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EVE Online: Retribution 1.0 Feedback

First post
Author
Haifisch Zahne
Hraka Manufacture GmbH
#721 - 2012-12-05 22:54:17 UTC
YES, YES, YES, YES, YES and quite a few more YESes.

This is 100% real Rational Thought. (CCP needs to hire some of this.)


Alice Katsuko wrote:
To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.

To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users.

Haifisch Zahne
Hraka Manufacture GmbH
#722 - 2012-12-05 22:59:59 UTC
Well, I am sooooo glad we have a developer spending all this time, back and forth, answering and explaining and justifying such a hugely important feature as the Calculator, which he himself is stating to have NO merit in the game.

uhhhh, go write code, dude! How about some new code even! Not just "fixes" to old code that works fine, where your "fix" just makes the game harder and harder to make ISK and easier and easier to lose it all (in order that, let me guess, CCP can make money selling PLEX).


CCP Explorer wrote:
Korinne wrote:
CCP Explorer wrote:
Jack' Sparrow wrote:
Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems?
Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix.
So what's wrong with effort? I mean, this isn't a free game, effort is expected to be put forth on everyone's part. 'Because it's hard' isn't an excuse.
It's time and effort spent that might be better spent on something else.

Vaerah Vahrokha
Vahrokh Consulting
#723 - 2012-12-05 23:00:18 UTC
CCP Explorer wrote:
It's time and effort spent that might be better spent on something else.


Like replacing a functional inventory system with a laggy and still bugged one?

Or removing long time, beloved features on a regular basis?

Or putting in PIZZAS in place of targetting reticles, taking 40% more room but at the same time reducing visibility by 30%?

Or removing long time, beloved features on a regular basis? That is removing with no replacement. How can these be "iterations" when refactoring becomes removing?

Thomas Shaefer
The Scope
Gallente Federation
#724 - 2012-12-05 23:00:32 UTC
Haifisch Zahne wrote:
YES, YES, YES, YES, YES and quite a few more YESes.

This is 100% real Rational Thought. (CCP needs to hire some of this.)


Alice Katsuko wrote:
To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.

To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users.




I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.
Haifisch Zahne
Hraka Manufacture GmbH
#725 - 2012-12-05 23:03:06 UTC  |  Edited by: Haifisch Zahne
Well, I can't play now. Period. How long I have to wait... my subscription runs out Soon (tm). See?

And, I wouldn't so "fully expect" anything from CCP when it means increased losses of assets, with decreases in income. CCP is on a major roll to sell PLEX. We upset them with Incarna, when they couldn't sell us boots and girdles, so now we get this.



Thomas Shaefer wrote:
Haifisch Zahne wrote:
YES, YES, YES, YES, YES and quite a few more YESes.

This is 100% real Rational Thought. (CCP needs to hire some of this.)


Alice Katsuko wrote:
To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.

To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users.




I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.
Thomas Shaefer
The Scope
Gallente Federation
#726 - 2012-12-05 23:07:45 UTC
Haifisch Zahne wrote:
Well, I can't play now. Period. How long I have to wait... my subscription runs out Soon (tm). See?

And, I wouldn't so "fully expect" anything from CCP when it means increased losses of assets, with decreases in income. CCP is on a major roll to sell PLEX. We upset them with Incarna, when they couldn't sell us boots and girdles, so now we get this.



Thomas Shaefer wrote:
Haifisch Zahne wrote:
YES, YES, YES, YES, YES and quite a few more YESes.

This is 100% real Rational Thought. (CCP needs to hire some of this.)


Alice Katsuko wrote:
To be honest, I don't see why drones should draw aggro, since they're nowadays used as primary weapons, not as backup. A drone boat relies on heavy/sentry drones for most of its dps; a non-drone ship uses light and medium drones to attack frigates and cruisers that its main guns cannot hit. Having drones draw aggro is akin to allowing NPCs to take out turrets and missile launchers. It doesn't make much sense from a game balance perspective.

To solve the issue of AFK drone and carrier pilots using drones, simply have all newly-spawned NPCs auto-aggro deployed drones. But after spawning, the NPCs shouldn't target drones at all. That will force drone users to pay attention, or watch their drones get instantly exploded. But it won't penalize drone boat users.




I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.



I don't intend to keep on about this but what stops you from playing? Your inability to adjust? I mission in a dominix, I understand issues like this, but that doesn't stop me from playing.
MajorHavocus
Mining and Orbital Manufacturing
#727 - 2012-12-05 23:08:34 UTC
I will keep it short and sweet. I love this new expansion!!! Well done CCP!!


My $.02
Jaques Saviet
The Scope
Gallente Federation
#728 - 2012-12-05 23:17:02 UTC
Hey guys. Been playing eve for 4 yrs but this latest update has made my game lag like mad. I can't pan a camera or access right click menus. It's become unplayable. I'm emotionally distressed right now. Ive tried turning off all effects but its not made any difference. Same on my laptop too. Both were fine prior to the patch. Windows 7 PC with decent graphics card and processor. I miss my game.
CCP SoniClover
C C P
C C P Alliance
#729 - 2012-12-05 23:18:33 UTC
KIller Wabbit wrote:
Since you can't delete a bounty what does happen when an entity disappears? Someone asked about Alliance disbanding, but extending that - corp failing or even when a toon is recycled. Is the isk lost? Does the bounty disappear from my list or is it stuck in limbo?



If a corp or alliance disbands then 80% of the remaining bounty is returned to the issuer(s)
Korinne
The Partisan Brigade
#730 - 2012-12-05 23:21:59 UTC
How the hell is that even coded? Is the server literally caching and holding onto every bounty post in detail? I mean, what if say PL disbands one night, what then? That'd be alot of calls on that cache I'd think.
omgitrbof
yes hello im calling to inquire about your blob
#731 - 2012-12-05 23:22:28 UTC
I'm having a hard time keeping orca fleet hangar organized now that divisions are gone. the filters are great... for myself... but i want to allow corp mates to feed ore into the orca fleet hangar and keep their ore seperate from other corp mates so as to account for each players individual work while mining.

we've gone over various solutions and nothing works as seamless as corp divisions did :(

is there any way to restore corp fleet hangar divisions to my orca fleet hangar?

-bof
Michael Loney
Skullspace Industries
#732 - 2012-12-05 23:38:48 UTC
I love the new tracking camera!

One request, I play on two monitors and when the tracking is active my ship slides away from the positions I picked in the ESC options menu and ends up behind my overview / scanner windows.

Can the ship stay centered where I want it and then track the target in the same manner? Or add an option to place the location of your ship in the same manner as the target?
Musaab Osman
Viziam
Amarr Empire
#733 - 2012-12-05 23:40:31 UTC
After I undock, sometimes, I get the silhouette of me standing in the captain's quarters staring out at my ship over the the regular screen of space.

The silhouette adjusts to the colors of space, so it doesn't block anything, but I get the weird outline.

I have nVidia on an Asus laptop. Never happened before Retribution.

They'll beat someone to death, and if you videotape it, they'll beat you to death.

Korinne
The Partisan Brigade
#734 - 2012-12-05 23:42:14 UTC
Michael Loney wrote:
I love the new tracking camera!



The tracking camera was always there.
KIller Wabbit
MEME Thoughts
#735 - 2012-12-05 23:51:26 UTC
CCP SoniClover wrote:
KIller Wabbit wrote:
Since you can't delete a bounty what does happen when an entity disappears? Someone asked about Alliance disbanding, but extending that - corp failing or even when a toon is recycled. Is the isk lost? Does the bounty disappear from my list or is it stuck in limbo?



If a corp or alliance disbands then 80% of the remaining bounty is returned to the issuer(s)


Alliance - check
Corp - check
Pilot -????

KIller Wabbit
MEME Thoughts
#736 - 2012-12-05 23:55:47 UTC  |  Edited by: KIller Wabbit
Korinne wrote:
How the hell is that even coded? Is the server literally caching and holding onto every bounty post in detail? I mean, what if say PL disbands one night, what then? That'd be alot of calls on that cache I'd think.


Server has to hold all the details so it can process kills as they happen.


I'm sure bounty processing is a drop in the bucket when compared to all the timed processes (PI, POS's, Mfg jobs) and event processes (Movement, Market orders, Contracts, KM processing), etc etc etc that it deals with daily.
Korinne
The Partisan Brigade
#737 - 2012-12-05 23:56:04 UTC
Nerfing Drakes and Canes doesnt fix anything. The problem isn't that Drakes and Canes are op, the problem is giant alliances can have a few hundred to pad their fleets w/ little more than mouthbreathers and still be remotely effective. That's not a problem w/ the ship, that's a problem w/ giant fleet mechanics.

They say they nerfed heavy missles to bring them in line w/ other medium range weapons, but in reality, they're now the worst of the mediums. Rail Thorax's outperform drakes now ffs.
Oraac Ensor
#738 - 2012-12-05 23:59:38 UTC
Thomas Shaefer wrote:
I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say.

Time? TIME?????

Drones were a known issue when I first came to EVE almost a year ago. How much ****ing time do they need?

Please tell us your thinking on this, CCP.

You have produced two new drone destroyers, converted two frigates to drone boats and increased the drone capacity of the exploration frigates.

Then you give NPCs the ability to instapop drones, thus making them totally useless.

Just exactly what was your thought process here?

(Assuming, of course, that any thought at all went into it.)
Inepsa1987
#739 - 2012-12-06 00:01:53 UTC
Whining about not having a calculator and a jukebox in a video game? What the hell is wrong with you people. Play the actual game you idiots.

Spaceship Pilot.

Rek Seven
University of Caille
Gallente Federation
#740 - 2012-12-06 00:10:24 UTC
Korinne wrote:
Michael Loney wrote:
I love the new tracking camera!



The tracking camera was always there.


No it wasn't What?