These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Proteus - January] Recon ships

First post First post First post
Author
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#921 - 2014-12-19 16:56:20 UTC  |  Edited by: Antillie Sa'Kan
Rhea Rankin Nolen wrote:
No ship in EvE had that trait yet..and for a reason.

Except for every one that can fit a covert ops cloak. The SoE ships come to mind here. As do the cloaky recons and stealth bombers. Oh and T3's and to some extent Black OPs.
Blobskillz McBlub
The Scope
Gallente Federation
#922 - 2014-12-19 16:58:27 UTC  |  Edited by: Blobskillz McBlub
Jenn aSide wrote:
Blobskillz McBlub wrote:
logic never worked on Rize

the example he gave works maybe one time after that people will be even more risk averse


Getting all snarky and butthurt at the guy making a change is a surefire and foolproof way to get him to change his mind!

Well done.


when did he ever change his opinion about anything important?

Kagura Nikon wrote:
Blobskillz McBlub wrote:
logic never worked on Rize

the example he gave works maybe one time after that people will be even more risk averse



Psycology is nto simple.. even the psycology of eve players. Players that react as your view are the ones that likely are already too coward to provide enough content in the game.

So Rise point of view seems to be, invest on the players that already have gut enough to be useful content generators and if the ones that already do not generate much generate even less.. whatever...

He might be wrong.. but he has a line of tought that can be understood.


dont get me wrong I understand his reasoning, I just think that he did not think it through
Director Blackflame
Voidspace Solutions
#923 - 2014-12-19 16:58:52 UTC  |  Edited by: Director Blackflame
Never thought so many people would be terrified of Schrodinger's recon. I mean his proteus has been or not been lurking for quite some time.

As for the changes looks super interesting to try out though I had hoped with the recon rebalance we would see an overhaul of ECM both as a user and receiver ECM is just annoying long stretches of uselessness for either the ship who got jammed or the one who missed a jamming cycle.

Edit: and for all the people saying the devs arent taking feedback the Rook likely would not have RLML bonuses if not for feedback here just because they arent changing a particular feature you want them to doesnt mean theyre ignoring feedback wholesale.
Ripard Teg
Deep Core Mining Inc.
Caldari State
#924 - 2014-12-19 17:00:16 UTC
Marlona Sky wrote:
CCP Rise wrote:
People want to do the fun thing and take more engagements, but when they have enough information to know that they aren't the favorite they shy away from fighting. However, when some information is obscured they become optimistic and take more risks. I've seen players so willing to make decisions that are likely too risky simply because they lack perfect information.

Literally what I have been saying for years. So happy to know you guys realize this too. Big smile

Uh huh. And that logic will work fine the first two times a given FC encounters a situation. After that and forever after, he'll take imperfect information to mean there's more ships on grid than he sees and he won't engage because "yeah, I know we're only seeing three Thoraxes, but they've probably got three Rooks and a Lach just off grid and we don't have probes to check."

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

X Gallentius
Black Eagle1
#925 - 2014-12-19 17:00:44 UTC
Kagura Nikon wrote:

as several peopel pointed. Stratios can already do that.. and is barely used to do that.

So this will happen, but not as much as some people believe.

Stratios cannot warp into a plex undetected. Stratios has decloaking penalty to locking. Stratios is just a regular combat hull after it decloaks. It does not have "game breaking" combat abilities the Combat Recons have.

CCP also placed cloak immunity in FW plexes.

Anyways, combat recon pilots will get easy kills and then be put on lists - and then get blueballed. Not a problem - I guess.

Then again, maybe it'll help out solo guys - who have an extra utility slot laying around - learn how to use scan probes. Great for Comet pilots like me. Not so great for hookbill, merlin, incursus, etc... pilots.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#926 - 2014-12-19 17:01:08 UTC
Director Blackflame wrote:
Never thought so many people would be terrified of Schrodinger's recon. I mean his proteus has been or not been lurking for quite some time.

Yeah, especially when Schrodinger's Falcon has been or has not been lurking around for ages.
Ripard Teg
Deep Core Mining Inc.
Caldari State
#927 - 2014-12-19 17:04:09 UTC
Antillie Sa'Kan wrote:
Director Blackflame wrote:
Never thought so many people would be terrified of Schrodinger's recon. I mean his proteus has been or not been lurking for quite some time.

Yeah, especially when Schrodinger's Falcon has been or has not been lurking around for ages.

You guys say that like that situation doesn't prevent fights. I assure you it does. I have heard the phrase "These guys always have Falcon alts" prevent a fight quite a lot.

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

Lug Muad'Dib
Funk'in Hole
#928 - 2014-12-19 17:04:40 UTC
CCP Rise wrote:


literrature



Only dumb FC will take more risk with D-SCAN immunity. Medium plex -> scout with insta warp frig or go away.
More people in local, visual scout or go away.

Want to plex in med ? cloacky alt on gate, no alt account, lol at you, solo cruiser is not more for you.

People will be more paranoid and it's mean less fight. Literrature will not make this "feature" an improvement.
ep0c x
Ekchuah's Shrine Comporium
#929 - 2014-12-19 17:04:57 UTC

I absolutely love the idea of flying one of these in WHs, however I think this might be a bit short-sighted.


I suspect it wouldn't take long before the 'invisible to dscan' feature thats so awesome would turn many WHs into a waste land.

In WHs this feature is arguably better than a cloak due to no targeting delay or showing up on dscan after jumping and before cloaking.
Blobskillz McBlub
The Scope
Gallente Federation
#930 - 2014-12-19 17:07:37 UTC  |  Edited by: Blobskillz McBlub
Ripard Teg wrote:
Marlona Sky wrote:
CCP Rise wrote:
People want to do the fun thing and take more engagements, but when they have enough information to know that they aren't the favorite they shy away from fighting. However, when some information is obscured they become optimistic and take more risks. I've seen players so willing to make decisions that are likely too risky simply because they lack perfect information.

Literally what I have been saying for years. So happy to know you guys realize this too. Big smile

Uh huh. And that logic will work fine the first two times a given FC encounters a situation. After that and forever after, he'll take imperfect information to mean there's more ships on grid than he sees and he won't engage because "yeah, I know we're only seeing three Thoraxes, but they've probably got three Rooks and a Lach just off grid and we don't have probes to check."


if Rise wants to go this route of limited information availability before a fight then he has to go all the way. Meaning as long as possibilities aside from dscan exist which give near perfect approximations of the enemy strength ( aka combat probes ) then those available options have to be nerfed too. Otherwise any serious FC will take a combat prober with him.

So far "only" cloaked and with this change combat recons will be able to avoid dscan detection, but if he wants to stick with his design philosophy then he has to go the logical steps towards making this philosophy work properly and dont leave us with something half baked. That does not encourage the faster taking of fights, but instead encourages even more slow and methodical gameplay from the FCs
Antarre Tuure
Viziam
Amarr Empire
#931 - 2014-12-19 17:07:43 UTC
Quote:
PILGRIM
We decided that the Pilgrim really needed Nos/Neut range, rather than strength, to give it the engagement flexibility that other Recons enjoy.

Recon Ships Bonuses:
40% bonus to Energy Vampire and Energy Neutralizer transfer range (was 20% nos/neut strength)
20% reduction in Cloaking Devices CPU requirement


NOOO!

you've just pushed the Curse into an effectively more cloaky ship with the no dcan combat recon than the Pilgrim and then gimped the one thing the Pilgrim was good at (neut amount).

You have basically destroyed the Pilgrim as a decent solo ship making it really nothing more than an Arbitrator able to fit a cloak and have a little more range for its neuts (oh and 14x more expensive)
Speedkermit Damo
Republic University
Minmatar Republic
#932 - 2014-12-19 17:07:51 UTC
Sofia Evanglene wrote:
X ATM092 wrote:
Warp into a fw plex. There is a curse. Game was good.

warp into plex
theres 10 sebo arty huginns
ggwp great game


Ishtarceptors online is over. Combat Recons online is about to begin.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Karl Hobb
Imperial Margarine
#933 - 2014-12-19 17:08:41 UTC
Antillie Sa'Kan wrote:
Rhea Rankin Nolen wrote:
No ship in EvE had that trait yet..and for a reason.
Except for every one that can fit a covert ops cloak. The SoE ships come to mind here. As do the cloaky recons and stealth bombers.

And they use a module for it and (generally) have lock time penalties (circumvented in certain cases). Non-covert cloaks are balanced in that you cannot warp with them on. The big problem with the proposed combat recons is that they sacrifice nothing for what is effectively a cloak; maybe it's not equivalent to a cov ops but it is certainly comparable to a normal cloaking device.

Don't get me wrong, I'll probably buy a Curse or two post Proteus, but I still feel like this change is a bit much.

A professional astro-bastard was not available so they sent me.

Tex Raynor
Guardians of Asceticism
#934 - 2014-12-19 17:08:48 UTC
Wille Sanara wrote:
Giving them immunity to D-SCAN is just stupid. It makes them overpowered, a lot. You wont see anything else but recons in WHs after the changes.


Yeah dude, capital escalations in combat recons!

You decided to use a carrier? Here let me bring my 10 combat recons that are somehow immune to fighter DPS and also, sleepers don't aggress.

I also heard combat recons will not generate a sound or spawn a new sig when going through wormholes.

Next patch: combat recons get doomsdays!

...

Wait a sec... a covert Proteus that can land on grid, approach within scram range, uncloak, point and dish out MORE dps? Nerf the Proteus!!
Skyler Hawk
The Tuskers
The Tuskers Co.
#935 - 2014-12-19 17:08:58 UTC
Kagura Nikon wrote:
as several peopel pointed. Stratios can already do that.. and is barely used to do that.

A stratios doesn't suck your cap dry from 37 km or point/web you at 100 km, though.
Tex Raynor
Guardians of Asceticism
#936 - 2014-12-19 17:10:51 UTC
ep0c x wrote:

I absolutely love the idea of flying one of these in WHs, however I think this might be a bit short-sighted.


I suspect it wouldn't take long before the 'invisible to dscan' feature thats so awesome would turn many WHs into a waste land.

In WHs this feature is arguably better than a cloak due to no targeting delay or showing up on dscan after jumping and before cloaking.


Yet still combat scannable...
Tex Raynor
Guardians of Asceticism
#937 - 2014-12-19 17:12:34 UTC
Skyler Hawk wrote:
Kagura Nikon wrote:
as several peopel pointed. Stratios can already do that.. and is barely used to do that.

A stratios doesn't suck your cap dry from 37 km or point/web you at 100 km, though.


Fit warp core stabs or a MJD.

In fact, don't leave highsec and they can't even touch you bro :)
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#938 - 2014-12-19 17:14:37 UTC  |  Edited by: Antillie Sa'Kan
Ripard Teg wrote:
You guys say that like that situation doesn't prevent fights. I assure you it does. I have heard the phrase "These guys always have Falcon alts" prevent a fight quite a lot.

The point isn't that it won't prevent fights, because it will. The point is that it won't be any different from how things are now. Falcon or Rook won't make any real difference. Same for Arazu vs Lachesis or Rapier vs Huginn. Pilgrim vs Curse might be a little different, but I don't think it will be an issue.
Marlona Sky
State War Academy
Caldari State
#939 - 2014-12-19 17:15:12 UTC
Ripard Teg wrote:
Marlona Sky wrote:
CCP Rise wrote:
People want to do the fun thing and take more engagements, but when they have enough information to know that they aren't the favorite they shy away from fighting. However, when some information is obscured they become optimistic and take more risks. I've seen players so willing to make decisions that are likely too risky simply because they lack perfect information.

Literally what I have been saying for years. So happy to know you guys realize this too. Big smile

Uh huh. And that logic will work fine the first two times a given FC encounters a situation. After that and forever after, he'll take imperfect information to mean there's more ships on grid than he sees and he won't engage because "yeah, I know we're only seeing three Thoraxes, but they've probably got three Rooks and a Lach just off grid and we don't have probes to check."

And that Thorax gang doesn't see the three Huggins and Curse the other gang has. I wonder if they will bail or stay?

And because no one really know, people will take the engagement because that is why they logged in. If they have the prefect intel they do the napkin math and realize they will most likely lose. So they don't engage or call for more numbers. Then that other side sees these 'more numbers' due to perfect intel and realize they will lose. So they don't engage or call in for even MORE numbers. This goes on and on when the reality is if neither side had that perfect intel - they would have engaged each other from the start.

Sure some FCs will not be able to handle dealing with these kinds of changes, because they were using perfect intel as a crutch the entire time to stand.
Kesthely
State War Academy
Caldari State
#940 - 2014-12-19 17:17:44 UTC
This thread amuses me, everyone complaining about a feature that is in respect a WEAKER version of a cloak

Immunity vs D-Scan vs Cloak

D-Scan:
can be probed out
can be seen on grid
no targeting delay

Cloak:
Can't be proped out
Cant be seen on grid
needs special cloak / shp for no targeting delay

Now if they would have changed the bonus to " does not show up on d-scan AND local " it would be justified, now its just a weaker cloak version that adds some intresting tactics for 4 of the 200+ existing ships