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New dev blog: This Week In The Unified Inventory

First post First post
Author
MotherMoon
Tribal Liberation Force
Minmatar Republic
#361 - 2012-05-29 08:34:08 UTC
TravelBuoy wrote:
MotherMoon wrote:
Mullethead wrote:
Dear CCP

We appreciate that you want to make this new inventory clicky clicky work and for persistence you all get top marks...well done (golf claps).

What many/alot/tons of us REALLY want is a way to revert to the old style of inventory. Heaps of us have been asking for a button to tick to do this for a week now.

Granted this new inventory has some nice features but (its a big but) lets not turn Eve into "File Tree Online"!

It takes a lot longer to do just about anything with this inventory.

Please for the love of all thing Amarrian give us a way to disable the damn thing and revert to the old inventory sytle and system!

If you can do it for ship spinning/CQ you can do it for this.

Its only a little check box.

The check box is allready there. It closes the tree. It's in the items window itself


And i have button for hide you posts. :P
This inventory tree is crap. We want separated windows. We dont want to see pos modules in our cargo.We dont want push shift+mouse buttons thousand times ,over and over because bad developed UI.
We want chop this trees.
It's a spaceship game, who want to docking up to inventory ? Thats why i said , this is a "DockingInventoryBay" This is ridiculous and unlogic thing. Bring back the old hangar button.


well then son you better stop hiding my posts because I've already said everything you just said. All i said was the button is already there to hide the tree UI. How did you get all angry from that? it's almost like what you just posted was 100% unrelated to what you quoted :/

my posts was in SUPPORT of your post. man you guys gotta calm down you're even attacking you're allies now.good luck with that.

oh i'll spell it out you're most liekly still raging while reading this.

THE NEW UI ALREADY HAS A BUTTON TO CHOP THE TREE OFF. IT"S A BUTTON IN THE TOP CORNER LOOKS LIKE THIS. <<

THIS MEANS WHAT YOU ARE ASKING FOR IS ALREADY IN REACH. ALL THEY NEED TO DO IS TIE THE BEHAVIOR OF THE ITEMS UI TO THE LITTLE BUTTON THAT CLOSES THE THE TREE UI.

Do you not get why being able to close the tree ui is a good thing? or how it means it would be optional as soon as it remembers that you closes the tree? Stop being such a child. you're acting like just knowing the tree could be opened would ruin the game for you. please, if that's really the case, then your a dunce.

seriously go back, read my posts asking for the old hanger buttons and for all windows to open ina new window unless the tree is used.

then make it so the tree remember if it was opened or closed.

i want ALL WINDOWS to be opened in a new window unless the tree is used.

so the only thing you'd have to deal with is the >> button taunting you.

http://dl.eve-files.com/media/1206/scimi.jpg

Cloned S0ul
POCKOCMOC Inc.
#362 - 2012-05-29 08:47:43 UTC  |  Edited by: Cloned S0ul
I login to eve, i pres double click on my ship in left corner and it only open next tab to drone bay ! but i want open my ship hangar while i double click on ship name not a f u c king bar below bar to drone bay, fix your ******* broken **** or i uninstal your game.


Yes im drunk and mad even i love you CCP and hate you simultaneously!!!




FIX this sh it now now!


NO FIX FOR THIS ****, NO FEEDBACK need, because you lie to us, you dont lysten to comunity and
you dont lysten to
people form test serwer, ROLBALCK IT BACK NOW! Fire some people or cut monthy payment because they worse devs ever, ok not fire those poor dev who dont know how to made improvment, fire those who response for final relase this crap to game fire your self you arogant company who never lysten to community, i dont care anymore even i play over 6 yeas ban me, bay.
Abigail Sagan
Skeleton Liberation Front
#363 - 2012-05-29 08:50:32 UTC  |  Edited by: Abigail Sagan
The new missiles effects look nice in EVE. Thanks for those. I cannot tell if War Declaration system is good or not, because we haven't gotten to try it because the new Unified Inventory system is in the way.

However, there is a good thing in everything, even the new Unified Inventory system. In the last week or so, my brother and our friends have had good time playing Dungeon Defenders, Left 4 Dead 2, Team Fortress 2 and other fun games. Thank you CCP.

Our subscriptions run out some time in September, so you have that long to prove us that the game is again playable and especially that it is worth our time and our money. Thank you for your cooperation.

Here are some features that need fixing:
- The new interface is laggy - especially with a POS or many cans/wrecks in grid like during salvaging or mining op.
- The new interface takes too much space from screen.
- The new interface involves too much scrolling up and down the tree.
- The new interface does not obey the old keyboard shortcuts, and if it does, it won't do it correctly.
- Shift+Click spawned windows don't remember their location & state.
- I don't need multiple instances of the same cargohold open at the same time. Does someone?
- I & my friends don't have any ships with Fuel bay, but it looks like that could use some fixing too.
- The price tag in inventory looks nice. Hopefully it isn't a big source for the lag of the inventory system. If it is, I can live without it, and so can my friends - if they cannot, I will kick their collective butts.
- CCP did not listen to SiSi feedback. That cannot be helped in this case, but maybe in future you could so? At least you should.

I believe you are already working on some of the above and maybe they will be solved by the patch today. I really hope so, but I am afraid you still have a lot to do.
---
/me docks her ship to a hangar, and hangs her coat on a hanger before going to play some fun game.
Haifisch Zahne
Hraka Manufacture GmbH
#364 - 2012-05-29 08:59:32 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
Rommiee
Mercury Inc.
#365 - 2012-05-29 09:05:57 UTC  |  Edited by: Rommiee
I have loved this game from the moment I started playing four years ago, and apart from when I have been away, played most night since then. CCP have screwed things up in the past, but my love of the game has always overcome this.

Until Incarna. That was the biggest mistake they ever made. A lot of people quit over it and many more were very close, myself included. After all the fallout, CCP reverted a lot of the crap that was introduced and redeemed themselves to an extent.

They promised a new philosophy, where they assured us that the players were going to be put first, and how they will listen and act to make this game great again.

A couple of quotes from Hilmar’s letter of apology after Incarna:

“The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience. When we channel our passion for EVE constructively, we can make this vision a reality together”

“But enough talk from me. We all know that much quoted phrase, “It’s not what you say, it’s what you do,” that will make the difference here. From now on, CCP will focus on doing what we say and saying what we do. That is the path to restoring trust and moving forward.”

So, as close as I was to quitting the game over the Incarna mess, I am much closer now. This is not a case of rage quitting, throwing my toys out of the pram or any other type of knee jerk reaction. It is simply the fact that CCP have gone back on everything they promised over Incarna. I just don’t trust them anymore. It is now clear that most, if not all of Hilmar’s apology was a Public Relations stunt designed to calm the masses with little or no substance behind it.

CCP do not listen any more now than before. For a number of weeks, while the new Inventory was on SISI, they were told over and over that it was nowhere near ready for deployment on Tranquility. They completely ignored the hundreds of posts in a number of threads all over the Forums.

They have now said that they did listen and are themselves, not happy with this new system. For the love of God, if you know that the system is not good, and hundreds of forum posts confirm this, why the hell would you introduce this into the Live server ? You leave it on the test server until it is ready. If I did this in my job, I would be sacked on the spot.

I am finding it very difficult to get the motivation to log on and deal with this deeply flawed and dysfunctional system. Even the simplest of tasks are so frustrating.

The promise of “weekly updates until it is in a condition we are happy with” is all very well. We have heard false promises before.

My 5 accounts all expire within the next 2 weeks. If it is not in a useable condition by then, I will leave and my stuff will rot in my hangers. I may not be the only one.
Goran Konjich
Krompany
#366 - 2012-05-29 09:18:29 UTC
Rommiee wrote:
I have loved this game from .....ndition by then, I will leave. I may not be the only one.


i feel your pain ... can i haz your stuff please ?

I'm a diplomat. Sometimes i throw 425mm wide briefcases at enemy. Such is EVE.

Elyon Itari
Voyagers
#367 - 2012-05-29 09:24:28 UTC
This is nothing personal, and Abigail Sagan (a reference to the late, great Carl Sagan?) was just the most well-written list I could find, so I am going to answer by quoting you (I will most definitely hit the 5 quotes limit). :)

Abigail Sagan wrote:
Here are some features that need fixing:
- The new interface is laggy - especially with a POS or many cans/wrecks in grid like during salvaging or mining op.
This has already been optimised and is coming out in today's patch.

Abigail Sagan wrote:
- The new interface takes too much space from screen.
If you used to have more than one window open, that already took up more space. If you only need one window for what you're doing, well, you can collapse the tree view by clicking the << button in the top left corner.

Abigail Sagan wrote:
- The new interface involves too much scrolling up and down the tree.
The scrollage should so far only be true for POS management. This is being worked on as well.

Abigail Sagan wrote:
- The new interface does not obey the old keyboard shortcuts, and if it does, it won't do it correctly.
This may very well be. What shortcuts are you having issues with?

Abigail Sagan wrote:
- Shift+Click spawned windows don't remember their location & state.
I am sure that this is an easy fix; you can expect this in a matter of weeks, I'd say.


- I don't need multiple instances of the same cargohold open at the same time. Does someone?

What do you mean? In what way are you forced into having two identical cargoholds open?


- I & my friends don't have any ships with Fuel bay, but it looks like that could use some fixing too.

*My friends and I. Furthermore, the fuel bay for capital ships is being worked on as well - CCP even stated so on the first page ;)


- The price tag in inventory looks nice. Hopefully it isn't a big source for the lag of the inventory system. If it is, I can live without it, and so can my friends - if they cannot, I will kick their collective butts.

Wonderful feedback there. I agree completely, it's a lovely system, and I would love to keep it insofar as it isn't a major contributor to lag/delay of the inventory system. Well put.


- CCP did not listen to SiSi feedback. That cannot be helped in this case, but maybe in future you could so? At least you should.

It is true that CCP don't listen all that much to sisi feedback - but the players on sisi are not representative of the entire playerbase. The same goes for these forums.

They could still be better at listening to feedback on SiSi, but it's like a few thousand players at most - way less than 1% of the playerbase. They can't blindly follow the suggestions of those players (though in this case, more feedback listening could have helped a bit :))

Either way, your feedback was well structured and hopefully helped, unlike most of the stone-throwing, flaming, yelling, shouting, and threats of unsubscription - even if almost every member on the forums unsubscribed, it would be barely noticeable in the grand scheme of things. Still a major loss if it is not exclusively the whiny people leaving, though.

Thank you for your time.
Cloned S0ul
POCKOCMOC Inc.
#368 - 2012-05-29 09:26:55 UTC
Goran Konjich wrote:
Rommiee wrote:
I have loved this game from .....ndition by then, I will leave. I may not be the only one.


i feel your pain ... can i haz your stuff please ?


if you feel our pain give to us own stuf and uninstal, moron!

Stop posting.
Ta-Dam
#369 - 2012-05-29 09:27:48 UTC
Goran Konjich wrote:
Rommiee wrote:
I have loved this game from .....ndition by then, I will leave. I may not be the only one.


i feel your pain ... can i haz your stuff please ?


He will put his stuffz, in your mouth. Twisted
Rommiee
Mercury Inc.
#370 - 2012-05-29 09:34:56 UTC  |  Edited by: Rommiee
Goran Konjich wrote:
Rommiee wrote:
I have loved this game from .....ndition by then, I will leave. I may not be the only one.


i feel your pain ... can i haz your stuff please ?


I edited my post to answer your completely unexpected response.

Only people with nothing constructive to add bother to say that anymore.
maxta destroyer
Dark Venom.
#371 - 2012-05-29 09:46:34 UTC
i tried my best to skim through the posts so i hope im not repeating on whats already been said,

Can we have a shortcut icon in the left margin to our ship hanger again, that was realy usefull, its fine to still have teh ship hanger in the unified inventory but would be great to still have a short cut to get there fast for changing ships to pvp in null sec where seconds count,

and also a corp hanger button, we are used to using this, so putting these back may bring back some great points of the last system and make it easier to use for everyone.

Id like to still have short cuts to my drone bay and cargo bay that can spawn seporate window to drop and drag to. this makes reloading ammo and drones fast and functional. the shift click is not only un natural but it gets some what frustrating trying to open the right windows to reload, and tbh you are never going to have you drone window open by its self or your cargo for that matter so makes sence to make it open in a seporate window by default,

hope you have success in making this new inventory some what more functional in a timely manner,

Thanks for the great work guys
TravelBuoy
Imperial Academy
Amarr Empire
#372 - 2012-05-29 10:16:58 UTC
Another mistake.
When someone changing his active ship to other ship, inventory not change the contents of cargohold.
The position on treepanel moving to previously used ship folder.

Check it. Open your cargohold on station and see you have there 1000 missiles (or something what u have in your cargo) for your missile launcher.
Now change your ship to other one. What happening ? Nothing!!! No matter if you changed to a cov-ops your previous ship and you have there combat probes in your cargo. You still will see there 1000 missiles, because the UI not change to the active ship cargo hold, just staying on at the previously used ship folder on the treepanel.
Cloned S0ul
POCKOCMOC Inc.
#373 - 2012-05-29 10:32:03 UTC  |  Edited by: Cloned S0ul
TravelBuoy wrote:
Another mistake.
When someone changing his active ship to other ship, inventory not change the contents of cargohold.
The position on treepanel moving to previously used ship folder.

Check it. Open your cargohold on station and see you have there 1000 missiles (or something what u have in your cargo) for your missile launcher.
Now change your ship to other one. What happening ? Nothing!!! No matter if you changed to a cov-ops your previous ship and you have there combat probes in your cargo. You still will see there 1000 missiles, because the UI not change to the active ship cargo hold, just staying on at the previously used ship folder on the treepanel.


Every aspect-fearure of new UI is pathetic.
CCP Soundwave
C C P
C C P Alliance
#374 - 2012-05-29 10:36:06 UTC
Quick update

As you guys know, we're rolling out a bunch of changes today. Sometime later this afternoon, I'll update the thread with some of the changes coming next, hopefully on Friday.
May O'Neez
Flying Blacksmiths
#375 - 2012-05-29 10:42:13 UTC
I'm looking forward to this one :D (and following as well).

Any chance that the issues with state of windows has been fixed, or is it for later ? There's still a lot of cases where the windows open/reopen/reset when we try to duplicate inventory views and dock/undock stations.
Bent Barrel
#376 - 2012-05-29 10:43:49 UTC
not playing atm, just logging in and changing skills, so I did not use the new system much.

so far I like how it looks. however it does not stay open between sessions.

the old inventory, I hade hangar+ships open in station as 2 tabs in a window and no cargo hold open in space. when I undocked/docked/reloged the windows opened in their last positions and as I left them. however the new inventory window does not open automaticaly (even pined) when I relog while I left it open.
Sudhana
Universal Exports
#377 - 2012-05-29 10:44:41 UTC
hey soundwaves

are we able to search our station container in assets window remotely now?
if not, can you guys get that done?

thank you

May you & your loved ones be well & happy. With respect, Sudhana

Sir Halfloaf
Irn Bru Crew
#378 - 2012-05-29 11:21:27 UTC
Lord Loco wrote:
Ishanmae wrote:
Nice changes, I like it!

Also... thanks guys for being working and monitoring the threads on a Sunday!


Agree,

but they are still not doing was the most of us want: A option to work with the inventory like the old one.

And they ar still not answering why they ignored the feedbck from sisi


This is exactly what i want .. the new ui does not retain opened windows upon undock /redock ,
If ccp gives me the options to mimic the old UI using the new ui tech then i will be delighted and will shut up Smile
TTIGER
Deep Core Mining Inc.
Caldari State
#379 - 2012-05-29 11:23:22 UTC  |  Edited by: TTIGER
CCP censor is best censor

CCP optimal i replied to soundvawe but it deleted ,im repeating it again ;

You = CCP HQ had been put a time waster and lag creator to game . This UI is moronic beyond words ,you are wasting our time for things we were doing with one click.

Movinf stuff around became a pain , warping to a pos to use jump bridge is dropping 50% FPS (50% for me with a good pc i dont want to think others ), salvaging/looting became a torture ,poss tuff another story.I dont want to think how will be lag when +1000 at pos for titan bridge .
How will be lag on next big war when hundreds of wrecks on field .You also created unnecessary load on server with all that uncecesary datat transfers = CCP have to spend $ for hardwere .CCP even dont realise that

You breached one basic principle when you made this crap UI ''change has to be betterl not worse/harder '' . I guess CCP still had not design principles in house , but worst is obviously you even not used this crap personally .

Nail in the coffin was removal of the shortcuts (right click menu and ship hangar ) .

Repeating last time show respect to my time dont waste if you waste my time dont wait respect and busineess from me.



I hope you and CCP get it now what you did.


CCP Optimal wrote:
I've not been able to be very active on the forums for the last couple of days simple because my time is better spent fixing defects as it is.

First, on the SISI thing; it's true that we let a few issues slip us and that's regrettable, but it is simply a fact that not all issues surface on test servers.


I beg you to honestly give the new system a try. If you still don't like it and you aren't able to find an equally good or better work flow for your tasks, tell us why. .
EvaRoy Hurtini
Native Freshfood
Minmatar Republic
#380 - 2012-05-29 11:29:13 UTC
Bring the old back, I am seriously considering not to login every day, cuz i cant be bothered with this new crap inventory when i have to move my items around or fit ships.


the idea of have it as a list wit hall your items/ships/locations etc, is simply terrible.