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Warfare & Tactics

 
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New Mechanics and NPC's

First post
Author
Abannan
Federal Navy Academy
Gallente Federation
#141 - 2012-06-05 19:05:38 UTC
Why don't you just make all plexes more difficult the more contested a system is.
chatgris
Quantum Cats Syndicate
Of Essence
#142 - 2012-06-05 19:53:11 UTC
Abannan wrote:
Why don't you just make all plexes more difficult the more contested a system is.


Because then plexing becomes more about pve than pvp, and those people running those plexes in contested systems would be more likely to just warp away when you come into a plex than fight.
Abannan
Federal Navy Academy
Gallente Federation
#143 - 2012-06-05 19:56:31 UTC
chatgris wrote:
Abannan wrote:
Why don't you just make all plexes more difficult the more contested a system is.


Because then plexing becomes more about pve than pvp, and those people running those plexes in contested systems would be more likely to just warp away when you come into a plex than fight.


I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils
Kuehnelt
Devoid Privateering
#144 - 2012-06-05 19:59:53 UTC
Abannan wrote:
I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils


It's quite easy: require the destruction of the NPCs.
BolsterBomb
Perkone
Caldari State
#145 - 2012-06-05 20:03:02 UTC
Kuehnelt wrote:
Abannan wrote:
I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils


It's quite easy: require the destruction of the NPCs.



....no one reads.....

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Cearain
Plus 10 NV
#146 - 2012-06-05 20:14:45 UTC
BolsterBomb wrote:
Kuehnelt wrote:
Abannan wrote:
I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils


It's quite easy: require the destruction of the NPCs.



....no one reads.....



Flying for amarr I typically have to kill all the npcs in the plexes I am in, and it still seems like pve to me.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Julius Foederatus
Federal Navy Academy
Gallente Federation
#147 - 2012-06-05 20:26:07 UTC
chatgris wrote:
Julius Foederatus wrote:
X Gallentius wrote:
Cearain wrote:
CCP talked about making plexxing a pvp activity, but they did not deliver. They still need to work on this imo.

There's NO WAY any activity in Eve can be a pvp activity if one side chooses to not engage. If you can tell us how to force both sides to engage, then let's hear it.

There can only be consequences if one side chooses not to engage. The short term consequences (have to sit on button for a long time, have to continue to defend bunker forever while wts are free to do what they want) are a penalty to most of the people who won (either by pvp, or because the other side bailed), not the people who lost (either fled or were killed).


Was just thinking about this. Maybe a partial solution is that when you leave the button in an offensive plex, the timer starts counting back down to zero by itself. So instead of forcing the defender to run the timer back himself and waste his time after forcing out an attacker, and having the attacker come back after boring him to death, the attacker has to basically start over again if he waits too long and doesn't fight.


That's actually a fantastic idea. Seriously, +1.

I assume that "count down to zero" you mean "count back to the default start state", not "count down and then auto-capture" because the latter would be crazy exploited.

That means if you are chasing an plexer that doesn't want to fight at all, at the very least he's not making any progress while you chase him.


Yeah I did mean back to the starting point, not auto capture.
Dopified
Black Eagle5
#148 - 2012-06-05 20:54:17 UTC
Cearain wrote:
BolsterBomb wrote:
Kuehnelt wrote:
Abannan wrote:
I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils


It's quite easy: require the destruction of the NPCs.



....no one reads.....



Flying for amarr I typically have to kill all the npcs in the plexes I am in, and it still seems like pve to me.


They know, they just dont want to lose the advantage that they hold. I am with gallente and ammar because it is uneven. I still say put missile spams in our plexes then lets see who whines on these forum post. I bet the ammar and gallente would just not post at all or troll because it would be even. EVEN.
Dopified
Black Eagle5
#149 - 2012-06-05 21:27:04 UTC  |  Edited by: Dopified
Julius I do like your plan with the timer. But i feel that the damage dealt in certain plexes should be or how it is dealt in certain plexes also needs to be addressed but i do like you plan with the timer.

Just to add on what if a defender is in the plex defensive plexing and a war target chases him out or pie do you think the timer should count back to 0?
Julius Foederatus
Federal Navy Academy
Gallente Federation
#150 - 2012-06-05 21:43:40 UTC
That idea was just in response to XG's post I quoted originally. It's definitely not the end all solution to the NPC balance woes.

I don't really think it would be too bad if it also affected defensive plexes. Probably would be easier to code as well. However, part of me feels there should be some sort of defender's advantage, so maybe it would be good on just offensive plexes. To be honest though, I do lean towards having it for both offensive and defensive ends of the plexing spectrum.
Alticus C Bear
University of Caille
Gallente Federation
#151 - 2012-06-05 22:11:04 UTC
I have soloed some Caldari Majors with the new Incurses on the test server however on Tranquillity I prefer minor plexes with a PVP fit (I am rubbish anyway so the enemy really have nothing to worry about)

If someone really does not want to fight I am not sure even the timer change or forcing them to ship up would make them, the rewards for PVP need to be greater or something more fundamental needs to change with timers and NPC’s. Extra LP for PVP within a plex, timer deductions for kills or perhaps it needs some form of loss mitigation such as and increased pay-out for ship loss while in a plex.

As stated earlier consequences for not engaging, maybe standing losses if you start a plex and then it is lost. Also if the timer is to count down by itself and you want to defend as well then perhaps it should go down even faster.

Defensive plexing needs some form of reward; even if it is small I support the LP restore to the hub ideas being touted. Should defensive plexing trigger enemy NPC spawns if you are the only ship in the plex (especially at higher contested percentages) at least there would be more of an activity to it, but more NPC’s does not really sound like the way to go.

Removing all E-war I worry will just make Gallente (and Amarr) complexes even easier, the NPC’s already cannot hit the side of a station door and would now not even provide e-war assistance. In some ways I have learnt to deal with ECM, drones ftw.

If they are looking for Gallente style missile NPC’s then I remember some missile Celestis in the Gallente Epic arc. (It’s the microwarpdriving Hypes that are really scary in those missions though)

Mirana Niranne
Immortalis Inc.
Shadow Cartel
#152 - 2012-06-05 22:17:24 UTC
Dopified, it works like this.

Caldari outnumber us by something like 2000 pilots, yet we still kill more of them than they kill of us.

You talk about leveling the playing field, well then I think the argument is that if you make things fair, we'll really start bending them over.

I mean, I was engaged last night by a SPROT Raven with light launchers, nanos and 100m plates. I'm looking at the guy's fit and thinking to myself, thank GOD they have an easier time plexing, or they'd all probably get frustrated and quit from being overtaxed.

So forgive the caldari for needing the plexing advantage. If they were forced to, you know, PVP, things might swing in our favor, and that's unacceptable and unbalanced.
Mutnin
SQUIDS.
#153 - 2012-06-05 23:54:23 UTC  |  Edited by: Mutnin
Dopified wrote:
Cearain wrote:
BolsterBomb wrote:
Kuehnelt wrote:
Abannan wrote:
I can't think of any other way of getting aroudn the afk plexing alts apart from making the plexes progressivly harder. Just have to decide which is the lesser of two evils


It's quite easy: require the destruction of the NPCs.



....no one reads.....



Flying for amarr I typically have to kill all the npcs in the plexes I am in, and it still seems like pve to me.


They know, they just dont want to lose the advantage that they hold. I am with gallente and ammar because it is uneven. I still say put missile spams in our plexes then lets see who whines on these forum post. I bet the ammar and gallente would just not post at all or troll because it would be even. EVEN.


You guys would just complain about something else not being fair. I still find it funny that in a few weeks since the patch Gals have gone from trolling Caldari because you expected to get a easy win after the FW update to complaining about losing and blaming it on NPC's.

You guys need to get off your asses and fight back. You guys are very lazy and unwilling to leave your blob behind.. That is why you are losing. The war front has changed and your blobs & sitting in 1 or 2 system with 30 or 40 of your closest buddies, will not help you.

The unexpected truth of the new plexing system is it has given a buff to smaller gang fighting, something Caldari has been doing for quite some time now. Caldari aren't running around with AFK condors farming plexes, winning the war with noob alts.. The bulk of Caldari's I see out are running minors in Dessies/frigs with PVP fits and fighting over plexes vs the few Gals that show up or local pies.

Gals on other hand sit in their home system do almost no defense and cry on forums about NPC's being unfair expecting to just undock 20 or 30 guys to chase a random noob, thinking that will win the war for them.

The simple fact is, you are now losing because you are lazy.. Not because of NPC's or noob alts farming plexes.
Nave Drallig
Caldari Provisions
Caldari State
#154 - 2012-06-06 00:25:24 UTC





Flying for amarr I typically have to kill all the npcs in the plexes I am in, and it still seems like pve to me. [/quote]

They know, they just dont want to lose the advantage that they hold. I am with gallente and ammar because it is uneven. I still say put missile spams in our plexes then lets see who whines on these forum post. I bet the ammar and gallente would just not post at all or troll because it would be even. EVEN.[/quote]

You guys would just complain about something else not being fair. I still find it funny that in a few weeks since the patch Gals have gone from trolling Caldari because you expected to get a easy win after the FW update to complaining about losing and blaming it on NPC's.

You guys need to get off your asses and fight back. You guys are very lazy and unwilling to leave your blob behind.. That is why you are losing. The war front has changed and your blobs & sitting in 1 or 2 system with 30 or 40 of your closest buddies, will not help you.


The unexpected truth of the new plexing system is it has given a buff to smaller gang fighting, something Caldari has been doing for quite some time now. Caldari aren't running around with AFK condors farming plexes, winning the war with noob alts.. The bulk of Caldari's I see out are running minors in Dessies/frigs with PVP fits and fighting over plexes vs the few Gals that show up or local pies.

Gals on other hand sit in their home system do almost no defense and cry on forums about NPC's being unfair expecting to just undock 20 or 30 guys to chase a random noob, thinking that will win the war for them.

The simple fact is, you are now losing because you are lazy.. Not because of NPC's or noob alts farming plexes.[/quote]




Completely agree... we were rolling in a fleet of 8 BC or lower ships in nen area and we couldnt even get them to undock. and they complain about afk plex farmers.....0.o
IbanezLaney
The Church of Awesome
#155 - 2012-06-06 00:27:19 UTC
Dear Gallente,

The Caldari are gonna take all your systems.

Yours Faithfully,
IbanezLaney
Nave Drallig
Caldari Provisions
Caldari State
#156 - 2012-06-06 00:34:08 UTC
NOM NOM NOM... these system's taste like elitist pvp tears to anyone else?
Commissar Veldt
Progressive State
#157 - 2012-06-06 00:39:35 UTC  |  Edited by: Commissar Veldt
Whether or not one faction has the advantage over others, it doesnt seem to have stopped the Federation in having a great deal of success. You have managed to remove the State Protectorate entirely from Enaluri (and hold the system), capture numerous strategic station systems in Black Rise (and hold them) and can rally highly organised fleets to successfully defend/capture complexes.
My point being that even if it is un-balanced, it cant be so much that it is stopping the disadvantaged side from not only participating, but also succeeding in Faction Warfare.
I dont have a Gallente alt and have never captured Minmatar complexes so I can not say that dopfied is definately right or horribly wrong. I am sure that Faction Warfare and complexes can be improved further with more fixes/tweaks/adjustments on all sides but to treat it as a dramatically un-balanced feature of EVE is perhaps a bit too over the top? As I said, the Federation still get good results in Militia overall so hopefully CCP will take this into account before making any major changes.

I do hope this 'temporary re-balancing' removal of electronic warfare isnt the start of a new trend... Im sure nobody would enjoy all having to fly the same ship types into generic complex #03 to destroy the same NPC's/pilots who use the same turrets to hit for the same damage type just so we can all sit comfortably in the knowledge that we are all on a completely equal playing field...
Dopified, you have made a fair point and CCP have obviously heard this argument quite a lot of times by the sound of it. I am sure there is room for some more changes in Faction Warfare (there always is right?) but I just think the evidence offered from killboards (QCATS recent achievement), systems contested/occupied and my own personal experiences in militia (getting raped on a regular basis by your pilots) says that this issue is perhaps being blown slightly out of proportion by the general militia forum populace?

Let me please add that I am not against having the EW re-balanced in complexes at all.

Anyway, from a Caldari point of view, there is one bonus to having EW removed from complexes...
I can finally stop wasting a mid slot on a sensor booster. Extra Invul Field II anyone?

Veldt
Lock out
Shadows Of The Federation
#158 - 2012-06-06 01:41:17 UTC
Commissar Veldt wrote:


A lot of stuff that makes perfect sense.



WIsh we'd see more balanced opinions like yours rather than everyone either screaming end of the world or working as intended. If you ever decide to leave caldari, your app to S0TF would have a p good shot.
Cearain
Plus 10 NV
#159 - 2012-06-06 03:19:24 UTC
Commissar Veldt wrote:
I do hope this 'temporary re-balancing' removal of electronic warfare isnt the start of a new trend... Im sure nobody would enjoy all having to fly the same ship types into generic complex #03 to destroy the same NPC's/pilots who use the same turrets to hit for the same damage type just so we can all sit comfortably in the knowledge that we are all on a completely equal playing field...
\

Unless you fly for more than one militia you basically get this now.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#160 - 2012-06-06 04:30:55 UTC
Mutnin wrote:

The simple fact is, you are now losing because you are lazy.. Not because of NPC's or noob alts farming plexes.

I'm sorry I can't hear you over the 7 Caldari systems we still dominate. P