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Balancing bumping and looting mechanics

First post
Author
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#961 - 2016-02-05 21:07:50 UTC  |  Edited by: Scipio Artelius
Teckos Pech wrote:
Jonah is exactly correct. Even mining has a PvP aspect to it. Since the belts are open to anyone if somebody comes into the belt then they can take some of the more valuable ore before I do. That is a type of competition, a type of PvP. When I sell something on the market and undercut the current lowest price seller I am going to take sales he might have otherwise gotten. Competition…PvP.

To say one wants to play the game and not engage in behavior that does not impact other players that person is just being silly. Hell, when I buy something off the market, it has an effect. Players participating in the market is what generates prices which in turn tell inventors and/or builders information on what to build. Prices inform miners on what are the best rocks to mine. Etc.

On top of that, there is the economic side we all know well. For Bella as a newer player:

Whether we like it or not, PvEers/Industrialists need pvp in the game just as much as pvpers need PvEers/Industrialists in return; and highsec is a major centre for that dependence.

If highsec becomes safe (at least from outlaws), the demand for replacement Freighters will drop. No demand to replace them means no demand to produce them. Similarly, the reduced CONCORDing of catalysts, taloses and other gank ships will reduce the demand to buy them, reducing the need to build them. When the ships aren't needed, neither are the fittings; and once overall demand to build is reduced, the demand for minerals will drop also.

More destruction in the game leads to more production, but the reverse doesn't hold true.

Highsec systems like Uedama, Madirlimire, Niarja and surrounds are regularly in the top system statistics on zkillboard ( http://puu.sh/mX7eH/3b49e00fee.jpg ) highlighting their importance as major centres of destruction in the game.

Similarly, regions that are mostly highsec are also significant in the game in terms of total destruction (Destruction by Region for September 2015).

So whether we like it or not, everyone's play is affected by the amount of pvp that goes on in highsec, with the correlation that more pvp is good for everyone in the game.

I guess, at least if outlaws are banned from highsec, there'll still be wardecs to keep the demand rolling. Maybe a lot of the current gankers can switch and become wardeccers. PvEers/Industrialists will be fine with that I'm sure.
Bella Jennie
Doomheim
#962 - 2016-02-05 21:11:09 UTC
Teckos Pech wrote:
Jonah Gravenstein wrote:
Bella Jennie wrote:
you've added nothing new..
you're just being contrary while merely making the discussion circular.
I'm not being contrary at all, you asked if there was a way to play Eve without engaging in PvP, I answered your question; complete with a quote from the New Player FAQ that states everything you do in New Eden is to be considered a form of PvP, because that's the core concept of the game.

That quote is not disputable, and I can provide others from the same official CCP document that further reinforce what it says.

You stated that miners are treated as stupid and lazy, I pointed out that's what generally happens to people who are being stupid and lazy in a PvP environment such as Eve; just as it's what happens to people who are stupid and lazy in real life. I also pointed out that a miner who knows that Eve is a PvP environment and plans accordingly is often treated with respect.

Your last point was that you wanted to be safe in hisec, I pointed out that your safety in hisec is your responsibility and that you should take steps to fulfil that responsibility.

Nowhere was I being circular, nor have I stated anything that is false or misleading.

Try harder.


Jonah is exactly correct. Even mining has a PvP aspect to it. Since the belts are open to anyone if somebody comes into the belt then they can take some of the more valuable ore before I do. That is a type of competition, a type of PvP. When I sell something on the market and undercut the current lowest price seller I am going to take sales he might have otherwise gotten. Competition…PvP.

To say one wants to play the game and not engage in behavior that does not impact other players that person is just being silly. Hell, when I buy something off the market, it has an effect. Players participating in the market is what generates prices which in turn tell inventors and/or builders information on what to build. Prices inform miners on what are the best rocks to mine. Etc.


with all due respect, reading your posts is an excercize in wordplay, nuance of definitions..

"even mining has a PVP aspect" indeed! Big smile it's comical.

Comical while adding nothing to the gist of this thread..

I'm trying to make you aware.. no disrespect intended. Really.

this game currently favors the DOUCHEBAGS

Bella Jennie
Doomheim
#963 - 2016-02-05 21:17:59 UTC
Scipio Artelius wrote:
Teckos Pech wrote:
Jonah is exactly correct. Even mining has a PvP aspect to it. Since the belts are open to anyone if somebody comes into the belt then they can take some of the more valuable ore before I do. That is a type of competition, a type of PvP. When I sell something on the market and undercut the current lowest price seller I am going to take sales he might have otherwise gotten. Competition…PvP.

To say one wants to play the game and not engage in behavior that does not impact other players that person is just being silly. Hell, when I buy something off the market, it has an effect. Players participating in the market is what generates prices which in turn tell inventors and/or builders information on what to build. Prices inform miners on what are the best rocks to mine. Etc.

On top of that, there is the economic side we all know well. For Bella as a newer player:

Whether we like it or not, PvEers/Industrialists need pvp in the game just as much as pvpers need PvEers/Industrialists in return; and highsec is a major centre for that dependence.

If highsec becomes safe (at least from outlaws), the demand for replacement Freighters will drop. No demand to replace them means no demand to produce them. Similarly, the reduced CONCORDing of catalysts, taloses and other gank ships will reduce the demand to buy them, reducing the need to build them. When the ships aren't needed, neither are the fittings; and once demand the overall to build is reduced, the demand for minerals will drop also.

More destruction in the game leads to more production, but the reverse doesn't hold true.

Highsec systems like Uedama, Madirlimire, Niarja and surrounds are regularly in the top system statistics on zkillboard ( http://puu.sh/mX7eH/3b49e00fee.jpg ) highlighting their importance as major centres of destruction in the game.

Similarly, regions that are mostly highsec are also significant in the game in terms of total destruction (Destruction by Region for September 2015).

So whether we like it or not, everyone's play is affected by the amount of pvp that goes on in highsec, with the correlation that more pvp is good for everyone in the game.

I guess, at least if outlaws are banned from highsec, there'll still be wardecs. Maybe a lot of the current gankers can switch and become wardeccers. PvEers/Industrialists will be fine with that I'm sure.


Actually, you bring up an important point. The destruction of assets in Eve drives the player controlled economy.

Please don't think I'm against destruction. I agree with you on the freighters and Catalysts completely. Just that I want to make it harder in HISEC.

I'm actually with you:

I want them to need & lose MORE Catalysts..

I want to add BUMPING SHIPS to the tally of destroyed vessels.


this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#964 - 2016-02-05 21:21:53 UTC
Bella Jennie wrote:
with all due respect, reading your posts is an excercize in wordplay, nuance of definitions..

"even mining has a PVP aspect" indeed! Big smile it's comical.

Comical while adding nothing to the gist of this thread..

I'm trying to make you aware.. no disrespect intended. Really.

It's not wordplay, just well established and accepted facts about gameplay.
Bella Jennie
Doomheim
#965 - 2016-02-05 21:24:43 UTC
Mag's wrote:
Bella Jennie wrote:


Spot on!!
Facts you claim don't add anything, but poor RL comparisons are 'spot on'. Really?


Because you are clinging, closed mindedly to your paradigm, you can't get it.. I even believe you don't want to get it.

Because I'm telling you it's the BEST, clearest and most ACCURATE analogy of the problem I've seen stated to date and anyone who claims otherwise does so because it's against their agenda..

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#966 - 2016-02-05 21:25:37 UTC  |  Edited by: Scipio Artelius
Bella Jennie wrote:
I want them to need & lose MORE Catalysts..

I want to add BUMPING SHIPS to the tally of destroyed vessels.

Don't you want outlaws banned from highsec also?

You can't have both of those situations. Ganking characters are outlaws. That's been stated many times in the thread as a reason they can't be counter-ganked, because they are constantly moving when undocked to prevent being caught by faction police and other players that can freely kill them.

So if you remove outlaws from highsec, you remove a large quantity of destruction, unless it is replaced by an equivalent increase in wardecs, which means more destruction of PvEers/Industrialist, with very little destruction of the attackers.

Remove the ganking community and you also remove the need for the antiganking community. All of the content generated as a result of the large amount of ganking, that provides gameplay for a range of different people will be gone.
Bella Jennie
Doomheim
#967 - 2016-02-05 21:26:27 UTC
Scipio Artelius wrote:
Bella Jennie wrote:
with all due respect, reading your posts is an excercize in wordplay, nuance of definitions..

"even mining has a PVP aspect" indeed! Big smile it's comical.

Comical while adding nothing to the gist of this thread..

I'm trying to make you aware.. no disrespect intended. Really.

It's not wordplay, just well established and accepted facts about gameplay.


OK, so how does it relate to BUMPING for the purpose of ganking not having consequences.

this game currently favors the DOUCHEBAGS

Bella Jennie
Doomheim
#968 - 2016-02-05 21:27:56 UTC
Scipio Artelius wrote:
Bella Jennie wrote:
I want them to need & lose MORE Catalysts..

I want to add BUMPING SHIPS to the tally of destroyed vessels.

Don't you want outlaws banned from highsec also?

You can't have both of those situations. Ganking characters are outlaws. That's been stated many times in the thread as a reason they can't be counter-ganked, because they are constantly moving when undocked to prevent being caught by faction police and other players that can freely kill them.

So if you remove outlaws from highsec, you remove a large quantity of destruction, unless it is replaced by an equivalent increase in wardecs.


these gankers make endless alts.. give me a break

this game currently favors the DOUCHEBAGS

Iain Cariaba
#969 - 2016-02-05 21:28:50 UTC
Bella Jennie wrote:
I hope that discussion will spawn ideas.. but I do have a strong opinion about what is broken - and that is the lack of consequences when BUMPING in HISEC in order to arrange a gank.

Bumping and the inevitable gank are player derived consequences for the problem of irresponsible freighter pilots in highsec. As they are a player derived consequence, they should have a player derived counter.

Bella Jennie wrote:
Read my other posts to address your "use the tools provided" suggestion..

I've also already addressed the "99.9%" number which you clearly enjoy spewing out so much.

Dismissing them out of hand is not addressing them.

Bella Jennie wrote:
As far as the jerks, NOPE, I don't want to be forced to deal with them, in HISEC, unless they are killed when they kill me or, help to kill me.

And if the opportunity to be a jerk is the main draw of Eve, it's kind of sad. You think CCP would be proud to list that as a selling point for their game? Really?

Train your Reading Comprehension up another level, then re-read my comment.

Bella Jennie wrote:
I don't mind someone trying to ruin my day.. but I want them to pay dearly for it when I'm in HISEC.
- At the very least, I want them to have THE RISK of paying for it.. in HISEC.

They have the risk of paying for it. It is the exact same risk a freighter pilot takes when he decides his profit margin outweighs his safety. It is simply your responsibility as a player to provide that risk. What you want is to have zero risk of your own.

Bella Jennie wrote:
You want status quo; I want evolution towards improvement, logic and realism.

Bottom line you come off as quite an an elitist. and your tone quite condescending. I get it, your a top player no doubt very proud of your kill score..

You don't want evolution, you want Trammel. You want all form of risk for you removed from the game. Yes, you spew the phrase "in highsec" with all caps, but I seriously doubt you'll ever leave highsec. if the 0.1% chance of losing a ship is too much for you in highsec, the much higher chances outside highsec must give you night terrors.

Yeah, I am kind of an elitist. No one who considers themselves a success at EvE isn't. EvE is considered by many to be the hardest MMO to play. One of the reasons for this is the very thing you're trying to destroy, the freedom of the sandbox. As for the condescending tone, when you stop and realize that you're trying to change one of the core tenets of the game for no other reason then you don't like it, of course I'm condescending.
Paranoid Loyd
#970 - 2016-02-05 21:30:03 UTC
Bella Jennie wrote:
these gankers make endless alts.. give me a break
I'm a ganker and I know many more gankers than you, I have never met anyone that has made more than 3 or 4 alts and only one or two of them are gankers. I am curious where this misconception comes from.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#971 - 2016-02-05 21:30:24 UTC
Bella Jennie wrote:
OK, so how does it relate to BUMPING for the purpose of ganking not having consequences.

Nothing in particular. A side-discussion began because a comment was made about banning outlaws from highsec.

That's all part of that side discussion.

Banning outlaws from highsec isn't related to bumping directly, only indirectly; but not related to that side discussion.
Iain Cariaba
#972 - 2016-02-05 21:32:27 UTC
Bella Jennie wrote:
Scipio Artelius wrote:
Bella Jennie wrote:
I want them to need & lose MORE Catalysts..

I want to add BUMPING SHIPS to the tally of destroyed vessels.

Don't you want outlaws banned from highsec also?

You can't have both of those situations. Ganking characters are outlaws. That's been stated many times in the thread as a reason they can't be counter-ganked, because they are constantly moving when undocked to prevent being caught by faction police and other players that can freely kill them.

So if you remove outlaws from highsec, you remove a large quantity of destruction, unless it is replaced by an equivalent increase in wardecs.


these gankers make endless alts.. give me a break

Actually, they don't. They get banned for recycling alts.

I had an alt with negative sec status that I needed to biomass in order to make room for a character I bought. I got convo'd by the GM shortly after I biomassed her to talk to me about recycling alts. Fortunately, I pay for all my accounts with the same card and had a post in the character bazaar about buying that character as proof of why I biomassed the ganking alt, otherwise it could've gotten hairy/
Bella Jennie
Doomheim
#973 - 2016-02-05 21:32:42 UTC  |  Edited by: Bella Jennie
Paranoid Loyd wrote:
Bella Jennie wrote:
these gankers make endless alts.. give me a break
I'm a ganker and I know many more gankers than you, I have never met anyone that has made more than 3 or 4 alts and only one or two of them are gankers. I am curious where this misconception comes from.


personal observation...

anyway, your point is rather knitpicky...

EDITED to ADD:

- I apologize for my tone.. evidently my assumption, based on my observation was wrong.

this game currently favors the DOUCHEBAGS

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#974 - 2016-02-05 21:33:48 UTC  |  Edited by: Scipio Artelius
Bella Jennie wrote:
these gankers make endless alts.. give me a break

Players are not allowed to recycle alts to avoid the consequences of having a low security status. That is a bannable offence.

That affects gankers the most.

So you can roll all the alts you want, but how many accounts are you going to run? Additionally, the statistics published by CCP show that 2/3rds of the playerbase have only 1 account. 86% have 2 or less accounts.

So even in the event that you could roll alts on one account and then just let that subscription lapse, create another account over and over; never having a main character, CCP have clearly demonstrated that doesn't happen.
Jonah Gravenstein
Machiavellian Space Bastards
#975 - 2016-02-05 21:36:19 UTC  |  Edited by: Jonah Gravenstein
Bella Jennie wrote:
I admit I don't have all the answers.

I hope that discussion will spawn ideas.. but I do have a strong opinion about what is broken - and that is the lack of consequences when BUMPING in HISEC in order to arrange a gank.
You don't have any of the answers, because you refuse to acknowledge them when they are provided.

The lack of consequences for bumping in hisec is not a balance or mechanics problem; it is a people problem, until people are willing to inflict consequences for bumping then the bumpers will suffer no consequences for their actions. The crimewatch mechanic provides opportunity to punish ne'er-do-wells and last we heard from CCP this is working as intended.

Quote:
I read your suggestions; I know all about it. Many are valid - but they don't fix the problem issue for me.

Read my other posts to address your "use the tools provided" suggestion..

I've also already addressed the "99.9%" number which you clearly enjoy spewing out so much.
The problem that nobody has been able to provide evidence to support their claim that it's a problem, despite claiming that it's obvious?

Dismissing the 99% figure out of hand is not addressing anything. Red Frog are the largest hauler in the game, the sheer volume of traffic that they generate, and the fact that they publish an annual report, which is where that number comes from, should highlight any glaring problems with how bumping affects freighters.

Quote:
As far as the jerks, NOPE, I don't want to be forced to deal with them, in HISEC, unless they are killed when they kill me or, help to kill me.

And if the opportunity to be a jerk is the main draw of Eve, it's kind of sad. You think CCP would be proud to list that as a selling point for their game? Really?
Jerk or not, as long as they stick within the, admittedly rather loose by industry standards, rules then you have no choice but to deal with them; personally I deal with them by being an undesirable target.

As for "the opportunity of being a jerk" being a major selling point of Eve, no it's not; the major selling point is that you get to choose between good and evil, to write your own story and to choose your own path, instead of being forced through a scripted story and forced down the path of being a hero like so many other games.

In short, freedom is the salient selling point of Eve, spaceships and spaceship explosions come in very closely behind that.

Quote:
I don't mind someone trying to ruin my day.. but I want them to pay dearly for it when I'm in HISEC.
- At the very least, I want them to have THE RISK of paying for it.. in HISEC.
Good news, you can make them pay dearly for it, shoot them in the face.

Quote:
Stop preaching about AFK; you sound like a CODE clone. Meanwhile, I don't play AFK; never played AFK.. but thinking about it now that you brought it up, I might enjoy the option once in a while.. in HISEC.
Do you think that going afk anywhere in space, in a PvP game, should be free of consequence?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Bella Jennie
Doomheim
#976 - 2016-02-05 21:37:00 UTC
Iain Cariaba wrote:
Bella Jennie wrote:
Scipio Artelius wrote:
Bella Jennie wrote:
I want them to need & lose MORE Catalysts..

I want to add BUMPING SHIPS to the tally of destroyed vessels.

Don't you want outlaws banned from highsec also?

You can't have both of those situations. Ganking characters are outlaws. That's been stated many times in the thread as a reason they can't be counter-ganked, because they are constantly moving when undocked to prevent being caught by faction police and other players that can freely kill them.

So if you remove outlaws from highsec, you remove a large quantity of destruction, unless it is replaced by an equivalent increase in wardecs.


these gankers make endless alts.. give me a break

Actually, they don't. They get banned for recycling alts.

I had an alt with negative sec status that I needed to biomass in order to make room for a character I bought. I got convo'd by the GM shortly after I biomassed her to talk to me about recycling alts. Fortunately, I pay for all my accounts with the same card and had a post in the character bazaar about buying that character as proof of why I biomassed the ganking alt, otherwise it could've gotten hairy/


point taken..

I see dozens of newbie alts enlisted in the HISEC ganking teams.. I suspected that one guy runs a doz each - and he's an alt himself.. maybe slightly older..

I'll defer to your expertise on this one

this game currently favors the DOUCHEBAGS

Paranoid Loyd
#977 - 2016-02-05 21:37:06 UTC
Bella Jennie wrote:
Paranoid Loyd wrote:
Bella Jennie wrote:
these gankers make endless alts.. give me a break
I'm a ganker and I know many more gankers than you, I have never met anyone that has made more than 3 or 4 alts and only one or two of them are gankers. I am curious where this misconception comes from.


personal observation...

anyway, your point is rather knitpicky...

My point is you don't know what you are talking about and should stop posting unfounded lies.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Bella Jennie
Doomheim
#978 - 2016-02-05 21:41:24 UTC
Paranoid Loyd wrote:
Bella Jennie wrote:
Paranoid Loyd wrote:
Bella Jennie wrote:
these gankers make endless alts.. give me a break
I'm a ganker and I know many more gankers than you, I have never met anyone that has made more than 3 or 4 alts and only one or two of them are gankers. I am curious where this misconception comes from.


personal observation...

anyway, your point is rather knitpicky...

My point is you don't know what you are talking about and should stop posting unfounded lies.


I did NOT do that maliciously although my tone was snarky.

I did NOT know what I was talking about and I apologize

this game currently favors the DOUCHEBAGS

Teckos Pech
Hogyoku
Goonswarm Federation
#979 - 2016-02-05 21:42:56 UTC
Bella Jennie wrote:
This is still referencing the issue of BUMPING for the purpose of ganking without fear of any consequence to the bumping ship...

A very common excuse for this "feature" to be retained - even is HISEC - is that when you play Eve, it is ESSENTIAL that others can "ruin your day" any time, any where and any how..

You should not be able to feel safe ANYWHERE! anytime..
(I suppose that if there was some way to screw with you while docked, the gank 'em proponents would love it)

Really? Is "the biggest" draw of Eve the ability of players to act like jerks?


In a word, yes. Are the players acting like jerks? I wouldn’t describe it that way. This is a game where you can literally be the “Bad Guy” and some players take up that challenge. In my view this makes the game interesting and exciting and worth playing. I like the challenge.

Quote:
Is non-consensual PVP a "cornerstone" of this game for real?
- if that's the case, logic tells me that it's about the ability to pick on the weak.

Is that it? The ability to pick on the weak?


Yes, PvP is the core of the game. You have been shown official CCP documents stating this. CCP designed the game with PvP at the core from the very beginning. As for picking on the weak, yes that is often the case. Attack when your opponent is vulnerable is always a good strategy.

Quote:
Is there really NO OTHER WAY to play Eve without engaging in PVP, joining a large corp and becoming a "pirate".
- I mean judging from the responses here, if you want to be a miner you're stupid, lazy scum to be harassed at every opportunity; EVEN in HISEC. (I had asked: why even have HISEC then?)


Without engaging in PvP? No. As for joining a large corp or becoming a pirate, you don’t have to do that. I decided I was going to play Eve without scamming, stealing, etc. That when I joined up with a group, I’d be loyal to that group. It was my personal choice. So if you want to lone wolf it, go for it, but that choice will put constraints on you. If you want to join a small corp, go for it, but again that choice will put constraints on you. Just keep in mind the rules on what you cannot do in game is extremely short, and it typically revolves around things like using ethnic or gender related slurs, harassment is following a person around all the time in game bugging them even when they have made a good faith effort to get away—i.e. move 20 jumps away. Other than that short list…it is pretty much fair game. Stealing, scams, ganking, lying, spying, etc. are all legitimate. One of the biggest and oldest alliances in the game had all their Sov turned off by a spy. Then all the member corporations were kicked, and the holding corporation with the name of the alliance was given over to said alliances longtime enemies who proceeded to invade the space of the alliance that lost its sov. All completely allowed by CCP. And the scale of the losses was substantial.

HS does afford greater degree of safety, but it is not absolute and never has been. All of the above can still happen. Corp thefts, ganking, lying, scams, etc. Be very, very careful who you trust in game.

Quote:
Indeed; why even have mining then?

I stated that I wanted to play in HISEC and just be reasonably safe. This caused heads to explode and the hate posts went through the roof! (well, those are your jerk players I referred to)

My thinking is that a game must evolve over time; CCP is doing it constantly and that's great.
I think a game should have options to play in a wide variety of styles - even including a bit of douchery to spice it up Blink
- THAT is a REAL sandbox IMHO. Not a game overrun with jerks.

So I wonder if a MODERATOR could possibly jump in and confirm this one way or another.
- or at least give a bit of insight into this.


Mining is in the game as part of the economy. The economy in this game is one of the most detailed economies in any MMO. It is basically a giant market simulation. To be quite honest I’m surprised CCP does not have PhD candidates and PhD economists knocking on their door every day to get at that data for use in articles, dissertations, etc.

You can play however you like, but you cannot insulate yourself from other players. Some of those other players have decided to play the bad guy and they may try to do bad things to you. You have only one real recourse, deal with them as best you can. If they come gunning for you, you can try to kill them first, or you can just try to wait them out and bore them to death. But CCP will not help you.

And it is highly unlikely anyone from CCP, volunteer or otherwise, will show up in this thread. And if they did my guess is you won’t like it. Somebody may have linked it or they may link it, but CCP Falcon has a post that would completely disabuse you of just about everything you have written. From your perspective you would likely classify CCP Falcon with the rest of us in the douche category.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Paranoid Loyd
#980 - 2016-02-05 21:48:04 UTC  |  Edited by: Paranoid Loyd
Bella Jennie wrote:
I did NOT know what I was talking about and I apologize
Fair enough, now you think maybe you might not understand enough about the meta game and maybe just maybe y'all should stop asking for bumping to be "fixed"?

Gankers are more than capable of performing freighter ganks without bumping, if you guys do somehow manage to formulate a good enough argument to get the mechanic changed, the result will be that is is even harder for you to do what you do as it won't be so blantantly obvious when said ganks are going to occur.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!