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Logoffski exploit, video proof.

First post
Author
Tarsas Phage
Freight Club
#261 - 2012-03-27 22:21:08 UTC  |  Edited by: Tarsas Phage
Vertisce Soritenshi wrote:

Risk free? Really? So in that vid they didn't almost kill the ship before it dissapeared? I must have just hallucinated that one. I guess it is also impossible for the attackers to continue to camp the gate and wait for him to log back on?

Risk free my hairy ass. Bring more DPS next time. Stop blaming CCP for your shortcomings.

You missed the nail entirely.


I didn't at all, and you're focussing on one small incident and are failing to consider the bigger picture.

What you saw in that video was one example of this happening out of the many which have in the past. The freighter pilot got lucky, period. He was stupid and drove an expensive ship that cannot defend itself into lowsec unscouted and without an escort.

In normal cases, the consequence of that is the ship is removed from the pilot's ownership though straight-forward PVP. You make a fatal mistake, your ship blows up, end of story. Only this changes with ships of high enough EHP in that they can use gate cloak to avoid being aggressed prior to logging off and, once logged off and being shot at, it will usually live long enough to avoid an embarrassing loss.

If you think about it, this is no different than the old logoffski when ships of sufficient EHP (moms, titans) could log off with aggression and survive the 15 minutes until they derezed. CCP fixed this to many cheers.

/T
Benny Ohu
Chaotic Tranquility
#262 - 2012-03-28 06:37:19 UTC
Vertisce Soritenshi wrote:

Oh...I am sorry. I didn't realize that you had used your psychic powers to discover this information! Amazing! So we now know for a fact that he did not disconnect but deliberately logged off of his account when he realized there was a gate camp on the other side. Well now...based on your psychic intuition I think we should have CCP correct this greivous error! Get on this NOW CCP!


Swoosh. Disconnects are not the problem here, we're talking about the possibility of people logging off to unfairly save their ships from being destroyed. The specifics of the situation in the OP are unimportant.

Quote:

Risk free? Really? So in that vid they didn't almost kill the ship before it dissapeared? I must have just hallucinated that one. I guess it is also impossible for the attackers to continue to camp the gate and wait for him to log back on?

Risk free my hairy ass. Bring more DPS next time. Stop blaming CCP for your shortcomings.


Remember that in any 'normal' situation, one hurricane fitted with tackle would be able to kill a freighter. This use of the logoff changes it from a normal situation to a potential exploit where the freighter has the unfair advantage of disappearing into thin air (uh, void) after a minute. To put it differently, failing to bring enough DPS to kill a freighter in one minute is not actually a shortcoming of the pirates, it's the freighter pilot who is taking advantage of a game mechanic that was not designed to 'protect' spaceships.

As I have said before, I do not think the pirates should have to find a workaround for someone else playing unfairly.
CCP Goliath
C C P
C C P Alliance
#263 - 2012-03-28 12:58:10 UTC
Hi guys,

Posting to let you know that we haven't forgotten about you! GD are super busy right now but they have had a quick discussion on it and will get into it more in-depth once we have our current deployment out of the way I should think. We have all of the opinions and information that we need at this point, so I would urge you all to focus your energies elsewhere pending a response.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Tyler Rainez
#264 - 2012-03-28 18:51:30 UTC
Thanks for the update...but with all the other BS crap on the forums as of late, I think I will still focus on this.
Benny Ohu
Chaotic Tranquility
#265 - 2012-03-29 02:58:53 UTC
CCP Goliath wrote:
We have all of the opinions and information that we need at this point, so I would urge you all to focus your energies elsewhere pending a response.


Guys I'm not sure but I think we were just politely told to shut up :D
RougeOperator
Sebiestor Tribe
Minmatar Republic
#266 - 2012-03-29 03:08:41 UTC
CCP Goliath wrote:
Hi guys,

Posting to let you know that we haven't forgotten about you! GD are super busy right now but they have had a quick discussion on it and will get into it more in-depth once we have our current deployment out of the way I should think. We have all of the opinions and information that we need at this point, so I would urge you all to focus your energies elsewhere pending a response.



Sounds good to me.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

General Aeacus
Doomheim
#267 - 2012-05-02 13:02:56 UTC
Tyler Rainez wrote:
General Aeacus wrote:
Pirates are cowards...

This is the 230th reply to this topic.


EVE is supposed to be hard and there are risks to playing the game. This includes going to low/null sec. Pirates, being the cowards you so describe, are risking thier ships just as much as anyone else. If you don't like PvP don't play EVE.

Simple isn't it?
Risk? Too funny...
Krios Ahzek
Ministry of War
Amarr Empire
#268 - 2012-05-02 13:43:47 UTC
Just use 30 tornados next time.

 Though All Men Do Despise Us

Ciar Meara
PIE Inc.
Praetoria Imperialis Excubitoris
#269 - 2012-05-02 14:31:35 UTC
RougeOperator wrote:
working as intended.


Fixed it.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Lapine Davion
Outer Ring Applied Logistics
#270 - 2012-05-02 14:34:04 UTC
Vaal Erit wrote:
Easy, you have to do a 5-10 second log off process before your ship leaves space. You decloak and slow down during these 5-10 seconds and if you get attacked, you cancel your log off process. You know, like how camping works in every other mmorpg. Apparently every other MMORPG is hardcore while EVE is a joke.

And yes I understand there are people who crash when they jump into a gate. Too bad. I don't get invulnerability if I crash or my router drops me during pvp.


Who wants to take bets that this guy is a RougeOperator alt?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Ana Vyr
Vyral Technologies
#271 - 2012-05-02 15:13:19 UTC
This is kinda like the ant under the magnifying glass kicking you in the balls.

Not saying I agree with logoffski in general, but the outrage that a defenseless ship got away is pretty hilarious to read.
Herzog Wolfhammer
Sigma Special Tactics Group
#272 - 2012-05-02 15:18:04 UTC
I am torn on this.


While logoffski strikes me as a lame tactic, seeing gate camper tears might be worth the cost of the lameness.




Bring back DEEEEP Space!

General Aeacus
Doomheim
#273 - 2012-05-02 17:22:39 UTC
Ana Vyr wrote:
This is kinda like the ant under the magnifying glass kicking you in the balls.

Not saying I agree with logoffski in general, but the outrage that a defenseless ship got away is pretty hilarious to read.

Herzog Wolfhammer wrote:
I am torn on this.

While logoffski strikes me as a lame tactic, seeing gate camper tears might be worth the cost of the lameness.
Both of you are “spot on”!

Excellent responses to a petty poster…
XIRUSPHERE
In Bacon We Trust
#274 - 2012-05-02 17:36:21 UTC
I have experienced the same use of this mechanic on several occasions so I adapted. You can in fact nail almost every single freighter crossing your path in low sec you just have to make use of the tools given to you.

A clear gate isn't always a clear gate, but as long as his scout see's that and nothing on scan it's just down to you getting the point and holding for 20-30 seconds. Make them feel safe entering the system and they won't log off.

The advantage of a bad memory is that one can enjoy the same good things for the first time several times.

One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear.

Harrigan VonStudly
Stay Frosty.
A Band Apart.
#275 - 2012-05-02 17:44:40 UTC
General Aeacus wrote:
Tyler Rainez wrote:
General Aeacus wrote:
Pirates are cowards...

This is the 230th reply to this topic.


EVE is supposed to be hard and there are risks to playing the game. This includes going to low/null sec. Pirates, being the cowards you so describe, are risking thier ships just as much as anyone else. If you don't like PvP don't play EVE.

Simple isn't it?
Risk? Too funny...



Good sir, Mr General Assus sir. o7o7o7m8m8o7

Do I sense a mocking of the mention of risk because the risk taken was to shoot a defenseless, unarmed ship? Perhaps you should read up on tactics and the use of innocent ships before you start throwing your c unt around. It is quite clear that you know jack crap of what you think you know. See ya at the in game bar pumpkin.

o7
TWHC Assistant
#276 - 2012-05-02 17:50:08 UTC
The client likes to crash when it loads a new system. Unless it is a repeated behaviour by some players should CCP do nothing about it but to keep the client as stable and bug-free as possible.
Necro Merc
Caldari Provisions
Caldari State
#277 - 2012-05-02 17:57:02 UTC  |  Edited by: NECRO MERC
Should have brought more guns.

The fact you're questioning what happened here is either gatecamp tears or that you don't know how the game works.

As other people have mentioned, this willl likely end in death for anyone that gets caught in this method whether they logoff or get disconnnected - just so happens you didn't have enough dps. Same thing would have happened if you'd caught a drake and you were in a Harpy.

A sane person wouldn't use a lowsec gate in a freighter without a scout (I have done this before as I was looking for a buzz and while the grid was loading it was like being on crack!)
adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#278 - 2012-05-02 18:53:43 UTC
So dumb fleet knows frighter is coming in, rather than be on the gate ready or in system safed... they hold 1 system over... and cry when they can't take it down.

lullllllllllll

also eve voice LOL
General Aeacus
Doomheim
#279 - 2012-05-02 19:22:04 UTC
Harrigan VonStudly wrote:
Good sir and Master… o7o7o7m8m8o7

Do I sense a mocking of the mention of risk because the risk taken was to shoot a defenseless, unarmed ship? Perhaps I should read up on tactics and the use of innocent ships before I start throwing my c unt around. It is quite clear that I know jack crap of what I think I know. See ya at the gay bar peter pumpkin.

o7
I’m not saying that you’re stupid and that you have a small peni$.
Aron Croup
Incompatible Protocol
#280 - 2012-05-02 19:26:11 UTC
CCP Goliath wrote:
Hi guys,

Posting to let you know that we haven't forgotten about you! GD are super busy right now but they have had a quick discussion on it and will get into it more in-depth once we have our current deployment out of the way I should think. We have all of the opinions and information that we need at this point, so I would urge you all to focus your energies elsewhere pending a response.


I like how this is going. Miners and haulers complain for months and years about the volatility of Hulks and Freighters and the low cost of suicide ganking in high-security space, and can barely get a squeek out of CCP.

Pirates fail at killing a freighter, following standard game mechanics and suddenly we have to change the game.

Shows you the priorities doesn't it?