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New dev blog: Unified Inventory Changes

First post First post First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2012-05-23 15:39:26 UTC  |  Edited by: CCP Guard
We've been busy taking in feedback about the Unified Inventory and figuring out what to tackle first, and how. CCP Soundwave has put together a blog on the subject. Please read the blog here, and make sure you give us your feedback right here in the thread.

CCP Guard | EVE Community Developer | @CCP_Guard

Hannott Thanos
Squadron 15
#2 - 2012-05-23 15:40:47 UTC  |  Edited by: Hannott Thanos
Nice empty blog :)
Edit: My first first Cool Even faster than the blog

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

MamCieZjemCie
Processor Co
#3 - 2012-05-23 15:41:45 UTC
second
CCP Guard
C C P
C C P Alliance
#4 - 2012-05-23 15:42:01 UTC
Hannott Thanos wrote:
Nice empty blog :)


Cache issue I believe :/. Give it a minute and refresh if you get the empty blog window.

CCP Guard | EVE Community Developer | @CCP_Guard

Hannott Thanos
Squadron 15
#5 - 2012-05-23 15:43:19 UTC
There it is :)
Hah, unintentional second post too

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

May O'Neez
Flying Blacksmiths
#6 - 2012-05-23 15:43:48 UTC  |  Edited by: May O'Neez
The button to open directly in "compact mode" is the way to go. Thanks CCP, I'm more and more confident in this new UI now.

The ability to drag out the items out of the tree will be totally awesome <3
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2012-05-23 15:44:35 UTC
Nice. Looks like it should fix most of the complaints people have. As long as it remembers positions.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

CCP Soundwave
C C P
C C P Alliance
#8 - 2012-05-23 15:45:02 UTC
May O'Neez wrote:
The button to open directly in "compact mode" is the way to go. Thanks CCP, I'm more and more confident in this new UI now.

The ability to drag out the items out of the tree will be totally awesome <3


Yeah, sorry for getting to the pains so late, but we'll get it done.
Hannott Thanos
Squadron 15
#9 - 2012-05-23 15:45:21 UTC
When you use a shortcut to open a specific bay, it will open in “separated” mode, with the tree view compact so you can quickly get the view you want.


OMG, thank you so much for this.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Zalifer Esepula
State War Academy
Caldari State
#10 - 2012-05-23 15:45:26 UTC
Awesome to see such a fast reaction to this. For the most part, I like the new interface, but the lack of persistent windows, and the issue with POS modules were making some people very angry.
Karl Hobb
Imperial Margarine
#11 - 2012-05-23 15:46:06 UTC
Loot containers? Otherwise, great job!

A professional astro-bastard was not available so they sent me.

Cyriacus Antonius
Oblivion Watch
HYDRA RELOADED
#12 - 2012-05-23 15:46:58 UTC
Will there ever be a way to revert to the old inventory system? I'm not sold on the new one at all, regardless of changes.

"Flying Minmatar is like rolling down a flight of stairs on a desk chair, wildly firing a pair of Uzis and bellowing praises to the war gods...        Crude yes, but effective."

Beledia Ilphukiir
Proffessional Experts Group
#13 - 2012-05-23 15:49:39 UTC
Nice blog and well handled communication/reaction to the issues raised. Color me impressed.
Wibla
Tactical Narcotics Team
#14 - 2012-05-23 15:50:27 UTC
Another thing I'd love to see is a paranthesis behind corp hangar sections with the number of items listed in each, as you're already wasting a lot of time indexing everything, this won't take much longer, and will make building in poses easier.
Chribba
Otherworld Enterprises
Otherworld Empire
#15 - 2012-05-23 15:50:58 UTC
Mmm

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

CCP Soundwave
C C P
C C P Alliance
#16 - 2012-05-23 15:51:51 UTC
Cyriacus Antonius wrote:
Will there ever be a way to revert to the old inventory system? I'm not sold on the new one at all, regardless of changes.


No, probably not. I will however go fairly far in implementing feedback that improves this piece of UI though. Feedback continues to be welcome.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#17 - 2012-05-23 15:52:01 UTC
Corp hangers are they back to being able to be opened and viewed like they were before? Opening up a new window with only the corp hanger sections in the tree would be the best option.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Blake Armitage
The Scope
Gallente Federation
#18 - 2012-05-23 15:53:17 UTC
"We’re going to allow renaming of all POS structures"
wait, what?! Stop making me want to redeploy a POS!

Thanks for addressing and quickly communicating about the upcoming changes.
CCP Soundwave
C C P
C C P Alliance
#19 - 2012-05-23 15:54:46 UTC
Blake Armitage wrote:
"We’re going to allow renaming of all POS structures"
wait, what?! Stop making me want to redeploy a POS!

Thanks for addressing and quickly communicating about the upcoming changes.


(I've wanted to do this since forever, so getting to sneak this in makes me super happy Big smile)
SigmaPi
Ambivalent Inc
Coney Island Ski Club
#20 - 2012-05-23 15:54:47 UTC
I'd still like to suggest this:

When filters are active, folders or items with none of that item present become hidden (or at least have an option for this) - this would make POS management that much easier.

I.E. - Filter with 'ore and minerals' and it will automagically hide all the guns and other structures that are of no concern to you.

Thoughts?
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