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[Oceanus] Cyno Displacement Zone around starbases

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#21 - 2014-09-17 23:54:14 UTC
Fleischgewehr wrote:
And of course CCP will update all our JB bookmarks, right ? ;)


HA!
Kismeteer
Bat Country
Pandemic Horde
#22 - 2014-09-17 23:54:56 UTC
Hope you are happy with the answer 'Well I guess you need more dudes for POS warfare' small groups.

gg
kais58
Origin.
Black Legion...
#23 - 2014-09-17 23:55:37 UTC
Retar Aveymone wrote:
Have you considered allowing any cyno to be lit within that zone, but you still land outside it (a mechanic you clearly already have since you implemented it as a fallback) and what's the downside of just doing that instead of this exclusion zone?

This definately seems better than stopping you from lighting a cyno, also, maybe lowering the distance? The radius of the largest titan is <10km plus the 5km off the cyno, means you should be all clear down to 15km.
Rattman
Van Diemen's Demise
Northern Coalition.
#24 - 2014-09-17 23:56:05 UTC
So now something cynoing in like a rorqal/JF will have to slow boat in 25km or cyno in greater than 150 and have virtually 0 protection from the.

Just seems like lazyness on your behalf, cant find a real soluation so just do the dumbest/simpliest and bugger you all
BadAssMcKill
Aliastra
#25 - 2014-09-17 23:57:11 UTC
Maybe fix poses instead
Aebe Amraen
Dreddit
Test Alliance Please Ignore
#26 - 2014-09-17 23:58:00 UTC
Does this change also affect covert cynos?
Soleil Fournier
Destructive Influence
Northern Coalition.
#27 - 2014-09-17 23:59:19 UTC
Will this extend to titan bridges?

IE titans need to be 25km away from the pos shield to bridge a fleet?
Fix Lag
The Scope
Gallente Federation
#28 - 2014-09-18 00:01:11 UTC
hey guys I know our game is broken so we're going to put a bandaid on it

also this bandaid gives you cancer

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

Lex Arson
Adversity.
Psychotic Tendencies.
#29 - 2014-09-18 00:01:55 UTC
Great change, CCP.

-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on.
-If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred.
-Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY.

There's no use crying after every mistake, you just keep on trying 'til you run out of cake.

SkyFlyer
The Last Hope
#30 - 2014-09-18 00:03:32 UTC
What? What the absolute christ. I (bob_FM) have killed upward of 5 supers in this 25km sphere, not being able to light a cyno in that range makes solo-tackling a super with a suicide cyno hic impossible near enough now.
Angelus X
Doomheim
#31 - 2014-09-18 00:06:21 UTC
Retar Aveymone wrote:
Have you considered allowing any cyno to be lit within that zone, but you still land outside it (a mechanic you clearly already have since you implemented it as a fallback) and what's the downside of just doing that instead of this exclusion zone?


If it is possible to implement this seems like a far better idea.
Oh Takashawa
Habitual Euthanasia
Pandemic Legion
#32 - 2014-09-18 00:06:30 UTC
Why not just have it so nothing that jumps in can spawn within 25km of a POS shield? Wouldn't that be simpler, and not have all the negatives associated with effectively turning every single POS in EVE into a ((shield radius + 25km) * 2) diameter cyno inhibitor?


Also, what about close-range dread guns? Folks aren't going to want to put dreads within 25km of POS shields anymore, as they won't be able to cyno in reinforcements or anything. That means even with tracking comps & long range, low damage ammo, close-range dread guns are going to be severely hampered in shooting large towers.

I'm totally fine with nothing that jumps in appearing within whatever distance you want, but a blanket prohibition on cynos makes POSes even safer for their owners and an even bigger hassle and grind for aggressors. Thanks CCP, more structure shooting.
Travis Musgrat
BURN EDEN
#33 - 2014-09-18 00:06:36 UTC
As a future CSM member and current player who is adamantly against the pos bowling mechanic, I approve this message
Bob FromMarketing
Space Marketing Department
#34 - 2014-09-18 00:07:01 UTC
Retar Aveymone wrote:
I'm curious if this is actually a good idea. The giant cyno exclusion zone has a lot of seriously strange effects, like a titan bumped out of a pos being absolutely boned because it can't cyno in help.

Have you considered allowing any cyno to be lit within that zone, but you still land outside it (a mechanic you clearly already have since you implemented it as a fallback) and what's the downside of just doing that instead of this exclusion zone?

edit: basically I'm wondering if there's additional intended effects I'm not seeing, it's hard to tell what was intended and what was not with this change (besides ending pos bowling).



THIS x 100
Oh Takashawa
Habitual Euthanasia
Pandemic Legion
#35 - 2014-09-18 00:07:22 UTC
Fix Lag wrote:
hey guys I know our game is broken so we're going to put a bandaid on it

also this bandaid gives you cancer

I feel dirty agreeing with you.
Destiny Calling
North Eastern Swat
#36 - 2014-09-18 00:08:22 UTC
"Have you considered allowing any cyno to be lit within that zone, but you still land outside it (a mechanic you clearly already have since you implemented it as a fallback) and what's the downside of just doing that instead of this exclusion zone?"

plz
Grath Telkin
Viziam
Amarr Empire
#37 - 2014-09-18 00:08:30 UTC
Do it. This change is nice, its going to shake things up a bit more than people suspect I'd think.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Soleil Fournier
Destructive Influence
Northern Coalition.
#38 - 2014-09-18 00:09:12 UTC
Angelus X wrote:
Retar Aveymone wrote:
Have you considered allowing any cyno to be lit within that zone, but you still land outside it (a mechanic you clearly already have since you implemented it as a fallback) and what's the downside of just doing that instead of this exclusion zone?


If it is possible to implement this seems like a far better idea.


Sounds great to me. Same result with better functionality.
Poision Kevin
Ministry of War
Amarr Empire
#39 - 2014-09-18 00:09:27 UTC
Anchoring cans and warp spots I hope will still work. As stated above, is covert cynos obidient by this too or as always immune to enviormental effects such as this?

I guess this means Stain Coaltion will start using their titans again.
Grarr Dexx
Ministry of War
Amarr Empire
#40 - 2014-09-18 00:11:49 UTC  |  Edited by: Grarr Dexx
HIC points go further than 25k fyi I don't see how this is an issue at all. Now at the very least you'll have to do some basic positioning before you can drop hell and earth on some unsuspecting dreads.