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June release 118.6 - General feedback

First post First post
Author
Kremlath
Cayman Finance
#201 - 2016-06-29 12:22:07 UTC
After 10 pages of 'zomg please kill that docking animation with fire right now', there have been two dev posts -


1) No, we're not adding options to the options menu because that makes things 'complex'

2) A response to one of the 0.1% of posts not dealing the the docking animation.


Pretty disappointing tbh.
Rain6637
GoonWaffe
Goonswarm Federation
#202 - 2016-06-29 12:29:43 UTC
Kremlath wrote:
After 10 pages of 'zomg please kill that docking animation with fire right now', there have been two dev posts -


1) No, we're not adding options to the options menu because that makes things 'complex'

2) A response to one of the 0.1% of posts not dealing the the docking animation.


Pretty disappointing tbh.

It's actually game balance. They've added a series of Serpentis events to entice you into undocking, but if they left that unchecked you might enjoy undocking too much. Hence the repetitive undocking camera.
Jimy F
Strategic Isks Investments Corporation
#203 - 2016-06-29 12:29:46 UTC  |  Edited by: Jimy F
i visit 60 systems; 0 event sites
realy not fun 10k point for first container is not very fun, events should be fun right? 10k event points is like abaut 24-30h of doing this sites in max skill ship for newbro low sp toon this suck even more, and reword is a crap (confirmed info from test server), i think 1k for copper/bronze can, that you can get first crap reword at first day not after 4 days, 5k for secend/silver/, 20k for gold

docking undocking animation is eye torture, any hope for turn off option?

there is no any kind of info in pach notes or anywhere for new items/skins/reward,clothing,

option for getting 4, only mining challenges for character wich have no mining skill and only combat skils is therrible, there should be option like wich doing missions that you can decline chalange once for some time
Sgt Ocker
What Corp is it
#204 - 2016-06-29 12:35:49 UTC
CCP Lebowski wrote:
Anthar Thebess wrote:
Fighter missile attack is broken - CCP please feedback from the threads you put yourself on this forum.
Thanks for reporting this, could you provide more information of the specific attack and fighter type that was not working for you and in what situation? I have been unable to find any issue with the Heavy Rocket Salvo, Micro Missile Swarm, or Torpedo Salvo during testing.

Thanks in advance!

You know, not responding would have been better than the response you gave.

Saying nothing will leave people to make their own decisions where as a poorly worded, ill thought out response ^ just leaves a bad taste.

Out of curiosity, what did you test the heavy rocket salvo on?
How effective was it compared to prior to yesterday? When carriers for the first time in their history didn't need to be in a blob (big or small) to be effectively used in PVP..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#205 - 2016-06-29 12:53:16 UTC
Jimy F wrote:
i visit 60 systems; 0 event sites
realy not fun 10k point for first container is not very fun, events should be fun right? 10k event points is like abaut 24-30h of doing this sites in max skill ship for newbro low sp toon this suck even more, and reword is a crap (confirmed info from test server), i think 1k for copper/bronze can, that you can get first crap reword at first day not after 4 days, 5k for secend/silver/, 20k for gold

docking undocking animation is eye torture, any hope for turn off option?

there is no any kind of info in pach notes or anywhere for new items/skins/reward,clothing,

option for getting 4, only mining challenges for character wich have no mining skill and only combat skils is therrible, there should be option like wich doing missions that you can decline chalange once for some time

Yeah I just logged in 3 characters, all of which have different sets of challenges.

One was interesting - Complete a Sansha Incursion. I mean seriously, setting challenges an individual character has no control over completing?

An individual challenge should be something an individual complete, it shouldn't require 50 or 60 others. Personally I don't do incursions, mainly because the incursion groups are fairly elitist and don't like outsiders - So there is one challenge it is next to impossible for this individual to complete.

Kill 5 Drifters - Another one that due to the randomness of these "challenges" will be difficult for many to complete.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Rexeva
Doomheim
#206 - 2016-06-29 13:19:16 UTC
EvilThis will be my last post to the forums, since you CCP, really do not give a crap about our opinions.

New players get useless skill books for a while, they already own. This is plainly stupid and spoils the fun. Why give a reward skill book they already own? It shows that you do not test the game with a brand new player or you just do not care.

The recent updated docking camera makes me sick, it's repetitive and utterly garbage. Remove it immediately. Let me disable it, please. Read the thread, NOBODY LIKES IT, period. I am very surprised that the docking camera has not been fixed yet? Do you even read this? I am fuming every time I dock or switch ships. Do really think I will play a game that makes me sick just by looking at it? No fun, no players.

CCP Lebowski
C C P
C C P Alliance
#207 - 2016-06-29 13:25:11 UTC  |  Edited by: CCP Lebowski
Sgt Ocker wrote:
CCP Lebowski wrote:
Anthar Thebess wrote:
Fighter missile attack is broken - CCP please feedback from the threads you put yourself on this forum.
Thanks for reporting this, could you provide more information of the specific attack and fighter type that was not working for you and in what situation? I have been unable to find any issue with the Heavy Rocket Salvo, Micro Missile Swarm, or Torpedo Salvo during testing.

Thanks in advance!

You know, not responding would have been better than the response you gave.

Saying nothing will leave people to make their own decisions where as a poorly worded, ill thought out response ^ just leaves a bad taste.

Out of curiosity, what did you test the heavy rocket salvo on?
How effective was it compared to prior to yesterday? When carriers for the first time in their history didn't need to be in a blob (big or small) to be effectively used in PVP..
There seems to be a misunderstanding here.

When someone informs us that something is "broken", it's my job as a QA Analyst to ascertain whether the feature in question is working to the specification set by our designers. In this case, as there was very little information to work with I went and tested each of the 3 fighter abilities that could be relevant to the post, and determined that they are all working exactly as designed (Per the original design and the updated stats detailed in the forum posts and patch notes).

Whether you like/agree with that design or not has no bearing on whether its "broken", but as you don't appear to be the person who made the original post I'm not going to make assumptions on that point. Either way, the fighter abilities are working as intended.

I'm sorry if you think my post is poorly worded and ill thought out, but hopefully this will go some way to explaining why I made the post I did. Thanks as always for your input.

CCP Lebowski | EVE Quality Assurance | Team Five-0

@CCP_Lebowski

CCP Darwin
C C P
C C P Alliance
#208 - 2016-06-29 13:28:43 UTC
Kremlath wrote:
1) No, we're not adding options to the options menu because that makes things 'complex'

I commented to point out that requesting an additional option toggle is not as helpful as explaining why the feature bothers you, because the graphics software team (my team) is currently working on simplifying the graphics settings options.

A different team than mine is responsible for the docking animation, and despite that they haven't posted here, they are reading all of the feedback.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Rain6637
GoonWaffe
Goonswarm Federation
#209 - 2016-06-29 13:37:34 UTC
Why can't gate jumps have animations similar to jump bridges and jump drives? You know, where the camera is left alone and you get to see a ray of light shoot off into space in the direction of the destination. The swirly animation around the ship isn't bad either.
Eddie Mayer
Primus Inc.
#210 - 2016-06-29 13:45:47 UTC
Not only does the docking animation make me feel dizzy, but when I re-dock, my ship inventory window closes automatically, this started two patches ago and still has not been fixed! It seems with every patch the simple UI things just get worse.
Primary This Rifter
Mutual Fund of the Something
#211 - 2016-06-29 13:50:22 UTC
CCP Darwin wrote:
Kremlath wrote:
1) No, we're not adding options to the options menu because that makes things 'complex'

I commented to point out that requesting an additional option toggle is not as helpful as explaining why the feature bothers you, because the graphics software team (my team) is currently working on simplifying the graphics settings options.

A different team than mine is responsible for the docking animation, and despite that they haven't posted here, they are reading all of the feedback.

It's irritating to have the game usurp camera control every single time you dock, undock, or change ships while docked. Even if you can take control back (which you can really only do in the case of undocking) it still gets old very quickly to be subjected to it.
Loan Survivor
Radzone
#212 - 2016-06-29 14:07:37 UTC
EVE Online Subscription Cancelled

You have cancelled your EVE Online subscription.

Your account will be suspended at the end of the current subscription period, expiring on 01 September 2016.

Your characters will be stored safely and be ready for you to enjoy again should you decide to return.




I, like many others, have a real struggle with the awful docking animation.

If this feature is sticking around, I won't be renewing. (No you can't have my stuffs!)

I'm hoping CCP will see the light and listen to the clear feedback given on this.
Dominous Nolen
The Graduates
The Initiative.
#213 - 2016-06-29 14:08:57 UTC  |  Edited by: Dominous Nolen
I like the idea of the wallet pop out however when you multibuy a large list of items such as a complete doctrine fitting for a ship it takes a while to stop popping up with all the transactions of the purchase.

Can you set it to just take the cumulative total of the value of items purchased in one popup instead.

Also give us the option to turn of the docking camera. It can be nauseating due to the motion of the camera.

I got podded last night and my camera was literally bouncing behind the pod as it entered station.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Alexander Kaan
The Maelstrom District
#214 - 2016-06-29 14:09:35 UTC  |  Edited by: Alexander Kaan
Listen, I appreciate the fact you are trying to make Eve better and neater every day, but for the love of God please undo this ridicolous camera takeover each time I dock, undock and switch ships.

It's annoying, irritating in so many ways. I literally get dizzy and pissed each time I go through that and you were showed already both in Eve forums and on reddit that the feedback is pretty clear on this.

I don't mean to be of insult to the effort devs put into this particular feature but seriously, it's not just badly done, it's actually pissing a good chunk of your customers off.
Katyushenka
Silicon Dreams
3200.
#215 - 2016-06-29 14:11:20 UTC
Hwat?! :)
I logged in after DT and this annoying camera animations is still there :)

Think about this: there are good improvements and bad ones. For example: speed vectors are good - very few people found them questionable; but dock/undock camera movements are bad improvements - 99,9% of people found them disturbing.

So, will your product be selling good if most customers are dissatisfied with its quality?
The answer is obvious.

And more, It is shame that we having such kind of conversation with DEVs (stubborn attitude) - I really expected more professionalism from people who maintain such good and original project as EVE.
Elwha Lynx
The Icarus Expedition
Solyaris Chtonium
#216 - 2016-06-29 14:12:31 UTC  |  Edited by: Elwha Lynx
Agree with many others about the animations.

When undocking, THE ONLY things important are getting oriented (zooming out) to look for enemies near the undock and seeing forward to look for the instant undock bookmark or celestials to get out safe. The undock animation interferes with that and should be optional.


--
Love the new directional indicator in tactical overlay and new tabs.
Dominous Nolen
The Graduates
The Initiative.
#217 - 2016-06-29 14:15:04 UTC
Elwha Lynx wrote:


THE ONLY things important are getting oriented (zooming out) to look for enemies near the undock and seeing forward to look for the instant bookmark or celestial to get out safe. The undock animation interferes with that. and should be optional.



^^^ This

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Kaivarian Coste
It Came From Thera
#218 - 2016-06-29 14:18:42 UTC
The docking/undocking is seriously making me queasy. It probably has to do with the background spinning while your eyes concentrate on your ship or tab.
Lara Agnon
Federal Navy Academy
Gallente Federation
#219 - 2016-06-29 14:22:13 UTC
Please make the docking/undocking animations optional.

I literally get sick watching them so i cant look at my monitor while it happens.

(btw: it happened while watching 'the lord of the rings' also where the camera pans across the landscape - and that wasn't funny in the cinema)
Rain6637
GoonWaffe
Goonswarm Federation
#220 - 2016-06-29 14:23:25 UTC
Is it possible to make the camera remember my zoom if I cancel the cinematic motion? If I touch something, it puts my camera at zero and I find myself nose to nose with my ship like

HI

IT'S ME.

TENGU.