These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

Rogue drones, and their deficiencies

First post
Author
McGrits
Sebiestor Tribe
Minmatar Republic
#41 - 2011-10-21 17:54:57 UTC
I would rather see and improvement in the rogue drone salvaging tables rather than a bounty. Specifically improvements in salvagables that are used for rigs more in use by players.

A bounty is just raw isk into the system. More people having more isk makes other prices go up to compensate. This is not a good feedback loop.

By having an upgrade in salvage, the player still get an increase in reward. The isk is in an increase in something to sell or, if a manufacturer, more materials to make rigs. The isk then comes from other players. If drone poo is already a significant impact to mineral prices, an increase in salvagables would have a similar effect. This may lead to a better feedback loop in keeping things more available to all players.

Yes some players in the rigs market would cry, but hey, that is eve.

Drone 16
Holy Horde
#42 - 2011-10-21 21:09:27 UTC
If this:

CCP Soundwave wrote:
I'm considering putting bounties on them and turning them into normal rats.

I hate gunmining with a passion.



then I think it should be implemented thus:

Sri Bolyn wrote:
Regarding Rogue Drones and their worth, why not:

1) Have a massive one off Rogue Drone Incursion (potentially with several live events).

2) During this incursion Rogue Drones go from a far off menace in the eyes of the Empires to an imminent threat and Concord applies the appropriate bounties.

3) Assuming the drones are defeated (wink wink) they fall back to the Drone regions to assess the related data. The first conclusion they come to is that the material they drop would be better served being processed into more weapons and mods for their own war effort. Now they would have similar drops to "normal rats".

4) This gives CCP the opportunity to change Rogue Drones in a way that makes sense and more importantly will be seen as fun (to some).

5) Appropriate faction loot would have to be developed...Drone mods etc...

Thx for reading



As long as there is only ONE "massive one-off Rogue Drone Incursion" (over days/weeks whatever) that becomes part of Eve lore and not another grinding method.



It puts the peanutbutter on itself or it leaves the bonus round... - E1's greatest Hits

Daedalus II
Aliastra
Gallente Federation
#43 - 2011-10-21 22:05:31 UTC
CCP Soundwave wrote:
I'm considering putting bounties on them and turning them into normal rats.

I hate gunmining with a passion.

What about this:

A) Make drones only drop 1/4th of the minerals they do today.
B) Add a normal bounty at 50% of what another rat would have at that level.
C) Add a small amount of moon goo as a drop.

This would let the drones give out more money while still making them something different from "normal" rats.

And thanks to the moon goo, maybe we get a way to alleviate limitations on certain moon types (it could be balanced to drop more of the highly limited types of goo).

The question is if it's good to give out even more moon goo to a specific area like this, maybe it's not so smart, I guess it depends on how good moons they have in the drone regions right now? Though I think moon goo that got delivered like this would more go to the players themselves, rather than directly to the corp and supercaps.
Flashrain
Imperial Academy
Amarr Empire
#44 - 2011-10-22 00:23:40 UTC
Having lived in drone region for years, I can say the area is resource poor in that there is very little variety. Right now everything here comes down to minerals.

1. Expand the loot table, include:
silicate to technetium (moon minerals),
heavy metal to enriched uranium (PI),
golden cytoserocins to fullerite c32s (gas clouds)
ice of all types
drone/fighter/fighter bomber/faction fighter/faction bomber blueprints
the entire salvage table range

2. Make the alloy type frequency tie to the industry level - higher industry - more frequent, higher quality alloys/loot.

3. Make the amount of alloys dropped tie to the military level - higher military - larger volume of alloy/loot drops.

4. Drone NPC convoys. Something to reward the beginner belt ratters in drone region null sec.

This variety will bring mineral prices up by spreading the value, without decreasing the overall worth.

I believe the financiers call this "diversifying portfolio"
David Grogan
University of Caille
Gallente Federation
#45 - 2011-10-22 00:30:54 UTC
drones could be completely wiped out.

make up a back story that some gallente scientist created a virus that shut down all rogue drones everywhere at the same time............ then replace the npc in the drone lands with other factions..... for example gurista, sepentus, sansha & angel begin to move into the droneland regions.

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

EI Digin
irc.zulusquad.org
#46 - 2011-10-22 04:23:30 UTC
Just a thought, why not switch up a couple of regions and give them drone-style rats, so there is not a concentration of a large amount of drone region space, which coincidentally is occupied by the same group, and will likely forever be occupied by a single entity because it is so tightly compact. You don't necessarily have to swap region for region, you could also take a region of drones and distribute it amongst different constellations in a bunch of regions. You would have different areas of space reliant on this space for minerals, and the drone space would be reliant on the regular space for isk. It would make regions more diverse than they are now, which is a good thing.

You don't necessarily have to give the regions drone rats, but you can switch it around so the NPC in the region drops something similar. A good example would be Outer Ring, where the ORE belt "mining ops" could drop some drone goo-like object.
LOL56
STK Scientific
The Initiative.
#47 - 2011-10-22 07:03:38 UTC  |  Edited by: LOL56
KILL. GUN-MINING. DEAD.

edit: hauler spawns are kinda cool though, keep those
Alexandra Audene
Aliastra
Gallente Federation
#48 - 2011-10-22 11:55:37 UTC  |  Edited by: Alexandra Audene
myFORUMalt alts wrote:
Apollo Gabriel wrote:
CCP Spitfire while I thank you guys for posting here, you need to make up your mind about F&I, either THE POSTS SHOULD GO THERE ... or they shouldn't!

As to Drones, I think they should be SALVAGE



why should drones just be salvage. Again, the first line in the post is, if drones are designed to be inferior, then it makes sense, but if all npc are supposed to be equal, why should they just be salvage


While I'm still a new player and all that, I honestly don't think all npc's are supposed to equals, or are they? On the other hand, I do agree with you.

Let's look at it from a role-playing POV: Drones are a problem, right? They are as much of a problem, if not more, as pirates, therefore there should be bounties on them to, right? Especially in high-sec systems... I mean, if they pay bounties on pirates because they make life a pain in the ***, why the heck don't they pay bounties on drones as well? They're quite a hassle them to, hell, I'm playing trough the SOE Arc right now, and there's a lot of complaints about drones from the npcs...

As a final note: The bounty should be set according to the threat they pose, as with pirates.. One drone: lol. twenty drones: Interesting! 50+ drones: FFFFUUUUUUU

---Yay! First post!---

EDIT: Oh btw: As the OP pointed out, there should be around the same ISK/hour ratio with drones as with rats. Either that or another incentive to take the small bastards down. There should be some kind of storyline behind it too! Make some declaration from the major powers in the universe; "To this day we may have underestimated the impact rouge droned have on the universe, therefore we will form this day on pay a bounty for the help of ridding our fine galaxy of this menace!"
myFORUMalt alts
Doomheim
#49 - 2011-10-23 00:19:46 UTC
wow,
this really sparked a lot of chatter.

For those apposed to the isk faucet. Again, the point of the post is balance. Drones have a marriad of challenges attached to them. The are a ***** to tank, they have no immediate financial reward, extra time to salvage, so one and so forth.

I really like the idea of having a better salvage table. If i were able to get about 8-12 mil in salvage along with the 29 mil in minerals it would compensate for the increased time it took for the salvaging.
what i dont like is the, drone regions should be nerfed. thats comming from a person who obviously never lived in the drone region.

Lets keep it rolling. Just keep balance in mind.
Heres another proposed idea, that was somewhat mentioned

Have drones be all over the nullsec universe, and expend the other npc regions to engulf the old drone region. that way drones would be everywhere. everyone could share in the advantages and disadvantages of drones in their own space.

keep it rolling
go wings

Yes, I complain about things I don't like.

Princess Cellestia
Friendship is Podding
#50 - 2011-10-23 09:08:39 UTC  |  Edited by: Princess Cellestia
I'd say keep drones the way they are because if the rest of nullsec is like Fountain, if you remove drone minerals, you remove all the high grade minerals from the game.

Hint: You don't mine in Fountain, EVER.

Oh and drones are everywhere, you just have to scan em with these things called probes.
Sub Prime
Perkone
Caldari State
#51 - 2011-10-23 10:44:26 UTC
Leaving aside the actual 'value' of a dead 'normal' drone, I think the following areas need to be looked at too:

Hauler spawns - Other regions have them and they're rare and something you hope to pop in a belt
Officer spawns - See hauler spawns
Sentient spawns - they drop drone materials for Integrated drones which are useless.

Ratting in Drone space is mindnumbingly boring as the carrot (officer & hauler) which exists in other regions doesn't exist. Anoms are the only real way of making ISK in Drone space, so the anom nerf affected drone regions more than any other.
Laechyd Eldgorn
Avanto
Arctic Light
#52 - 2011-10-23 16:29:55 UTC
Hello.

I don't do drone sites but I'm saying this as "neutral" observer (aka afk cloaker/lame ganker)

1. There seems to be shitloads of hordes per one system. I've never seen possibility to have so many sanctums in system at same time -> my understanding is this means more total isk gnerated even though more people needed.
2. Many people in dronelands use bots of some kind. This is sadly not a joke. This means isk/h ratio doesn't mean so much as long as bot runs 23/7. It's doubtful it's possible to do same with sanctums since they probably run out. Unless you kill everyone else in system.
3. Explorable drone sites seem to be dropping lucrative amount of loot compared to other sites. For example almost guaranteed good loot in form of officer's "boxes" I.E. most of angel sites seem to have either very low drop ratio unless they're outright broken.

Notice I am not saying drone sites are better than others just that in some ways they're good, as long as you're into collecting trash from wrecks.

I have to admit I think drones shouldn't drop minerals but something else.

Because mining.
Drone 16
Holy Horde
#53 - 2011-10-25 02:51:34 UTC
David Grogan wrote:
drones could be completely wiped out.

make up a back story that some gallente scientist created a virus that shut down all rogue drones everywhere at the same time............ then replace the npc in the drone lands with other factions..... for example gurista, sepentus, sansha & angel begin to move into the droneland regions.



I liked the post by Sri Bolyn I referenced in my previous post but I think this post has some merits as well.

If CCP can't come up with an acceptable solution to the "gun-mining" issue then why not get rid of drones as a regional rat and just fill the drone regions with Angels and Guristas respectively, or introduce a new faction, maybe EOM or some such.

Keep Rogue Drones that survive David's "virus" as a super variant that has Sleeper AI and has a random chance to show up anywhere, even hi-sec, to ruin your day. This would not be so much an "incursion" as much as the rats in a specific belt warping out and Rogue Drones warping in. Also, they would be found in combat sites etc.

From an NPC perspective Eve lacks the random fear factor that I think this might provide.

It puts the peanutbutter on itself or it leaves the bonus round... - E1's greatest Hits

m3rb3aSt
Republic Military School
Minmatar Republic
#54 - 2011-10-31 05:42:40 UTC  |  Edited by: m3rb3aSt
Rogue drones should also drop named version of various drone modules. For instance, Drone Link Augmentors, Drone omnilink tracking modules, Drone Navigation Computers. Combine that with some other modules (depend on the type of drone, there are tons of different ecm and combat drones that could go rogue) and you could have a decent loot table for drones.
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#55 - 2011-10-31 08:10:23 UTC
I think people should have to do more than just warp from belt to belt making isk,

tags or a requirement to have to scan out sites in general should be better, with regular belts only containing up to bc spawns.

i think a dash of tags or items like oversears loot, to be redeemed at a station or sleeper blue loot, to be redeemed into isk.
this then makes bottle necks that the 0.0 and lowsec people crave to camp.

i think a site should potentially be contestable ala incursion style, with some kind of mad loot or isk bounty being awarded to winning fleet.

couple this with some form of ability to get a warning when an non blue ship approaches the gate to the site you in, and thats one hellova revamp.

In short tho, if you dont like drone space, well thats tough bikies, move to some other space.
Peaches Kennedy
Scholars Lawyers Courtiers Gentlemen
#56 - 2011-10-31 20:28:56 UTC
Drones should refine into moon minerals, not roid minerals.
Dwindlehop
Imperial Shipment
Amarr Empire
#57 - 2011-10-31 21:00:07 UTC
If you nerf gunmining, you should put some gameplay into regular mining at the same time.
Chaos Dreams
#58 - 2011-11-01 13:51:19 UTC
CCP Soundwave wrote:
I'm considering putting bounties on them and turning them into normal rats.

I hate gunmining with a passion.



This is not a bad idea, but just waving your hand and making the change is a bit lame.

This would be a major change to the game, and especially one of the npc powergroups. Making it happen without any storyline is a bit of a disservice. Instead of making the change (potentially positive as it may be) abruptly, instead explore the opportunity it presents you to add other positive changes to the game.

You could simply say drones now have bounties and drop normal loot, and pretend it was always like that, and the game keeps on chugging along as it was.

On the other hand, you can work in some more in-depth backstory and make multiple positive changes at one point.

For example:

Say you work up a chronicle or similar about an Intaki hacker, who comes up with some code that neutralizes the rogue drones. The Syndicate then takes over the drone hulls and uses them for their own purposes. The (former) drone ships are now Intaki Syndicate ships, and have bounties and drop loot.

Further, you could then make the drone-ship hulls available via the Intaki LP store, which is terrible and possibly the worst LP store in the game. Potentially you could add Intaki commanders, officers, plexes, etc which could drop flavored loot and maybe ship BPC's.

So instead of just making a change to effect mineral balance you also:
-Add to the Eve backstory
-Improve the LP store of one the factions
-Provide players with cool new ships to fly
-Provide an incentive for people to head to relatively underpopulated areas of nullsec to get access to the new ships

That's one potential example, the actual change could happen in some other manner. The point is still: Why just wave your hand and say, "No more drone poop!" when instead you can make broader and more lasting positive changes?
Previous page123