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EVE Online: Retribution 1.0 Feedback

First post
Author
KIller Wabbit
MEME Thoughts
#261 - 2012-12-04 20:56:43 UTC
Can you withdraw a bounty?
Ana Fox
Center for Advanced Studies
Gallente Federation
#262 - 2012-12-04 20:57:57 UTC  |  Edited by: Ana Fox
I took my ship today to DED Plex to see how new UI works.It was ok untill they strated to target me and then.....from all crap that started to blink red and small to bigger circles I had such FPS drop that I never ever had I this game.

When blog announcing this changes was up I was concerned about this and guess what I was right.I was maybe rude on those posts but for a reason.Why for love of god you do all backwards.It was same with new inventory and we now have compact option.Give us option to choose among this UI and old one ,like option 1 and 2. Why it is so hard?I dont say it is ugly looking it is just for people like me and I guess by feedback to some others too ,not so great thing.I couldnt see rats ass if there was no overview ,and that was PVE ,I cant even imagine how it is for PVP folks in bigger gang fights.

Inventory change is nice and I like it a lot.

It is patch day so I guess like in any other game on that day things are buggy so that is ok.

Bounty system is new troll weapon.Dont get me wrong I dont mind I got on all my pilots small bounties up to 1.1 mil,but some people that are great helpers on help chanell and better than any ISD got away today with fat bounties for no real reason.Well I know CCP Punkturis will say so big deal ,well sorry for you CCP people of it is not big deal cause you will not explode they will.

I understand trolling is part of EVE and well we all love that ,but today any new player that loged was scared a lot .That is not such a good way to lure new players to this game.New people simply dont understand EVE jokes and they are to young to understand even with extensive reading about game.

NPC AI fix ilooks over tuned atm and it can get really annoying.I guess that will be polished a bit in future.

All in all apart from UI thingy that I really dont like for sake of lagging me to death ,and overused bounty troll fest I guess it is ok for patch of this size.
Warde Guildencrantz
Caldari Provisions
Caldari State
#263 - 2012-12-04 21:00:30 UTC  |  Edited by: Warde Guildencrantz
Korinne wrote:


In a game of squares and lines, who thought circles were a good idea? It was probably some moron who was like 'didn't there used to be circles? let's reimpliment circles and tout it as a new feature, then we can avoid actually making new content and get back on the topic of abandoning Eve'.


why do you play this game if you hate absolutely every facet of it. your last million posts have been complaints and nothing constructive.

the UI was refactored because the old UI sucked, despite how much you are used to it, the aspects of it that needed improvement involved the fact that it yielded none of the information it was supposed to yield properly, and that it looked clunky and ancient. The new setup provides a much better interface to understand what is going on in a fight. You can actually see damage notifications.

You complain of a few edge cases like gate guns being lit up when shooting you when you realize they are shooting, but that isn't even an issue, it is barely even an annoyance, and it actually is pretty useful to help realize when in a fleet if the guns are currently on you or if you are beginning to get primaried.

Also, I can't stand when people complain as such:

"Why did you make circles instead of squares! You could be making new features of WH space or something instead!"

No. They can't. UI Designers don't do game design jobs. They may work together with game designers but they themselves wont be designing the aspects of new game mechanics like FW features until it becomes the designing of the UI related to that feature, so no, they couldn't have done that instead. Thus, they did their job, which was designing UI.

Can you think of a better UI they could have worked on? Not really, because you would have just complained for another 10 topics about how whatever change to the unified inventory went through and how you should have a switch on your eve settings to go back to 2003 eve. The new inventory in its current iteration is in fact is a huge improvement that you just don't understand how to use properly if you are still saying it is worse than the old one. Being able to filter and search through items in one's inventory is a huge feature, and I would say unified inventory was great just because of that feature.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Basileus
Deep Core Mining Inc.
Caldari State
#264 - 2012-12-04 21:01:10 UTC
Syri Taneka wrote:
WTF is this ****? I have to go to ******* Caldari space to buy a specific ******* BP to replace my ******* corp hangar sections so I can actually sort my ******* **** in space?

Uh... that would be... yes?
Kitty Bear
Deep Core Mining Inc.
Caldari State
#265 - 2012-12-04 21:06:25 UTC  |  Edited by: Kitty Bear
They do not fire in the same way as Gun turrets, the ammunition does not work the same way. The skills don't even correlate.

Escomboli wrote:

They put them in line with other medium range weapon systems.


Guns = Apples
Missiles = Not Apples

Explain how you put Apples 'in line' with "not apples" ...





The thing is missiles have been ****** since they were 1st put in the game
successive Dev Teams have continously dithered over "how missiles work"
and those successive dev teams have continiously failed to implement anything even closely resembling sensible, effective or balanced game code.

They are treated as "fire and forget" missiles
They are treated as "dumb fire" rockets

at the same time, every single itteration of the game code
usually with the worst possible traits applied from each case.


and this itteration is no exception.
Morfig
De Re Metallica
#266 - 2012-12-04 21:06:58 UTC
Corp hanger loading is now faster, that's good.

I now click on it once and when it loads it actually expands, that's good.

It still takes longer then I'd like, but it is faster - and now acceptable.

(An issue since before Retribution)
Loading the star map still takes Waaaaaayyyyyy too long and once you start it you are locked into it while everything in the game is happening in the background. So if you happen to be warping into a risky situation, and you load the map, you're stuck until the map loads.

Tippia
Sunshine and Lollipops
#267 - 2012-12-04 21:09:47 UTC
Kitty Bear wrote:
Escomboli wrote:

They put them in line with other medium range weapon systems.


Guns = Apples
Missiles = Not Apples

Explain how you put Apples 'in line' with "not apples" ...
By ensuring that, since they both are meant to do the same thing — apply damage — their damage application is in line with each other.

HMLs were ridiculously overpowered compared other medium-sized long-range weapon systems in terms of damage application. Now they're about even (in fact, they're still slightly better, just not by such a large margin).
V1triol
KarmaFleet
Goonswarm Federation
#268 - 2012-12-04 21:11:08 UTC
"Locked targets can now be dragged and dropped onto a new row so friendly targets can be kept separate from enemies"

This was a nice addition, but i think it would be much better if you could rearrange them to a grid. for example;
x=locked target
o=free space

O X O X O
X X X X X
fukier
Gallente Federation
#269 - 2012-12-04 21:11:15 UTC
CCP Punkturis wrote:
ChromeStriker wrote:
Thats a lot of patch notes


you can't play EVE at work? Sad


enhance eve gate...
At the end of the game both the pawn and the Queen go in the same box.
Syri Taneka
NOVA-CAINE
#270 - 2012-12-04 21:12:59 UTC
Basileus wrote:
Syri Taneka wrote:
WTF is this ****? I have to go to ******* Caldari space to buy a specific ******* BP to replace my ******* corp hangar sections so I can actually sort my ******* **** in space?

Uh... that would be... yes?


Yeah... OMW now.

Just, why do I have to travel 28 jumps out of my way to be able to continue to use my carrier's corp hangar as though it had the tabs it no longer has?
Ginger Barbarella
#271 - 2012-12-04 21:15:49 UTC
Basileus wrote:
Syri Taneka wrote:
WTF is this ****? I have to go to ******* Caldari space to buy a specific ******* BP to replace my ******* corp hangar sections so I can actually sort my ******* **** in space?

Uh... that would be... yes?


Someone sounds butthurt to me... P

"Blow it all on Quafe and strippers." --- Sorlac

Syri Taneka
NOVA-CAINE
#272 - 2012-12-04 21:16:28 UTC
On a less angsty note:

Can we move the Safety button? It intersects the lines of the numerical readout display for HP levels on the ship HUD.
Samsarin
Tribal Liberation Force
Minmatar Republic
#273 - 2012-12-04 21:16:38 UTC
It would be nice if tracking camera feature (C shortcut) would work when you look at target (alt+target) to track your own ship in distance. It works like charm when you look from your ship perspective. At first glance this looks like great and very polished update, sound, ui, ships... going back to game :)
Warde Guildencrantz
Caldari Provisions
Caldari State
#274 - 2012-12-04 21:19:59 UTC
Escomboli wrote:
Korinne wrote:
Heavy missles didn't need to be nerfed, 100mn tengu's needed to be nerfed. That's like saying Kenyans are op at track and field events, let's nuke Africa.



I agree with the bolded statement for different reasons, but HM's did need nerfed. When a Tengu can pump out 650+ dps @ 100k+ with heavies there was a problem. Heavies weren't meant to be long range, high damage weapons. As CCP stated many time they were meant to be medium range. They are just bringing them back into line with what they should have been for a long time. They will most likely get a slight buff at some point, but don't expect to be doing heavy dps at long range with the Tengu, or the Drake.


Why is anyone even complaining. They still have ridiculous range (75km with navy ammo) and still great dps (at least 500).

If you really want high DPS reasonably long range, use a javelin HAM tengu

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Eridanii
Aliastra
Gallente Federation
#275 - 2012-12-04 21:21:10 UTC
Having a bounty alone on you does not allow people to legally shoot you. Rest easy. You're still as safe as you were just with some red font now.
Logix42
Taxation Damnation
#276 - 2012-12-04 21:23:03 UTC
The new buzzing sound *you know which one, it's used everywhere suddenly* is actually physically nauseating. I had to turn my eve sound off :( I enjoyed the other new sounds but unfortunately wont be able to play Eve with the sound on until there's an option to disable the buzzing. Or it gets changed.

Go beyond the edge of space... Explore

Mr Omniblivion
Ministry of War
Amarr Empire
#277 - 2012-12-04 21:23:06 UTC  |  Edited by: Mr Omniblivion
Hi Devs-

Not sure if anyone has brought this up, but:

Quote:
Removed non-capital skill requirements from capital remote assistance modules. (Shield Emission Systems, Energy Emission Systems, Remote Hull Repair Systems and Remote Armor Repair Systems)


This change has not been applied- Capital Energy Emission Systems still is requiring Energy Emission Systems V.
Haifisch Zahne
Hraka Manufacture GmbH
#278 - 2012-12-04 21:23:45 UTC
I had really (really, really) been looking forward to the Inventory feature announced where it would scroll automagically when you moved beyond the top and bottom of a partially shown hierarchical list. I use lots (and lots) of containers to organize. However,the scroll rate is soooooo slow it is of almost no value.

Using the scroll wheel while dragging would be fine if the doctors hadn't surgically removed the extra 11th finger on my right hand at birth. So, again, not very useful. (I will practice using my nose in the mean time.)

Perhaps, until I can find a third arm or extra finger, could you speed up the scroll rate on Inventory?
Haifisch Zahne
Hraka Manufacture GmbH
#279 - 2012-12-04 21:25:25 UTC
It took me a long time to realize my speakers were not broken.

Please remove!



Logix42 wrote:
The new buzzing sound *you know which one, it's used everywhere suddenly* is actually physically nauseating. I had to turn my eve sound off :( I enjoyed the other new sounds but unfortunately wont be able to play Eve with the sound on until there's an option to disable the buzzing. Or it gets changed.

John Nucleus
24th Imperial Crusade
Amarr Empire
#280 - 2012-12-04 21:26:01 UTC  |  Edited by: John Nucleus
Dragoon model feedback:

It.. needs.. more.. bite!! It's called the "Dragoon" for heaven's sake!

Right now it looks like a very boring transport ship! Actually, the Bestower has more attitude than the Dragoon...

I mean, the Dragoon can drain your capacitor dry the moment you get too close or launch at you a swarm of killer drones! When you look at it, you should have the impression that something bad is gonna happen.

A Battle Badger is probably more intimidating than that.


Besides that, awesome work, I'm loving the ship rebalance.