archive with changing the flagging system -> they tried to make it less complicated and better to understand. I dont know what you think but "if i take something from you then you can shoot me" is much easier to understand as that what we have now. Do you think that moving stuff in containers justifies a global as5rape by everyone? And why?
Arduemont
Rotten Legion
#1220 - 2012-12-10 09:26:48 UTC  |  Edited by: Arduemont
DerArt1st wrote:
Arduemont wrote:
DerArt1st wrote:

Playericons doenst get shown correctly. Where are all those bounties / suspects?
Tabs / Overviewsettings borked.
Killrights are shown that are not available and if they cost "0" isk you find yourself 250 Mil. poorer.


I agree with this much of your post. And the rest is complete rubbish. As for why do we need these changes? The new crimewatch has fixed many many issues with the way PvP used to work. Things people have been complaining about for years.

Yea can still 1 vs 1, technically. Get a suspect flag outside a busy station, and then dock up. Wait for the suspect timer to run very close to 0 and then undock. Whoever managed to engage you before the timer runs out will have a limited engagement with you. Now, dock back up and get a suitable ship to kill the 1 or 2 people who managed to lock you with no interference from anyone else.

Edit: Anyone who tries to aid the people now in a limited engagement with you will get a suspect flag, and will be killed by everyone else around the station. 1 vs 1s, now working as intended.

Enjoy.


I allready know this but thanks anyway. Does this not look complicated to you? Think about what ccp tried to archive with changing the flagging system -> they tried to make it less complicated and better to understand. I dont know what you think but "if i take something from you then you can shoot me" is much easier to understand as that what we have now.


Yea, except with the old System neutral logi or remote boosts could just turn up and ruin your day. Now they can't. Also, no it's really not that complicated. Not as complicated as trying to figure out whether someone is actually willing to 1 vs 1 in the old system.

Edit: I imagine you will get used to it, and eventually enjoy it more. Adapt man, adapt.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf