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T2 orca perhaps?

Author
Orpheus2526
UV Heavy Industries
#1 - 2012-04-18 22:36:26 UTC
A t2 variant of the orca that can compress ore in high sec. Thoughts and suggestions.
mxzf
Shovel Bros
#2 - 2012-04-18 22:38:27 UTC
Why?
Orpheus2526
UV Heavy Industries
#3 - 2012-04-18 22:54:54 UTC
compress ore during the ops on site so less hauling and more mining
Tarn Kugisa
Kugisa Dynamics
#4 - 2012-04-18 23:08:11 UTC
Rorqual sits in POS, compressing Ore
Orca Hauls Ore (Or a Swarm of Badgers)

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Sobaan Tali
Caldari Quick Reaction Force
#5 - 2012-04-18 23:14:35 UTC
Best thing I can tell you is to fit cargo extenders in lows and/or rig it with extenders and utilize both your ore bay and the other two bays you can use: cargo and corp hanger bay. To be honest, it seems what you're asking for is a high sec roqual with orca stats.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Orpheus2526
UV Heavy Industries
#6 - 2012-04-18 23:25:09 UTC
Sobaan Tali wrote:
Best thing I can tell you is to fit cargo extenders in lows and/or rig it with extenders and utilize both your ore bay and the other two bays you can use: cargo and corp hanger bay. To be honest, it seems what you're asking for is a high sec roqual with orca stats.



Bingo. already have the orca fitted out. Just figured it wouldnt hurt to ask, the worst they are gonna do is actually put one in game.Would be nice to have the boosts and functions of a rorq in high sec.
mxzf
Shovel Bros
#7 - 2012-04-18 23:31:09 UTC
Well, the Orca already provides ganglink boosts. And you don't really need compression in highsec, most systems have atleast one station which can refine just fine, you don't need compression like you do in null.

Also, the moment you undock in one of those juicy ~3B T2 Orcas (if the freighter:JF ISK ratios are anything to go by), you'll be wardecced non-stop by people looking for juicy kills to gloat about.
Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2012-04-18 23:31:55 UTC
Orpheus2526 wrote:
Sobaan Tali wrote:
Best thing I can tell you is to fit cargo extenders in lows and/or rig it with extenders and utilize both your ore bay and the other two bays you can use: cargo and corp hanger bay. To be honest, it seems what you're asking for is a high sec roqual with orca stats.



Bingo. already have the orca fitted out. Just figured it wouldnt hurt to ask, the worst they are gonna do is actually put one in game.Would be nice to have the boosts and functions of a rorq in high sec.


If you want rorqual boosts, go to where you can actually get them. Don't try to get something added to keep you safe.
Buzzy Warstl
Quantum Flux Foundry
#9 - 2012-04-18 23:45:30 UTC
You *really* don't need compression in highsec. It takes a lot of miners to outproduce one hauler in an Itty V.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Kusum Fawn
Perkone
Caldari State
#10 - 2012-04-19 03:33:35 UTC
Buzzy Warstl wrote:
You *really* don't need compression in highsec. It takes a lot of miners to outproduce one hauler in an Itty V.


4/5 it depends a bit on skills

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

leviticus ander
The Scope
Gallente Federation
#11 - 2012-04-19 06:38:06 UTC
Kusum Fawn wrote:
Buzzy Warstl wrote:
You *really* don't need compression in highsec. It takes a lot of miners to outproduce one hauler in an Itty V.


4/5 it depends a bit on skills

that number is based on slow/incompetent haulers. using a max volume fit itty 5, with no cargo containers, I've managed to haul for about 7 hulks and 3 coveters no problem.
Zarere
The Scope
Gallente Federation
#12 - 2012-04-19 10:24:11 UTC
Lets say your average hulk mines some 1800 m3/minute, to be easy on my brain.

A run from belt to station and back takes about 2 minutes, that means, you'd be able to support 10 hulks.

Highsec mining is fine, hauling wise, you dont need a highsec rorqual.
leviticus ander
The Scope
Gallente Federation
#13 - 2012-04-19 16:12:38 UTC
that number is also based on null mining ops where you have a maxed rorqual booster. this puts their possible output up to about 2700M3/minute.
the way you do it is not to go to a station, you fly to a POS using bookmarks that drop you close enough to get access to the hangers, but far enough away that as soon as you land, you can turn around and start aligning while you drop the ore. as soon as you're done dropping the ore, you hit warp. similar tactic with the belt side, warp to can, turn around/align while taking ore from the cans and warp as soon as you run out of room.
Velicitia
XS Tech
#14 - 2012-04-19 17:46:56 UTC
leviticus ander wrote:
that number is also based on null mining ops where you have a maxed rorqual booster. this puts their possible output up to about 2700M3/minute.


actually, over 3,000 with T2 linksCool

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Joe Risalo
State War Academy
Caldari State
#15 - 2012-04-19 18:11:03 UTC  |  Edited by: Joe Risalo
howe about this....

New Rigs

Ore Compressors t1 and t2.

One size fits all module, so it can be fitted on any ship, but costs the same reguardless of ship.

This module requires all rigs slots in order to be fitted to the ship. It also requires cpu/powergrid/reduces cap, whatever is needed to balance it.

t1 - Can compress the ore to 1/8th the efficiency of the rorqual.
t2 - Can compress the ore to 1/6th the efficiency of the rorqual.

Still requires the same skills and blueprints in order to do the compression, and the rorqual can still compress it down further for null/wh systems without stations to store ore.

These would be fittable on any hauler ship, but again, still requiring the blueprints to do the compression, and it also reduces the overall cargo by taking away all your rig slots, but with the compression you would still be able to store more ore overall.

I would put the t1 in the 75-100mil range, and the t2 in the 400 mil range. So they're pricey, but quite helpful in all situations where a large mining fleet can cause a lot of burden on the haulers.

Also, like other rigs, they're attached to your ship and in order to repackage the ship or remove the compressor, it must be destroyed.

This will fit into Eve expecially well when ring mining is released.

P.S. does anyone know if the wh systems will have ring mining?
Inspiration
#16 - 2012-04-19 22:49:14 UTC
mxzf wrote:
And you don't really need compression in highsec, most systems have atleast one station which can refine just fine, you don't need compression like you do in null.


Clueless thy are...EVE is vast and there are many more situations you can;t even begin to consider!

I am serious!

Inspiration
#17 - 2012-04-19 22:50:48 UTC
Buzzy Warstl wrote:
You *really* don't need compression in highsec. It takes a lot of miners to outproduce one hauler in an Itty V.


LOL, it would be hard pressed to even caith up to three hulks mining with a station to drop the ore off in local. Add one more jump and it has no chance in hell to keep up!

I am serious!

Oxandrolone
Center for Advanced Studies
Gallente Federation
#18 - 2012-04-19 23:32:52 UTC
i wish people would run ideas past their friends before they post them....

if orcas could compress ore in highsec why would anyone bother to get a rorqual?
Joe Risalo
State War Academy
Caldari State
#19 - 2012-04-19 23:44:38 UTC
Oxandrolone wrote:
i wish people would run ideas past their friends before they post them....

if orcas could compress ore in highsec why would anyone bother to get a rorqual?


Get this...This is crazy...wait, wait...just listen...

Dude, I found out the other day...dudedudedude...rorquals...you know, those big ass capital ships....guess what??? They can't go into high sec!...I know dude, i thought it was crazy too...Turns out, the orca having ore compression in high sec has nothing to do with the rorqual at all.. I know, I know..It's crazy....


Inspiration wrote:
LOL, it would be hard pressed to even caith up to three hulks mining with a station to drop the ore off in local. Add one more jump and it has no chance in hell to keep up!


What people against this idea don't realize is that it's not about catching up. Sure, I can drop off the loot and make it back before the hulks have enough ore to fill my holds, however, that also means there's a bunch of jet cans sitting out there waiting for me to come back.

Miners have gotten so tired of ganks and can flips that they align to stations and mine directly into the corp hangers of the orcas.

Also, it's not gonna earn anyone more money for the orcas to have ore compression. As a matter of fact, they'll probably make less money now since they have to spend some on the blueprints.

So again, it's not about money, it's not about an easy button.

It's about security and longevity.

The longer they can sit out there getting filled up then the less tedious it becomes to be a hauler, and the more secure it is to be a miner.
tankus2
HeartVenom Inc.
#20 - 2012-04-20 00:23:04 UTC
how about a t2 orca that can haul ships? a large ship maintainance array, so that people can move their rigged battleships about.

Where the science gets done

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