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EVE Online: Retribution 1.0 Feedback

First post
Author
Kristof Atruin
Sebiestor Tribe
Minmatar Republic
#1181 - 2012-12-09 20:11:12 UTC
I wasn't sure about the drone changes being bad for mission runners before, but I just ran a blockade l2 mission in a gila. The first wave seemed ok, but after that when I launched drones half of the npcs immediately switched targets. I lost two t2 light drones worth more than the total mission payout in the blink of an eye. I made sure I was close to them, but that didn't seem to matter. They went from full health to dead in the time it took them to register my return to bay command.
Korinne
The Partisan Brigade
#1182 - 2012-12-09 20:32:11 UTC  |  Edited by: Korinne
T1 logi's are op. Just tested it out w/ a handful of people. The difference between an osprey and a basi amounts to having an extra 5k rep range, and an extra cap transfer. The T2 resists aren't worth ****, and the fact that the bonuses on an osprey make medium modules as good as larges is just asinine, that's the kind of bonus you put on a t2 ship, not a t1. All for an extra lvl 5 skill and 100mil isk. Great job CCP, you may as well refund skillpoints, all you've done is be like 'hey screw all you guys for training skills'.
Korinne
The Partisan Brigade
#1183 - 2012-12-09 20:35:36 UTC
Seriously, I've already desubbed an account over this patch. If this **** doesn't get fixed I'm desubbing the others.
Korinne
The Partisan Brigade
#1184 - 2012-12-09 20:50:53 UTC  |  Edited by: Korinne
The module tooltips are broken, on logi's a 4.5 sec cycle reads as 5 secs.

Edit: I don't know if this translates to performance, but either way, T1 logis are still op as ****.
Korinne
The Partisan Brigade
#1185 - 2012-12-09 21:05:49 UTC  |  Edited by: Korinne
Really, this patch has in one fell swoop broken the Caldari. The Drake is now meh at best, ECM is effectively worthless, and the Basi is now as worthless as the Cerb. Why would anyone fly anything other than Winmatar at this point. I mean seriously guys, at best this patch just shows that you're incompetent when it comes to predicting the effects of patches, and worst it shows you plain don't give a ****.

Sounds just like more CFC Online, hard to take any implimentation of anything from you guys seriously when you're all in the biggest and most op blob in Eve at the moment. I mean **** you may as well just give t2 bpo's to PL to complete this whole BoBfest full circle.

Edit: Grammar.
JasonXXL
Federal Navy Academy
Gallente Federation
#1186 - 2012-12-09 21:06:48 UTC
I find that the UI changes to targeted objects look slick, but the actual damage taken on a locked object is really hard to read.
Tequila Breeze
Sebiestor Tribe
Minmatar Republic
#1187 - 2012-12-09 21:59:13 UTC
Eve is no longer fun for me, It's a second job.
Voivod Bathory
First point of Aries
#1188 - 2012-12-09 22:27:03 UTC
forgot to add this feedback:

- targeting/locks is really bad.

they take too much space, and provide info that everyone was already filtering out before the release of this expansion.

In a fleet or even a small gang, much of my overview info is disabled, as well as graphics quality.
Now my screen is overloaded.

The only thing I like here are the boxes with new images of the ships. I find them more clear and distinctive than before.
Shinzhi Xadi
Doomheim
#1189 - 2012-12-09 22:31:07 UTC
Korinne:

The T2 ships haven't been redone yet. They are doing all the T1 ships first, after that the T2's will be done. That is why the T2 logi seem out of balance now, the T1's were super buffed, and the T2's haven't been updated to match.

Just be patient.

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Korinne
The Partisan Brigade
#1190 - 2012-12-09 23:20:25 UTC
They should've released them both at once then.
Jenavee De'amore
New LIfe corp
#1191 - 2012-12-09 23:59:39 UTC  |  Edited by: ISD Suvetar
Merged with the Retribution Feedback thread - ISD Suvetar

Just a quick one for the lab boys at CCP....

Let me commend you by saying that the latest installment 'Retribution' is so far a great success imho (love the new ships, Corax being my fave)....

However one thing bugs me by the latest patch. Why oh why was the Jukebox function under accessories taken away? Was there a reason for this and if there's enough people that ask for it will it be patched back in?

I may be on my own here, what does everyone else think? Please show some support if you feel the same :)

Jena o/
Some Rando
University of Caille
Gallente Federation
#1192 - 2012-12-10 00:02:55 UTC
Use an actual media player, problem solved.

CCP has no sense of humour.

Jenavee De'amore
New LIfe corp
#1193 - 2012-12-10 00:09:30 UTC
I tried that too Rando, I just preferred the in game function :(
name103 Family103
Imperial Academy
Amarr Empire
#1194 - 2012-12-10 00:10:15 UTC
yea, and if could give some info on whether or not it will be implemented again?



i loved the jukebox, and miss it badly already Sad
Aletheia Aideron
The Scope
Gallente Federation
#1195 - 2012-12-10 00:53:30 UTC
i loved the jukebox as well. so lightweight, and i didn't have to alt-tab out when i changed albums.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#1196 - 2012-12-10 00:55:06 UTC
I thought I'd miss it, but I'm actually enjoying the randomness factor. And how it changes depending on where you are and what you are doing.

I have not heard it cycled yet, but if "The Green Nebula" comes on, I'll just turn off the volume for a few minutes.Smile

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Pyre leFay
Doomheim
#1197 - 2012-12-10 01:04:09 UTC
Krixtal Icefluxor wrote:
I thought I'd miss it, but I'm actually enjoying the randomness factor. And how it changes depending on where you are and what you are doing.

I have not heard it cycled yet, but if "The Green Nebula" comes on, I'll just turn off the volume for a few minutes.Smile


Couldn't locate The Green Nebula in the ambient music.
So far this is what I could figure out:
https://forums.eveonline.com/default.aspx?g=posts&m=2292424#post2292424
Vaerah Vahrokha
Vahrokh Consulting
#1198 - 2012-12-10 01:07:12 UTC
Some Rando wrote:
Use an actual media player, problem solved.


It'll be nice when they'll remove some functionality you used to love and they'll reply you:

"EvE? Use an actual Microsoft Excel, problem solved."
Lady Spank
Get Out Nasty Face
#1199 - 2012-12-10 01:19:02 UTC
CCP in dumb changes shocker.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#1200 - 2012-12-10 01:35:15 UTC
Challu wrote:
Yo CCP, generally, nice job! ECCM skills, new destroyers, bounties, etc. are good additions.

One thing bugging me is the new targeting system. Two issues with that:

- The circular layout and the mods applied being shown underneath is a phenomenal waste of space. If I'm in a logi with 10 locked targets, I have icons spread-eagled all over my screen over multiple rows. Circles waste much more space than squares, so I can see how making it more compact is hard. Would be good if you could do something about all that superfluous white space.

*snip*
Can't be emphasized enough.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.