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New Dev Blog: Player-owned Customs Office

First post First post
Author
CCP Spitfire
C C P
C C P Alliance
#1 - 2011-10-18 13:09:04 UTC  |  Edited by: CCP Phantom
If you ever wanted to be a spacefaring taxman, you are in luck! CCP Omen shares some information on the upcoming player-operated planetary customs offices in his latest dev blog.

Also mark the follow-up dev blog about the updated Player-owned Customs Offices.

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Alara IonStorm
#2 - 2011-10-18 13:14:34 UTC
Love it.

At this rate we are gonna run everything in this Universe.
Didona Carpenito
DUST Expeditionary Team
Good Sax
#3 - 2011-10-18 13:16:20 UTC  |  Edited by: Didona Carpenito
really? wow

May have to do some PI.

Ok, read the blog three times now.

Nope, wont be doing PI.

=HP scpecification=
* Customs Office Gantry
** Shield: 10,000,000
** Armor: 500,000
** Structure: 300,000

* Customs Office
** Shield: 10,000,000
** Armor: 2,500,000
** Structure: 2,000,000
Jenn Makanen
Doomheim
#4 - 2011-10-18 13:20:09 UTC
Interesting risk dynamic with low-sec. I guess it all depends on how much damage they can take, on if it'll be worth setting one up.
Walextheone
The Scope
Gallente Federation
#5 - 2011-10-18 13:22:42 UTC
Really nice!

This will be fun in w-space
Ineeh
Le Cafe des Sports
#6 - 2011-10-18 13:24:12 UTC
Quote:
Customs Offices in High Sec will remain under the authority of CONCORD who will, in turn, charge doubled import and export taxes

As if POS Fuel wasn't expensive enough ... and now we just need a good old speculation on ice prices ... oh wait, there is already goon
Cunane Jeran
#7 - 2011-10-18 13:27:14 UTC
Loving the sound of these changes. PI really needed something to kick it up the ass and this is perfect.
Rees Noturana
Red Rock Mining Company
#8 - 2011-10-18 13:28:55 UTC
This is good. We need more things like this.

All things outside of high sec controlled by capsuleers and at risk.

_ _

Joseph Dreadloch
Dread Space Inc.
#9 - 2011-10-18 13:32:16 UTC
k
Liu Ellens
Sebiestor Tribe
Minmatar Republic
#10 - 2011-10-18 13:32:43 UTC  |  Edited by: Liu Ellens
I was hoping to read about one feature: Make these custom offices be available for courier-contracts! But was highly disappointed...


And second: Do I read this right, these things are pretty much defenseless (apart from their 24 hour timer)? No guns, no... nothing? Sounds like perfect 'shoot here for practise' signs Ugh

(edit: might be though that I didn't catch the actual intention of this iteration)

Well, they oughta know what to do with them hogs out there for shure.

Louis deGuerre
The Dark Tribe
#11 - 2011-10-18 13:33:01 UTC
This was desperately needed with the coming of DUST514.
Anything to make PI actually worth fighting over.
I can't bring myself to play SpaceFarmVille again, but this is great stuff Lol
Rees Noturana
Red Rock Mining Company
#12 - 2011-10-18 13:33:08 UTC
... and one more thing: The end of magically appearing structures in Anoikis. How we ever managed to cram so many stinking colonists into those small crates I could never understand.

_ _

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#13 - 2011-10-18 13:33:16 UTC  |  Edited by: Akrasjel Lanate
Very interesting...

Edit: Why not in hi sec to ?

CEO of Lanate Industries

Citizen of Solitude

Ra Voreen
Garoun Investment Bank
Gallente Federation
#14 - 2011-10-18 13:33:35 UTC
How will it work in null-sec ? Are the planets still reserved to the alliance that holds sov ?
Sessym
Ministry of War
#15 - 2011-10-18 13:36:01 UTC
Iterating on existing content - and expanding it to be more player-controlled? I've must been dropped into an alternative universe Lol

Also, in before the tears this will cause Pirate

[b]_____ ,,,,,,,,,,,,,;;;;;####;;-------======-]> --,,,,,,,,,.... //_###_____------;;;;;;;;;;;;'''----======-]> --'''''"""" //_/ -------[/b]

non judgement
Without Fear
Flying Burning Ships Alliance
#16 - 2011-10-18 13:36:15 UTC
Amazing.. this is going to be part of the Winter expansion? or maybe sooner?
Jack Paladin
State War Academy
Caldari State
#17 - 2011-10-18 13:38:06 UTC
INB4

'PI Is Broken'
Dr Mercy
Imperial Academy
Amarr Empire
#18 - 2011-10-18 13:38:16 UTC
Are the new Customs Offices still going to be viewable on the overview?

Make isk with PI: http://failheap-challenge.com/showthread.php?1207-What-to-do-PI-Processor-only-planets

Hiram Alexander
State Reprisal
#19 - 2011-10-18 13:38:17 UTC
Remarkable. Truly remarkable.

How soon?
StarCrash
Spirit Corp
#20 - 2011-10-18 13:38:18 UTC
when does this go live????
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