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New dev blog: This Week In The Unified Inventory

First post First post
Author
Maratega
Republic University
Minmatar Republic
#61 - 2012-05-27 14:08:28 UTC
If you want some extra love from players, pls upgrade Divide Stack window!

https://forums.eveonline.com/default.aspx?g=posts&m=1254669
https://forums.eveonline.com/default.aspx?g=posts&m=702774

When you split stack, with drag and set the quantity in the window:
quantity: type in example "100"
- extra field, "Stack number" default is "1". example: "5"
this make 5 x 100 stack, from a larger amount of materials.

-divide stack by x option
this make x stack with euqal amount ("If you have 100, and you select Divide Stack, and enter 3, you will get 33/33/32.")

-select more kind of materials, then divide stack from all
example: you got 6 diff mats with large stock, you need 1500 size stack from the all 6 mats, and this multiplied by 15..

Industrialist, logistics, pos feeding, planetary feeding, miner ops, corp items distribution, etc. would be much easier with this.
Now need hundreds of clicks to do this works, its really hurt. What?

Sorry for repeating, but it seems you dont listen... Big smile
Lord Loco
LOCO TRUST
#62 - 2012-05-27 14:09:35 UTC
Ishanmae wrote:
Nice changes, I like it!

Also... thanks guys for being working and monitoring the threads on a Sunday!


Agree,

but they are still not doing was the most of us want: A option to work with the inventory like the old one.

And they ar still not answering why they ignored the feedbck from sisi

.

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#63 - 2012-05-27 14:09:52 UTC
Skelf Scunner wrote:

"We’ll do whatever we can to rectify it. We're going to continue to take your valuable feedback and add it to the list of changes we want to make."



You are not listening, and you are not taking the obvious action to rectify the situation

Fix it on sisi.

Put the old, working system back on tranquility.

Will you listen to this feedback?



^This. Period.

Fastest way to return everything to 'working as intended'...how is it that hard to understand?

Once it passes the test on the TEST SERVER...then bring it back to SiSi.

I'm not saying get rid of it forever (though thats not a bad idea tbh), but get it working before it comes back to TQ

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Che Legio
Ministry of War
Amarr Empire
#64 - 2012-05-27 14:11:13 UTC
If you really want to "fix" this - give us the option to use it like the old inventory !

E.g. open it like it was last closed, e.g. ship and items separate at station, closed tree if closed last time i closed the window (esp. for cargo in space).

Or just make it like with this "usable" captains quarters and implement a option to deactivate it so we can just play the game without getting upset every time we have to use the inventory or want to switch a ship.
Dennie Fleetfoot
DUST University
#65 - 2012-05-27 14:11:18 UTC
Ishanmae wrote:
Nice changes, I like it!

Also... thanks guys for being working and monitoring the threads on a Sunday!


Yes, considering its a public holiday weekend in Iceland, I think I can for say for all off us that it's appreciated. Kudos.

CEO Dust University

CPM 1&2 Member

www.twitter.com/DennieFleetfoot

CCP Soundwave
C C P
C C P Alliance
#66 - 2012-05-27 14:17:01 UTC
Dennie Fleetfoot wrote:
Ishanmae wrote:
Nice changes, I like it!

Also... thanks guys for being working and monitoring the threads on a Sunday!


Yes, considering its a public holiday weekend in Iceland, I think I can for say for all off us that it's appreciated. Kudos.


Monday is a red day too, that's why the fix is going out Tuesday and not Monday. I'll be here though, doing a few posts and taking notes :)
cuculet
Bearing Srl.
#67 - 2012-05-27 14:18:55 UTC
Two step wrote:

Uh, wtf do you want us to say here? The new inventory system has some really sucky parts and some pretty nice parts. From what I have seen on the forums, you guys are doing a pretty good job of bitching to CCP all on your own.
CSM 7 Secretary
CSM 6 Alternate Delegate
@two_step_eve on Twitter


3 days latter :

Two step wrote:

I appreciate the greatly increased communications on this issue. It is good to see CCP keeping the players up to date with what they are working on.


i'll really appreciate if you take all that political bul***t and go you your corner again; you didn't give a **** about this issue for days, and now you are coming here to play the concerned player representative...

Anyway, back to the topic, how about you CCP, build a new ui with the new code that will look and act like the old inventory system? cose if you don't i can see trouble on the horizon
Also you should clear the problem regarding the "ignored feedback" from test server previous to this change going live; you may choose to ignore it, ofc, but if you do that, well it will only prove you learned nothing from the "incarna faill"
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#68 - 2012-05-27 14:19:19 UTC
Dennie Fleetfoot wrote:
Ishanmae wrote:
Nice changes, I like it!

Also... thanks guys for being working and monitoring the threads on a Sunday!


Yes, considering its a public holiday weekend in Iceland, I think I can for say for all off us that it's appreciated. Kudos.


True, they are working on the holiday weekend...

But they didn't need to if only they would have listened to the previous 4 weeks of feedback begging them to get it more fixed before they put it on TQ...so they kinda shot themselves in the foot, and forced themselves to work over the holiday weekend to avoid more subscription losses...

So, in that case, i could care less that they are working on a holiday, b/c they didn't do their proper job the first time. Period.

Heck, i needed to do some work yesterday, but b/c i didn't, i'll be working on today (US holiday) to get it done, and that is the way it is.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

arria Auscent
Center for Advanced Studies
Gallente Federation
#69 - 2012-05-27 14:20:21 UTC
what part of 'we dont want it fixed we want the old one back' dont you get?

the new UI is a mess at best
no player of eve would have thought that this was a good idea

and dont say you cant put the old UI back
because if you cant then your not a dev, go pack boxes for a living and save us from this mess in the future
Krystyn
Serenity Rising LLC
Controlled Chaos
#70 - 2012-05-27 14:22:56 UTC
Maratega wrote:

Industrialist, logistics, pos feeding, planetary feeding, miner ops, corp items distribution, etc. would be much easier with this.
Now need hundreds of clicks to do this works, its really hurt. What?

Sorry for repeating, but it seems you dont listen... Big smile


Hmm have I heard this before...
Disdaine
#71 - 2012-05-27 14:23:13 UTC  |  Edited by: Disdaine
So you weren't at all happy with the state of the UI, and yet you released it to TQ anyway.

Thanks for ruining a week of eve for me, lets see if tuesday returns at least a resemblance of functionality to this brainfart.

Don't see anything there about persistant cargoholds switching to your active ship.
Yam Ling
Ministry of War
Amarr Empire
#72 - 2012-05-27 14:24:09 UTC
Guys can you please incorperate a way to be able to use the old system and let us choose if we want to use this new system or the old. I for one can see some benefits in what you are trying to achieve (like the filters) but when your moving mulriple caps around trying to switch mods out and ships between assets in a pos this system does not work and is infuriating. Please bring back the old system or at least the option to use it. It is like the windows interface and i think you will find a lot of people like to use the old interface rather then being forced to use the new. A lot of people simply just want to be able to open the windows they need on demand and quickly move stuff between them instead of searching through a list based structure and having the shift click on stuff after finding it in a list to get the job done.
Aria Wolfe
Ignotis Imperium
Usurper.
#73 - 2012-05-27 14:28:45 UTC
arria Auscent wrote:
what part of 'we dont want it fixed we want the old one back' dont you get?

the new UI is a mess at best
no player of eve would have thought that this was a good idea

and dont say you cant put the old UI back
because if you cant then your not a dev, go pack boxes for a living and save us from this mess in the future



I think we all agree. There is just one way to fix this and that is to revert to the original inventory and don't mess with it! Don't waste time trying to make incremental fixes that will still svck.

I appreciate that CCP has heard our opinions, but making little fixes is NOT what we want, as expressed in these forums.
Come on CCP, you're doing so good now, don't drop the ball on this one. :)
Olan Chang
Perkone
Caldari State
#74 - 2012-05-27 14:29:39 UTC
Let it go... The old system was a pain and is gone.
Implying Implications
Sebiestor Tribe
Minmatar Republic
#75 - 2012-05-27 14:31:40 UTC
And it wont even be as good as the old inventory with these so called "improvements".
Lord Loco
LOCO TRUST
#76 - 2012-05-27 14:33:17 UTC
Olan Chang wrote:
Let it go... The old system was a pain and is gone.


It was not perfect, but we was able to work with it, and it was very intuitive....

The new one now is a nightmare and its will be for a long time (i hope not forever)

.

Fuji 9000
Sleeping Dogs Awake
#77 - 2012-05-27 14:33:32 UTC
Kody Grey wrote:
You guys at CCP just don't get it do you. You took a system, replaced it with something less functional for pretty much every player in Eve, and now have to make improvement on it.

How many resources are being wasted on this effort? Could those resources have gone to something else which needed real "improving"? Nobody should be happy that we have to live with the new system while fixes are slowly rolled out over weeks. Revert back, to what worked fine in the first place, then right click on your new inventory system and click 'trash'.


this
Haifisch Zahne
Hraka Manufacture GmbH
#78 - 2012-05-27 14:34:43 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
cuculet
Bearing Srl.
#79 - 2012-05-27 14:37:46 UTC
Fuji 9000 wrote:
Kody Grey wrote:
You guys at CCP just don't get it do you. You took a system, replaced it with something less functional for pretty much every player in Eve, and now have to make improvement on it.

How many resources are being wasted on this effort? Could those resources have gone to something else which needed real "improving"? Nobody should be happy that we have to live with the new system while fixes are slowly rolled out over weeks. Revert back, to what worked fine in the first place, then right click on your new inventory system and click 'trash'.


this

like the man say, this
Lyron-Baktos
The Scope
Gallente Federation
#80 - 2012-05-27 14:52:51 UTC
The reason why it was released on TQ in this state is obvious.

CCP was hoping this would not be a big enough deal to warrant redoing it. If they did, they did not have enough time to do it before the release date of Inferno.