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Incursion changes

First post
Author
Murauke
Space Wolves ind.
Solyaris Chtonium
#421 - 2012-06-03 00:05:03 UTC  |  Edited by: Murauke
Daneel Trevize wrote:
Murauke wrote:
only care for isk/hour
...
unless you are an elitest pirate ship owner you got no chance...
Just wondering, how is this different to the top isk-earning actions in lowsec/nullsec/w-space? Bring multi-billion isk ships for max efficiency or go do something else like markets or moons.


Becuase it doesnt matter if you can field a multi_billion isk ship in lowsec/nullsec/w-space with a lot of isk creating activities a lot of the time the fact is people will work together to complete the activity.

Incursions were that before they ripped the arse out of them but apparently assualts are the step up from VG's and unless you have the racial skills and support skills for pirate ships (which ISN are currenly asking for) then assualts are gonna be an elitest activity completed by elitest teams... at least with VGs you could run them in traditaional ships / navy ships and still have a good time....

PS: 8m for 10mins.... better in a sov holding corp in null sec which is not the game im after atm due RL.
Simi Kusoni
HelloKittyFanclub
#422 - 2012-06-03 01:15:33 UTC
Framer Otsada wrote:
Simi posting a killmail wont change the thing that low sec is safe. You have systems that have more kills and are high sec, it all depends on where you are to be honest. But there are many many systems that you see like 3 to 5 people regulars and are low sec. Most of the times after a while you can set standing with those people , you know who the pirates are , who are safe . That of course doest change the fact you can be killed , but thats also apply on many of the mission hubs areas for example if you have something shinny worth killing. Also most of the times high sec kills are more isk / worthy (trade route indy's , fr , mission boats ) that give better killmails and more profit ofc (although piracy has decreased a bit) . (have you seen the eve univercity vs RnB killmails ? almost 500 ppl on high sec )

A lot of high sec systems have a high rate of ship destruction, because of the higher population density, but the value of ships destroyed is disproportionately low. But either way, you are not in any appreciable danger running a mag site, radar, incursion or mission in high sec.

In low sec running mags or radars will get you dead eventually, no matter how careful you are. Incursions are a bit different, their design is somewhat flawed for low/null sec to be honest. It is easy to chase people out of sites, or gate camp the entrances to the incursion systems, but since the sites themselves are gated you cannot really catch them in them. (Not unless ten people miss d-scan and none of them have an alt for the entrance anyway.)

And I don't know what you're bringing RvB into it for, that doesn't really have anything to do with risk vs. reward in making ISK.

Framer Otsada wrote:
I agree to that local change you mentioned It needs a lot of effort but if it is ever been done it will start the low sec tears because many people will actually have danger involved when they farm isk.

Not really, there is already danger involved in farming ISK in most of the profitable areas of low sec. Local intel is devalued by the number of people in the systems, and it is hard to identify known pirates when there are so many pirates there anyway.

It could do with improving though, I made a thread about it a few days ago if you want to drop in a comment.

Framer Otsada wrote:
As far as ratting at nullsec inside an alliance .. hmmm. It not that dangerous either. You have intel , d-scan , local , your own scouts to pretty much do it the safest way possible.

True, the further out of empire you get the more powerful local is due to the decreased number of hostiles. However those deep SOV ratting systems do take considerable effort to hold, the risk may not exist in terms of targetting the ratters themselves but the ship destruction certainly occurs in terms of CTA fleets.

IIRC the most ship destruction in the game occurs in null sec, materials wise. The number of ships destroyed in high sec is higher, but the sheer material cost of battleships, battle cruisers, supers and titans lost in SOV warfare dwarves that of those lost in high sec.

Framer Otsada wrote:
From my point of view ccp went 2 far with the incursion nerfs. Money should have lowered , but not at this rate. Also the mechanics are .... making it not enjoyable to the people that were doing it for the community part . I also believe that it affected the rest on a negative way. Lets assume someone could actually play 3 days and have their plex from incursions (it can be done from plexing if you lucky in less less time on low sec , most of the time you have it around 5 days ) and the other 2 to fund few ships. Those ships could cover my pvp on low sec - null sec because that very person wont be thinking about losing his ship (to my advantage) and get a new one.

What you are describing here is segregated theme park MMO game play, the main idea of a sandbox is competing and fighting for limited resources.

In most space, aka low sec or null sec, players fight for space. You compete over complexes, anomalies and you fight to either take other people's stuff or you try and avoid having your stuff taken. Segregating PvE and PvP in the way you describe, where people grind ISK in high sec raids to partake in artificial PvP later in low sec, is not a sandbox MMO concept.

(Hint: Eve is a sandbox MMO)

Not to mention the fact that you just pointed out that a Plex can be earned in ~3 days in incursions, yet took longer to earn in low sec. Personally I was able to earn a plex much faster than three days in incursions, by dual boxing vanguards making the monetary value of a plex in a single session was trivial. Not to mention the fact that it took considerably less risk, had no logistical challenges and didn't require scanning.


Framer Otsada wrote:
With level 4 farming and incursion as it is now , how many days he needs to get the isk for plex and ships ? Defenetely more so defenetely less days to come to me to pvp or try to have fun with the game. I see it like that , dont get me wrong

That is beside the point, you are not entitled to easy ISK and ships. That kind of mentality leads to rampant inflation and mudflation.

Not everyone is supposed to be able to grind out enough ISK for titans or supers.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Framer Otsada
Silencer corp
#423 - 2012-06-03 08:53:25 UTC
sorry but i get more competition or radars and mags on high space. I got a lot of low sec systems in my area of roaming that i am solo or 1-2 people max. I can provide you with many local pictures if you would like. Maybe the low sec systems you are have people and you choose to be there to have people on local.

But either way a titan from incursion farming is just ... lol . You can top the isk/hour incursion had with level 5. To be honest you can tottaly laught at that rate if you have been farming level 5s. Not to mention T2 bpo owners . From the money side of view i see a lot of choices that were and still are viable for more isk/hour than incursion were
Daneel Trevize
Give my 11percent back
#424 - 2012-06-03 12:07:42 UTC
Murauke wrote:
Daneel Trevize wrote:
Murauke wrote:
only care for isk/hour
...
unless you are an elitest pirate ship owner you got no chance...
Just wondering, how is this different to the top isk-earning actions in lowsec/nullsec/w-space? Bring multi-billion isk ships for max efficiency or go do something else like markets or moons.
Incursions were that before they ripped the arse out of them but apparently assualts are the step up from VG's and unless you have the racial skills and support skills for pirate ships (which ISN are currenly asking for) then assualts are gonna be an elitest activity completed by elitest teams... at least with VGs you could run them in traditaional ships / navy ships and still have a good time.....
What is stopping you running Assaults now? ISN don't have some game-mechanic enforced exclusivity afaik, and navy ships were never involved in any top isk/hour Vanguard fleets anyway, so why are you missing out all of a sudden?

You can trivially still fly Incursions in a kitchen sink/just-sub-optimal fleet, involve newer players and make isk, it's just that it's poor isk/hour and thus unattractive to almost all.

Vanguards were a fun feature when you could join up with decent fleets on your own schedule, have & win contests, move about the galaxy, a great incentive for newer/all highsec players to realise the potential of well-organised small groups in this MMO. They only needed a slight reduction to isk/hour. CCP got it wrong as ever. Here's hoping they fix it this summer and soon, it's been months already.
Simi Kusoni
HelloKittyFanclub
#425 - 2012-06-03 14:09:02 UTC
Framer Otsada wrote:
sorry but i get more competition or radars and mags on high space.

I bet people kill you in them all the... oh wait.

Framer Otsada wrote:
I got a lot of low sec systems in my area of roaming that i am solo or 1-2 people max. I can provide you with many local pictures if you would like. Maybe the low sec systems you are have people and you choose to be there to have people on local.

Or I choose to be there because Guristas and Angel space is extremely profitable, which is why most other people choose to be there.

Some people are willing to go to blood raider or serpentis space because, while it is worth less, there are less people. They still however die in mags and radars. Either that or I can simply grief them by leaving my alt in local and following them around (I recently did this in Aridia to the extent that one corp is now paying me 100m a week just to leave their members alone)

Framer Otsada wrote:
But either way a titan from incursion farming is just ... lol . You can top the isk/hour incursion had with level 5. To be honest you can tottaly laught at that rate if you have been farming level 5s. Not to mention T2 bpo owners . From the money side of view i see a lot of choices that were and still are viable for more isk/hour than incursion were

A titan from incursion farming would take a considerable amount of time, but then a titan from any PvE activity would take a considerable amount of time. The point is a titan or a super from farming incursions was doable, assuming you are dual boxing at ~200m an hour it's only ~80 hours of incursions to buy a super, and that's not including money from LP. (Running more accounts would obviously lessen the time required even more)

As for more viable options, sure you could probably tweak a bit more isk/hour out of exploration or a similar profession if you are good at it. But you'll die occasionally, and you'll have to worry about getting your loot to Jita.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Framer Otsada
Silencer corp
#426 - 2012-06-03 17:11:12 UTC
No they dont kill you in high space. But loot is far far less. Killing isnt the issue here. Also because you choose to be there doesnt have to do with security on low sec. In your line of thoughs i will get killed all the time if i have a industrial with 2 bils of items and just undock at jita and site there .. because its my choice . Low sec is under populated end of story. Specific systems doesnt count

Now ending this about incursion and their "profit" have you on your mind what 2 account can achieve only by level 5's and pi ? How about 2 chars 2 account living only low sec, both PI to max with 2 alts also at pi , then 2 carriers or 2 BS (gate missions) and do every monring (my time) level 5's. Can you do the math ? Incursions seems like level 3 mission farming close to them. Unless someone have 12 account and farm em solo incursion are near the middle on the ways someone could earn money.

If you worry about the hauling to jita and cant do it in a safe way , ask frog corp to do it for you. I dont have any prob with gate camps so far. All you need is 1 scout . Thats all. There is no bubble at low sec my friend . Thats the only thing that makes things hard and it exists on null sec only. Anyway to end this here , i respect your opinion but at mine things are a bit .. different.
Apolyon I
Shadow of ISW
#427 - 2012-06-03 17:54:14 UTC
then what stop you from running L5s??

stfu and go grind L5s, or cus all the pirates around L5 hub **** your anus??
Framer Otsada
Silencer corp
#428 - 2012-06-03 19:55:17 UTC
Apolyon I wrote:
then what stop you from running L5s??

stfu and go grind L5s, or cus all the pirates around L5 hub **** your anus??


hi troll

Apolyon I
Shadow of ISW
#429 - 2012-06-03 23:12:59 UTC
Framer Otsada wrote:
Apolyon I wrote:
then what stop you from running L5s??

stfu and go grind L5s, or cus all the pirates around L5 hub **** your anus??


hi troll


hi, carebear!
DarthNefarius
Minmatar Heavy Industries
#430 - 2012-06-04 09:08:20 UTC  |  Edited by: DarthNefarius
CCP Soundwave wrote:
Hey guys

We're looking into the Incursions right now. Our changes had varying degrees of success and this is my view on it currently:

Making NPC groups dynamic and stopping blitzing works as intended for Vanguards. I'm considering reversing the 10% income change, to increase their value slightly again.

For assaults, I think the NPC groups work fine as well, but the difficulty might have gotten a little too high.

Comments?


So CCP Soundwave after a month and a half of looking what are the stats looking like? The assault systems being touched are still stacking NCN's like pancakes. The only null sec incursion in since the week after Escalation to be touched is currently in Razor space and looks to be stalling. OTA's difficulty makes them a pirahha of the Vangurd systems. CCP Affiniity showed some interest in the communities but has closed her thread 3 weeks ago & now silence.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Simi Kusoni
HelloKittyFanclub
#431 - 2012-06-04 09:10:44 UTC
DarthNefarius wrote:
CCP Soundwave wrote:
Hey guys

We're looking into the Incursions right now. Our changes had varying degrees of success and this is my view on it currently:

Making NPC groups dynamic and stopping blitzing works as intended for Vanguards. I'm considering reversing the 10% income change, to increase their value slightly again.

For assaults, I think the NPC groups work fine as well, but the difficulty might have gotten a little too high.

Comments?


So CCP Soundwave after a month and a half of looking what are the stats looking like? The assaults are still stacking NCN's like pancakes. The only null sec incursion in 2 months to be touched is currently in Razor and looks to be stalling and OTA difficulty makes them a pirahha of the Vangurd system. CCP Affiniity showed some interest but has closed her thread 3 weeks ago & now silence.

She probably closed her thread due to constructive commentary like yours.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

DarthNefarius
Minmatar Heavy Industries
#432 - 2012-06-04 09:12:14 UTC
Simi Kusoni wrote:

She probably closed her thread due to constructive commentary like yours.


and here I thought it was because of trolling & incompetant statisics like yours Roll
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Simi Kusoni
HelloKittyFanclub
#433 - 2012-06-04 09:16:25 UTC
DarthNefarius wrote:
Simi Kusoni wrote:

She probably closed her thread due to constructive commentary like yours.


and here I thought it was because of trolling & incompetant statisics like yours Roll
Darth, you just rage post and repeat the same posts two or three times per page. Its not really constructive, it isn't particularly interesting and whenever a discussion does get going you interrupt and end it.

You have probably single handedly done more damage to the case for buffing incursions than I could ever have achieved without you.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Daneel Trevize
Give my 11percent back
#434 - 2012-06-04 18:53:10 UTC
Apol, why don't you stick to the AT training. If you're the one to derp your Tengu out of the boundary I will try ensure you are trolled out of existance for it and shitting up this MMO feature discussion. Let that be the end of it, as you're busy off happy in w-space + nullsec, remember P
Apolyon I
Shadow of ISW
#435 - 2012-06-04 20:28:38 UTC
half of the alliance busy with D3 and summer sun, it's boring as f in here :S

it's pretty much endless bearing
Spineker
#436 - 2012-06-04 21:05:28 UTC  |  Edited by: Spineker
CCP Soundwave wrote:
Hey guys

We're looking into the Incursions right now. Our changes had varying degrees of success and this is my view on it currently:

Making NPC groups dynamic and stopping blitzing works as intended for Vanguards. I'm considering reversing the 10% income change, to increase their value slightly again.

For assaults, I think the NPC groups work fine as well, but the difficulty might have gotten a little too high.

Comments?



Basically if you still care which obviously not, you nerfed it more than once, you lowered the payout and killed the spawning and how it worked. You ripped the guts out of Incursion and made it useless. Simple as that and I didn't run incursions i thought it was a bit over paid and maybe a nerf to the money would have worked. However you guys destroyed it completely and so doing destroyed the game for many people. If they were bored and found incursions to be "end game" fun for them than you lost a lot of people with this insane nerf. Because they had nothing left to play anyway, considering the number of people playing when I login over last couple months has dropped significantly says a lot. From over 40K to under 30K that is huge.
Marzuq
Scarlet Weather Rhapsody
#437 - 2012-06-05 02:31:06 UTC
Damn Darth Your face is ugly. You must have been huffing and puffing so bad about vanguard nerfs that you go so pale and ugly.


I've been running incursions for a while as a source of Concord LP, I think these whines and complaints are blown way out of proportion. I run assault and HQ's and things seem to be just fine. Vanguards are more annoying due to presence of more frigates and the OTA has that Mara Paleo that you have to properly alpha strike.

But honestly if you want to be making top isk and LP Assaults and HQ's should have been the way to go from the very beginning rather than vanguards being the top isk grinder. It takes several magnitudes more time, coordination, and effort to do assault and HQ's than lolvanguards. Vanguards should be just be a stepping stone as a see to lower influence.

Incursions overall are just fine, as the influence gets lower players should strive for higher level sites, instead of sitting at 2nd class vanguards.
DarthNefarius
Minmatar Heavy Industries
#438 - 2012-06-06 04:13:44 UTC  |  Edited by: DarthNefarius
Marzuq wrote:
Damn Darth Your face is ugly. You must have been huffing and puffing so bad about vanguard nerfs that you go so pale and ugly.

(snip)
I run assault and HQ's and (snip)


You mean you run Assaults until the NCN's stack up then you stop doing assaults.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#439 - 2012-06-08 06:30:01 UTC  |  Edited by: DarthNefarius
Marzuq wrote:

Incursions overall are just fine, as the influence gets lower players should strive for higher level sites, instead of sitting at 2nd class vanguards.


I've been trying to bring in new blood to Incursions with the Vanguards... you know have them make ISK so they can afford to do the shinier HQ fleets... pretty soon the VG's are going to DIE as a trainning ground & you're going to find the HQ's will be tufer & tuffer to do fighting the RED bar IMHO.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Simi Kusoni
HelloKittyFanclub
#440 - 2012-06-08 06:35:39 UTC
DarthNefarius wrote:
Marzuq wrote:

Incursions overall are just fine, as the influence gets lower players should strive for higher level sites, instead of sitting at 2nd class vanguards.


I've been trying to bring in new blood to Incursions with the Vanguards... you know have them make ISK so they can afford to do the shinier HQ fleets... pretty soon the VG's are going to DIE as a trainning ground & you're going to find the HQ's will be tufer & tuffer to do fighting the RED bar IMHO.

Darth, we know your opinion.

:buffincursions: and whatnot.

But what is the point in this? Can't you keep the conversation to one thread? And can't you make it into an actual conversation, instead of just constantly repeating the same crap?

You aren't going to badger CCP employees into fixing something for you just by spamming the forums and flooding them with petitions. I presume CCP employees have a block/hide posts button too.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]