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New dev blog: Capital ship balancing

First post First post First post
Author
FHM
Doomheim
#2121 - 2011-10-14 22:00:41 UTC
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.
FHM
Doomheim
#2122 - 2011-10-14 22:04:58 UTC
The Dealmaker wrote:
why not solo!!! solo pvp must exist !! its FUN some people have solo SC pvp and have fun as supcap pvp maybe even more


You are R E T A R D E D. Super capital is not a SOLO pvp ship. Its a fleet support ship. When they were created and added to the game all super capitals were meant to be fleet support ships if you have an idea of solo PVP whit a Super Capital you are ********.

SOLO PVP and RATTING is not what SC and Titan are meant for and after this patch they will be unable to do that. This will also end the SC blob warfare.

The 2 of you post most stupid and irrelevant arguments and comments possible. Its fun to watch you cry knowing that those changes are FINAL and that Super Capitals are going to become a useless pile of crap metal against sub capital ships. They will finally need sub capital ships to defend them against other sub capital ships.
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#2123 - 2011-10-14 22:06:01 UTC
The Dealmaker wrote:
Demon Azrakel wrote:
wanking monkey girl wrote:
the hp nurf with the agro change will result in more supers being killed

super need to be able to defend itself from a solo hic or dic


Passive shield regen should be enough...

?? Just looking about passiive shield on nyx and aeon and you thing its enough?))


Fine, give me a second...
Ok, Passive shield regen is 86, so I guess not.

Phobos w/ neutrons and 3x mag stabs (see: not how phobos is fit): 436 DPS

Nyx has 1064039 Shield EHP

Ignoring passive regen, it will take the Phobos
2440 seconds to break shields or 40.6 minutes.

Lets look at armor EHP
32,970,318
75,619 seconds
1260 minutes
20 hours

1875000 Structure EHP
4300 seconds
71 minutes

OR: 21.85 Hours

(this is using antimatter M because I am lazy)
For Void: 17.04 hours
This all assumes no damage loss due to shield regeneration

This is probably the highest dps thing you will come up against in a SC, it has to be in range of your officer smartbombs, and will run out of ammo at:

((315m3 cargo) / (.025 m3/charge) ) / (5* (charges / 2.89 seconds)) = 7282 Seconds
121 minutes
2 hours

So, there is no reason to think you will lose your SC to a solo Hic/dic. If he manages to sit on top of you in neut range and smartbomb range receiving ammo drops from his indy alt for 17 hours and you can not get someone to save you, you deserve to lose your SC.

If you lose it to his gang, you really should be more careful and deploy with support, and it is not to be considered losing it to a solo hic.
The Dealmaker
Shadow of Angmar
Cyno.Up
#2124 - 2011-10-14 22:06:22 UTC
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.



Well i playing in EVE for fun if game not satysfying me i change the game its not problem) ALL games must bring FUN!!!! and im not stupid , stupid you if you made a serious problem for all of it and propose to restrict all cap
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#2125 - 2011-10-14 22:09:36 UTC
The Dealmaker wrote:
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.



Well i playing in EVE for fun if game not satysfying me i change the game its not problem) ALL games must bring FUN!!!! and im not stupid , stupid you if you made a serious problem for all of it and propose to restrict all cap


You know what was like that? AoE DD. Did it get removed? Yes.

Setting it up so that one player with a SC can have fun at the expense of dozens who cannot touch it without their own caps / supers is poor game design. CCP is fixing this.
FHM
Doomheim
#2126 - 2011-10-14 22:13:46 UTC
The Dealmaker wrote:
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.



Well i playing in EVE for fun if game not satysfying me i change the game its not problem) ALL games must bring FUN!!!! and im not stupid , stupid you if you made a serious problem for all of it and propose to restrict all cap



Go ahead and leave. This game is no FUN because of people like you who want to get in to a 20B ship and want it to be a ship that cant die and can kill everything there is and can go 1v50.

Leave you wont be missed if you truly loved this game you would be oke whit these changes you are useless in pvp and only kills you can get is if you go SC v T1 Frigate. You are pathetic and we dont need people like you that support BLOB Warfare you dont deserve 0.0 space or the ship you are flying.

Leave think CCP wont care if 1% leave think they care more if 99% leave because these changes were not implemented there are so many people that dont want to be part of big stupid alliances lead by stupid, greedy and arrogant people like Raiden, Goons, WN., Solar. etc.. but what to form own alliance and make a push in to 0.0 but they cant because they get blobed by retards like you.

Leave the game its going to be much more fun. If you consider having a solo ship that really isnt a solo ship to be unkillable and be able to kill anything in the game you are stupid and should go play the game all defunct people play simply head over to Blizzard they will point you in the direction. They made a game just for people like you.
The Dealmaker
Shadow of Angmar
Cyno.Up
#2127 - 2011-10-14 22:20:44 UTC  |  Edited by: The Dealmaker
FHM wrote:
The Dealmaker wrote:
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.



Well i playing in EVE for fun if game not satysfying me i change the game its not problem) ALL games must bring FUN!!!! and im not stupid , stupid you if you made a serious problem for all of it and propose to restrict all cap



Go ahead and leave. This game is no FUN because of people like you who want to get in to a 20B ship and want it to be a ship that cant die and can kill everything there is and can go 1v50.

Leave you wont be missed if you truly loved this game you would be oke whit these changes you are useless in pvp and only kills you can get is if you go SC v T1 Frigate. You are pathetic and we dont need people like you that support BLOB Warfare you dont deserve 0.0 space or the ship you are flying.

Leave think CCP wont care if 1% leave think they care more if 99% leave because these changes were not implemented there are so many people that dont want to be part of big stupid alliances lead by stupid, greedy and arrogant people like Raiden, Goons, WN., Solar. etc.. but what to form own alliance and make a push in to 0.0 but they cant because they get blobed by retards like you.

Leave the game its going to be much more fun. If you consider having a solo ship that really isnt a solo ship to be unkillable and be able to kill anything in the game you are stupid and should go play the game all defunct people play simply head over to Blizzard they will point you in the direction. They made a game just for people like you.

you a nervous guy) well is fun)) one day solo SC killed my carrier another day subcap ship but its OK its just a game and this FUN!
FHM
Doomheim
#2128 - 2011-10-14 22:24:48 UTC
Quote:

you a nervous guy) well is fun)) one day solo SC killed my carrier another day subcap ship but its OK its just a game and this FUN!



You plain stupid...
vurdosek
Hedion University
Amarr Empire
#2129 - 2011-10-14 22:49:07 UTC  |  Edited by: vurdosek
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.


acutally that's not true at all, you might wanna click on the dev blog about fighters part and reread what the guy wrote, calling people stupid and r e t a r d e d, when you are wrong is lol. in fact here https://forums.eveonline.com/default.aspx?g=posts&m=169936#post169936
FHM
Doomheim
#2130 - 2011-10-14 23:25:39 UTC
vurdosek wrote:
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.


acutally that's not true at all, you might wanna click on the dev blog about fighters part and reread what the guy wrote, calling people stupid and r e t a r d e d, when you are wrong is lol. in fact here https://forums.eveonline.com/default.aspx?g=posts&m=169936#post169936


Today on SISI CCP Habakkuk clearly stated that Fighter nerf stays since this is where SC's draw the most of their anti sub capital power considering Fighters can hit anything down to a Frig. So the Fighter nerf stays meaning SC will no longer be able to hit anything bellow an Target Painted BS.
JC Anderson
RED ROSE THORN
#2131 - 2011-10-14 23:55:04 UTC
vurdosek wrote:
FHM wrote:
wanking monkey girl wrote:
you are thinking about fleets

we are talking about solo supers moving making isk and so on not every super are being used in the fleets

look at the post about ppl using them to make isk and so on

such ships need to be moved its not possible to move a fleet every time a ship needs to move.


1st of all you are beyond STUPID if you are using a super capital to do anomaly's. That is just plain stupid and if that is what you are doing you deserve to DIE. Even so when this patch gets out fighters will no longer be able to hit NPC BS so you wont be able to make any ISK anymore whit that Super Carrier.

Therefore SC's will no longer be able to defend them selves against sub capital ship. This change is final i dunno why we are even talking about this. Its the best change and its the most needed change right next to Titans DD and Gun nerf and Dreads gun buff.


acutally that's not true at all, you might wanna click on the dev blog about fighters part and reread what the guy wrote, calling people stupid and r e t a r d e d, when you are wrong is lol. in fact here https://forums.eveonline.com/default.aspx?g=posts&m=169936#post169936


Its because nobody bothers reading through an entire thread before ranting and raving. :/
Jita Bloodtear
Bloodtear Labs
#2132 - 2011-10-15 03:05:28 UTC
Gogela wrote:
xxxak wrote:
Jita Bloodtear wrote:
The aggressed logging changes makes me hesitate. The simplicy of it is good, but the implications are bad. The 15 min timer was introduced because CCP acknowledged that computer problems happen and you are sometimes unintentionally disconnected in battle. The 15 min timer was there to ensure you'd die if you were going to die. Supercaps have such large EHP that they broke this rule. Now there is the expectation that supers who would not normally have died will die as a result (i.e. a super is aggressed attacking a tower in an empty system, he DCs and warps off aggressed. A lone helios comes in, scans him down, and keeps him aggressed for 4hrs until his friends get home from work to come kill it). This breaks the intention of the original rule in the opposite direction.

The proposed halfway point on this much more closely mimics the original spirit of the rule:

Standard 15 min aggression logoff timers for all ships (can make it 30 for supers if you want), and then only give the infinitely repeating aggression that holds the ship in game if the ship is super-pointed or bubbled. If a super isn't pointed or held down within 15-30 minutes after logging, there is no reasonable assumption that the ship would have normally died otherwise.


This is a great point


No. It is not a great point. It's ridiculous. In this scenario you have a guy in a supercap and was disconnected for FOUR HOURS. So you get logged while attacking in a 20 billion isk ship and you can't get logged back in for four hours?? That's not realistic at all. Even if there was a real reasion server side for him to DC, and assuming the GMs didn't reimburse the loss, he still would have been able to log back in within that time frame. The odds of this happening at all are very slim. The odds of a supercap pilot not being able to log back in for four hours are astronomical. This situation could only affect a tiny micro-fraction of people... say one a year... and you want to accommodate that one person and alter the entire mechanic for that? That's just stupid.

The point is that there are many scenarios where super capital pilots will unjustly die. If the ship wasn't going to die, it shouldn't die. You seem to be arguing that you don't agree with the original premise of my post, that "if the enemy has you trapped in an aggressed log, you should die." If they do not have you trapped, you should not die. How is this an unreasonable or complicated change to the aggression rules?

It gives the enemy plenty of time to come ensure that they have you permanently trapped. As I've stated in other posts, this very closely approximates the original intention of the aggressed logging rules. The current proposition oversteps the rules and only serves to punish rather than balance.

Veinnail
Caldari Provisions
Caldari State
#2133 - 2011-10-15 04:31:50 UTC
Great laughs ITT,


retract this entire Original Post, and start over CCP.


post each "change" separately, there is entirely too much crying in here
Shadowsword
The Scope
Gallente Federation
#2134 - 2011-10-15 06:28:36 UTC
Demon Azrakel wrote:
The Dealmaker wrote:
Demon Azrakel wrote:
wanking monkey girl wrote:
the hp nurf with the agro change will result in more supers being killed

super need to be able to defend itself from a solo hic or dic


Passive shield regen should be enough...

?? Just looking about passiive shield on nyx and aeon and you thing its enough?))


Fine, give me a second...
Ok, Passive shield regen is 86, so I guess not.

Phobos w/ neutrons and 3x mag stabs (see: not how phobos is fit): 436 DPS

Nyx has 1064039 Shield EHP

Ignoring passive regen, it will take the Phobos
2440 seconds to break shields or 40.6 minutes.

Lets look at armor EHP
32,970,318
75,619 seconds
1260 minutes
20 hours

1875000 Structure EHP
4300 seconds
71 minutes

OR: 21.85 Hours

(this is using antimatter M because I am lazy)
For Void: 17.04 hours
This all assumes no damage loss due to shield regeneration

This is probably the highest dps thing you will come up against in a SC, it has to be in range of your officer smartbombs, and will run out of ammo at:

((315m3 cargo) / (.025 m3/charge) ) / (5* (charges / 2.89 seconds)) = 7282 Seconds
121 minutes
2 hours

So, there is no reason to think you will lose your SC to a solo Hic/dic. If he manages to sit on top of you in neut range and smartbomb range receiving ammo drops from his indy alt for 17 hours and you can not get someone to save you, you deserve to lose your SC.

If you lose it to his gang, you really should be more careful and deploy with support, and it is not to be considered losing it to a solo hic.



Gratz for taking the time to spell it out, tought anyone with two brain cells to rub together would have already realized how hollow the "SC are expensives, they should'nt die to lone hictors!" argument is.
wanking monkey girl
Doomheim
#2135 - 2011-10-15 07:43:04 UTC
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts

ewar impunity
How to fix a titan by making remote links stop working on them.
take away the ability to receive remote links and remote sebo's

nurf changes

hp hit
the ships have to much hp but also balance them all out think of the hel its being dealt with on a seprite level.
the aeon is the most tanked ship in the game over that of a titan they need a balance

Doomsday
one more great change but with the planed change allow them to use less fuel then 50k each time, given they are only able to hit large ships

agro timer great
again most of us agree on this change. but a solo hic or dic should not be able to hold any ship in place for hour after someone have logged off

but also fix the self destruct add so ships in combat can not selfdestruck.

sc drone bay
let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3.
if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf, at the moment we have so meny sc that their not uncommon so move them to the next level.

on a side note super carriers in combat cannot refill on stranded drones lock the function with the agro timer.
solo super carrier moving about will be able to deafened itself for a limited amount of time


as many have pointed out with the agro timer you will see many more die in the weeks and month that follow..

IF the planed changes are introduced allow them to dock and turn the super carriers in to advanced carriers.
let advanced carriers DOCK.
Zomg Panties
MOOLOAF INDUSTRIES
#2136 - 2011-10-15 08:02:46 UTC
@FHM

normally I wouldn't speak in a foul mannor on a forum post but you have got to be the most ******* ******** person i've seen post in this thread PERIOD!

supercarriers are not a ******* support ship they are like the titan and dread MASSIVE ******* DPS SHIPS the super carrier is a ship that does dmg with drones, the titan is a ship that has the highest dps in the game and has a ultimate weapon to do a massive burst of dmg, and the dread was supposed to be MASSIVE dps gunboat - the incomming changes will put their role back into check - DO NOT EVER CALL A SUPER CARRIER A SUPPORT SHIP AGAIN YOU ******** DUMBASS

a carrier is a support ship, a falcon is a support ship, a curse is a support ship, those are all support ships, ****.

titans should not be able to hit anything sub battleship and even then hardly at all, so yes incomming nerfs in that respect all fine and dandy, but taking away drones from a ******* drone boat? and only giving it max 25 fighters OR bombers?

I understand the point of making so you can defang a super but holy **** a 10 man fleet can defang a carrier in less than 30 seconds and then a 200 mill fleet kills a 15 billion dollar ship, how the **** is that fair? especially if they take a month and a half to build - your lack of intelligence is absolutely enlightening.

I remember when I was in 9th grade too but god damn.

titans and supercarriers should not be able to be killed by 10 man fleets, (subcaps) i dont even think 20 man fleets should be able to - it's a capital ship you are supposed to run away from it - and I really dont care if it's unfair to smaller alliances, they can get on the same page as everyone else there is always small alliances to pick on go **** them up and steal their **** grow larger as a alliance then take on the biggest alliance in eve.

what you are saying is that a 50 man alliance should be able to take a system from Raiden alliance because YOU WANT subcaps to kill a supercarrier that took a month to build in 5 minutes, and you want to do it with a 10 man fleet and not lose a single ship LOL you so mad bro.

it's so easy to kill a super carrier as it is now lol all you have to do is get a hic point on it with 10-20 high dps ships and 4 minutes later POP, anyone can do it - most alliances take 15-20 minutes to respond to a carrier tackle anyway, especially if you catch a super ratting - anyone who thinks otherwise doesnt live in null sec, or doesnt have supers in their alliance - it's plain and simple.

super carriers are easy enough to kill - now should they be abe to hold 5 million drones in their bay? hell no!

but the best super carrier pilots dont hold that many drones in their bay anyway, most just have an assortment of ecm drones a set of lights mediums and heavies and maybe sentries for pos shooting + 20 fighters and bombers.

IF a super carrier is using it's drones 1 of 2 situations has occured. 1) you're a ******** noob alliance roaming into a big boy system and you lack the skill to even warp away LMAO 2) they are DESPERATELY trying to break 3 or more hic tackles.

as it stands now if you tackle a carrier and a super warps in to help it, IT WONT HAVE RR on it only fail baddies put rr on a super, it'll be there to either use ecm on you or try to pew pew - but most pvp ships can out run any drone from a super cap LOL which makes me think you are even more fail.

if you can't kill a supercarrier you are just terrible at pvp - go back to high sec scrub

i can prolly do a search on battleclinic to show you 400+ kill mails within the last 3 months of supers being killed with less than 30 ships, but i'm not gonna spoon feed you l2play spaceships then come post on the big boy forums.
Malcanis
Vanishing Point.
The Initiative.
#2137 - 2011-10-15 08:19:25 UTC
ITT: people pretended that heavy neuts don't exist and that HICs are DPS machines.

Oh and that it's reasonable to balance the game around people who take 4 hours to log in.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

wanking monkey girl
Doomheim
#2138 - 2011-10-15 08:24:25 UTC
any ship no matter what class should not be held in place for hours after being logged off.

if some one points a ship just after DT he then logs they can hold it their until DT the next day.
Malcanis
Vanishing Point.
The Initiative.
#2139 - 2011-10-15 08:37:37 UTC  |  Edited by: Malcanis
Sad but determined, ELITE PVPER Needa3 is dedicated to using his titan as it should be used, as God meant it to be used, right to the end.

The game and everyone who plays it will be poorer when stories - no, let us say legends - like this can no longer be written in it.

Godspeed, sir.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Karim alRashid
Starboard.
#2140 - 2011-10-15 08:51:27 UTC
When I grow up, I want to become a ~leet pvper~ like this.

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos