These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Retribution 1.0 Feedback

First post
Author
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#1141 - 2012-12-09 01:05:35 UTC
Chiro San wrote:
So I like this game I really do, been playing since 2006. I like to come in do the fleets if there is one up etc. When there isn't I like to explore for mag/radar/plex sites and run them, my alt is usually in a cov ops (for hacking) or a logi (for plex's).

So last night I found a radar site, not my fav but hey, i can use it to check out the new AI. I warp in with my drake at 90km all is fine, then i get full room aggro from the missile batteries, np I think...hmmm they can hit me out to 75k and i cant hit them until i get to 44k (maxed missile skillz btw)...np, double exp hardner and a invul i can tank it. get to withing range for my heavies and pop 1 missile batt, then the room explodes with cruisers and scramming frigs ...again np as i align out still firing at the missile spam. Set out the drones to kill off some of the frigs...no lie guys, before 2 cycles of my launchers have fired 3 of my drones are dead, i recall them to save them (or whats left of them) for later. switch over to T2 precisions and start pounding on the frigs...redeployed the drones to help and they die even faster and due to the almost non existent damage from my missiles my drake goes pop...I know its just a drake, but come on really, on a f****** radar site...
Good example. I'd like to hear how players are faring in tech 1 BS, Command Ship and Tech 3 cruisers in these lesser sites as well.

If you don't mind, which radar site were you running?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Vaerah Vahrokha
Vahrokh Consulting
#1142 - 2012-12-09 01:12:07 UTC
Davion Falcon wrote:
Didn't notice this posted before:

Pre-Retribution: Clicking or shift-clicking on the open container icon at a POS array would open up a new window that defaulted to the last hangar that was opened.

Post-Retribution: Clicking or shift-clicking thankfully doesn't have as much lag as it used to, but now always defaults to the first hangar.

Is this a bug or intended?


It also happens every time I return to a station, one of my alts corp hangar always revert to the first division, which she cannot access. Every time I must open the tree view and browse till I find the right division.
Chiro San
State War Academy
Caldari State
#1143 - 2012-12-09 01:20:33 UTC
Hakaru Ishiwara wrote:
Chiro San wrote:
So I like this game I really do, been playing since 2006. I like to come in do the fleets if there is one up etc. When there isn't I like to explore for mag/radar/plex sites and run them, my alt is usually in a cov ops (for hacking) or a logi (for plex's).

So last night I found a radar site, not my fav but hey, i can use it to check out the new AI. I warp in with my drake at 90km all is fine, then i get full room aggro from the missile batteries, np I think...hmmm they can hit me out to 75k and i cant hit them until i get to 44k (maxed missile skillz btw)...np, double exp hardner and a invul i can tank it. get to withing range for my heavies and pop 1 missile batt, then the room explodes with cruisers and scramming frigs ...again np as i align out still firing at the missile spam. Set out the drones to kill off some of the frigs...no lie guys, before 2 cycles of my launchers have fired 3 of my drones are dead, i recall them to save them (or whats left of them) for later. switch over to T2 precisions and start pounding on the frigs...redeployed the drones to help and they die even faster and due to the almost non existent damage from my missiles my drake goes pop...I know its just a drake, but come on really, on a f****** radar site...
Good example. I'd like to hear how players are faring in tech 1 BS, Command Ship and Tech 3 cruisers in these lesser sites as well.

If you don't mind, which radar site were you running?





(angel space) something "sparkling transmitter"

I had done this site many times before but now its like dam
blake fallout
Center for Advanced Studies
Gallente Federation
#1144 - 2012-12-09 02:20:54 UTC
The "Fixed" What? Locked flashing is Still Thier....

Dosent bother Me That Much Now - As i Just shoot the ones That have It.
Hardwick Johnson
Ouroboric Absolution
The Commonwealth.
#1145 - 2012-12-09 02:35:58 UTC  |  Edited by: Hardwick Johnson
Chiro San wrote:
So I like this game I really do, been playing since 2006. I like to come in do the fleets if there is one up etc. When there isn't I like to explore for mag/radar/plex sites and run them, my alt is usually in a cov ops (for hacking) or a logi (for plex's).

So last night I found a radar site, not my fav but hey, i can use it to check out the new AI. I warp in with my drake at 90km all is fine, then i get full room aggro from the missile batteries, np I think...hmmm they can hit me out to 75k and i cant hit them until i get to 44k (maxed missile skillz btw)...np, double exp hardner and a invul i can tank it. get to withing range for my heavies and pop 1 missile batt, then the room explodes with cruisers and scramming frigs ...again np as i align out still firing at the missile spam. Set out the drones to kill off some of the frigs...no lie guys, before 2 cycles of my launchers have fired 3 of my drones are dead, i recall them to save them (or whats left of them) for later. switch over to T2 precisions and start pounding on the frigs...redeployed the drones to help and they die even faster and due to the almost non existent damage from my missiles my drake goes pop...I know its just a drake, but come on really, on a f****** radar site...



You just described how Caldari toons got our **** pushed in under this patch. They're pretty much useless unless you've done some very heavy cross-training into projectile/hybrid/laser weapons systems and ships.....

But the question that apparently F***ING NO ONE AT CCP EVER STOPPED TO ASK: ***Why*** should a Caldari pilot have to train into ships/weapons systems from other races?

Still haven't gotten an answer on that one, other than that apparently people were bitching about drake blobs.
If that was the issue: Then nerf down a ship if it's too powerful, not an entire RACE.
Everyone knows, if you want the most effective combat/mission toon, you train them up in ONE skillset at a time. Be it Projectile, Missile, Hybrids or even drones. You don't branch off (if ever) until you've mastered a given skillset many months down the line. But I guess Caldari need to do that now, while the other races (except to slightly lesser extent, Frog pilots and their drones) get to continue on mastering their weapons skills while the Caldari get hamstrung by this nerf.

It's bad enough CCP totally shafted the Caldari FW groups with the ninja Faction Warfare patch. Not even a 48hrs notice that "Hey guys, guess what? We decided we're going to shove through this change now, not in 2 months like we said" notice.
Least you guys could have done was reset all FW systems to their orig sov state. Instead you hand T4 zone control to the Frogs. That was either a textbook case of incredible stupidity and lack of forethought on the part of the Dev's, or it was intentionally done. Either way, it was a total prick move to your paying customers.

So now our racial combat skills are pretty much useless. Combined with the Ninja-patch, you also just handed the FW conflict to the Gallente/Minmatar factions. Systems are falling like dominoes as the missile boats are just high-LP piggy-banks for the Win/Gal factions. Alliances are pulling out faster than a John with a broken rubber.
FW in the Gal/Caldari quadrants is about to become as one sided as it is in Amarr/Winmatar space.


As for the missile skills, I've seen people bemoan that "missiles ALWAYS hit, other weapons systems don't! That's why they're so unfair!". This is true, they do always hit (at least for now).

But consider this: WHY do the missiles always hit? Because by and large, when fitted with a primary weapons system (Missiles) most Caldari have very limited (or flat out NO) drone capability and drones are not a primary weapons skill set for this race. Thusly they "always hit".
Furthermore, Missiles are not "instant damage" like turrets/lasers. They have long flight times to hit their targets. So, per salvo they generally did more damage to maintain a comparable DPS with other offensive systems. This sucked for someone getting hammered by a ToT (Time On Target) missile barrage, but only about the same for someone getting alpha'd by a Telos, Naga, Tornado, Oracle, yadda yadda yadda.

Short version, CCP screwed over every Caldari pilot out there and flat out RAPED the Caldari militia corps.


There is one thing I'll give you guys credit on something: When you go all-out to screw over an entire race, you don't pull any punches.
Baki Yuku
Doomheim
#1146 - 2012-12-09 02:40:08 UTC
CCP,

I'd like to ask something here is it intentional that the log off timer for combat is now global? Meaning that even after you switch system timer stays? While that might be okay for subcaps and normal capitals the implications for Supers and Titans are that after each grind we have to stay logged on for 15 ******* minutes just for that timer to tick down. AWESOME JOB REALLY as if this game wasn't horrible enough yet.
gulftobay
Mesotopia
#1147 - 2012-12-09 04:07:42 UTC
I know I'm repeating what others have opined, but it needs to be said and I think CCP needs to hear it. The purpose of my post is not to flame on the dev's or anybody else, but to express an opinion (I know you guys work hard at this).

There's more than 1 or 2 things that just didn't work with this expansion.

Flying pizzas: You've got the grey flying pizzas that are locked, and the red flying pizzas that are actively attacking. Eve used to be flying spreadsheets, now it's flying spreadsheets and 2 types of flying pizzas. It comes across as more cluttered than ever.

Damage notifications: Too much info, only need to know who/what/amount. The info showing glancing/bouncing/tickles - could care less and is more needless content taking up screen space.

Sounds: JB (although I don't normally listen, but consideration of those that do), the unrealistic sounding glancing hits and the unrelenting buzz of aggression notifications.

Grapics: new explosions are totally underwhelming.

I get that you're trying to make the game a bit more friendly to new players, fix old code, and offer new content, but I do wonder if the emphasis on the test server forum is bugs rather than customer feedback/impressions. I would suggest the latter over the former as it seems the bugs often still make it through which get fixed in subsequent patches, while the big picture feedback seems to be overlooked.

I haven't lost any ships or other reasons for rage-quit. Main is a 2007 character and I have never lapsed or unsubscribed.

But for the first time in my Eve career it dawned on me tonight I wasn't looking forward to logging in.

Thanks for reading and hopefully listening.
Texty
State War Academy
Caldari State
#1148 - 2012-12-09 05:11:23 UTC
CCP Explorer wrote:

The notepad is somewhere between the jukebox and the calculator, but I don't have strong opinions on it... Smile


You can have in-game links there so I think you can say it has eve-specific functionality. You should definitely keep it.
Elaine' du'pont
Doomheim
#1149 - 2012-12-09 07:32:21 UTC
Don't touch the notepad... I mean it! I have tons of s*hit there, it's useful. :)
Morrigan LeSante
Perkone
Caldari State
#1150 - 2012-12-09 09:39:37 UTC
Syri Taneka wrote:
Morrigan LeSante wrote:
Edit: And full room aggro - seriously - fix that


An unfortunate side effect of a) Sleeper AI (rats aren't dumb as posts anymore) and b) not refactoring npc numbers to account for this...

That said! Myself and 2 alliance mates ran the Angel Military Operations site in RR BS' (Rattlesnake, Machariel, and Tempest) today with no problems. None of us got more than 25% shield damage, no drones died.


Yeah but try it against NPCs with decent EWAR capabilities. Angels aren't scary, an entire room flooding at you with damps/ECM and drones being munched is insane. To the point I had to warp in and out simply to acquire targets.

The NPC EWAR is absolutely currently bonkers. Seriously, you're not warping out because of damage - its so you can even lock. Primary an ewar boat, warp out...rinse & repeat until such time as it becomes manageable.

It's not a challenge, it's daft.

Might as well just add another half dozen gates to each mission with a single ewar boat in each - because it's effectively that way now.
Balder Verdandi
Wormhole Sterilization Crew
#1151 - 2012-12-09 09:46:12 UTC
Dear CCP,

Once again, I salute you. You have gone above and beyond when it comes to showing your customer base you have NO clue about your product.


Tengu/Drake/Heavy Missile nerf

You have single handedly screwed over the Caldari FW players, and anyone who flies a Tengu ..... especially those that use them in w-space (raises hand). My Drake fit will need to be switched to HAM's to get some of the DPS back. My Tengu alt has had his DPS cut practically in half (670 to 350) and range cut from over 90km to under 40km. The Tengu, a T3 ship, doesn't even compare to the other T3 ships now. I would ask, "What the hell were you thinking?", but its painfully obvious you didn't think at all.


Hurricane nerf

Instead of cutting down on the number of open high slots, you gut the cap/PG instead. Seriously, what are you thinking? Yes, the Cane is a very versatile ship .... there were, however, other ways to reduce that versatility (lose one high slot, maybe?). The Cane's biggest weakness is energy neuts and all you did was make that weakness even more exploitable.


The Unfixable Inventory

This is what I'm calling it from now on. Yes, you did fix it ..... after months of it being a giant clusterf*ck.


Spinning circles targets and camera POV changes

Absolutely useless. Flying pizzas? I couldn't agree more. It looks like a fake halo effect from a Shockwave animation or a movie. You need to have a tee shirt with the phrase:

"Eve Retribution - and all I got was this stupid flying pizza!"


Damage notifications

Again, another useless feature. It scrolls by so quickly, in green and red mind you (Christmas, anyone?) that it clutters the screen. I would rather have you fix the log file so that it kept the combat data and session changes didn't clear it out.


Aggression counters and NPC's

Normal belt NPC's can lock me from 200km away, sensor dampen me from 100km out, and I'm the one getting nailed with an aggression timer in a Retriever?? I've two words for you. FIX. IT.



On a serious note, if there is a change you want to make you need to publish it, test it, and listen (I mean really LISTEN) to the feedback you're getting. The inventory is finally fixed but how long did it take you to do it, 6 months? That's much too long of a time to have your customer base suffer over such a small change but very important piece of the game.
Stormchyld
Trinity's Passing
#1152 - 2012-12-09 10:44:01 UTC
Hakaru Ishiwara wrote:
Chiro San wrote:
So I like this game I really do, been playing since 2006. I like to come in do the fleets if there is one up etc. When there isn't I like to explore for mag/radar/plex sites and run them, my alt is usually in a cov ops (for hacking) or a logi (for plex's).

So last night I found a radar site, not my fav but hey, i can use it to check out the new AI. I warp in with my drake at 90km all is fine, then i get full room aggro from the missile batteries, np I think...hmmm they can hit me out to 75k and i cant hit them until i get to 44k (maxed missile skillz btw)...np, double exp hardner and a invul i can tank it. get to withing range for my heavies and pop 1 missile batt, then the room explodes with cruisers and scramming frigs ...again np as i align out still firing at the missile spam. Set out the drones to kill off some of the frigs...no lie guys, before 2 cycles of my launchers have fired 3 of my drones are dead, i recall them to save them (or whats left of them) for later. switch over to T2 precisions and start pounding on the frigs...redeployed the drones to help and they die even faster and due to the almost non existent damage from my missiles my drake goes pop...I know its just a drake, but come on really, on a f****** radar site...
Good example. I'd like to hear how players are faring in tech 1 BS, Command Ship and Tech 3 cruisers in these lesser sites as well.

If you don't mind, which radar site were you running?




+1
Alexander Renoir
Covenant Trading Agency
#1153 - 2012-12-09 11:31:23 UTC  |  Edited by: Alexander Renoir
I absolutely hate CCP's last expension. The silly beep-sounds, the insane new NPC-AI which kills every drone within seconds so that you are scrambled in your mission with stage aggro, the new bounty system which leads to a bounty of ALL chars who types something in an official channel... I AM A HELPER IN A HELP CHANNEL. I helped other people. New people.. YOUR DAMN NEW CUSTOMERS! But if I now want to help I will get an bounty from some bumbling idiot who just wants to troll others!

I am very disappointed and mad about the last bad changes. Good job CCP. You can celebrate your last ****!

Just bcause you are NOW able to spend a bounty on EVERY ONES head does not mean, that you (as CCP) have now established the new profession "Bounty Hunter". The current, new system of bounty is the same crap as it was before "Retribution". The only exception is, that ALL players have a bounty on their heads. If deserved or not. This is CCP's imagination of an good system? Exclude CCP from the bounty system but the rest of your customer can bother with it?
Perhaps the payout restrictions of this new bounty system makes sense.. but the fact that ALL players have now bounty is just dumb!

My Account is cancelled now. It is my personal decision and reaction concerning "retribution". I have some month till the end. So you have some time to correct your crap of broken missions and bounty mess!
It hurts to quit with eve, after several years with a perfect skilled char. But your current mess of bounty, caldari nerf, NPC-AI which kills all drones within seconds, jukebox deletion, your dumb new squeaky noise called sound is unacceptable for me!

P.S.: To all "Can I have your stuff"- folks.. you can get it in form of a bounty on your head If you wish!
T'Esshe
Aliastra
Gallente Federation
#1154 - 2012-12-09 12:47:45 UTC
As I've been reading through, I see a lot of you guys have (maybe well-founded) criticism of the patch. I get it. I don't fly Caldari, don't use HMs, and am generally not hardcore like some of you guys, but I get it.

What I don't get is the rage that's practically coming off the page at me. CCP works their asses of to bring you this unique, incredible game. Maybe they don't always get it 100% right, but I'm sure they're listening and I'm sure they're working with the community. And what do they get for their efforts? A bunch of jerks yelling at them like they're King Sh*t.

One guy actually said, "as if this game wasn't horrible enough" - what a JOKE. Do us all a favor - get lost and play something else - I sure don't want you as part of my community.

If you don't like a feature, let CCP know. Give them constructive criticism. I'd be inclined not to listen to some of you self-indulgent, self-entitled, spoiled little ******** children; you're definitely not valuable, productive members of the community. How do you think CCP feels when they bring you this just to have you guys **** all over them?

I'll give you an example on how to be a constructive member of a community:

Hi CCP,

Thanks for all your work on this, in general your product rocks the mic. I wanted to give feedback on the Bounty system: I think allowing any player to place a bounty on another player with a simple right-click is too low of a barrier - I don't think we want half the galaxy running around with bounties on their head, just makes the whole thing a bit meaningless. Maybe relocate the 'place bounty' option back to just station services, and perhaps increase the minimum amount.

Thanks,
T'Esshe

See how that works?
Unbelievable. Arseholes.
Stormchyld
Trinity's Passing
#1155 - 2012-12-09 13:04:17 UTC  |  Edited by: Stormchyld
T'Esshe wrote:
As I've been reading through, I see a lot of you guys have (maybe well-founded) criticism of the patch. I get it. I don't fly Caldari, don't use HMs, and am generally not hardcore like some of you guys, but I get it.

What I don't get is the rage that's practically coming off the page at me. CCP works their asses of to bring you this unique, incredible game. Maybe they don't always get it 100% right, but I'm sure they're listening and I'm sure they're working with the community. And what do they get for their efforts? A bunch of jerks yelling at them like they're King Sh*t.

One guy actually said, "as if this game wasn't horrible enough" - what a JOKE. Do us all a favor - get lost and play something else - I sure don't want you as part of my community.

If you don't like a feature, let CCP know. Give them constructive criticism. I'd be inclined not to listen to some of you self-indulgent, self-entitled, spoiled little ******** children; you're definitely not valuable, productive members of the community. How do you think CCP feels when they bring you this just to have you guys **** all over them?

I'll give you an example on how to be a constructive member of a community:

Hi CCP,

Thanks for all your work on this, in general your product rocks the mic. I wanted to give feedback on the Bounty system: I think allowing any player to place a bounty on another player with a simple right-click is too low of a barrier - I don't think we want half the galaxy running around with bounties on their head, just makes the whole thing a bit meaningless. Maybe relocate the 'place bounty' option back to just station services, and perhaps increase the minimum amount.

Thanks,
T'Esshe

See how that works?
Unbelievable. Arseholes.


Hi CCP Alt/fanboi/troll, maybe people are posting about the insane drone hatred because it's a KNOWN BUG, as per CCP Foxfour in the testserver feedback thread regarding this and WENT AHEAD WITH IT ANYWAY??

https://forums.eveonline.com/default.aspx?g=posts&t=155703


Quote from post #688 12-8-12:
CCP FoxFour wrote:
Just as a heads up guys you should be getting a post from one of us soon giving some details about what plans we have for the AI going forward. Sorry we have been so quiet, we have been trying to nail down a few things and figure out exactly what changes we want to make.


Now all of us haven't been telling CCP to jump off bridges and other such means of suicide... THEY ASKED FOR FEEDBACK on the AI ... get it?

You yourself say that you don't use any of the things that people are complaining about... go spend a lot of ISK, spend a year training these ships/drones up and see for yourself... until then I don't see your post as any more constructive than anyone else's. Altho guess what... I value it because eve is *supposed* to be a community where everyone's input is at least listened to... if not always valued.

Maybe you enjoy PAYING a game company for putting out code they themselves admit is bugged, they should not have made it live until it was fixed... that is not something for which a person is normally paid for, obviously most of us do not.
Wigster Atild
Enderas's Holdings Corporation
#1156 - 2012-12-09 13:19:06 UTC
3 days 12 hours without reply to petitions and counting...
Been about 30 pages since any Dev replied on any matter... let alone on the whether the new bounty office is being exploited to harass and bully players... esp care bears and new players..
plenty of bounties being place just for using ingame help and the forums..a total missuse of chats and form..

Clearly other source of input are not coming from players the ppl without whom you don't have a game...
Never bite the hand that feeds you!!!!


CCP Explorer wrote:
Korinne wrote:
[quote=CCP Explorer]
.
At the end of the day it's the Senior Producer who decides on the development roadmap. There is of course a lot of input from various sources.


The problems you are causing players are frustrating as hell..

Your complete ignorance and utter lack of respect for customers is just unforgivable..

You do have shareholders right? maybe its time for a vote of no confidence in the Senior Producer and the way CCP are currently breaking their own TERMS running eve...

Hmmm i wonder how many pissed off players own a share or two... how many shareholders do you need these days to call for a general vote of no confidence??



Only 9 days of subscription left...... might just have to forgo buying a timecard and use the 600 mill to f*** up someone elses ingame fun seeing as thats how s**t is done these days...
T'Esshe
Aliastra
Gallente Federation
#1157 - 2012-12-09 13:19:48 UTC
Stormchyld wrote:
Hi CCP Alt

...

Maybe you enjoy PAYING a game company for putting out code they themselves admit is bugged, they should not have made it live until it was fixed... that is not something for which a person is normally paid for, obviously most of us do not.


You think I'm CCP? That's funny. Truth is, I'm not, of course. But CCP has to eat everyone's sh*t and smile while they're doing it. I don't, and I think the community shouldn't behave like a bunch of spoiled children. I'm not saying don't give feedback - feedback is important. I'm saying don't sh*t on CCP while you're doing it. A lot of people (some people have also been awesome) treat EVE like it's a birthright - truth is, we're lucky to have this product, not entitled.

So do us all a favor - you don't like to pay for it? Don't. P*ss off.
Wigster Atild
Enderas's Holdings Corporation
#1158 - 2012-12-09 13:31:54 UTC
T'Esshe wrote:
Stormchyld wrote:
Hi CCP Alt

...

Maybe you enjoy PAYING a game company for putting out code they themselves admit is bugged, they should not have made it live until it was fixed... that is not something for which a person is normally paid for, obviously most of us do not.


You think I'm CCP? That's funny. Truth is, I'm not, of course. But CCP has to eat everyone's sh*t and smile while they're doing it. I don't, and I think the community shouldn't behave like a bunch of spoiled children. I'm not saying don't give feedback - feedback is important. I'm saying don't sh*t on CCP while you're doing it. A lot of people (some people have also been awesome) treat EVE like it's a birthright - truth is, we're lucky to have this product, not entitled.

So do us all a favor - you don't like to pay for it? Don't. P*ss off.


Whats the point of giving feedback??? i must be mistaken in the belief the you give feedback so a product.. any product can be tweeked and improved for all..

If CCP do not reply to the feedback given or answer the petitions that are raised they fail... no matter how good the update or how bad the perceived screw ups are.. community is nothing without comunication

http://community.eveonline.com/pnp/chatrules.asp.

Quote:
Be community-minded.
Express yourself in ways that are constructive and will help to foster the growth of the community. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game.



Its just a shame they cant live up to their own terms.....

Stormchyld
Trinity's Passing
#1159 - 2012-12-09 13:32:12 UTC
T'Esshe wrote:
Stormchyld wrote:
Hi CCP Alt

...

Maybe you enjoy PAYING a game company for putting out code they themselves admit is bugged, they should not have made it live until it was fixed... that is not something for which a person is normally paid for, obviously most of us do not.


You think I'm CCP? That's funny. Truth is, I'm not, of course. But CCP has to eat everyone's sh*t and smile while they're doing it. I don't, and I think the community shouldn't behave like a bunch of spoiled children. I'm not saying don't give feedback - feedback is important. I'm saying don't sh*t on CCP while you're doing it. A lot of people (some people have also been awesome) treat EVE like it's a birthright - truth is, we're lucky to have this product, not entitled.

So do us all a favor - you don't like to pay for it? Don't. P*ss off.


wow ... just .. wow.

Another person who pays for something that's broken and think they are "lucky" to have the broken product. That's your choice. Nothing gets fixed that is broken by being a fanboi and not giving critical feedback when it is needed. Your attitude speaks for itself so I'll go bk to backing up the people who are rightly giving feedback about these things.

P*ss off I won't do ... because like you I paid for my 3 subs over the last 6 years and will give criticial feedback when it is needed, and tell CCP thank you when it is *fixed* .. not before.

Have a nice day.
Vaerah Vahrokha
Vahrokh Consulting
#1160 - 2012-12-09 13:43:48 UTC  |  Edited by: Vaerah Vahrokha
Balder Verdandi wrote:
The inventory is finally fixed but how long did it take you to do it, 6 months? That's much too long of a time to have your customer base suffer over such a small change but very important piece of the game.


No, it's not fixed.

Open corp hangar, any division except first.
Undock.
Dock again.

Voilà even with index hidden, the corp hangar will open with first division open.
Very annoying for those who have first division not accessible.