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CCP - Rookie System Rules Clarification

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Author
Tippia
Sunshine and Lollipops
#401 - 2012-06-15 18:56:43 UTC
THE L0CK wrote:
The common sense one of course, sheesh.
Which one is that?

Quote:
Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario.
How can we break something that doesn't exist?
Olleybear
Infinite Point
Pandemic Horde
#402 - 2012-06-15 18:57:08 UTC
Hey Tippia.

What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?

Just curious what someone with better debating skills than I can come up with.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

DeBingJos
Sebiestor Tribe
Minmatar Republic
#403 - 2012-06-15 18:59:46 UTC
Olleybear wrote:
Hey Tippia.

What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?

Just curious what someone with better debating skills than I can come up with.



The whole point of this discussion is that the term rookie is almost impossible to define. That is exactly why there should not be rules that rely on this definition.

Protect new players in the startersytems. Don't protect rookies in arbitrary systems.

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Trappist Monk
Doomheim
#404 - 2012-06-15 19:01:13 UTC
Olleybear wrote:
Hey Tippia.

What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?

Just curious what someone with better debating skills than I can come up with.

14 days or less, no player corps in history, no pvp history, no older characters on the account

pretty simple really
THE L0CK
Denying You Access
#405 - 2012-06-15 19:02:44 UTC
Tippia wrote:
THE L0CK wrote:
The common sense one of course, sheesh.
Which one is that?

Quote:
Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario.
How can we break something that doesn't exist?



Mine of course. Well, combined from several of us who were able to move on from the invisible roadblock.

Do you smell what the Lock's cooking?

Tippia
Sunshine and Lollipops
#406 - 2012-06-15 19:15:11 UTC  |  Edited by: Tippia
Olleybear wrote:
Hey Tippia.

What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?
I would say that it can't be defined other than by exposing data that shouldn't be exposed to other users (and even then, it's highly questionable), so it's a bad idea to create a rule that relies on such a definition.

Instead, you create a blanket rule that protects an unquestionably objective and clear subsection of space and its inhabitants — regardless of status — and then improve the education of all parties about the existence and extent of this protection. This make the definition and its applicability irrelevant.

THE L0CK wrote:
Mine of course.
So what makes your common-sense definition better than the other common-sense definitions, and how can you be so sure they'll use yours?
Lincoln Armm
Sebiestor Tribe
Minmatar Republic
#407 - 2012-06-15 19:19:12 UTC
Abstract arguments aside, what is the situation we are looking at. Every situation involving a possible New Player can be broken down simply:

If your not in a new player system, no problem, if your not doing anything that would conceivably mess with a new player - then no problem.

SO we have already eliminated 95%+ of most peoples activities. If both of the above are false then your going to have to exercise some judgment. If you don't want to have to risk a possible ban or warning you can simply avoid the previous.

But even after that most cases will again be obvious. Players in BS, command ships etc. players in npc corps, npc with hundereds of millions of isk in cargo or fittings, are going to be fine. CCCP is not looking for loopholes nor are they dying to ban people.

So what does that leave? A small set of situations when someone is probably or possibly a new player. CCCP wants you to err on the side of not messing with other players in those circumstances and they are going to back up what they want with a big ban hammer.

You can demand detailed definitions or rail that its not sand box, but honestly is this really so hard to live with?
silens vesica
Corsair Cartel
#408 - 2012-06-15 19:22:27 UTC
THE L0CK wrote:
silens vesica wrote:
THE L0CK wrote:
Tippia wrote:
THE L0CK wrote:
pfft whatever. Several of us have already worked out some excellent parameters that exclude the stupidly extreme hauling scenario as a rookie.
…and others have worked out excellent parameters that includes him. Which of the two will the GMs use?



The common sense one of course, sheesh. Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario.

Really? Are you sure? Is what's 'Common Sense' to me common to both of us? Common to three parties? More?

Fact: 'Common Sense' isn't common - in the sense of "shared understandings and concepts." A causual glance a this thread will demonstrate that most convincingly. This is why definitions are good - they put everyone in the same place with the same understanding.



That's what I already said about 6 posts up. It's like there is an echo in this thread today.

Bad case of 'post overload' happening in this thread today.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

THE L0CK
Denying You Access
#409 - 2012-06-15 19:24:29 UTC  |  Edited by: THE L0CK
Tippia wrote:

THE L0CK wrote:
Mine of course.
So what makes your common-sense definition better than the other common-sense definitions, and how can you be so sure they'll use yours?



Because it wasn't just my version of it and I'm positive that my idea won't be used.


Lincoln Armm wrote:
stuff


I love it.

Do you smell what the Lock's cooking?

Mrr Woodcock
Republic Military School
Minmatar Republic
#410 - 2012-06-15 19:26:43 UTC  |  Edited by: Mrr Woodcock
OK, since were so focused on making suggestions, and all doing our best to help the GM come to a conclusion as to how this should be handled, here is my two bits.

1) I think 6 months of safety is completely reasonable. Give them a chance to learn
The Game. But that’s all they get is 6 months. So if they open an account, play for 2 Hours, but do not return for say 6 months and one day. They clearly should loose this granted safety no matter what. They get 6 months period. Get set go.

2) There should be a list of Bozo No No’s. For example, if they ever set foot in
Anything less than high sec, join any player based corp, haul anything of value
Greater than say 5m isk. (these are just examples) there newb protection ends
Instantly. What I think makes sense are basic no no’s. I’m certain CCP could
Derive this easy enough and adjust accordingly.

Something like this makes a certain sense to me. But honestly I like it just fine the way it is. I actually like the grayness of it, as with virtually all other aspects of life, and gaming. In my opinion the less certain you can make it the better, as many of the pun dents eluded too, it’s give’s CCP the biggest hammer. In my opinion players that prey on new ones need lots of uncertainty to kinda make them think. Problem is having to think, exercise discretion, and related stuff, doesn’t seem to be in style with many of this crowd. I’m going to go out on a limb here, and predict. Many, Many more in this game, please refer to your survey, have no problem what so ever with the simple way the GM stated it. I don’t.

CCP please take note of all the debate here, and the blatant refusal to accept a potato, as a potato. There whole argument is simple. Stake them out a few systems. That way when they leave them, we can have at em just as soon as possible. They actually desperately need those defenseless players to kill, harass, or what ever.

The bottom feeders are always going to be there, trust me. No matter what you do, you probably won’t be able to stop all of it. 90% is pretty good though.

My purpose is simple. I want the new guys to flourish, get interested, grow into solid veteran players. Move on to low, and null sec.s. Where many of us old school PVP’er are, and will welcome them to our world in a grand fashion.

They’re never going to stop trying to create uncertainty in this, or saying or doing anything to de-rail this. It just isn’t going to happen. I highly encourage the use of a big stick mentality for CCP regarding this. The will inevitably understand that, although it may take a bit.

The whole world works on the implications of certain events. Don’t jump in front of a speeding car, no law for that, but we all understand the implications.

Final words to GM

Lincoln Armm nicely said
Tippia
Sunshine and Lollipops
#411 - 2012-06-15 19:27:34 UTC
THE L0CK wrote:
Because it wasn't just my version of it
Argumentum ad populum. No, that does not make your definition better than the other one.

Quote:
I'm positive that my idea won't be used.
…then it's a pretty awful rule to use to determine who can and who can't be attacked, wouldn't you say?
silens vesica
Corsair Cartel
#412 - 2012-06-15 19:28:35 UTC  |  Edited by: silens vesica
DeBingJos wrote:


The whole point of this discussion is that the term rookie is almost impossible to define. That is exactly why there should not be rules that rely on this definition.

I disagree that it can't be defined.

At the very least, a core definition should be do-able, and fringe cases can go to the ever-so-popular 'case-by-case' consideration. Trappist Monk's suggestion comes close, but might not be perfect - I might amend it a little bit, perhaps "Youndger than 21 days in any combination of trial and paid accounts, etc. etc. etc." Other than that, I can work with his definition - It's sensible, easily understood, and doesn't provide shelter for excessive periods of time.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

THE L0CK
Denying You Access
#413 - 2012-06-15 19:31:20 UTC
Tippia wrote:
THE L0CK wrote:
Because it wasn't just my version of it
Argumentum ad populum. No, that does not make your definition better than the other one.

Quote:
I'm positive that my idea won't be used.
…then it's a pretty awful rule to use to determine who can and who can't be attacked, wouldn't you say?



Not my fault you excluded yourself from the conversation. I tried to include you but you purposefully ignored my questions whilst going about your cherry picking.

And who's making rules here? We didn't declare any rules. No, I know it won't go through because it's not what the GM asked, because its a stupidly extreme scenario.

Do you smell what the Lock's cooking?

Olleybear
Infinite Point
Pandemic Horde
#414 - 2012-06-15 19:34:47 UTC
Tippia wrote:
Olleybear wrote:
Hey Tippia.

What is your personal definition of rookie? Can you apply that definition fairly and equally to all situations?
I would say that it can't be defined other than by exposing data that shouldn't be exposed to other users (and even then, it's highly questionable), so it's a bad idea to create a rule that relies on such a definition.

Instead, you create a blanket rule that protects an unquestionably objective and clear subsection of space and its inhabitants — regardless of status — and then improve the education of all parties about the existence and extent of this protection. This make the definition and its applicability irrelevant.


So, if I understand correctly, this would be the creation of a No-PvP zone is that protects all players when they are in it. Which is not unlike being docked in station.

Would this work to protect 'people'? Yup. Sure would.

It would create much more than just safety though, and I refuse to even talk about considering the multi-day length of this debate. lol

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#415 - 2012-06-15 19:39:02 UTC
If you start from the point of a blanket rule and then add in a list of exceptions you're still in a better position than you are when you're trying to add protection for a class of people who are totally unidentifiable to other players.
Tippia
Sunshine and Lollipops
#416 - 2012-06-15 19:40:41 UTC
THE L0CK wrote:
And who's making rules here?
You are. You have to, because the GMs will not fully provide them for you. This means you always risk running by a different rule set than the GMs are (in fact, that's the entire intent of them not providing the rules in full).

Quote:
Not my fault you excluded yourself from the conversation.
I didn't. I just questioned its conclusions.

Olleybear wrote:
So, if I understand correctly, this would be the creation of a No-PvP zone is that protects all players when they are in it. Which is not unlike being docked in station.
…which is pretty much what we have had since time immemorial. The difference would be roughly zero.

Quote:
It would create much more than just safety though
Such as?
Feyd Rautha Harkonnen
Doomheim
#417 - 2012-06-15 19:45:36 UTC
Do all players read this forum, this thread? No.
Do all players read the TOS website? No.
Are all players forced to accept a EULA w/ each release containing concrete 'rookie' rules? No.
Does the game code enforce these (TBD) rookie rules on all players in real-time? No.

So with the greatest respect, not putting concrete rookie rules in the CODE and going into page 21 of this discussion is akin to wanking.
Ergo, you are all wanking.
Ergo, you are all wankers.
THE L0CK
Denying You Access
#418 - 2012-06-15 19:46:41 UTC  |  Edited by: THE L0CK
Tippia wrote:
THE L0CK wrote:
And who's making rules here?
You are. You have to, because the GMs will not fully provide them for you. This means you always risk running by a different rule set than the GMs are (in fact, that's the entire intent of them not providing the rules in full).

Quote:
Not my fault you excluded yourself from the conversation.
I didn't. I just questioned its conclusions.



Right, you cherry picked your argument and we continued on without you. And I'm not making any rules, I'm just using common sense while I feel my way through the gray. But as noted by myself and others, common sense varies quite notably. Some people have it, some don't, and some jsut enjoy being purposefully obtuse.

Feyd Rautha Harkonnen wrote:
Do all players read this forum, this thread? No.
Do all players read the TOS website? No.
Are all players forced to accept a EULA w/ each release containing concrete 'rookie' rules? No.
Does the game code enforce these (TBD) rookie rules on all players in real-time? No.

So with the greatest respect, not putting concrete rookie rules in the CODE and going into page 21 of this discussion is akin to wanking.
Ergo, you are all wanking.
Ergo, you are all wankers.


Pass the lube please.

Do you smell what the Lock's cooking?

Tippia
Sunshine and Lollipops
#419 - 2012-06-15 19:51:37 UTC  |  Edited by: Tippia
THE L0CK wrote:
Right, you cherry picked your argument and we continued on without you.
No, my argument has been very clear from the get-go — very little cherry-picking there (well, aside from you picking up a few words and creating a massive straw-man out of them).

Quote:
And I'm not making any rules
…except that, again, you have to, because no-one else will provide them to you with the current rule set. You are the one who had to determine — without guidance — what a rookie is, thus contributing the missing piece of the puzzle. In fact, the rest of that sentence show how you are making up the rules as you go, thereby contradicting what you just said:
Quote:
I'm just using common sense while I feel my way through the gray.
…which isn't a useful foundation for a rule since common sense isn't common in any sense of the word.
Olleybear
Infinite Point
Pandemic Horde
#420 - 2012-06-15 19:53:01 UTC
Tippia wrote:


Quote:
It would create much more than just safety though
Such as?


Create a place where people, when war decced, can run when things get tough and still fly their shiny ships. A place where people can mine, belt rat, run missions, in 100% safety. Unless this No-PvP zone does not have belts, missions, or anomalies and the only thing a person can do is the tutorial missions, one time. Perhaps I am missing something though.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.