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New dev blog: Capital ship balancing

First post First post First post
Author
Sanguine Sky
Perkone
Caldari State
#161 - 2011-10-10 17:48:21 UTC
Fonac wrote:
So am i the only one worried about SC's still dominating everything larger than Battleships?

It's nice that the log-off-ski is fixed, LONG overdue. I also like the fact that the ridiculous EHP of the SC's are being nerfed.


But, there it ends.

Why nerf the carriers even further? Fighters are hardly a problem against any fleet, the fact that you can field no less than 20 of them is. SC's needs to do less damage not just nerf their EHP. Am i the only one seeing a problem with a 50 million EHP, 8000 dps spewing monster?

Carriers are hardly fielded for anything but emergency suicide triage, for repping up dieing supers or trying to keep up an Ihub, not an actual engagement, and before you ask... Yes i own two of them and i can count on one hand how many times ive used they in combat.

After this we'll still have carriers and dreads being alphad to death in seconds, what good does it, to reduce a siege timer if you know you're going to die before the 5 minuts timer is up anyway.

Make dreads and carriers usefull, buff their EHP, i dont see why this change makes much of a matter, SC's will still dominate the field and still make dreads and carriers look like puppies.


Sorry for the grammar, and sorry for the cluttering of words and sentences, i'm extremely tired and just had a 16 hour shift.













This is something they should have done. Not so much nerf the guys on top, but bring the other capitals closer to there level.
Weaselior
GoonWaffe
Goonswarm Federation
#162 - 2011-10-10 17:48:38 UTC
Misanth wrote:
Evelgrivion wrote:
Misanth wrote:
A couple of goon-devs being higher-ups helps as well. Especially since they're good at posting zero content on forums and insulting the playerbase.


This change was needed, to be perfectly honest. Super Capitals have been making EVE Online a worse game for ages by representing an absolute ultimate that is incredibly difficult to beat. The guys QQing about not being able to hotdrop with their super carriers to win smaller scale fights represent the worst of the problem these ships constitute, and they do it to the strongest degree. If this change that will drive you out of the game, good riddance to bad rubbish.

To the rest of the players that left the game because of the utterly ludicrous power Super Capitals have held over the battlefield for the past two years, welcome back.

To make these changes really stick though, the Titan tracking issue must be addressed alongside the extraordinary potency of slave implants. The slave set's bonuses should not apply to super capital ships, else the HP nerf simply will not have enough impact.


Lol you should read through my posting history being making stupid assumptions.


why would you ever think you're important enough someone should bother researching your posting history

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Jean hunt
Pay up or Die
#163 - 2011-10-10 17:48:52 UTC
Dread's changes make this ship vunerable to anything that has a point even a hauler coz its guns cant hit diddly thats moving and small.

why would anybody train for it or waste over 1 bill on it either

CCP rethink the dreadnought or remove it from the game !
The Mittani
State War Academy
Caldari State
#164 - 2011-10-10 17:49:03 UTC
chunorris wrote:

Shut up lier manipulator. Now you have what you wanted last 3 years. Ruin the game. Good luck and long live to the rifter fleets


If death2allsupercaps is wrong, baby, I don't want to be right.

~hi~

Syekuda
Little Builders
#165 - 2011-10-10 17:50:38 UTC
To the devs: how to you learn about making changes ? From your blogs it seems like you guys only read forum threads, read every single post about everything that has to do about caps. Same thing with emails probably ? I wonder did you ever watch cap fights before or do you made your changes only on words and forum threads ?

Just wondering since most of the decisions in the past seems like the decisions of an office worker who doesn't want to see the light outside...

And lastly, what about the people that ejects from ships. This "tactic" (if its considered one) pisses lots of people off including that logoff mechanic.

ps: this aint a sarcastic post, it's very serious thoughts. Helmar's post made me post this by the way.
ps2: if you didn't watch a cap fight, please do and don't stop until the next expansion before confirming those changes.
Vile rat
GoonWaffe
Goonswarm Federation
#166 - 2011-10-10 17:51:28 UTC
chunorris wrote:
The Mittani wrote:
chunorris wrote:
In 6 months, when this game will be ruined and goonswarm trololol CCP with his 150 dread fleet, you will rememer this devblog. Now, any 180 man hurricane fleet will kill a supercarrier fleet. That is not balance.

Quote:
Personally as a carrier owner I'd prefer to see the fighter nerf applied specifically on SCs and not on all carriers


Lol. Personally, i prefer dont touch anything about drones in supers but you know, start crying with 6000 friends and put a csm in your life and ccp will do everyting you want.




Excuse me sir, but the forums have taught me that the CSM is a completely powerless entity and that the Chairmanship is a title without meaning.

Try to keep up!



Shut up lier manipulator. Now you have what you wanted last 3 years. Ruin the game. Good luck and long live to the rifter fleets


Yep, as good as I had hoped.
Zagdul
Federal Navy Academy
Gallente Federation
#167 - 2011-10-10 17:52:04 UTC
The Mittani wrote:
Great blog. I do have one gripe, and it's fairly significant: Remote tracking links must not be allowed to boost a Titan's tracking.

As it stands now, a Titan can use its guns to take out the very Hictors who are supposed to be tackling it with no impact on its full-tank fit due to tracking links. In Goonswarm, we often fit remote links on our carriers and supercarriers, and use them to turn our Titans into subcap-blenders.

If Titans could not receive remote tracking boosts, should they want to try to shoot subcaps down, they would have to sacrifice some of their tank in order to do so.

^^ This

Remote sensor boosting could/should = EWAR

Just for clarification and how I understood the blog: Regular carriers will still retain their drone bays, correct?

If not they'll need an escape mechanism such as the ability to fit a remote ecm burst.

Dual Pane idea: Click!

CCP Please Implement

Micerinos
Zima Corp
Legion of xXDEATHXx
#168 - 2011-10-10 17:52:14 UTC
The Mittani wrote:
chunorris wrote:

Shut up lier manipulator. Now you have what you wanted last 3 years. Ruin the game. Good luck and long live to the rifter fleets


If death2allsupercaps is wrong, baby, I don't want to be right.



The Mittani = CSM Capital Super Murderer
Bettoesai
State War Academy
Caldari State
#169 - 2011-10-10 17:52:20 UTC
I like what you guys are trying to do here, but the changes to fighters is a bad idea. I think all the other changes should work out well.

"Sir I keep firing our planet destroying super weapon but I can't seem to hit that x-wing!"

Vile rat

Misanth
RABBLE RABBLE RABBLE
#170 - 2011-10-10 17:52:52 UTC
Weaselior wrote:
Misanth wrote:
Evelgrivion wrote:
Misanth wrote:
A couple of goon-devs being higher-ups helps as well. Especially since they're good at posting zero content on forums and insulting the playerbase.


This change was needed, to be perfectly honest. Super Capitals have been making EVE Online a worse game for ages by representing an absolute ultimate that is incredibly difficult to beat. The guys QQing about not being able to hotdrop with their super carriers to win smaller scale fights represent the worst of the problem these ships constitute, and they do it to the strongest degree. If this change that will drive you out of the game, good riddance to bad rubbish.

To the rest of the players that left the game because of the utterly ludicrous power Super Capitals have held over the battlefield for the past two years, welcome back.

To make these changes really stick though, the Titan tracking issue must be addressed alongside the extraordinary potency of slave implants. The slave set's bonuses should not apply to super capital ships, else the HP nerf simply will not have enough impact.


Lol you should read through my posting history being making stupid assumptions.


why would you ever think you're important enough someone should bother researching your posting history


What makes you think I think I am.

AFK-cloaking in a system near you.

Htrag
The Carebear Stare
Hydroponic Zone
#171 - 2011-10-10 17:53:24 UTC
The topic definitely needs to be addressed, although I'm not a huge fan of most of those changes.

Whatever "dev" it was that removed the pod squish sound probably never even logged into the game.

Djakku
U Subbed M8
#172 - 2011-10-10 17:53:52 UTC
TEARS OF JOY
Tanaka Aiko
Ministry of War
Amarr Empire
#173 - 2011-10-10 17:53:54 UTC
The Mittani wrote:

Ruin the game. Good luck and long live to the rifter fleets


killing faction fitted tengus with rifterswarn is damn fun you know P
Ale Tricio
Caldari Provisions
Caldari State
#174 - 2011-10-10 17:55:20 UTC
Again CCP just hoping to hold onto their new pubbie players by screwing those that have spent years earning their supercaps

-3 accounts
Mallikanth
Wasters
#175 - 2011-10-10 17:55:34 UTC
In two words: impressive start!
Look forward to more FiS *stuff*

Believe in what they do, not what they say.

Sylar McIntyr
Perkone
Caldari State
#176 - 2011-10-10 17:55:52 UTC
Weaselior wrote:
titans with tracking computers / remote tracking links can reliably blap subcaps left and right


This.
Please consider adding them to the blockes EWAR-effects, so that titans can't use their guns on sucaps (and farm anomalies like mad) Roll
Andski
Science and Trade Institute
Caldari State
#177 - 2011-10-10 17:56:22 UTC
Ale Tricio wrote:
Again CCP just hoping to hold onto their new pubbie players by screwing those that have spent years earning their supercaps

-3 accounts


And good riddance.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

David Grogan
University of Caille
Gallente Federation
#178 - 2011-10-10 17:58:18 UTC
Micerinos wrote:
Yeahhh Welcome to hurricane online......



wait aint hybrid's getting buffed again? soon tm it will be brutix online

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Adan Natrier
School of Applied Knowledge
Caldari State
#179 - 2011-10-10 17:59:17 UTC
I can't possibly keep up with this threadnaught but i'll do my best to summarise;

By removing regular drones you remove too much effectiveness of supercarriers against subcaps, which means there's even less attrition of them from being used in smaller numbers, which becomes too unsafe.

So these changes probably only push super cap deployment further into the super blob domain - for mutual security. And when you have 90 SC's drop 20 fighters each at the time your fleet is trying to enter system, it doesn't matter how many replacements they have, or don't have, because about 50% of the incoming fleet will blackscreen, and the other will get slaughtered. This happened in geminate, vale and trib more than once this year.

So generally, make them more gankable. Remove their ability to fit a cloak, make them much slower to get into warp, whatever. Reduce their EHP way more.

And make them vulnerable to ewar. this is the solution to SC's speedtanking sieged dreads (you can web them, and bring a new definition to hero rifter), and significant super blobs with distributed ewar on subcaps. Fine, give them super strong sensors so they're not automatically jammed up by 150 unbonused multispectrals or 2000 ec-300's, and whatever the numbers work out to require say 50 sensor damps to be useful. But this makes them into normal ships, with normal vulnerabilities. Why isn't this the correct course?

But I don't care that much, I'll take any nerf whether I think it's heavy handed or not, I've been on the receiving end of super blobs all year.

Thanks for not reading. \o
Mrrshal
New Orion
#180 - 2011-10-10 17:59:27 UTC  |  Edited by: Mrrshal
Gallenteans must protest! They killed carriers, logistic- and combat utility drones, and yes, fighters are now useless.