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Bye bye safe orca hauling

Author
Derath Ellecon
Lotek Academy
#1 - 2012-11-02 00:25:36 UTC
Was good while it lasted.
Corina Jarr
en Welle Shipping Inc.
#2 - 2012-11-02 00:43:30 UTC
Explain?
Derath Ellecon
Lotek Academy
#3 - 2012-11-02 00:54:08 UTC
Corina Jarr wrote:
Explain?


https://forums.eveonline.com/default.aspx?g=posts&m=2123982#post2123982

Post #136

I highlighted the important part.

Ok, so here's our current complete plan:

Corp hangars *on ships* are now fleet hangars
Volumes will all stay the same
Divisions are gone, as is any other reliance on corp roles
Ship fitting array is always available to everyone in your corp and/or your fleet
Ship fitting arrays on ships and starbases no longer restrict the number of characters that can use them simulataneously
Fleet hangars and ship maintenance arrays on ships both now have "allow fleet member use" and "allow corp member use" in the inventory UI
We're adding five new non-compressive containers (from 250k m3 down to 1k m3)
For containers in a fleet hangar, only the pilot will ever be allowed to open or remove the container; other characters will only be able to drop into the container (with a warning)
Fleet hangars will now behave like normal cargo hold when it comes to ship scanners and loot drops (ie, will be scannable, and loot will drop from them)


We're hoping this will be the final set of adjustments, but obviously we're reading the feedback here :)

-Greyscale
Maggeridon Thoraz
Viziam
Amarr Empire
#4 - 2012-11-02 01:19:04 UTC
what a nightmare. now logistics in this game becomes even more worse...

Fon Revedhort
Monks of War
#5 - 2012-11-02 01:22:49 UTC
Maggeridon Thoraz wrote:
what a nightmare. now logistics in this game becomes even more worse...


Even more worse? Wanna get back to pre-JF era? That was an awesome time, btw...

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2012-11-02 01:27:44 UTC
bad change is bad...
the scannability thing is annoying but the worst part is the corp role removal as it totally removes the ability to have any sort of security on what is already an insecure hanger system.

there are def some good changes there but the scannability and security changes are fail.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Maggeridon Thoraz
Viziam
Amarr Empire
#7 - 2012-11-02 01:34:31 UTC  |  Edited by: Maggeridon Thoraz
Fon Revedhort wrote:
Maggeridon Thoraz wrote:
what a nightmare. now logistics in this game becomes even more worse...


Even more worse? Wanna get back to pre-JF era? That was an awesome time, btw...



yes why not. remove the jf from game, will give even more targets to gank .

Alekseyev Karrde wrote:

The design changed, mostly based on the feedback in this thread. I have to agree, that it makes much more sense to be able to scan stuff in the fleet hangars and that this stuff drops as loot.
I agree, this is a logical change. It's not really a nerf or buff to suicide ganking, just expanding the potential range of targets. If anything, this might take some pressure off the freighter and hauler guys since they're not the only game in town anymore.
Tippia
Sunshine and Lollipops
#8 - 2012-11-02 02:50:56 UTC
Jack Miton wrote:
the scannability thing is annoying but the worst part is the corp role removal as it totally removes the ability to have any sort of security on what is already an insecure hanger system.
The new containers fix that.
Jack Miton
School of Applied Knowledge
Caldari State
#9 - 2012-11-02 03:01:10 UTC
Tippia wrote:
Jack Miton wrote:
the scannability thing is annoying but the worst part is the corp role removal as it totally removes the ability to have any sort of security on what is already an insecure hanger system.
The new containers fix that.

at BEST the new containers make it more annoying.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

SmilingVagrant
Doomheim
#10 - 2012-11-02 03:03:39 UTC
You were never meant to have 100% safe hauling.
rodyas
Tie Fighters Inc
#11 - 2012-11-02 04:21:12 UTC  |  Edited by: rodyas
Maybe they felt this was safe to do, due to the incoming bounty system.

As in more people are gonna be able to gank orca for phat lootz, but people can place a bounty on them, or the fact if you steal from that container the whole system can shoot you for it.

So in a theoretical way it is fair for this to happen, but I wonder how it will play out.

Signature removed for inappropriate language - CCP Eterne

Zyella Stormborn
Green Seekers
#12 - 2012-11-02 05:20:05 UTC
SmilingVagrant wrote:
You were never meant to have 100% safe hauling.



They never had 100% safe hauling.

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Freakdevil
Aliastra
Gallente Federation
#13 - 2012-11-02 05:41:15 UTC
SmilingVagrant wrote:
You were never meant to have 100% safe hauling.


It's about the hangar's security not the hauling. They probably worried that their corp will figure out how much faction **** they hiding.

Pinata party!!!
Barrogh Habalu
Imperial Shipment
Amarr Empire
#14 - 2012-11-02 05:55:16 UTC  |  Edited by: Barrogh Habalu
Zyella Stormborn wrote:
They never had 100% safe hauling.

We both know that perfect ISK tanking was meant and I kinda agree that it shouldn't be the case.
Speaking of access rights, nothing stops pilot from closing that totally.
TomyLobo
U2EZ
#15 - 2012-11-02 05:58:54 UTC
About time I got a JF.
Jack Miton
School of Applied Knowledge
Caldari State
#16 - 2012-11-02 07:02:30 UTC
SmilingVagrant wrote:
You were never meant to have 100% safe hauling.


it isnt about the gank 'safety', it's about shared hanger safety.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Derath Ellecon
Lotek Academy
#17 - 2012-11-02 11:29:32 UTC
Tippia wrote:
Jack Miton wrote:
the scannability thing is annoying but the worst part is the corp role removal as it totally removes the ability to have any sort of security on what is already an insecure hanger system.
The new containers fix that.



Not even close. The containers are at best a half assed attempt that doesn't address security or organization very well.

For security it's horrible. Basically nobody can have take rights from a container. So where before someone could be given full access to a specific tab, you can't organize with containers and have that same functionality. The pilot of the ship in question would have to move items someone needed out of the container into the main fleet cargo, or jetcan it. This adds potentially a good bit more tedious work to the cap pilot.

For organization they are **** poor as well. The hangar tabs have the huge advantage that they are not a fixed size. I can put as much or as little as I want in each tab, as long as it all fits within the overall size. Containers just add a layer of tedious frustration as you will have to take into account the size of the items you want to put in your various "tabs" and try to match to the appropriate sized container.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#18 - 2012-11-02 15:06:21 UTC  |  Edited by: Barrogh Habalu
Jack Miton wrote:
it isnt about the gank 'safety', it's about shared hanger safety.

Well, I'd expect many people ITT to think of gank "safety" first, especially since OP highlighted the part about scannable and droppable hangar.

Derath Ellecon wrote:
The pilot of the ship in question would have to move items someone needed out of the container into the main fleet cargo, or jetcan it. This adds potentially a good bit more tedious work to the cap pilot.

Not that pilot has a whole lot of stuff to do aside from that, I think.
Though it's indeed interesting what's going on with "alts online". Pulling boosters on grid, making Orca pilot do something... Who knows, maybe we'll indeed live to see mining overhaul Big smile

To be serious though, interface team seems to be thinking about scam / corp thieft first, intended usage second ("intended" from original owner's PoV anyways).
Daniel Plain
Doomheim
#19 - 2012-11-02 15:23:16 UTC
byebye 75k cargohold, hello 200k EHP.

I should buy an Ishtar.

Maeltstome
Ten Thousand Days
#20 - 2012-11-02 17:15:37 UTC
JF's ruined 0.0 - logistics in this game are a joke now. This is insanely minor in comparison to the buffs that moving large volumes of assets have had in recent years.
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