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Missions & Complexes

 
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Burner Mission - Ship advice to solo them including fittings

First post
Author
Arthur Aihaken
CODE.d
#1321 - 2017-01-31 01:23:46 UTC
Chainsaw Plankton wrote:
Fed navy web is standard as you can heat it and catch the succubus at max range. Also you really want a 60% web, 55% just isn't enough, I tried using a CN web and if it weren't for my links in system I don't think I would have been able to complete the mission.

How does that work now with links having to be on-grid?

I am currently away, traveling through time and will be returning last week.

Chainsaw Plankton
FaDoyToy
#1322 - 2017-01-31 01:28:56 UTC
this was probably a year ago, so I had a 7 link command ship off grid. With the current on grid links well, it probably wouldn't work at all. I suppose you could bring the links to the gate and have ~1min of boosts to start the fight, but imo that is way more effort than it is worth. Especially since your combat ship will be faster than the link ship.

@ChainsawPlankto on twitter

Althalus Stenory
Flying Blacksmiths
#1323 - 2017-01-31 08:42:14 UTC
Just, thank you guys for the wolf with cap battery fit for the burner cruor :D
It changed this burner from "the hardest burner agent" to the "easiest of them" for me

EsiPy - Python 2.7 / 3.3+ Swagger Client based on pyswagger for ESI

guigui lechat
the no fock given
#1324 - 2017-01-31 09:05:51 UTC
then you should try the serpentis in a hawk.
guigui lechat
the no fock given
#1325 - 2017-01-31 09:34:29 UTC
BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first [email protected]

Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),


Quote:
Destroyed items:

Damage Control II
Gist X-Type Large Shield Booster
425mm AutoCannon II
425mm AutoCannon II
Pith X-Type Kinetic Deflection Field
Overdrive Injector System II
Medium Ancillary Current Router II
Gyrostabilizer II
425mm AutoCannon II
Corelum C-Type 50MN Microwarpdrive
Medium Anti-Thermal Screen Reinforcer II
Thukker Large Cap Battery
Hail M, Qty: 105

Dropped items:

Hail M, Qty: 105
Gyrostabilizer II
Hail M, Qty: 105
Hail M, Qty: 105
Hail M, Qty: 105
425mm AutoCannon II
Gyrostabilizer II
Hail M, Qty: 2239 (Cargo)
425mm AutoCannon II

Ploing
Blue Republic
RvB - BLUE Republic
#1326 - 2017-01-31 10:34:15 UTC
set a higher angle to close the gap. the nanofiber give you less speed and less hull.
guigui lechat
the no fock given
#1327 - 2017-01-31 10:48:10 UTC
The issue is not to close the gap, but when orbiting . I start orbiting at 60, stop my MWD @30km and lock/launch drones, BUT when I reach the talos and start orbiting it I take high damage. I need to manually spiral out anbd dock/go to cita to repair.
Chainsaw Plankton
FaDoyToy
#1328 - 2017-01-31 12:22:39 UTC
make sure you keep up transversal on the two far talos as they will get good hits on you if you dont. the default orbit can do a very lousy job of this.

perma run gist booster sounds nice and lazy, but the pith will tank more, EFT says 792 for pith x-type, and 640 for gist. Kinda a big difference in tank. I use a cap booster and typically only use 2 cap booster 800s each run which cost basically nothing.

@ChainsawPlankto on twitter

Nadeene
Republic University
Minmatar Republic
#1329 - 2017-01-31 12:39:00 UTC
Chainsaw Plankton wrote:
Fed navy web is standard as you can heat it and catch the succubus at max range. Also you really want a 60% web, 55% just isn't enough, I tried using a CN web and if it weren't for my links in system I don't think I would have been able to complete the mission.

Shiny AB is nice to catch it faster, Even with 90% web takes multiple heated AB cycles to catch up. more speed is better.

Yeah, I need to practice this some more. Ie. get another ship. Big smile
Clennel
The Scope
Gallente Federation
#1330 - 2017-02-01 01:57:36 UTC
guigui lechat wrote:
BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first [email protected]

Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),

. . .



If you don't mind trying a VNI - and losing a drone or 2 occasionally - this fit has worked well for me:

[Vexor Navy Issue, VNI4T-R]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Gist B-Type 100MN Afterburner
Pith B-Type Large Shield Booster
Medium Electrochemical Capacitor Booster I
Thermal Dissipation Field II

150mm Railgun II
150mm Railgun II

Medium Anti-Kinetic Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II
Medium Anti-Kinetic Screen Reinforcer II



Berserker II x8

Federation Navy Antimatter Charge S x278
Navy Cap Booster 800 x6

(NB: Getting that Gist AB on there was a feat - but it can probably be replaced with something cheaper and easier to fit)

- TRY VERY HARD TO AVOID TRIGGERING A SENTRY GUN (you WILL lose drones cleaning it up)
- Activate thermal hardener on warp in.
- Always be moving with AB on until last target is down.
- Approach target in the typical indirect pattern - when at 55km or less orbit at 7km
- Lock when in range, activate guns, launch drones and engage.
- Immediately recall a drone taking damage (3-4 drones are enough to kill a Talos - albeit a little slower)
- Recall drones the instant a target is down. If possible, move towards drones or temporarily slow your ship to make it easier for them to hop back in their bay. (This is the most dangerous time for them as they are sitting ducks for the remaining Talos)

Another handy tip: Make a bookmark when you warp in. Then after last target is dead, head to nearest station (preferably in same system) to complete mission - THEN come back to bookmark and you'll warp between wrecks.
Lynsey
Federal Navy Academy
Gallente Federation
#1331 - 2017-02-01 02:32:53 UTC
Wow, for a long time the Cruor burner was my worst nightmare with all the clicking and management. Thanks a lot for that cap battery Wolf fit ! Now i can watch him die while sipping tea :D

Anyways i'm using this fit that uses the same hull (and rigs) for the Sansha burner. It can perma tank, also no need to do anything but turn everything on and watch :)


[Wolf, Sansha Burner-Succubus]

Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Coreli A-Type Small Armor Repairer

Tracking Computer II, Optimal Range Script
Small Compact Pb-Acid Cap Battery

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
[Empty High slot]

Small Capacitor Control Circuit I
Small Projectile Collision Accelerator II
guigui lechat
the no fock given
#1332 - 2017-02-01 16:45:38 UTC
Do you have an idea of the time to kill with this fit ?
The sansha seems rather easy to me, just OL AB, kar on arrival, catch him with web, then burn it down. sometime one cap boost, sometimes two. I OL one hardener to reduce cap consumption, so maybe it actually is quite demanding, but never lost a ship (while I lost two to guristas and one to angel burners)
Zekir Shardani
xXxgayputin420xXx
#1333 - 2017-02-01 19:42:20 UTC
guigui lechat wrote:
BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first [email protected]

Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),


I dont know what anize is doing in her video here, but I also get wrecked. The orbit command always puts me at 0 transversal with the talos thats 200km away. And since he is so far away he can track very well and can kill my vaga with few lucky crits. Not surprisingly when I keep my orbit manually the vaga works well...

I think in the future I'll just sell the vaga and go with a deimos or a cerberus.
Anize Oramara
WarpTooZero
#1334 - 2017-02-01 20:29:50 UTC  |  Edited by: Anize Oramara
Manual Piloting at around 60-70 degrees and I spiral in to the Talos. Overheating the MWD helps and I only hit orbit at 60 km and I only ever stop orbiting when the Talos targets my drones. Once close enough I turn off the MWD so I don't suffer form sig bloom. SO the combination of small sig size, orbiting, drones and the hardner + SB means I usually don't have any trouble at all, even with lucky wrecking hits.

This burner really tests your PvP skills, as much as the burners do.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Zekir Shardani
xXxgayputin420xXx
#1335 - 2017-02-01 21:08:59 UTC
The problem is I know how to keep transversal (I watched all Chessurs videos lol), but when I leave the orbiting to ccp algorhytms, the talos that is 200km away always hits me like a truck. And I tried multiple approaches like coming from left, right, above, bellow... The only thing that works for me is to manually orbit in a vertical circle. And yeah, I always turn off my MWD and yes, we have same fits.

It's pretty weird.
guigui lechat
the no fock given
#1336 - 2017-02-01 21:36:08 UTC
I +1 on this.

Actually I feel like, when I deactivate mwd from too close, I kinda slingshot the talos (like I reach 7km instead of the 6) and my ship makes a full stop to turn. This is, even when deactivating my mwd at 27 (which should be enough) that is why I asked if I should use a nanofiber to avoid this weird behaviour.

Also the last runs I had no issue, but I target the below of the burner(at angle) and only press orbit at 10 to avoid CCP stupid "let's orbit in a horizontal plan".

I also ran in a strange situation, where the three burners had started attacking my drones, so I said KaR 1500 on the first, then all of a sudden the three burners decide to switch target and attack me. Since I was worried I quickly corrected the situation, but just saying : this can happen too. And no, no drone had died.

Basically this mission is.. the most interesting one, I think. Really need to consider trajector and situation awareness (mines)
Chainsaw Plankton
FaDoyToy
#1337 - 2017-02-02 02:00:17 UTC
guigui lechat wrote:
Do you have an idea of the time to kill with this fit ?
The sansha seems rather easy to me, just OL AB, kar on arrival, catch him with web, then burn it down. sometime one cap boost, sometimes two. I OL one hardener to reduce cap consumption, so maybe it actually is quite demanding, but never lost a ship (while I lost two to guristas and one to angel burners)

I just tried it, 1m46s with the wolf compared to 55s with my daredevil setup just now. Probably worth it to some people just for the lazy factor, but I don't mind the cap booster use, and like that the daredevil puts me right on top of the loot.

@ChainsawPlankto on twitter

Nopelios C1x
Deep Core Mining Inc.
Caldari State
#1338 - 2017-02-07 02:04:46 UTC
Lynsey wrote:
Wow, for a long time the Cruor burner was my worst nightmare with all the clicking and management. Thanks a lot for that cap battery Wolf fit ! Now i can watch him die while sipping tea :D

Anyways i'm using this fit that uses the same hull (and rigs) for the Sansha burner. It can perma tank, also no need to do anything but turn everything on and watch :)


[Wolf, Sansha Burner-Succubus]

Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Coreli A-Type Small Armor Repairer

Tracking Computer II, Optimal Range Script
Small Compact Pb-Acid Cap Battery

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
[Empty High slot]

Small Capacitor Control Circuit I
Small Projectile Collision Accelerator II


Think I would be able to do the Sansha Succubus with everything V except for Assault frigate and AC spec at IV?

This seems like a much cheaper and safer fit than the ~200m daredevil fit as long as there are not any gimmicks for it like boosters or expensive implant sets needed.

Also, I keep running into this weird bug with the burner Curor and the wolf setup. When I initially web him, I can eat through the shields really fast, but once it gets to armor I am doing very small amounts of damage. Cycled basically everything and still not enough damage to even scratch the armor tank. Out of desperation I overheated the web for 1 cycle and damage was applying normally. Not sure what all that is about, anyone else had the same bug / issue?
Chainsaw Plankton
FaDoyToy
#1339 - 2017-02-07 03:06:11 UTC
yea the wolf should work, the succubus has one of the worst tanks so losing a small bit of damage compared to all 5s shouldn't make much of a difference.

vs the cruor are you are using fusion ammo? I had a similar thing and saw I was using EMP which I loaded to test the succubus fit, and that made it take much longer than normal. Also not sure what difference heating the web would make.

@ChainsawPlankto on twitter

Nopelios C1x
Deep Core Mining Inc.
Caldari State
#1340 - 2017-02-07 03:16:12 UTC
Yep, fusion and nova for the rocket. I was about to give up and write the ship off as a loss after making no progress for about 5 minutes. Overheated the web for the hell of it and suddenly I was getting through the tank. Really strange.