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EVE Online: Retribution 1.0 Feedback

First post
Author
Cherry Rage
Tax Evasion Specialist Association
#301 - 2012-12-04 22:20:31 UTC
removing the jukebox = FAIL!!!
Rroff
Antagonistic Tendencies
#302 - 2012-12-04 22:20:33 UTC
Angsty Teenager wrote:

The targeting ui takes up too much room, the old one was WAY BETTER HOLY CRAP FIX IT PLEASE.


Takes up more space while being harder to get information from it... sums up whats wrong with it very concisely.
KrakizBad
Section 8.
#303 - 2012-12-04 22:21:47 UTC
Guys, love the new targeted ship look, but could we have a slider or something to reduce the size of the circle? It's way large, IMO.
Lysa Riay
Pator Tech School
Minmatar Republic
#304 - 2012-12-04 22:25:07 UTC
Please allow us (the users) to customise the UI
Yet again the UI has been changed by someone that doesnt use it...
Revert the pizzas to the old format please! (size and shape do not improve the useability) or at least allow a scale the pizzas only option

Remove the new bells and whistles, or whatever the buzzes and other loud non-useful new noises are!

UI:
Start looking at the market, containers, Science & industry, finding BPO/C from containers.
and get someone that uses the market to look at that, someone that does invention to look at that etc.

Could Klang take the (now rotting) pizzas & the launcher out as they leave the building plz.

Peter Raptor
Galactic Hawks
#305 - 2012-12-04 22:25:13 UTC  |  Edited by: Peter Raptor
Ive read and reread the patchnotes and read on forums how people are randomly putting bounties on other players, I still don't fully get it:

1) How can you play the game as an industrialist if people are just randomly putting bounties on you and than anyone can kill you anywhere???

2) Are peaple already starting to unsubscribe cos you log in and someone put a bounty on you just for the fun of it and destroyed your Hauler and podded you in hisec just for laughs and you lose 10 billion worth of stuff

The patchnotes do Not really explain how this expansion will Not ruin the game for "non-criminal" players What?

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

the 9999
Ministry of War
Amarr Empire
#306 - 2012-12-04 22:25:25 UTC
Great work, CCP, Thank you.
I think Im resubbing now.

This
˘˘˘˘˘˘

"Player Owned Structures, Outposts and Stations

Unpiloted ships are no longer kicked out of a password-restricted forcefield when their owner logs in.
"
Safai
Yaqin
#307 - 2012-12-04 22:28:49 UTC  |  Edited by: Safai
Seconding what was said about the huge Wanted graphic ... it's way too huge!

Also sad that the Jukebox is gone. Sometimes I do want to listen to EVE music, but not every song.

The flag timer sounds confused me at first, took me a minute to figure out what was causing them. Now that I know I don't mind it so much, but an option to turn off the sounds would probably be nice.

That said I'm enjoying a lot of these other little improvements. The damage indicators are nice.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#308 - 2012-12-04 22:29:21 UTC
Still downloading the patch so I can't test myself, but, am I right in understanding that can theft now results in the loss of security standing and NPC sentry gun fire? I understand how the suspect flag works already, but:

- The penalty is now applied for any aggressive action that results in a Criminal or Suspect flag at the point that the first action occurs. (Previously a small penalty was applied upon the initial action, and then a larger penalty if the victim was killed without retaliation).

and

- Criminal actions will give a larger penalty than Suspect actions. The penalty is modified based on the security-level of the location, and the difference in security status of the attacker and defender.

and

- Sentry guns will only respond to anyone who incurs a security status penalty in their vicinity.

???

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Dersen Lowery
The Scope
#309 - 2012-12-04 22:32:03 UTC
Destiny Corrupted wrote:
- Sentry guns will only respond to anyone who incurs a security status penalty in their vicinity.

???


If you can flip on grid with sentry guns, they will start shooting at you. If you can flip off grid from them and then warp to a gate, they'll leave you alone.

If you can flip on grid with the guns, warp off, and warp back on grid, they'll ignore you.

Drones have short attention spans, apparently.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

C DeLeon
Ministry of War
Amarr Empire
#310 - 2012-12-04 22:33:31 UTC  |  Edited by: C DeLeon
I think the jukebox removal is a huge step back. I understand that CCP want to promote that eve has sound but with this (forcing us to listen to the songs we don't want to hear) achieved the opposite for me. I like some of the songs from the list but the rest is annoying for me. This decision forced me to completely turn off music. I don't even hear the login screen music which is a shame because it is really awesome.

CCP! Nobody likes that decision. Turn it back please. You can keep the random song selection depending on the sec status but you don't have to remove jukebox for that.
Rroff
Antagonistic Tendencies
#311 - 2012-12-04 22:39:21 UTC
C DeLeon wrote:
I think the jukebox removal is a huge step back. I understand that CCP want to promote that eve has sound but with this (forcing us to listen to the songs we don't want to hear) achieved the opposite for me. I like some of the songs from the list but the rest is annoying for me. This decision forced me to completely turn off music. I don't even hear the login screen music which is a shame because it is really awesome.

CCP! Nobody likes that decision. Turn it back please. You can keep the random song selection depending on the sec status but you don't have to remove jukebox for that.


Yeah haven't even heard the login music ingame yet :( I rarely if ever had the music on ingame but when I did I'd open the jukebox and select a track that felt appropriate for what I was doing.

Theres some great features to this patch, the cruiser rebalancing especially seems good from what I've seen so far but theres quite a few changes that appear purely for changes sake, take the game a step backwards and seem to have been implemented by someone(s) who only play a limited sub-set of the game.
V1triol
One Ounce of Elevation.
#312 - 2012-12-04 22:42:38 UTC
The new targeting ui icons and hp readouts could use some work as others have stated, so i wont touch on that exactly. One thing that REALLY bugs me though is that activating more than 4 or so modules on one target will cause the entire targeting bar to move upwards, would it be possible to make it a little more static?
Seay Prime
Roll the Hole
#313 - 2012-12-04 22:42:44 UTC
CCP Eterne wrote:
EVE Online: Retribution 1.0 has been deployed successfully.

Retribution 1.0 brings a large amount of improvements, including a new and improved Crimewatch, a new way to hunt bounties, 4 new destroyers, a new mining frigate, tons of rebalanced frigates and cruisers, and a lot more.

For full details, especially already known issues, please check the patch notes.

This thread is for general feedback. If you encounter any issues please use the Retribution 1.0 issues thread here.



Ok, here's how it goes... Is ccp broke? I mean do they need money really badly??? what is this the monetary system version of a video game? Be real guys... Since I've started eve, money making became harder in every single damn patch...

First came the steady rise of Plex... then the reduction of isk payout from incursions... then the period of price rise in ships and ammo... then further increase in Plex prices (in isk i mean)... Then a period when everything that used to be considered cheap became luxury like decking corps and much more expensive when decking alliances etc... Then the sudden BooM in Plex prices again , and now the bull crap you call "tweaks and balances"??? When did inflation become a problem in Video games? I thought inflation was a thing of real life where human purchasing power keeps decreasing and their rights are constantly abused.

Oh wait... I get it you wanna make this game like WoW where players have to constantly PAY to play :)
Hmm... so whats next in plan? 1B target for Plex prices by next patch? then the removal of Plex as a market item???
People like me were already fooled with that "power of two" deal so they had two accounts to manage (as if it really is necessary). I decided to pay for one and Plex the other but it all seems to be very hard now... As you know the PvP business is costly...

And finally the "RETRIBUTION" comes!!! horay! but wait.... Did rats just become einstein??? opps! bye bye iskies for those mission runners or rat farmers (like my self) because rats now auto agro "EVERYTING" thats in vicinity!!! not thing that shoot at them, but i literally mean everything!!!!!!!!!!!! just like my logi repping my tengu that was farming... or the noctis i lost while salvaging after farm when the rats spawned and insta-poped by noc... Oh yeah not to mention all the rookies that lost their ships that decided to take a peak and the famous land-mark the caldari titan! (in Luminaire). A hulk, some more visitors, some explorers and my fellow peaceful miner friend Roman that lost his pro fitted hulk! :)

So all this adds up to one thing.... CCP wants people ganked, isk lost, plex bought... simple as that. But I tell you what... I'll wait for another week to see the bits and pices of patches to retribution and if it's goes on... bye bye EVE hello again WoW :)
Hast Semah
Doomheim
#314 - 2012-12-04 22:48:42 UTC
Dear CCP, here is my feedback.

The new UI is nice. I enjoy being able to see who is dealing damage, who I'm able to target, etc... The circles are a bit to big, and clutter up easily, at least when zoomed out and using the tactical overlay.

I do have some complaints. Please note these are only about the patch, not regarding improvements I think EVE needs.


  • NPC Combat timer seems very pointless. Being unable to do a safe-log off because an NPC targeted you is mind boggling.
  • The new NPC AI is more realistic, but no practical ways were implemented to allow drone boats to continue to be feasible.
  • No way to 1v1 in high sec without being legal targets for all of New Eden.
  • Safety resetting. This is completely incomprehensible. In all honesty, this is purely bad programming. 'nuf said.
  • Corp recruiting. New version is more polished, but I was expecting a good overhaul of the system with more features.
  • Wanted signs. By downtime tomorrow, every player is going to have a bounty on their head. The signs need to be smaller, or there needs to be a different one for neg sec status pilots. Being wanted by another capsuleer is not the same as being a criminal.
  • No more neg-sec status flag on the overview. That used to be a good way to determine if a player coming towards you was up to no good.


Except for the drone nerf to certain extent, these problems are livable with. But they are a hassle, and show certain lack of effort (not to say there wasn't any). Overall however, I am somewhat happy with the patch.
Lucas Kell
Solitude Trading
S.N.O.T.
#315 - 2012-12-04 22:50:32 UTC  |  Edited by: Lucas Kell
Quote:
Not sure if this is already mentioned by anyone else (cos this thread is looooong) but I dislike this:

When you double click on your ship while docked, or otherwise open your ship cargo, the tree on the left shows only your ship, not the station inventory.
I think this is a bit awkward, as the most likely reason you would access your ship inventory is to put something in it or take something out, but now I cant. Sad


Never Mind, just found the Always show full tree button from left clicking the lines next to "Index"

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Little Dragon Khamez
Guardians of the Underworld
#316 - 2012-12-04 22:52:13 UTC
Wasn't today the day that the racial battlecruiser skills were to be applied, I've checked all of my toons and I still have the old generic BC skill. Other than that I find the client to be laggy when selecting targets such as when salvaging in a noctis etc.

Sad day today, the day heavy missiles died...

Dumbing down of Eve Online will result in it's destruction...

Arabian Mistress
Republic University
Minmatar Republic
#317 - 2012-12-04 22:54:04 UTC
These UI changes are really making me want to quit the game.
Prometheus Lapetos
New Dawn Corporation
BricK sQuAD.
#318 - 2012-12-04 23:02:35 UTC
All you nubs crying about tiny flaws in a great system and threatening to leave cause u cant exploit old game mechanics any more good bye and farewell dont expect the tru gamers to miss you.

The Last dev blog said everything needed to be said almost all your complaints were address with what was going to happen.. Mission runners and drones.. What did you think sleeper AI meant... Learn the game mechanics before you complain about stuff.. if you dont understand the mechanic your problem not ccp's..

This AI change works great to reduce the Expoit of afk players simply dropping drones in sites and going afk and farming.. I.E Deltole where drrons boats were previously address about being afk and farming bounties... this is a step above that....

The missle range nerf was already stated.. we didnt expect 35% i havent verified how far mine still go but my drake now has more dps. not less so check ur facts before try and burn ccp to the ground..
Riazal
Sebiestor Tribe
Minmatar Republic
#319 - 2012-12-04 23:07:17 UTC
im a nullsec drone boat..

ccp are as bad as goverments...

rich get richer the poor get poorer...

you have to sit and grind rats for hours at a time to buy a bs in nullsec... 300/450mil isk for a fitted abbadon...thats like 5 hours ratting..and i would h8 to think how many hours mining to build one...

thx ccp the drone nerf has made life in null evan more painfull

is this game just becoming 99% grind and 1%fun

or will you not be happy till plex is 1bil and you have no players apart from alliance leaders...
starbelt stacy
State War Academy
Caldari State
#320 - 2012-12-04 23:07:57 UTC  |  Edited by: starbelt stacy
Seay Prime wrote:
CCP Eterne wrote:
EVE Online: Retribution 1.0 has been deployed successfully.

Retribution 1.0 brings a large amount of improvements, including a new and improved Crimewatch, a new way to hunt bounties, 4 new destroyers, a new mining frigate, tons of rebalanced frigates and cruisers, and a lot more.

For full details, especially already known issues, please check the patch notes.

This thread is for general feedback. If you encounter any issues please use the Retribution 1.0 issues thread here.



Ok, here's how it goes... Is ccp broke? I mean do they need money really badly??? what is this the monetary system version of a video game? Be real guys... Since I've started eve, money making became harder in every single damn patch...

First came the steady rise of Plex... then the reduction of isk payout from incursions... then the period of price rise in ships and ammo... then further increase in Plex prices (in isk i mean)... Then a period when everything that used to be considered cheap became luxury like decking corps and much more expensive when decking alliances etc... Then the sudden BooM in Plex prices again , and now the bull crap you call "tweaks and balances"??? When did inflation become a problem in Video games? I thought inflation was a thing of real life where human purchasing power keeps decreasing and their rights are constantly abused.

Oh wait... I get it you wanna make this game like WoW where players have to constantly PAY to play :)
Hmm... so whats next in plan? 1B target for Plex prices by next patch? then the removal of Plex as a market item???
People like me were already fooled with that "power of two" deal so they had two accounts to manage (as if it really is necessary). I decided to pay for one and Plex the other but it all seems to be very hard now... As you know the PvP business is costly...

And finally the "RETRIBUTION" comes!!! horay! but wait.... Did rats just become einstein??? opps! bye bye iskies for those mission runners or rat farmers (like my self) because rats now auto agro "EVERYTING" thats in vicinity!!! not thing that shoot at them, but i literally mean everything!!!!!!!!!!!! just like my logi repping my tengu that was farming... or the noctis i lost while salvaging after farm when the rats spawned and insta-poped by noc... Oh yeah not to mention all the rookies that lost their ships that decided to take a peak and the famous land-mark the caldari titan! (in Luminaire). A hulk, some more visitors, some explorers and my fellow peaceful miner friend Roman that lost his pro fitted hulk! :)

So all this adds up to one thing.... CCP wants people ganked, isk lost, plex bought... simple as that. But I tell you what... I'll wait for another week to see the bits and pices of patches to retribution and if it's goes on... bye bye EVE hello again WoW :)



THIS!!! ..... well said that man.

ive been saying it since patch launched this has everything to do with force milking us into buying PLEX.

could understand if this was a F2P model but it isnt we pay a sub for this and this patch has many a mission runner disgruntled due to the epic ninja NERF of level 4's / Ratting being the main impact on me since it is what i choose to do in evefor isk.

it just doesnt make any sense unless you look at it as if ccp are trying to push us all into 0.0 space whether we want to or not.