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[Hyperion Feedback Thread] Mass-Based Spawn Distance After WH Jumps

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Author
Katerin Archer
Total.
#861 - 2014-08-12 11:49:38 UTC  |  Edited by: Katerin Archer
Winthorp wrote:


So log off and cry me a river. You rolling your chain safely and then continuing to carebear away benefits no one.

You logging off cause it wasn't perfectly safe for you to achieve a Wh with no entry points actually benefits the rest of the players that actually only PVE to PVP by increasing the value of MNR's when all you whining carebears can't farm more then you should be.


I remind you that "whining carebears" are a part of EvE economy, balanced around PLEXes, many of us also go balls deep into building your T3 stuff you fly and never going to make, because you already play "Excel in space" and doing "Excel as is" is over the top for most "nice guys" like you. So, if you claim that you know how much we should be farming, please, shed some light on concrete numbers or have Fozzie to grow up enough balls to tell us in face that we can go fozz ourselves because he or his predecessor(s) failed hard on the design and or balance , at least both sides will have a great relief getting rid of ridiculous bulls***.

Thanks in advance.

P.S.: Never cried a river after a shiny loss, leave alone the dirt cheap T2s and T3s we fly in W-systems. Every ship I fly is not only effective, but efficient, if you think it isn't, that you underestimate my scale =)
Maduin Shi
MAGA Inc
#862 - 2014-08-12 12:01:26 UTC
Jack Miton wrote:

it is NOT risk free.
ive killed MANY people closing WHs before and expect to do it again in the future.
It isnt hard and there is VERY real risk involved in combat rolling and anyone claiming otherwise is either lying or incompetent.


This is what Fozzie isn't getting - its already dangerous to roll holes. Maybe something needs to be done to make insta-rolling no longer possible, but this change as-proposed breaks too many other good things about wormholes to get at the behavior change he's looking for.

This is like a classic CCP sledgehammer nerf to a mechanic that was working fine as-is for most WH dwellers. If any change was required to deny insta-rolling it could be done much more subtlely than this, frankly.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#863 - 2014-08-12 15:34:57 UTC
Katerin Archer wrote:
Winthorp wrote:


So log off and cry me a river. You rolling your chain safely and then continuing to carebear away benefits no one.

You logging off cause it wasn't perfectly safe for you to achieve a Wh with no entry points actually benefits the rest of the players that actually only PVE to PVP by increasing the value of MNR's when all you whining carebears can't farm more then you should be.


I remind you that "whining carebears" are a part of EvE economy, balanced around PLEXes, many of us also go balls deep into building your T3 stuff you fly and never going to make, because you already play "Excel in space" and doing "Excel as is" is over the top for most "nice guys" like you. So, if you claim that you know how much we should be farming, please, shed some light on concrete numbers or have Fozzie to grow up enough balls to tell us in face that we can go fozz ourselves because he or his predecessor(s) failed hard on the design and or balance , at least both sides will have a great relief getting rid of ridiculous bulls***.

Thanks in advance.

P.S.: Never cried a river after a shiny loss, leave alone the dirt cheap T2s and T3s we fly in W-systems. Every ship I fly is not only effective, but efficient, if you think it isn't, that you underestimate my scale =)


lol @ farming sleepers = having balls
SalubriousSky Rinah
Cryptic Spear
#864 - 2014-08-12 16:20:26 UTC  |  Edited by: SalubriousSky Rinah
TL;DR...if mentioned already, then apologies.

CCP seem intent on making changes to Bob's WHs (I'm wondering if they have actually consulted Bob on this occasion as well) in the form of these ludicrous mass based spawn distances...

You're not going to make things any easier or riskier for WH people because they are a very resourceful group of players...perhaps the most resourceful and inventive in the game. The only thing you are achieveing here is demonstrating your complete lack of insight into their way of life and quite frankly a very short sighted view of how PvP works in capital class WH systems. Holes will still be rage rolled using capitals or not, it may just take MORE TIME.

Let's be honest, we were not supposed to live in WHs, and so in theory they really aren't capsuleer friendly...just look at the awful state of POS mechanics, which you have yet to tackle. And since less than, what, 5% of all players live in WH space, we're not really much of a 'real-world' money sink for your profit margins, i.e. subs etc.

So, instead of making this a Mass-Based Spawn DISTANCE change, why don't you make it a Mass-Based Spawn TIME change and be done with it. Why not make the polarisation times dependent upon the mass of the ship, but still keep the same spawn distance mechanics that exist in game. Please note, I am only suggesting the course of action, because you seem hell bent on making some kind of change to WH mechanics.

So for example, a beloved carrier would get pretty much instantly polarised upon jumping, whereas a battleship would say have to wait 2 minutes before jumping back...idk, in my mind this would actually encourage more PvP fleet hole rolling since guys would have to jump through to defend their corp mates if they were engaged on the other side.

Just a thought, I doubt you will implement such a change this late in the game...but at the end of the day, the message to CCP is also pretty clear - DON'T FIX WHAT ISN'T BROKEN (in the first place).

Sal
Ned Black
Driders
#865 - 2014-08-12 16:27:52 UTC
epicurus ataraxia wrote:
Faren Shalni wrote:
So thats the Second dev blog stating that this change is happening......THEN WHATS THE POINT OF THIS THREAD IF UR JUST GOING TO DO IT ANYWAY

also wtf with the nestor?


I just listened to fozzie talking on down the pipe, He is clear that all options of keeping it, changing it, or removing it are on the table and they are closely watching these forums before they make a final decision.
That seems fair and reasonable, no matter how much we dislike this new feature.

As for the Nestor, it is too expensive and still insufficiently defined, hopefully that will change.
I still cannot find a role for it other than bait.


Sounds like stalling to me...

At least if you start looking att CCPs track record about unpopular changes

The ONLY time I am aware of CCP backpaddeling is with the P2W debacle, and that was not even a change but an internal news letter... after 5-10k canceled their accounds within a week or so... other than that... I have no recollection of CCP backing up on a new feature ever... they may "tweak" it, but it WILL come no matter what people say in this thread.
Dr Cormack
The Bastards
Sedition.
#866 - 2014-08-12 16:51:27 UTC
BU noobs left w-space.
Bha.
Noone cares.
Anize Oramara
WarpTooZero
#867 - 2014-08-12 18:26:31 UTC
Ned Black wrote:
epicurus ataraxia wrote:
Faren Shalni wrote:
So thats the Second dev blog stating that this change is happening......THEN WHATS THE POINT OF THIS THREAD IF UR JUST GOING TO DO IT ANYWAY

also wtf with the nestor?


I just listened to fozzie talking on down the pipe, He is clear that all options of keeping it, changing it, or removing it are on the table and they are closely watching these forums before they make a final decision.
That seems fair and reasonable, no matter how much we dislike this new feature.

As for the Nestor, it is too expensive and still insufficiently defined, hopefully that will change.
I still cannot find a role for it other than bait.


Sounds like stalling to me...

At least if you start looking att CCPs track record about unpopular changes

The ONLY time I am aware of CCP backpaddeling is with the P2W debacle, and that was not even a change but an internal news letter... after 5-10k canceled their accounds within a week or so... other than that... I have no recollection of CCP backing up on a new feature ever... they may "tweak" it, but it WILL come no matter what people say in this thread.

I only know of the Relic/Data site loot can spew that they EVENTUALLY retracted, but that was because people found out how to horrendously game it to completely break the market for those items. Like I don't know if data discs will ever recover.

I will be super surprised if this change doesn't go through. CCP's track record is abysmal for listening to their playerbase.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jack Branigan
Polaris Rising
Goonswarm Federation
#868 - 2014-08-12 19:57:26 UTC
Anize Oramara wrote:

I will be super surprised if this change doesn't go through. CCP's track record is abysmal for listening to their playerbase.


I don't agree with that at all. There are numerous things that have changed due to player complains. Off the top of my head

-freighter rigs (now low slots)
-expanded walking in stations (scrapped due to player complaints)
-loot spew mechanic (nobody liked this)
-warping to only within 10km (prior to warp to 0) Although it is argued this was only because the server was getting full from everyone's warp to points they were saving in every single system....

Now that being said I hope they listen to the screaming masses on this topic. This idea is terrible. As multiple others have said it's not going to create PVP content at all. More prevent it and loss of subs will follow.

I myself have been training for the last 6 months to fly a Nag with near perfect skills. Now within 3 weeks of being able to fly it they drop this bomb. My corp has already talked about leaving our WH as we would not be able to effectively defend a dread 20 km from the hole and closing with BS would take so long it wouldn't even be worth while. If my corp does decide to exodus out of our WH I will have essentially spent the last half a year wasting training time. THAT in itself is enough that I won't feel like playing this game anymore. I know I can go to null sec for capital fights but that's not what I enjoyed about eve. I continued playing because I enjoyed wh space. Other than the lack of spawning k162's this entire patch just feels like an assault on WH dwellers.
Jack Branigan
Polaris Rising
Goonswarm Federation
#869 - 2014-08-12 20:02:30 UTC
On another note I'm going to simply refer to this as the "FYH" patch. Because if feels like i just had the following convo with CCP.

CCP - "What do you enjoy about eve?"

Me - "Wormholes. That's all I like hence why my corp and I live in a very nice wormhole."

CCP - "Oh yeah? Well in that case........ **CK YOUR HOLE!"

hence why this will be called the "FYH" patch

Note: i'm putting this in a separate post so that if it gets deleted my previous legit comment will stay.... lol
Rei Moon
Perkone
Caldari State
#870 - 2014-08-12 20:06:26 UTC
-_-

Down the pole podcast "Annhhh"

Ktersida Nyn'Amanyn
Querschlaeger
#871 - 2014-08-12 20:12:49 UTC  |  Edited by: Ktersida Nyn'Amanyn
+1 for the change. i know this is bad for the high class groups but to be true. it's too easy atm.
Icarus Able
Refuse.Resist
#872 - 2014-08-12 20:40:21 UTC
Ned Black wrote:
epicurus ataraxia wrote:
Faren Shalni wrote:
So thats the Second dev blog stating that this change is happening......THEN WHATS THE POINT OF THIS THREAD IF UR JUST GOING TO DO IT ANYWAY

also wtf with the nestor?


I just listened to fozzie talking on down the pipe, He is clear that all options of keeping it, changing it, or removing it are on the table and they are closely watching these forums before they make a final decision.
That seems fair and reasonable, no matter how much we dislike this new feature.

As for the Nestor, it is too expensive and still insufficiently defined, hopefully that will change.
I still cannot find a role for it other than bait.


Sounds like stalling to me...

At least if you start looking att CCPs track record about unpopular changes

The ONLY time I am aware of CCP backpaddeling is with the P2W debacle, and that was not even a change but an internal news letter... after 5-10k canceled their accounds within a week or so... other than that... I have no recollection of CCP backing up on a new feature ever... they may "tweak" it, but it WILL come no matter what people say in this thread.



Loot Spew.
Rroff
Antagonistic Tendencies
#873 - 2014-08-12 21:02:49 UTC  |  Edited by: Rroff
Ktersida Nyn'Amanyn wrote:
+1 for the change. i know this is bad for the high class groups but to be true. it's too easy atm.


This change doesn't make things hard though it just makes them tedious its actually worse for the smaller groups than the bigger entities in high class systems who can mostly defend their capitals and/or have good intel on what most of the groups likely to be a threat to them are doing at any one time.
CorranCHalcyon
Ministry of War
Amarr Empire
#874 - 2014-08-12 21:11:54 UTC
I have held off on posting feed back as to ensure I have a calm mind. So CCP, let us begin.

I must say the new suggested Mass Based Spawn Distance mechanic does not sit well with me. I do not own any capitol but, I still think this is a miss step on CCP's part.

This particular WH mechanic was fine first go. CCP Seagull has already state that she knows this will affect rage rolling. And it will. Rage rolling is a great way to hunt for targets when your chain is quiet or just dead. By implementing this new mechanic PVP and thus content creation will slow in W-space. This adds to the grind factor for players, as well as the delay/downtime for fleets when they are working to find PVP/content.

Anyone who has formed a PVP fleet and went roaming knows if you have repetitive activities (As the new mechanic would cause, jump, slow boat back to the hole, wash rinse repeat) the fleet gets bored and people start to go afk. Or if there is no targets (Delay caused by taking so long to rageroll) people start getting bored and leave fleet, or again go afk.

This mechanic would do more to protect capitals from dictors who might try to catch a capitol on a hole. This adds unneccesary delay to game play and provides capitol ships a nice distance away from the hole as to have a good chance of avoiding a dictor bubble.

As I said I do not own any capitols so this new mechanic would affect me less with my sub caps. But even with that, if I get webbed and killed on a hole because I spawn 10k away and I get webbed and pointed before I can burn back to the hole or warp off I am going to feel like CCP is screwing me over.

As for people who are saying they are tired of people jumping through a hole seeing hostiles and jumping back and getting away. That is why you have a dictor/HIC with you. Or you bring a fast/insta locking frig/T3. If you come prepared (As you should) you can get kills.

Most of the comments I have read who are praising this seem to come from players who live in Nullsec. Those who don't like W-space. Also who know little of W-space. A trend I have noticed from the CSM for the past several years is the Null reps have repeatedly proposed changes to W-space that would favor them than people who actually live in W-space.

CCP I have a suggestion. If you find it feasible, split the CSM into three smaller CSM councils of three or four people. One for Null, Lowsec and W-space. They would all have the same duties as the current incarnation of the CSM does, but they would also represent their own areas of space. Null would have no responsibilities nor any say in W-space or Lowsec. And the other two councils would follow the same guidelines respectively. Also with this paradigm for CSM it would break the sheer numbers that Null Alliances have to control the vote for the majority of the CSM. It would give other organizations to have a primary voice.
Jack Miton
School of Applied Knowledge
Caldari State
#875 - 2014-08-12 22:59:34 UTC  |  Edited by: Jack Miton
Winthorp wrote:
Pavel Sohaj wrote:

unlike now you could simply roll even when it wasn't safe. AFter change, nope. STuck, log off.

So log off and cry me a river. You rolling your chain safely and then continuing to carebear away benefits no one.

You logging off cause it wasn't perfectly safe for you to achieve a Wh with no entry points actually benefits the rest of the players that actually only PVE to PVP by increasing the value of MNR's when all you whining carebears can't farm more then you should be.

what the hell does it have to do with PVE?
This doesnt affect PVE groups anywhere NEAR as much as it affects PVP groups.
say a small 30 man PVP only corp that has 4 people on is looking for a chain to find some PVP in, maybe a route to HS to get some pilots back in after they were podded, and they roll into NOHO, or HK, or SSC or any other group that has 40 people on and that the small corp can in no way fight.
what are they meant to do?
currently, they can roll the hole with a reasonable amount of safety (though it's still risky to roll against people who know what they are doing) and continue looking for action they can handle.
after the change? well, what are they meant to do now?
They can't roll the hole at all so their options are to ask the larger corp to do so/let them roll, which they may or may not want to do, or they can sit in their POS and do nothing.
Yeah, great choices all around.
i cannot understand how anyone who has lived in WHs as long as you can support this. to me it's laughable that you even try defend it.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#876 - 2014-08-12 23:00:57 UTC
FleetAdmiralHarper wrote:
guys ccp will push this crap out anyway, regardless of what we say here.

all WH corps should unsub in mass.

lets see if they will respond to losing thousands of $ a month.

they will probably just raise plex and sub prices again, forcing the idiots who stayed behind to pay more. but its better then living with the **** the game is turning into..

WHers unsubbing en masse wouldn't do much other than help reduce PLEX prices in Jita. Who do you think is buying them at 800m each?
Sith1s Spectre
Imperial Academy
Amarr Empire
#877 - 2014-08-12 23:08:00 UTC
Valenthe de Celine wrote:
FleetAdmiralHarper wrote:
guys ccp will push this crap out anyway, regardless of what we say here.

all WH corps should unsub in mass.

lets see if they will respond to losing thousands of $ a month.

they will probably just raise plex and sub prices again, forcing the idiots who stayed behind to pay more. but its better then living with the **** the game is turning into..

WHers unsubbing en masse wouldn't do much other than help reduce PLEX prices in Jita. Who do you think is buying them at 800m each?



Keep the changes and stick to your guns Fozzie.

The instant closing of the c5/6 holes has to stop.

Resident forum troll and fashion consultant

Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#878 - 2014-08-12 23:25:47 UTC
Faren Shalni wrote:
FleetAdmiralHarper wrote:


*deletes 35b in assets, and biomass's characters*


Can i haz ur stuff?

(dang it too late)

LOL, that reminds me of CEO tears in local from a WH corp we sieged. He was busy self destructing T3s cause he couldn't bring a fight against 2-3 guards waiting out the reinforcement period.
Jack Miton
School of Applied Knowledge
Caldari State
#879 - 2014-08-13 01:47:24 UTC
Sith1s Spectre wrote:
Valenthe de Celine wrote:
FleetAdmiralHarper wrote:
guys ccp will push this crap out anyway, regardless of what we say here.

all WH corps should unsub in mass.

lets see if they will respond to losing thousands of $ a month.

they will probably just raise plex and sub prices again, forcing the idiots who stayed behind to pay more. but its better then living with the **** the game is turning into..

WHers unsubbing en masse wouldn't do much other than help reduce PLEX prices in Jita. Who do you think is buying them at 800m each?

Keep the changes and stick to your guns Fozzie.
The instant closing of the c5/6 holes has to stop.

Yeah I agree, activity levels in C5/6 space are too damn high!!! Roll

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Witchway
Federal Navy Academy
Gallente Federation
#880 - 2014-08-13 02:42:27 UTC
Jack Miton wrote:
Sith1s Spectre wrote:
Valenthe de Celine wrote:
FleetAdmiralHarper wrote:
guys ccp will push this crap out anyway, regardless of what we say here.

all WH corps should unsub in mass.

lets see if they will respond to losing thousands of $ a month.

they will probably just raise plex and sub prices again, forcing the idiots who stayed behind to pay more. but its better then living with the **** the game is turning into..

WHers unsubbing en masse wouldn't do much other than help reduce PLEX prices in Jita. Who do you think is buying them at 800m each?

Keep the changes and stick to your guns Fozzie.
The instant closing of the c5/6 holes has to stop.

Yeah I agree, activity levels in C5/6 space are too damn high!!! Roll

I too would like to move into C7 space.

Official Shit Talking Captain, Bastard of Hard Knocks Inc.