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New dev blog: Capital ship balancing

First post First post First post
Author
Xue Slick
Caldari Provisions
Caldari State
#221 - 2011-10-10 18:23:07 UTC  |  Edited by: Xue Slick
Simple solution... want less super capitals on the field... make them 4 times as expensive so there is less of them?

CCP, you have made it so easy to make ISK that any Joe can get one now.

Easy changes:

- Double the bandwidth required for fighter and fighter bombers. Half the DPS and helps with system lag.
- Reduce Super Carrier and Titans EHP by 20%
- Increase Dreads and Carriers EHP by 20% ( Will solve your DD problem )
- Reduce the Siege cycle to 5 minutes
- Remove the Drone bays as stated and buff damage to Dreads
- Rework the cost of Super Capitals so less people can get into them. 2x, maybe 3x the price?

Do it CCP.
Largo Coronet
Perkone
Caldari State
#222 - 2011-10-10 18:24:11 UTC
I applaud the efforts your team has achieved so far, but there is one glaring problem that simply cannot be left unaddressed. If you're not going to remove the immunity to negative EWAR effects such as jamming from supercapitals, then allowing then to still take advantage of positive EWAR effects such as target painting is unbalanced. This should not be difficult to understand. It should not be easy for capital ships to swat frigates out of space. They should have to fight their battles in accompaniment with smaller ships who have that function.

This is my signature. There are many others like it, but this one is mine.

Someday, this signature may save my life.

Tippia
Sunshine and Lollipops
#223 - 2011-10-10 18:24:37 UTC  |  Edited by: Tippia
David Grogan wrote:
yup ccp will make fighters useless vs a single bomb. 400 sig radius will mean a single bomb with vaporize them

imagine this 400 sig radius jumps to 2000 when the fighter is mwd'ing about

1 bomb will instapop them
They're not changing the sig radius — they're changing the sig resolution, i.e. how well (or in this case poorly) they track smaller targets. It will have absolutely no effect on how durable the fighters are.
Kenerian wrote:
II don't think The Sig should be increased on Fighters... They are already easy enough to kill... (I was always under the impression that fighters were fast and nimble, not the size/sig of a BS/drake)
Same goes for you — signature resolution is not the same thing as signature radius — they're changing the resolution.


That said, looking at the numbers, 400m sig res might indeed be a bit excessive — it means they'll do about 3.5% DPS against a stationary BS (but on the other hand, if the BS starts to move, that number will go up).
Giselay
Cutting Edge Incorporated
#224 - 2011-10-10 18:25:58 UTC
As the tracking of Dreads is still aweful the only thing they can hit are posses. Any BS can "speed tank" a dread. Worthless junk of metals they are unless you need to tak edown a POS, and for that they are too expensive and logistic intensive.
CCP Tallest
C C P
C C P Alliance
#225 - 2011-10-10 18:26:18 UTC
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.

[b]★ EVE Game Designer ★ ♥ Team Super Friends ♥[/b]

Arkady Sadik
Gradient
Electus Matari
#226 - 2011-10-10 18:27:00 UTC
The Moros change is drastic. For gank setups, the Moros (blasters, triple MFS) right now with no drones does 6416 theoretical dps. Add 25% RoF and it will now hit 8555 dps(!) - that's far above any other dread's damage output. Considering the last dread rebalance made dreads very much alike with regard to range, there is no particular advantage over blasters anymore.

Additionally, capital missiles take serious damage drawbacks against moving targets (10% dps reduction even against a moving carrier for citadel cruises), which reduces the effectiveness of Phoenixes and Naglfars even further.

The drone bonus of the Moros right now adds about 8% raw damage over the Naglfar - I do not quite see how a 33% damage bonus is supposed to compensate for that. These changes will make the Moros vastly more powerful than any other dread. Please try to re-think this to keep the different dreads closer to each other.
Heimdallofasgard
Ministry of Furious Retribution
Fraternity.
#227 - 2011-10-10 18:27:09 UTC  |  Edited by: Heimdallofasgard
YOU NERFED THE VELDNAUGHT! YOU MONSTERS!

Edit: Apart from that... I approve :)
Pattern Clarc
Citeregis
#228 - 2011-10-10 18:27:19 UTC  |  Edited by: Pattern Clarc
BAD: No remote tracking link / titan tracking nerf - (Make Ewar immunity = no RTL's or any other form of electronic remote assistance)
BAD: No shield/armor EHP balancing - (deadspace invuls)
BAD: No real solution to supercarrier/titan roles - (they just seem to be cap killers?)
BAD: Weird dread changes, Moros capacitor is ****** now, Naglfar pointless again - (Moros should tank better than it will, Naglfar should come close to out ganking the moros (due to split weapons).

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

KeLLaX
Brutor Tribe
Minmatar Republic
#229 - 2011-10-10 18:27:51 UTC
What a watse of time, CCP you have made super Carriers Crap once again, Titans are worthless. Why even train for it. Why even spend the billions of isk to achieve a goal you CCP set for us. I am disapointed and frustrated by your desicions. Do any of you in CCP even play this game or do you even fly a Super?
Shin Dari
Covert Brigade
#230 - 2011-10-10 18:28:58 UTC
Chribba wrote:
Oooo

"Remove drone bay from all dreadnoughts." - Why you be hating on the Veldnaught Sad

/c

Just ask for Capital Mining Lasers. If 'you' ask nicely they just might do it. Blink


@CCP

1. Please improve dread tracking.
2. Move Remote ECM Burst to Dreads and give Dreads an extra slot for it.
3. Have the fighter nerf only affect SC.
4. Please extend that even all the positive remote ewar (remore tracking links and sensor boosters) does not work for supers.
Mekia Buelle
Doomheim
#231 - 2011-10-10 18:29:14 UTC
CCP Tallest wrote:
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.



That sounds good but will you consider the changes to the fighers and carriers in general or that is a final decision?
ScheenK
StatiC Ex.
Ninja Unicorns with Huge Horns
#232 - 2011-10-10 18:29:36 UTC
ToXicPaIN wrote:
Remove Dronebay from the Titan and Dreadnought sucks
also that the DD dont work on Sub-Caps ... ppff ... F*** O**

with what weapon can a Titan and a Dread now fight vs. Sub-Caps ??

a Citadel Torpedo vs a Hurricane dont work.
or a Siege Autocanon vs. Hurricane also dont work.

at the moment there are only Drones to fight them.

so this realy realy sucks !


titans and dreads have special roles, you dont jump a titan or dread in to kill a battlecruiser u nubbincake, that hurricane should fly around you all day long
Bring Stabity
Caldari Provisions
Caldari State
#233 - 2011-10-10 18:29:39 UTC
CCP Tallest wrote:
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.


This is really bad, please change your mind. Quickly.
David Grogan
University of Caille
Gallente Federation
#234 - 2011-10-10 18:30:26 UTC
PAGAN585 wrote:

or how about you make it so i can warp cloaked in my black ops. that bastard has collected more dust then the dread.



lol i agree with ya my sin is just as dusty.... even my phoenix was used more recently

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

ThaWolf
The Scope
Gallente Federation
#235 - 2011-10-10 18:30:29 UTC
Changes in general are good.

But leave Fighters alone, Carriers need a Buff not a nerv, with the limited drone-bay SC damage is reduced good enough, fighters can be killed an that not hard at all.
(Killmails for Fighter and Fighter-bombers would increase the fun shooting them)

If you still want to reduce SC damage on Subcaps then limit the ability to launch Fighters and FB´s to max 10 and buff Fighter-bombers so that they are as strong and resilient as 2 were before.
So you would have the dmg of the Fighter-bombers unchanged, but on Subcaps a SC is down to Carrier lvl, and you decrease lag.
But again dont touch my Fighters!

Dreads need a tracking Bonus or they will remain useless in Capfights.
CCP Tallest
C C P
C C P Alliance
#236 - 2011-10-10 18:30:40 UTC
Mekia Buelle wrote:
CCP Tallest wrote:
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.



That sounds good but will you consider the changes to the fighers and carriers in general or that is a final decision?


Yes I will consider it.

[b]★ EVE Game Designer ★ ♥ Team Super Friends ♥[/b]

Weaselior
GoonWaffe
Goonswarm Federation
#237 - 2011-10-10 18:31:01 UTC  |  Edited by: Weaselior
CCP Tallest wrote:
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.


That's probably a mistake and you can figure it out pretty quickly in eft just how effective certain titans are against subcaps. However I'm sure we can demonstrate that effectively on sisi when we tracking link some titans and start blowing up subcaps at obscene rates.

Keeping supercaps too powerful is much more of a problem than keeping them underpowered: overpowered supercaps make a lot of people irrelevant, underpowered supercaps make a tiny minority of people less relevant. I get that you don't want to over-nerf titans but this is going to mean that titans are still an overpowered answer to everything: thats just going to be kept in check (for a little while) by increasing the risk of deploying one. However I suspect you'll just see a move to even bigger titan fleets as a response.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Obsidian Hawk
RONA Midgard Academy
#238 - 2011-10-10 18:32:44 UTC
CCP Tallest wrote:
Regarding Titan gun tracking:

I am well aware of the issue and considered making changes to it. I decided against it for this balancing pass. We are still working on the winter release and this is not completely off the table. There will be public testing of these balancing changes on SISI and we are ready to consider further changes if needed.



Translation for the stupid people that post on the forums.



All nerfs are subject to change based on feed back on the test server forums. If you think some of these changes are bad, please state which nerf is bad, and give us a well thought out and well written reason on why.

We wont listen to random whining.


But if you give good supporting issues / arguement and dont rage we will listen.


Anyway after reading some of the posts.


Arrow Fighter changes are hit or miss 400 maybe too extreme. change it to 350 or 325 so it can hit battleships effectively.

Arrow Dreads - dont remove drone bays, while in siege mode set the amount of controllable drones to 0, either by direct mechanic of say -10532890532 bandwidth while in siege mode.

Arrow please look at tracking for normal dreads

Arrow for normal carriers look at a boost for them for regular fighters and drones to make them more benificial.



Finally - tactics are coming back to eve online.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Barbie D0ll
Imperial Academy
Amarr Empire
#239 - 2011-10-10 18:33:56 UTC
OMFG!! CCP ACTUALLTY DOING SOMETHING WONDERFUL!!!
Centra Spike
Lonetrek Consulting Group
#240 - 2011-10-10 18:34:05 UTC
Now that supercarriers can't run Sanctums, the top, titan-owning 1% of EVE will get richer. Is this what you call balance?

occupyiceland.org

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