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EVE Online: Retribution 1.0 Feedback

First post
Author
Jace Errata
Caldari Provisions
Caldari State
#321 - 2012-12-04 23:09:52 UTC  |  Edited by: Jace Errata
Welp. I've just tried the new targets (some people may recall that I've been rather critical of them on Twitter pre-deployment) and I gotta say...


...NOPE. Still hate 'em. They feel too small, constricting the target icons; they look untidy compared to the neat square overview, which is what they are placed next to by default, which is where I still have mine; weapon/module icons are going to look untidy next to them (haven't had a chance to try this part yet as I am Badger hauling); the reversed bar progression is confusing to veterans (me) and a non-issue to new players who would easily get used to it either way - I actually preferred the old direction not just because of being used to it, but because of the fact that I read Western-style, left-to-right. The old directions gave the impression of ADDING damage to enemies, and REMOVING hitpoints from yourself. The new system doesn't do that.

Round target swirlie is fine. The fact of bars on swirlie is fine, though I suspect the bar direction will once more be an issue. New mods are fine. New ships are fine. New Stabber is EXCELLENT. Missile changes are fine. Crimewatch changes...eh...I don't like the idea of being dogpiled by every single ship on grid (and it WILL happen, make no mistake) just for taking a can. Other than that, fine. But the targets? They're a major thing that nobody asked for a change to, and changing them has annoyed people (I know I'm not alone here) for no major benefit. That's how you're meant to NOT do things.


Related: can anyone remember why they changed the targets from round to square the first time? If it was because NOBODY LIKED THE ROUND ONES, then...

Edit: herp a derp. Turns out the target directions have not been reversed. ROUND STILL SUCKS THOUGH

tweeten

One day they woke me up so I could live forever

It's such a shame the same will never happen to you

Ana Fox
Center for Advanced Studies
Gallente Federation
#322 - 2012-12-04 23:12:43 UTC
I tried again new targeting UI and got same issue with lag .But I guess that will be fixed so no a big deal .But problem with scale of those red circles and to much flashing things on screen is same.Maybe if you can make smaller those big red circles ,it is just covering to much of screen.

I understand you all work hard to make this for us look nice and we can be big pain in ass ,well that is why we play EVE and not some other game,but I guess we can figure this things out. It is just making moments when you have many target around you big cluster and in my case I cant see nothing .Will get used over time but it is really annoying.

Again I hope even this feedback is negative you will understand it not as "omg I will unsub " but as "ok lets find solution".
Frying Doom
#323 - 2012-12-04 23:20:54 UTC
Running 5 clients is now like running through treacle, slow and kind of pointless.

Before patch fine, after patch complete rubbish.

Oh and its at a disco, they happen so often it is chewing almost 30% more memory to do the same thing, and that is with graphics turned down as well.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

z Flint
z Mining Corp
#324 - 2012-12-04 23:20:58 UTC
1.54MB DOWNLOADS???? x 2 W7 & XP

There went my bandwidth. Gee thanks CCP. May have to suspend accounts 30 days before finding out what is all in the new patch.

KIller Wabbit
MEME Thoughts
#325 - 2012-12-04 23:26:55 UTC  |  Edited by: KIller Wabbit
z Flint wrote:
1.54MB DOWNLOADS???? x 2 W7 & XP

There went my bandwidth. Gee thanks CCP. May have to suspend accounts 30 days before finding out what is all in the new patch.



Patch once. Copy patch file to other install - patch again (without the second download).

For me the actual patching took as long as the download.
Riazal
Sebiestor Tribe
Minmatar Republic
#326 - 2012-12-04 23:28:34 UTC
really hope my christmas present is better than my last present..

1x pax ammaria.

What?
Pow Tissant
#327 - 2012-12-04 23:29:06 UTC
JUKEBOX! Roll
Dizzy Greencow
Have I Got Moos For You
#328 - 2012-12-04 23:30:40 UTC
I only started playing Eve in February after a rl friend suggested I give it a try. I've never been a PVPer so the fact that PVP seems to be an integral part of the game was a bit off putting for me, but I decided to give it a try anyway.



To my delight, I discovered that there was a niche in the game for someone like me... namely going down the route of being a miner/indulstrialist. I've trained the appropriate skills and even added other accounts so that I could set up my own mini fleet.



Since mining ships got 'rebalanced', it seems like the world and his wife have turned to mining and previously quiet systems have become rammed with retrievers etc. This made the game a little more challenging, but still enjoyable.



I read the dev blogs for the Retribution patch and couldn't quite get my head around the new bounty system.. it seemed like a license to bully. Actually, it seemed like a license to bully by proxy to be more accurate.



I mentioned it to a friend in the game and he seemed a bit skeptical, so I thought maybe I'd just misunderstood... I am dizzy after all.



I got home from work tonight and started to patch Eve. Whilst waiting for it download at my pitiful connection speed I decided to check out reaction to the patch by having a look here.



I'm dismayed to find out that my initial understanding of the new bounty system was correct. Anyone can have a bounty placed on them without even having done anything offensive.



Taking into account the changes to NPC behaviour too, this means that I'll probably have a bounty on my head for doing nothing and my hulks will be trashed by a combination of NPCs and gankers.



I still have half a gig of the patch to download and I'm wondering wether to just stop it and give up.



Although there is a strong element of PVP in Eve, not everyone that plays is a PVP fan. My normal PVP tactic is to try to run away.


I could handle the odd gank attempt, but the added incentive of bounties mean these will become more frequent and I simply won't enjoy it.


A wise friend once said to me, if you don't enjoy something and you have the choice, then stop doing it.



He had a good point.



I've lurked here for a while so I'm familiar with the arguments that folk need to be coerced into low/null sec and carebears suck and if you don't like it then leave and if you do can I haz ur stuffz? etc.



The simple fact is that not everyone plays the game to be a bloodthirsty killing machine... some of us just get a kick out of harvesting resources and building stuff. That probably sounds lame to a lot of folk, but I pay my subscriptions to play so I think I ought to be able to get enjoyment for paying them (actually, if I'd known for certain what was going to be implemented with this patch, I wouldn't have paid for advanced subscriptions... seems like wasted cash to me at the moment).



This is my first post here... kind of saddening to think it could well be my last.

Fly safe folks. o/
Hardwick Johnson
Ouroboric Absolution
The Commonwealth.
#329 - 2012-12-04 23:30:55 UTC
Hast Semah wrote:
Dear CCP, here is my feedback.


  • No more neg-sec status flag on the overview. That used to be a good way to determine if a player coming towards you was up to no good.




  • It's still there, you just need to tweak your overview settings. It got me too.
    It's under the background color (middle tab) on the overview settings --> appearance tab.

    Check the box "Pilot has a security status below 0" and make sure it's listed as a lower priority (lower on the list) than the "Pilot has a security status below -5"
    z Flint
    z Mining Corp
    #330 - 2012-12-04 23:31:46 UTC
    KIller Wabbit wrote:
    z Flint wrote:
    1.54MB DOWNLOADS???? x 2 W7 & XP

    There went my bandwidth. Gee thanks CCP. May have to suspend accounts 30 days before finding out what is all in the new patch.



    Patch once. Copy patch file to other install - patch again (without the second download).

    For me the actually patching took as long as the down load.



    W7 doesn't like to transfer to XP very well and vice versa.
    Hast Semah
    Doomheim
    #331 - 2012-12-04 23:39:14 UTC
    Hardwick Johnson wrote:
    Hast Semah wrote:
    Dear CCP, here is my feedback.


  • No more neg-sec status flag on the overview. That used to be a good way to determine if a player coming towards you was up to no good.




  • It's still there, you just need to tweak your overview settings. It got me too.
    It's under the background color (middle tab) on the overview settings --> appearance tab.

    Check the box "Pilot has a security status below 0" and make sure it's listed as a lower priority (lower on the list) than the "Pilot has a security status below -5"


    Thanks!
    K1netic
    Doomheim
    #332 - 2012-12-04 23:49:04 UTC  |  Edited by: K1netic
    are the notifications suppose to move when the neocom auto-hides/pops up ?

    it seems anchored on the neocom but it's in the middle of my screen.

    LOVE the new notifications and the ability to move them tho !!
    Eridanii
    Aliastra
    Gallente Federation
    #333 - 2012-12-04 23:49:57 UTC  |  Edited by: Eridanii
    PEOPLE/CAREBEARS. Learn to read. Bounty does NOT equal KILL RIGHTS. If I put a bounty on you in your hulk and go try to shoot you, I become a criminal and get concorded just like before! Bounty just means that if someone does happen to pop you, they get some isk for it.

    Also, if I put a 3B bounty on you, the next guy to suicide gank you DOES NOT get 3B! He gets 20% of the value of the kill mail. So unless you are flying a Titan... Your hulk will only net that person a couple mil.
    handige harrie
    Vereenigde Handels Compagnie
    #334 - 2012-12-04 23:50:53 UTC
    Does anyone know how to make salvage drones work?

    The default 'engage' hotkey for drones doesn't work, you have to mouse click the 'salvage' button to make them engage

    You can't set a hotkey to the 'salvage' command, since it's not listed in the option menu??

    after doing there salvage thing, they just return to orbit my ship instead of going for another wreck to salvage

    I tried blueing all wrecks, switching them to agressive but nothing works,

    am I doing something wrong?

    Baddest poster ever

    Miaki Alleile
    Doomheim
    #335 - 2012-12-04 23:57:50 UTC
    I bet that every player will have a bounty of some sort on their heads within the week. It's too easy to place a bounty. There should be some reasoning behind it. I got a 200k bounty for simply being in the same chat as more experienced players who were pointing it out.

    Of course, having a bounty isn't enough to get you shot up in hi-sec. But still... seems a bit silly that every player is going to have a WANTED sticker on their profile. This might irritate a few gamers interested in the roleplaying side of EVE, as I'm inclined towards a little.

    Also I heard that it's possible to place a bounty on your Alt and then farm it. Issues like that need fixing.
    LuckyQuarter
    Eden Dominion Coalition
    Scary Wormhole People
    #336 - 2012-12-05 00:05:12 UTC  |  Edited by: LuckyQuarter
    First, anyone who uses drone boat for missions should have followed the test server feedback thread and realized a month ago that they'd either have to work much harder or perhaps switch to a different ship before the patch.... I canceled a planned purchase of a rattlesnake and sold my myrm weeks ago.

    Two, the drone issue is mostly with frigs....fit something else to kill frigs and you may be able to continue to use sentries or mediums to kill cruiser and above targets as normal. Alternatively, look into adding shield/armor remote reppers to your high slot and constantly orbit sentries during missions...the repping will not only make the sentries last longer but might also cause the npc's to avoid targeting them all together as repping is considered ewar.

    Sleepers and I assume the new ai are harder than easy mode before, but doable....I'd certainly suggest that if you're used to doing l4 missions that you experiment with l3's for awhile and optimize any changes to play style before returning to l4's. Sleeper sites in wormholes have harder ai's but less of them....and sometimes the frigs take longer to kill than the cruisers/BS's. But usually, once you kill the frigs...it is cakewalk as long as you don't get scrammed/nuet and then a sitting duck when someone else comes in to pvp and pod you. As always, doing anoms/missions in groups is safest approach.

    That said, the biggest issue I have with the new ai and other drone changes is that the durability of drones was not modified to reflect the fact that they are in now in much more dangerous situation and other than skills, there isn't any modules to improve durability....I'd love it if there was a drone durability module that doubled/tripled drone shield/armor hp. Or, if the fac/npc drone variants had even greater hp without as many tradeoffs for velocity/damage. If HP was increased, players would still need to modify strategies and be active...but the additional aggro would be bearable and mostly just require a logi to do armor/hull repair between waves.
    K1netic
    Doomheim
    #337 - 2012-12-05 00:05:29 UTC  |  Edited by: K1netic
    Miaki Alleile wrote:
    I bet that every player will have a bounty of some sort on their heads within the week. It's too easy to place a bounty. There should be some reasoning behind it. I got a 200k bounty for simply being in the same chat as more experienced players who were pointing it out.

    Of course, having a bounty isn't enough to get you shot up in hi-sec. But still... seems a bit silly that every player is going to have a WANTED sticker on their profile. This might irritate a few gamers interested in the roleplaying side of EVE, as I'm inclined towards a little.

    Also I heard that it's possible to place a bounty on your Alt and then farm it. Issues like that need fixing.

    what would be the point of farming your alt if you can never get more money out of a bounty than 20% of the value of what you lost. there is no point. besides an expensive way to make it into the top bounty hunters.

    i think the new bounty system is real nice, when the novelty wears off ppl will stop wasting their isk placing bounties on all their friends.
    Glarbl Blarbl
    Orion-Glarbl Mining Bureau
    #338 - 2012-12-05 00:10:27 UTC
    Not cool that I can't access containers inside the fleet hangar unless I'm piloting the ship. Gone are the days when my pilots could just navigate to the hangar w spare mining crystals. Now I have to get them out for them first :(
    K1netic
    Doomheim
    #339 - 2012-12-05 00:11:04 UTC
    LuckyQuarter wrote:
    First, anyone who uses drone boat for missions should have followed the test server feedback thread and realized a month ago that they'd either have to work much harder or perhaps switch to a different ship before the patch.... I canceled a planned purchase of a rattlesnake and sold my myrm weeks ago.

    Two, the drone issue is mostly with frigs....fit something else to kill frigs and you may be able to continue to use sentries or mediums to kill cruiser and above targets as normal. Alternatively, look into adding shield/armor remote reppers to your high slot and constantly orbit sentries during missions...the repping will not only make the sentries last longer but might also cause the npc's to avoid targeting them all together as repping is considered ewar.

    Sleepers and I assume the new ai are harder than easy mode before, but doable....I'd certainly suggest that if you're used to doing l4 missions that you experiment with l3's for awhile and optimize any changes to play style before returning to l4's. Sleeper sites in wormholes have harder ai's but less of them....and sometimes the frigs take longer to kill than the cruisers/BS's. But usually, once you kill the frigs...it is cakewalk as long as you don't get scrammed/nuet and then a sitting duck when someone else comes in to pvp and pod you. As always, doing anoms/missions in groups is safest approach.

    That said, the biggest issue I have with the new ai and other drone changes is that the durability of drones was not modified to reflect the fact that they are in now in much more dangerous situation and other than skills, there isn't any modules to improve durability....I'd love it if there was a drone durability module that doubled/tripled drone shield/armor hp. Or, if the fac/npc drone variants had even greater hp without as many tradeoffs for velocity/damage. If HP was increased, players would still need to modify strategies and be active...but the additional aggro would be bearable and mostly just require a logi to do armor/hull repair between waves.


    adding raw hp to drones would make killing drones in a frig a huge pain. Would make drones too annoying in pvp imo. Maybe a module tho.
    Rainbow Prism Colorblind
    United Electro-Magnetic Federation
    Business Alliance of Manufacturers and Miners
    #340 - 2012-12-05 00:13:36 UTC
    I have a small isue regarding POS Arrays and Invetory

    I am using Windows7

    I open my ship inevtory

    I open a Second window for the Array

    I move one item from invetory into a Array

    The Diverson I have no acces to see but I shuld be able to put stuff in it correct?

    I get an error msg:

    Acces denied:
    You have been denied access for the following reason: Your security access level is too low to view the contents of this container.

    and it keep spaming over and over when i try to check tings in the second invetory window.

    I would like a comferation on this or how to solve the isue.