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Dev blog: Skill level complete - A new character sheet for EVE Online

First post First post
Author
Avanda Redblade
Deep Space Coalition
A Class Apart
#21 - 2016-10-13 17:14:32 UTC
All that matters is that it looks pretty. Please incorporate some ads too.
Naimh
#22 - 2016-10-13 17:15:06 UTC
Booo, I was looking forward to having a good whinge about this.
Stupid CCP , listening to player feedback , stop it!
Winter Archipelago
Autumn Industrial Enterprises
#23 - 2016-10-13 17:18:24 UTC
A bit of positive feedback, since I've been a bit negative lately:

I'm really liking the fact that there's going to be a "Buy All" feature for ships you can't use. That will be for everything, I'm assuming? It's a very nice QoL change!
Moraguth
Ranger Corp
Vae. Victis.
#24 - 2016-10-13 17:21:47 UTC
So long as I can still right click/copy on my total SP to play the "skill point game" in chat, I'm cool with it all.

I got a Feature Added!

Stop calling an Abaddon "abba-dawn".  It is "uh-bad-in" dictionary.com/abaddon

DrysonBennington
Aliastra
Gallente Federation
#25 - 2016-10-13 17:22:17 UTC  |  Edited by: DrysonBennington
What is the "board" in the Inventory, Ship Hangar dialogue box?

Is that a new mining vessel that will allow miners to actually land on the rock or is it a new type of drone?

Maybe incorporate a region wide market ticker at the top of the new skill sheet.
Loki Vaako
Pandemic Horde Inc.
Pandemic Horde
#26 - 2016-10-13 17:24:24 UTC
Shiny and smexy well done guys. Big improvement over the current view
Ripard Teg
Deep Core Mining Inc.
Caldari State
#27 - 2016-10-13 17:25:34 UTC
Is it just me, or is this character showing a +10 security status?

(Near top left, just to the right of the clone home system.)

Is CCP increasing the upper limit on security status?

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

DrysonBennington
Aliastra
Gallente Federation
#28 - 2016-10-13 17:25:41 UTC
Moraguth wrote:
So long as I can still right click/copy on my total SP to play the "skill point game" in chat, I'm cool with it all.



How is that skill point game played?

Abba-dawn

You are a dancing queen, young and free...you are a dancing queen.
Moraguth
Ranger Corp
Vae. Victis.
#29 - 2016-10-13 17:26:14 UTC
I really wish there was a more intuitive/graphic way of seeing the skill's attributes, or how many sp/hr you get for various skills.

I got a Feature Added!

Stop calling an Abaddon "abba-dawn".  It is "uh-bad-in" dictionary.com/abaddon

Moraguth
Ranger Corp
Vae. Victis.
#30 - 2016-10-13 17:28:29 UTC
DrysonBennington wrote:
Moraguth wrote:
So long as I can still right click/copy on my total SP to play the "skill point game" in chat, I'm cool with it all.



How is that skill point game played?

Abba-dawn

You are a dancing queen, young and free...you are a dancing queen.


Current Skills: 382 (Skill Points: 252,747,056)
^ that is what happens when you copy the top line of the skill sheet and then paste it into chat. whomever has the most SP wins! Either they've been playing forever (like me) or bought a ton of skill injectors. It's just for funsies.

I got a Feature Added!

Stop calling an Abaddon "abba-dawn".  It is "uh-bad-in" dictionary.com/abaddon

Mara Pahrdi
The Order of Anoyia
#31 - 2016-10-13 17:28:39 UTC
Glancing at the screenshot only, it appears to be complicated and confusing rather than intuitive and accessible.

As long as I keep a separate skill queue window though, I'll be fine and don't care about the rest, because I seldom need it anyway.

Remove standings and insurance.

Invisusira
Escalated.
#32 - 2016-10-13 17:32:36 UTC  |  Edited by: Invisusira
http://content.eveonline.com/www/newssystem/media/70610/1/character_sheet.png
http://content.eveonline.com/www/newssystem/media/70610/1/show_info.png

what do all these different color boxes (white, blues, yellow, dark yellow, pale yellow) mean? what are they white boxes and white triangles on the other page?

make this consistent, and FFS leave the trained/not trained/training colour scheme the way it already is on TQ.
Winter Archipelago
Autumn Industrial Enterprises
#33 - 2016-10-13 17:33:34 UTC
Ripard Teg wrote:
Is it just me, or is this character showing a +10 security status?

(Near top left, just to the right of the clone home system.)

Is CCP increasing the upper limit on security status?

Once upon a time, you could increase your security status above 5.0. It's still possible (allegedly), but the ways of doing so have changed significantly, and it's much, much more difficult.

That said, it's a dev test character, so that can probably be safely disregarded.
Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#34 - 2016-10-13 17:33:48 UTC
Will there be an option for people who pay for the game not to have all this alpha and omega trash show up in the margins?
I really like that when i pay for something that everything is the same color.
Or if that won't work an option to keep the old skill queue/sheet. (it complements my particular autism.)
Castelo Hvitur
Selva Brasil
#35 - 2016-10-13 17:41:30 UTC
No, I do not have any photo editing skills, so I will try to tell what I think: Use the full body model you already have ingame. Yes, the one that is available IF we choose to see it. Put that full body model on the left side of the new skill windows. Take away the portrait picture at the header.

In addition, please, also put the full body on the character selection screen. Take away the portrait photo and put the full body avatar with the info at the right side (ship / location / training skill / etc).

Thank you.
CCP Sharq
C C P
C C P Alliance
#36 - 2016-10-13 17:41:34 UTC
Henry Plantgenet wrote:
Will there be an option for people who pay for the game not to have all this alpha and omega trash show up in the margins?
I really like that when i pay for something that everything is the same color.
Or if that won't work an option to keep the old skill queue/sheet. (it complements my particular autism.)


Upgrade to omega links and omega skill level restrictions (gold boxes) in the skill bars will only show for the Alpha players

EVE UI Designer | Team Psycho Sisters | @CCP_Sharq

Kopaka Newton
No.Mercy
Triumvirate.
#37 - 2016-10-13 17:46:31 UTC
This looks better, I like the new character sheet. But like I said here: https://forums.eveonline.com/default.aspx?g=posts&m=6670777#post6670777 I still think you should keep the red/yellow/blue colors on the requirements tab. It's a lot easier to understand quickly.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#38 - 2016-10-13 17:48:04 UTC
It appears to be overly complex and overly large.

Space appears to have been allocated to elements in reverse order of how useful that element is likely to be. Generally showing a lack of understanding of how the character sheet is going to be used.

It doesn't appear to fit with the wider UI design. I detest the new UI, both aesthetically and functionally, but you should at least keep things consistent. If the UI must be bad, at least make it one kind of bad.

Nice to see the faint text and poor contrast is still going strong, someone doesn't like players being able to read stuff for some reason.

Overall, I'd say this needs to be reworked or if possible shelved until you have the resources to perform a full UI rework.
Zhilia Mann
Tide Way Out Productions
#39 - 2016-10-13 17:56:33 UTC
I hate to be one of Those People, but this seriously looks like a headache. There are UX issues in the game, but is the character sheet actually one of them? And even if it were -- which compared to say, the scanning interface, it isn't -- this couldn't possibly be the best solution.

So I'm going to do it: can we have a flag to keep it like it has been, at least for Omega clones?
Royaldo
Kongsberg Vaapenfabrikk Amarr branch.
#40 - 2016-10-13 18:06:01 UTC
Born? Isnt that date in your employment record the day you finally graduated from a pod school?