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EVE Online: Retribution 1.0 Issues

First post First post
Author
Naradius
Federal Navy Academy
Gallente Federation
#521 - 2012-12-05 06:00:46 UTC
My Esc Settings aren't working - press the Esc key and the settings menu doesn't show!

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams

Quinn Fellthorn
Alaquinn Consortium
#522 - 2012-12-05 06:02:27 UTC
Besides the Hurricane I thought no battlecruisers were being rebalanced this go-round. I have a Brutix that has less PG than it did before, a result of which it can no longer accommodate the below-listed fit (this is unchanged from the way I had it fit and flying before Retribution).

[Brutix, Cur: T2 PvP Shield Tank T1 Blst (Хитрое Имя)]

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Large Shield Extender II
Warp Scrambler II

Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M
Anode Neutron Particle Cannon I, Caldari Navy Antimatter Charge M

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Hammerhead II x5
Khaemwese
Stay Frosty.
A Band Apart.
#523 - 2012-12-05 06:03:25 UTC  |  Edited by: Khaemwese
I saw it reported in one of the very first posts here, but don't see any replies from devs.

Attribute implants are not working. The time shows correctly in the queue from the second entry on, but the skill being trained is showing the time as if the clone had no implants at all after I jump cloned.

Before jumping, I was using a clone with +4, current skill was showing correct time. Then I jump cloned to a clone with +5 implants and queued Mag Sensor Comp skill from level 1 to 4. Level one was showing 12 minutes, as soon as I clicked Apply, it jumped to 14 minutes, I kept monitoring and as soon as it finished, level 2 kicked in, but immediately jumped from 55 minutes to 1h 7min. The time differences are exactly what it would be if I had no implants at all.

That means I'm currently missing 450 SP per hour! I hope CCP is going to refund those Evil

Ok, I boarded a ship and clicked on Apply in the skill window and the skill being trained took the implants into account. \o/
BugraT WarheaD
#524 - 2012-12-05 06:08:35 UTC
BugraT WarheaD wrote:
I'm experiencing several problems :
1) unable to save any UI changes in the game. If i log off everything reset to default whil relogging.
2) Chat windows takes several seconds to refresh while switching chat tabs or changing local.
Chat windows freezes during this refresh.

I haven't precise that i'm running the game on Windows 7 vith two accounts running at the same time.
Jacob Straven
Deep Core Mining Inc.
Caldari State
#525 - 2012-12-05 06:12:35 UTC  |  Edited by: Jacob Straven
Having a wierd issue,

Covert fit/nullified Loki

Jump through gate, initiate warp to next gate, immediately cloak, front subsystem cloaks, rest of ship vanishes with no cloak effect. looks like I am flying just 1 cloaked subsystem!

NOTE: if ship fully decloaks from gate cloak, the ship cloaks normally. This only happens when you activate cloak before gate cloak fully finishes.
Lost True
Perkone
Caldari State
#526 - 2012-12-05 06:17:04 UTC
The mining frigate is BUGGED.

I cannot install the third mining turret on it, like in the trailer...

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

disasteur
disasterous industries
#527 - 2012-12-05 06:30:11 UTC
already 27 pages Big smile seems u did it again ccp
oleafo
Caldari Independent Navy Reserve
Curatores Veritatis Alliance
#528 - 2012-12-05 06:30:17 UTC
Another bug, not sure if it's been reported yet, i only read up to page 11 of the posts

When I drag a large quantity of a single item into my ship's cargo hold where there is not enough space to fit it all, I get the usual change quantity window. However after changing the quantity to a lower number that would fit, nothing gets placed into the cargo hold.
phreakMode Fibonacci
Center for Advanced Studies
Gallente Federation
#529 - 2012-12-05 06:30:34 UTC
This may be "working as intended" but if so, its a big pain

Upon logging in i disabled the safety and confirmed it. The safety then shows red. However, after logging off and logging back in, it appears that the safety resets meaning you will have to disable it EVERY TIME you log in.

Is there some place to change it where it will persist through a log off that i didnt see in the patch notes or is this not working as intended

side note.....great job with the new content..cheers!
Lord Haur
Star Frontiers
Brotherhood of Spacers
#530 - 2012-12-05 06:44:16 UTC  |  Edited by: Lord Haur
phreakMode Fibonacci wrote:
This may be "working as intended" but if so, its a big pain

Upon logging in i disabled the safety and confirmed it. The safety then shows red. However, after logging off and logging back in, it appears that the safety resets meaning you will have to disable it EVERY TIME you log in.

Is there some place to change it where it will persist through a log off that i didnt see in the patch notes or is this not working as intended

side note.....great job with the new content..cheers!

Working as intended implemented.

Persisting it was apparently too hard so got dropped from the main release, should (hopefully) make it to an early point release though.

Not as big an issue in Null/W-space, where the safety, it does nothing.
Boris Amarr
Viziam
Amarr Empire
#531 - 2012-12-05 06:47:42 UTC
1. Filter in the market is broken:
- Set filter
- Select any item in the market
- Clear filter
After clearing filter another item is selected. Why? After clearing filter I want to see the same item that I selected when filter was applied. Why it is implemented in EFT but now implemented in market?

2. Hot keys for Approach, Orbit, Keep at Range are broken - it is impossible to use them without mouse !!! (bug report 132408)
JardenXx
Igamarg's White Hand
#532 - 2012-12-05 07:01:15 UTC  |  Edited by: JardenXx
Can't right-click on docked ship to see contents of cargohold/drone bay anymore....Tempest looks hot, same with Maelstrom and new destroyers just might destroy now....interesting fitting choices for sure.....cool.

Sub note:
Why when placing drones in drone bay does it always show a number whether of not they all fit? (This has been going on for a really long, arrgg time). Wish it would work like cargo....plz....
No Alibi
Sometimes Here
#533 - 2012-12-05 07:02:29 UTC
Talos Katuma wrote:
Switching between different Chat tabs takes a LOOONG time, seems it's only possible to switch tabs, once all the members in a chat have been loaded

Run repair tool. Fixed it for me. Smile

I fly by the seat of my pants, No wonder my ass is always on fire!

Haifisch Zahne
Hraka Manufacture GmbH
#534 - 2012-12-05 07:12:48 UTC
When I load a Corax with 7 grouped Rocket Launcher II's with a new type of missile, only one of the 7 launchers gets loaded. This can be confirmed by 1) when looking at the fitting window only one launcher is loaded and 2) if you unload the missiles only 50 (and not 350) missiles are in the cargohold. Tried in station and in space.

No doubt this may have been reported, but I stopped reading the Issues list at about page 10. (Where are we now?!)
Gecko Shardani
Viziam
Amarr Empire
#535 - 2012-12-05 07:16:03 UTC  |  Edited by: Gecko Shardani
The D-Scan doesn't show the angles anymore (label "360", "180", "90"...) when changing it, making it difficult to know if we're at 5°, 15° or 30°.

EDIT: scratch that, it works fine after restarting the client
Theseus Pappotte
The Scope
Gallente Federation
#536 - 2012-12-05 07:23:50 UTC
Haven't had a chance to read through all the other pages, but I found this this morning.

When I had the ship fitting screen open on my Vexor it showed I lost a high slot. Removed the item and opened my Drake without closing the ship fitter. When the new ship appeared it also showed I lost a slot on it and every ship after that. Once I closed the ship fitter and re-opened it on the Drake the slot it previously showed as lost wasn't there anymore.

lachrymus
KarmaFleet
Goonswarm Federation
#537 - 2012-12-05 07:31:28 UTC
+1 on the PI Customs Office full problem: it's not full but I can't put anything in there. Please fix soon!
No Alibi
Sometimes Here
#538 - 2012-12-05 07:56:41 UTC
Theseus Pappotte wrote:
Haven't had a chance to read through all the other pages, but I found this this morning.

When I had the ship fitting screen open on my Vexor it showed I lost a high slot. Removed the item and opened my Drake without closing the ship fitter. When the new ship appeared it also showed I lost a slot on it and every ship after that. Once I closed the ship fitter and re-opened it on the Drake the slot it previously showed as lost wasn't there anymore.


I had a similar issue when the Maller lost the 6th high slot. Every other ship with 6 or more slots, slot 6 was red. Undocked in a destroyer, all modules were working properly. Docked, still red.

I fly by the seat of my pants, No wonder my ass is always on fire!

Thomas Gore
Blackfyre Enterprise
#539 - 2012-12-05 08:01:03 UTC
I have a problem with the new movable combat notifications. I can move them to the left side of screen, but if I try to move it to the right side or middle, they just bounce back (aggressively). I also cannot seem to resize them in any way.
Au' Tena
University of Caille
Gallente Federation
#540 - 2012-12-05 08:05:30 UTC
looking at this last expension i am again blasted away with the amount of changes u have made, tho there may be a lot off comments and griefances on some or more ( i have a few myself). i do want to congrats the whole dev teams (and ofc the leading forces inside ccp) for taking the game that serious.
if i may look back towards the jita riots; u have come a long way and u are still travelling well.